usbloadergx/source
Cyan 19b426b5a7 * Fixed USB Initialization when using usbport 1
(Thanks Dimok and Dynamit)
* Fixed compiling on Linux
* Added back support for WBFS partition without a partition table
  (Thanks PontoonAdmiral for the tests)
* Fixed Wad installation on EmuNAND 
  (both file decryption and file size)
* Fixed channel's save path creation when using Emulated NAND
* DML: Added Cluster size detection
* DML: Updated DM(L) detection up to version 2.8
* DML: prevent NODISC2 patch if not using DM(L) v2.2 update2
* DEVO: Added Widescreen setting (requires Devolution r188 or newer)
* DEVO: Added AHBPROT detection
* Updated libntfs
2013-03-17 13:48:15 +00:00
..
banner OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
BoxCover OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
Channels * Added support for Homebrew Channel v1.1.1+ 2012-12-09 19:44:12 +00:00
cheats USB Loader GX v3.0: 2012-05-12 09:10:37 +00:00
Controls * Fixed USB Initialization when using usbport 1 2013-03-17 13:48:15 +00:00
FileOperations * Optimizing previous changes (Thanks Dimok) 2012-06-17 18:02:25 +00:00
GameCube * Fixed GameCube multiDisc installation. 2013-01-06 13:41:22 +00:00
GUI * Added a new option to Game Window setting to display banner 2012-08-05 17:07:47 +00:00
homebrewboot * Fixed GameCube multiDisc installation. 2013-01-06 13:41:22 +00:00
ImageOperations *change font character texture to I4 which uses half as much memory (less cache memory) 2012-02-29 19:52:36 +00:00
language * Reverted fixed values from v3.0 2012-05-19 13:40:58 +00:00
libs * Fixed USB Initialization when using usbport 1 2013-03-17 13:48:15 +00:00
memory * Added DM(L) version detection and removed user setting. 2012-08-24 16:55:49 +00:00
menu * Fixed installation destination for multi-Disc based games. 2012-12-09 21:36:32 +00:00
mload OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
network * Added a new option to Game Window setting to display banner 2012-08-05 17:07:47 +00:00
patches OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
prompts * Fixed USB Initialization when using usbport 1 2013-03-17 13:48:15 +00:00
settings * Fixed USB Initialization when using usbport 1 2013-03-17 13:48:15 +00:00
SoundOperations OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
system * Fixed USB Initialization when using usbport 1 2013-03-17 13:48:15 +00:00
SystemMenu OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
themes * Reverted fixed values from v3.0 2012-05-19 13:40:58 +00:00
usbloader * Fixed USB Initialization when using usbport 1 2013-03-17 13:48:15 +00:00
utils - added support for Yaz0 decompression on banners and system menu resources (This is needed by some Custom Wii System Menu Themes like the DarkWii Theme. Hopefully now all System Menu Themes are supported as layout.) (thx darkwii and atymick for the info about the used Yaz0 compression in those themes.) 2012-07-15 05:43:23 +00:00
wad * Fixed USB Initialization when using usbport 1 2013-03-17 13:48:15 +00:00
xml OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
audio.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
audio.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
FreeTypeGX.cpp OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
FreeTypeGX.h *Fixed compile error 2011-07-25 22:28:22 +00:00
gecko.c OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
gecko.h *Fixed compile error 2011-07-25 22:28:22 +00:00
input.cpp OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
input.h *removed buggy focus system completely (it was never working correct) 2011-12-28 16:27:30 +00:00
lstub.cpp OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
lstub.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
main.cpp *added option to adjust screen for overscan TVs 2012-02-05 18:38:26 +00:00
main.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
menu.cpp OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
menu.h *removed buggy focus system completely (it was never working correct) 2011-12-28 16:27:30 +00:00
StartUpProcess.cpp * Fixed USB Initialization when using usbport 1 2013-03-17 13:48:15 +00:00
StartUpProcess.h *Add boot without HDD connected (channel mode is fallback). Timeout of 20 secs still comes up on start but you have now the chance to cancel it by pressing B (with a message ;-)) 2011-11-20 10:46:07 +00:00
svnrev.h *Fixed compile error 2011-07-25 22:28:22 +00:00
sys.cpp * Fixed GameCube multiDisc installation. 2013-01-06 13:41:22 +00:00
sys.h *Fixed compile error 2011-07-25 22:28:22 +00:00
video.cpp OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
video.h OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
wpad.c *Fixed compile error 2011-07-25 22:28:22 +00:00
wpad.h *Fixed compile error 2011-07-25 22:28:22 +00:00
wstring.cpp *Add boot without HDD connected (channel mode is fallback). Timeout of 20 secs still comes up on start but you have now the chance to cancel it by pressing B (with a message ;-)) 2011-11-20 10:46:07 +00:00
wstring.hpp * added nand channel emulation (big thanks to TriiForce guys and Miigotu for laying out the foundation) 2011-11-12 18:14:09 +00:00
ZipFile.cpp OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
ZipFile.h *Fixed compile error 2011-07-25 22:28:22 +00:00