usbloadergx/source/settings/menus
dimok321 1d2854c777 *Fixed issue 1808
*Fixed issue with crashing carousel when switching from empty game list to none empty list.
*Added download for Full HQ & LQ Covers. When both are checked HQ Covers are prioritized.
*Added support for Full HQ & LQ Covers:
Full covers are currently used only in the GameInfo Screen (Press 2). The Box can be rotated in there with the Nunchuck. When the box is clicked it will jump to the midlle of the screen. Here it can be rotated with Nunchuck & Wiimote D-Pad. Also it can be zoomed in/out with the PLUS or MINUS buttons. Zoomed in covers are currently cut off when going too far into the screen because the axis had to be layed to the middle to keep the symmetry. Don't report issues about that. It's known. Another use of full covers might follow with a new layout if we think of something nice ;).
*Added support for different box colors. Box colors are taken from WiiTDB so if you get a wrong color complain at WiiTDB :P.
2011-01-30 16:22:16 +00:00
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CustomPathsSM.cpp *Fixed issue 1808 2011-01-30 16:22:16 +00:00
CustomPathsSM.hpp A lot of changes with this rev 2010-11-13 22:34:53 +00:00
FlyingButtonsMenu.cpp *Changes running games from WBFS. It is now done through fragment lists like on ntfs/fat/ext. This enables support for multiple wbfs partitions even with waninkokos cios which normally doesn't support that. This is not supported by Waninokos IOS < R18. It continues to only support one partition! 2011-01-07 22:42:03 +00:00
FlyingButtonsMenu.hpp *Changes running games from WBFS. It is now done through fragment lists like on ntfs/fat/ext. This enables support for multiple wbfs partitions even with waninkokos cios which normally doesn't support that. This is not supported by Waninokos IOS < R18. It continues to only support one partition! 2011-01-07 22:42:03 +00:00
GameLoadSM.cpp *Fixed issue 1808 2011-01-30 16:22:16 +00:00
GameLoadSM.hpp Alright guys, after 3-4 Month of cleaning up the source, it's finally here: 2011-01-09 10:45:29 +00:00
GameSettingsMenu.cpp Alright guys, after 3-4 Month of cleaning up the source, it's finally here: 2011-01-09 10:45:29 +00:00
GameSettingsMenu.hpp A lot of changes with this rev 2010-11-13 22:34:53 +00:00
GlobalSettings.cpp *Added several block options for parental control which decide what should be blocked in the loader 2011-01-20 15:00:55 +00:00
GlobalSettings.hpp A lot of changes with this rev 2010-11-13 22:34:53 +00:00
GUISettingsMenu.cpp *Added several basic gui classes like drawing box/circle only with the GX engine without the need of a resource 2011-01-23 20:13:41 +00:00
GUISettingsMenu.hpp A lot of changes with this rev 2010-11-13 22:34:53 +00:00
LoaderSettings.cpp *Update of language change information and Default.them 2011-01-16 13:45:51 +00:00
LoaderSettings.hpp Alright guys, after 3-4 Month of cleaning up the source, it's finally here: 2011-01-09 10:45:29 +00:00
ParentalControlSM.cpp *Fixed cover not being displayed when cover download block is active 2011-01-21 20:59:49 +00:00
ParentalControlSM.hpp A lot of changes with this rev 2010-11-13 22:34:53 +00:00
SettingsMenu.cpp *Removed ntfs/fat source and added them as custom libs (makes them easier to update later) 2010-12-26 17:02:14 +00:00
SettingsMenu.hpp Alright guys, after 3-4 Month of cleaning up the source, it's finally here: 2011-01-09 10:45:29 +00:00
SoundSettingsMenu.cpp *Moved back font cache to mem1. It seem that an IOS reload is overwriting a part of memory in mem2 which causes a lot more corruption of course. (Glad nothing else is in mem2 at an IOS reload) 2011-01-02 19:19:16 +00:00
SoundSettingsMenu.hpp A lot of changes with this rev 2010-11-13 22:34:53 +00:00
UninstallSM.cpp *Forgot to add block of HBC and Title Launcher, added now 2011-01-20 15:56:01 +00:00
UninstallSM.hpp A lot of changes with this rev 2010-11-13 22:34:53 +00:00