usbloadergx/source/SoundOperations
dimok789 1d598eed90 *change font character texture to I4 which uses half as much memory (less cache memory)
*fix crash on missing <app> tag on meta.xml files
*removed pngu which is not needed, changed screenshot function to use libgd instead
*fix gui freeze after uninstall
*fix resorting of game list after uninstall
*fix bug in aif decoding (fixes some banner sounds)
*fix bug in wav decoding (fixes some banner sounds)
*added new option to force titles from disc header
*changed if "Titles from WiiTDB" is not enabled they will be loaded from directory names if possible (on force from disc that is not tried).
*some language files update
2012-02-29 19:52:36 +00:00
..
AifDecoder.cpp *change font character texture to I4 which uses half as much memory (less cache memory) 2012-02-29 19:52:36 +00:00
AifDecoder.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00
BNSDecoder.cpp *added new feature to force aspec ratio on games/channels (global and per game setting) (thx giantpune for help with disassemble) 2011-12-23 15:48:20 +00:00
BNSDecoder.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00
BufferCircle.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
BufferCircle.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00
gui_bgm.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
gui_bgm.h *Fixed compile error 2011-07-25 22:28:22 +00:00
gui_sound.cpp *Added banner sounds for channels (emu and real nand) 2011-11-13 09:09:27 +00:00
gui_sound.h *Fixed compile error 2011-07-25 22:28:22 +00:00
Mp3Decoder.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
Mp3Decoder.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00
OggDecoder.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
OggDecoder.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00
SoundDecoder.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
SoundDecoder.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00
SoundHandler.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
SoundHandler.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00
WavDecoder.cpp *change font character texture to I4 which uses half as much memory (less cache memory) 2012-02-29 19:52:36 +00:00
WavDecoder.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00