mirror of
https://github.com/wiidev/usbloadergx.git
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![dimok321](/assets/img/avatar_default.png)
*Fixed issue with crashing carousel when switching from empty game list to none empty list. *Added download for Full HQ & LQ Covers. When both are checked HQ Covers are prioritized. *Added support for Full HQ & LQ Covers: Full covers are currently used only in the GameInfo Screen (Press 2). The Box can be rotated in there with the Nunchuck. When the box is clicked it will jump to the midlle of the screen. Here it can be rotated with Nunchuck & Wiimote D-Pad. Also it can be zoomed in/out with the PLUS or MINUS buttons. Zoomed in covers are currently cut off when going too far into the screen because the axis had to be layed to the middle to keep the symmetry. Don't report issues about that. It's known. Another use of full covers might follow with a new layout if we think of something nice ;). *Added support for different box colors. Box colors are taken from WiiTDB so if you get a wrong color complain at WiiTDB :P.
265 lines
7.8 KiB
C++
265 lines
7.8 KiB
C++
/****************************************************************************
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* Copyright (C) 2010
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* by Dimok
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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***************************************************************************/
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#include <unistd.h>
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#include "CustomPathsSM.hpp"
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#include "settings/SettingsPrompts.h"
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#include "settings/CSettings.h"
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#include "prompts/PromptWindows.h"
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#include "language/gettext.h"
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#include "prompts/filebrowser.h"
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#include "themes/CTheme.h"
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CustomPathsSM::CustomPathsSM()
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: SettingsMenu(tr("Custom Paths"), &GuiOptions, MENU_NONE)
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{
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int Idx = 0;
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Options->SetName(Idx++, tr("3D Cover Path"));
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Options->SetName(Idx++, tr("2D Cover Path"));
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Options->SetName(Idx++, tr("Full Cover Path"));
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Options->SetName(Idx++, tr("Disc Artwork Path"));
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Options->SetName(Idx++, tr("Theme Path"));
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Options->SetName(Idx++, tr("WiiTDB Path"));
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Options->SetName(Idx++, tr("Update Path"));
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Options->SetName(Idx++, tr("GCT Cheatcodes Path"));
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Options->SetName(Idx++, tr("TXT Cheatcodes Path"));
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Options->SetName(Idx++, tr("DOL Path"));
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Options->SetName(Idx++, tr("Homebrew Apps Path"));
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Options->SetName(Idx++, tr("BCA Codes Path"));
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Options->SetName(Idx++, tr("WIP Patches Path"));
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Options->SetName(Idx++, tr("Languagefiles Path"));
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Options->SetName(Idx++, tr("WDM Files Path"));
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SetOptionValues();
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}
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void CustomPathsSM::SetOptionValues()
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{
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int Idx = 0;
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//! Settings: 3D Cover Path
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Options->SetValue(Idx++, Settings.covers_path);
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//! Settings: 2D Cover Path
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Options->SetValue(Idx++, Settings.covers2d_path);
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//! Settings: Full Cover Path
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Options->SetValue(Idx++, Settings.coversFull_path);
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//! Settings: Disc Artwork Path
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Options->SetValue(Idx++, Settings.disc_path);
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//! Settings: Theme Path
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Options->SetValue(Idx++, Settings.theme_path);
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//! Settings: WiiTDB Path
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Options->SetValue(Idx++, Settings.titlestxt_path);
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//! Settings: Update Path
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Options->SetValue(Idx++, Settings.update_path);
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//! Settings: GCT Cheatcodes Path
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Options->SetValue(Idx++, Settings.Cheatcodespath);
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//! Settings: TXT Cheatcodes Path
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Options->SetValue(Idx++, Settings.TxtCheatcodespath);
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//! Settings: DOL Path
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Options->SetValue(Idx++, Settings.dolpath);
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//! Settings: Homebrew Apps Path
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Options->SetValue(Idx++, Settings.homebrewapps_path);
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//! Settings: BCA Codes Path
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Options->SetValue(Idx++, Settings.BcaCodepath);
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//! Settings: WIP Patches Path
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Options->SetValue(Idx++, Settings.WipCodepath);
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//! Settings: Languagefiles Path
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Options->SetValue(Idx++, Settings.languagefiles_path);
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//! Settings: WDM Files Path
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Options->SetValue(Idx++, Settings.WDMpath);
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}
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int CustomPathsSM::GetMenuInternal()
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{
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int ret = optionBrowser->GetClickedOption();
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if (ret < 0)
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return MENU_NONE;
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int Idx = -1;
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//! Settings: 3D Cover Path
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if (ret == ++Idx)
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{
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titleTxt->SetText(tr( "3D Cover Path" ));
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ChangePath(Settings.covers_path, sizeof(Settings.covers_path));
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}
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//! Settings: 2D Cover Path
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else if (ret == ++Idx)
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{
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titleTxt->SetText(tr( "2D Cover Path" ));
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ChangePath(Settings.covers2d_path, sizeof(Settings.covers2d_path));
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}
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//! Settings: Full Cover Path
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else if (ret == ++Idx)
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{
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titleTxt->SetText(tr( "Full Cover Path" ));
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ChangePath(Settings.coversFull_path, sizeof(Settings.coversFull_path));
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}
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//! Settings: Disc Artwork Path
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else if (ret == ++Idx)
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{
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titleTxt->SetText(tr( "Disc Artwork Path" ));
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ChangePath(Settings.disc_path, sizeof(Settings.disc_path));
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}
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//! Settings: Theme Path
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else if (ret == ++Idx)
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{
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titleTxt->SetText(tr( "Theme Path" ));
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HaltGui();
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GuiWindow * parent = (GuiWindow *) parentElement;
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if(parent) parent->SetState(STATE_DISABLED);
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this->SetState(STATE_DEFAULT);
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this->Remove(optionBrowser);
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ResumeGui();
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int res = MenuThemeSelect();
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if(parent) parent->SetState(STATE_DEFAULT);
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this->Append(optionBrowser);
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if (res == 1)
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return MENU_SETTINGS;
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}
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//! Settings: WiiTDB Path
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else if (ret == ++Idx)
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{
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titleTxt->SetText(tr( "WiiTDB Path" ));
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ChangePath(Settings.titlestxt_path, sizeof(Settings.titlestxt_path));
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}
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//! Settings: Update Path
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else if (ret == ++Idx)
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{
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titleTxt->SetText(tr( "Update Path" ));
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ChangePath(Settings.update_path, sizeof(Settings.update_path));
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}
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//! Settings: GCT Cheatcodes Path
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else if (ret == ++Idx)
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{
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titleTxt->SetText(tr( "GCT Cheatcodes Path" ));
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ChangePath(Settings.Cheatcodespath, sizeof(Settings.Cheatcodespath));
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}
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//! Settings: TXT Cheatcodes Path
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else if (ret == ++Idx)
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{
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titleTxt->SetText(tr( "TXT Cheatcodes Path" ));
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ChangePath(Settings.TxtCheatcodespath, sizeof(Settings.TxtCheatcodespath));
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}
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//! Settings: DOL Path
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else if (ret == ++Idx)
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{
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titleTxt->SetText(tr( "DOL Path" ));
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ChangePath(Settings.dolpath, sizeof(Settings.dolpath));
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}
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//! Settings: Homebrew Apps Path
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else if (ret == ++Idx)
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{
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titleTxt->SetText(tr( "Homebrew Apps Path" ));
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ChangePath(Settings.homebrewapps_path, sizeof(Settings.homebrewapps_path));
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}
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//! Settings: BCA Codes Path
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else if (ret == ++Idx)
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{
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titleTxt->SetText(tr( "BCA Codes Path" ));
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ChangePath(Settings.BcaCodepath, sizeof(Settings.BcaCodepath));
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}
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//! Settings: WIP Patches Path
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else if (ret == ++Idx)
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{
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titleTxt->SetText(tr( "WIP Patches Path" ));
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ChangePath(Settings.WipCodepath, sizeof(Settings.WipCodepath));
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}
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//! Settings: Languagefiles Path
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else if (ret == ++Idx)
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{
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titleTxt->SetText(tr( "Languagefiles Path" ));
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ChangePath(Settings.languagefiles_path, sizeof(Settings.languagefiles_path));
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}
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//! Settings: WDM Files Path
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else if (ret == ++Idx)
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{
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titleTxt->SetText(tr( "WDM Files Path" ));
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ChangePath(Settings.WDMpath, sizeof(Settings.WDMpath));
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}
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//! Global set back of the titleTxt after a change
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titleTxt->SetText(tr( "Custom Paths" ));
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SetOptionValues();
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return MENU_NONE;
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}
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int CustomPathsSM::ChangePath(char * SettingsPath, int SizeOfPath)
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{
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char entered[300];
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snprintf(entered, sizeof(entered), SettingsPath);
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HaltGui();
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GuiWindow * parent = (GuiWindow *) parentElement;
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if(parent) parent->SetState(STATE_DISABLED);
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this->SetState(STATE_DEFAULT);
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this->Remove(optionBrowser);
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ResumeGui();
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int result = BrowseDevice(entered, sizeof(entered), FB_DEFAULT, noFILES);
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if(parent) parent->SetState(STATE_DEFAULT);
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this->Append(optionBrowser);
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if (result == 1)
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{
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if (entered[strlen(entered)-1] != '/')
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strcat(entered, "/");
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snprintf(SettingsPath, SizeOfPath, entered);
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WindowPrompt(tr( "Path Changed" ), 0, tr( "OK" ));
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}
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return result;
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}
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