usbloadergx/source/settings/menus/GameLoadSM.cpp
strtoul 5b2f453d9e *Add DML support (thx goes to G0dLiKe, crediar, all DML devs and FIX94)
*restructured game settings for different types of games (Wii/GC/Channels)
*added uninstall option for emu nand channels and game cube games (iso only)
*add display of game size from wii disc games on game prompt
*add game size display for game cube games (iso only)
*force interlace mode on GC games except when explicitly used FORCE 480p PAL/NTSC
*removed mountMethod global variable which was annoying me very much
*some source cleanup
2012-02-09 21:18:16 +00:00

600 lines
16 KiB
C++

/****************************************************************************
* Copyright (C) 2010
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#include <unistd.h>
#include <gccore.h>
#include "settings/CSettings.h"
#include "themes/CTheme.h"
#include "prompts/PromptWindows.h"
#include "prompts/DiscBrowser.h"
#include "prompts/filebrowser.h"
#include "usbloader/AlternateDOLOffsets.h"
#include "language/gettext.h"
#include "wad/nandtitle.h"
#include "system/IosLoader.h"
#include "GameLoadSM.hpp"
static const char * OnOffText[] =
{
trNOOP( "OFF" ),
trNOOP( "ON" ),
trNOOP( "Auto" )
};
static const char * VideoModeText[] =
{
trNOOP( "System Default" ),
trNOOP( "Disc Default" ),
trNOOP( "Force PAL50" ),
trNOOP( "Force PAL60" ),
trNOOP( "Force NTSC" ),
trNOOP( "Region Patch" ),
trNOOP( "Force PAL480p" ),
trNOOP( "Force NTSC480p" ),
};
static const char * AspectText[] =
{
trNOOP( "Force 4:3" ),
trNOOP( "Force 16:9" ),
trNOOP( "System Default" )
};
static const char * LanguageText[] =
{
trNOOP( "Japanese" ),
trNOOP( "English" ),
trNOOP( "German" ),
trNOOP( "French" ),
trNOOP( "Spanish" ),
trNOOP( "Italian" ),
trNOOP( "Dutch" ),
trNOOP( "SChinese" ),
trNOOP( "TChinese" ),
trNOOP( "Korean" ),
trNOOP( "Console Default" ),
};
static const char * Error002Text[] =
{
trNOOP( "No" ),
trNOOP( "Yes" ),
trNOOP( "Anti" )
};
static const char * ParentalText[] =
{
trNOOP( "0 (Everyone)" ),
trNOOP( "1 (Child 7+)" ),
trNOOP( "2 (Teen 12+)" ),
trNOOP( "3 (Mature 16+)" ),
trNOOP( "4 (Adults Only 18+)" )
};
static const char * AlternateDOLText[] =
{
trNOOP( "OFF" ),
trNOOP( "Select a DOL from Game" ),
trNOOP( "Load From SD/USB" ),
trNOOP( "List on Gamelaunch" ),
trNOOP( "Default" ),
};
static const char * NandEmuText[] =
{
trNOOP( "OFF" ),
trNOOP( "Partial" ),
trNOOP( "Full" )
};
static const char * HooktypeText[] =
{
trNOOP( "None" ),
trNOOP( "VBI (Default)" ),
trNOOP( "KPAD Read" ),
trNOOP( "Joypad" ),
trNOOP( "GXDraw" ),
trNOOP( "GXFlush" ),
trNOOP( "OSSleepThread" ),
trNOOP( "AXNextFrame" ),
};
GameLoadSM::GameLoadSM(struct discHdr *hdr)
: SettingsMenu(tr("Game Load"), &GuiOptions, MENU_NONE),
Header(hdr)
{
GameConfig = *GameSettings.GetGameCFG((const char *) Header->id);
if(!btnOutline)
btnOutline = Resources::GetImageData("button_dialogue_box.png");
if(!trigA)
trigA = new GuiTrigger();
trigA->SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
saveBtnTxt = new GuiText(tr( "Save" ), 22, thColor("r=0 g=0 b=0 a=255 - prompt windows button text color"));
saveBtnTxt->SetMaxWidth(btnOutline->GetWidth() - 30);
saveBtnImg = new GuiImage (btnOutline);
if (Settings.wsprompt == ON)
{
saveBtnTxt->SetWidescreen(Settings.widescreen);
saveBtnImg->SetWidescreen(Settings.widescreen);
}
saveBtn = new GuiButton(saveBtnImg, saveBtnImg, 2, 3, 180, 400, trigA, btnSoundOver, btnSoundClick2, 1);
saveBtn->SetLabel(saveBtnTxt);
Append(saveBtn);
SetOptionNames();
SetOptionValues();
}
GameLoadSM::~GameLoadSM()
{
HaltGui();
//! The rest is destroyed in SettingsMenu.cpp
Remove(saveBtn);
delete saveBtnTxt;
delete saveBtnImg;
delete saveBtn;
ResumeGui();
}
void GameLoadSM::SetDefaultConfig()
{
char id[7];
snprintf(id, sizeof(id), GameConfig.id);
GameSettings.SetDefault(GameConfig);
snprintf(GameConfig.id, sizeof(GameConfig.id), id);
}
void GameLoadSM::SetOptionNames()
{
int Idx = 0;
Options->SetName(Idx++, "%s", tr( "Game Lock" ));
Options->SetName(Idx++, "%s", tr( "Video Mode" ));
//! Not available on GC
if(Header->type != TYPE_GAME_GC_IMG && Header->type != TYPE_GAME_GC_DISC)
{
Options->SetName(Idx++, "%s", tr( "VIDTV Patch" ));
Options->SetName(Idx++, "%s", tr( "Sneek Video Patch" ));
Options->SetName(Idx++, "%s", tr( "Aspect Ratio" ));
Options->SetName(Idx++, "%s", tr( "Patch Country Strings" ));
}
Options->SetName(Idx++, "%s", tr( "Game Language" ));
Options->SetName(Idx++, "%s", tr( "Ocarina" ));
Options->SetName(Idx++, "%s", tr( "Parental Control" ));
//! Not available on GC
if(Header->type != TYPE_GAME_GC_IMG && Header->type != TYPE_GAME_GC_DISC)
{
Options->SetName(Idx++, "%s", tr( "Hooktype" ));
Options->SetName(Idx++, "%s", tr( "Wiird Debugger" ));
Options->SetName(Idx++, "%s", tr( "Game IOS" ));
Options->SetName(Idx++, "%s", tr( "Error 002 fix" ));
Options->SetName(Idx++, "%s", tr( "Return To" ));
Options->SetName(Idx++, "%s", tr( "Block IOS Reload" ));
}
//! Only wii games and emu nand channels
if( Header->type == TYPE_GAME_WII_IMG
|| Header->type == TYPE_GAME_WII_DISC
|| Header->type == TYPE_GAME_EMUNANDCHAN)
{
Options->SetName(Idx++, "%s", tr( "Nand Emulation" ));
Options->SetName(Idx++, "%s", tr( "Nand Emu Path" ));
}
//! Only on Wii games
if(Header->type == TYPE_GAME_WII_IMG || Header->type == TYPE_GAME_WII_DISC)
{
Options->SetName(Idx++, "%s", tr( "Alternate DOL" ));
Options->SetName(Idx++, "%s", tr( "Select DOL Offset" ));
}
}
void GameLoadSM::SetOptionValues()
{
int Idx = 0;
//! Settings: Game Lock
Options->SetValue(Idx++, "%s", tr( OnOffText[GameConfig.Locked] ));
//! Settings: Video Mode
if(GameConfig.video == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(VideoModeText[GameConfig.video]));
//! Not available on GC
if(Header->type != TYPE_GAME_GC_IMG && Header->type != TYPE_GAME_GC_DISC)
{
//! Settings: VIDTV Patch
if(GameConfig.vipatch == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.vipatch]));
//! Settings: Sneek Video Patch
if(GameConfig.sneekVideoPatch == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.sneekVideoPatch]));
//! Settings: Aspect Ratio
if(GameConfig.aspectratio == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(AspectText[GameConfig.aspectratio]));
//! Settings: Patch Country Strings
if(GameConfig.patchcountrystrings == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.patchcountrystrings]));
}
//! Settings: Game Language
if(GameConfig.language == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(LanguageText[GameConfig.language]));
//! Settings: Ocarina
if(GameConfig.ocarina == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.ocarina]));
//! Settings: Parental Control
Options->SetValue(Idx++, "%s", tr(ParentalText[GameConfig.parentalcontrol]));
//! Not available on GC
if(Header->type != TYPE_GAME_GC_IMG && Header->type != TYPE_GAME_GC_DISC)
{
//! Settings: Hooktype
if(GameConfig.Hooktype == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr( HooktypeText[GameConfig.Hooktype] ));
//! Settings: Wiird Debugger
if(GameConfig.WiirdDebugger == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr( OnOffText[GameConfig.WiirdDebugger] ));
//! Settings: Game IOS
if(GameConfig.ios == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%i", GameConfig.ios);
//! Settings: Error 002 fix
if(GameConfig.errorfix002 == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(Error002Text[GameConfig.errorfix002]));
//! Settings: Return To
if(GameConfig.returnTo)
{
const char* TitleName = NULL;
u64 tid = NandTitles.FindU32(Settings.returnTo);
if (tid > 0)
TitleName = NandTitles.NameOf(tid);
Options->SetValue(Idx++, "%s", TitleName ? TitleName : strlen(Settings.returnTo) > 0 ?
Settings.returnTo : tr( OnOffText[0] ));
}
else
{
Options->SetValue(Idx++, "%s", tr( OnOffText[0] ));
}
//! Settings: Block IOS Reload
if(GameConfig.iosreloadblock == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr( OnOffText[GameConfig.iosreloadblock]) );
}
//! Only wii games and emu nand channels
if( Header->type == TYPE_GAME_WII_IMG
|| Header->type == TYPE_GAME_WII_DISC
|| Header->type == TYPE_GAME_EMUNANDCHAN)
{
//! Settings: Nand Emulation
if(GameConfig.NandEmuMode == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr( NandEmuText[GameConfig.NandEmuMode] ));
//! Settings: Nand Emu Path
if(GameConfig.NandEmuPath.size() == 0)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", GameConfig.NandEmuPath.c_str());
}
//! Only on Wii games
if(Header->type == TYPE_GAME_WII_IMG || Header->type == TYPE_GAME_WII_DISC)
{
//! Settings: Alternate DOL
Options->SetValue(Idx++, "%s", tr( AlternateDOLText[GameConfig.loadalternatedol] ));
//! Settings: Select DOL Offset
if(GameConfig.loadalternatedol != 1)
Options->SetValue(Idx++, tr("Not required"));
else
{
if(GameConfig.alternatedolname.size() != 0)
Options->SetValue(Idx++, "%i <%s>", GameConfig.alternatedolstart, GameConfig.alternatedolname.c_str());
else
Options->SetValue(Idx++, "%i", GameConfig.alternatedolstart);
}
}
}
int GameLoadSM::GetMenuInternal()
{
if (saveBtn->GetState() == STATE_CLICKED)
{
if (GameSettings.AddGame(GameConfig) && GameSettings.Save())
{
WindowPrompt(tr( "Successfully Saved" ), 0, tr( "OK" ));
}
else
WindowPrompt(tr( "Save Failed. No device inserted?" ), 0, tr( "OK" ));
saveBtn->ResetState();
}
int ret = optionBrowser->GetClickedOption();
if (ret < 0)
return MENU_NONE;
int Idx = -1;
//! Settings: Game Lock
if (ret == ++Idx)
{
if (++GameConfig.Locked >= MAX_ON_OFF) GameConfig.Locked = 0;
}
//! Settings: Video Mode
else if (ret == ++Idx)
{
if (++GameConfig.video >= VIDEO_MODE_MAX) GameConfig.video = INHERIT;
}
//! Not available on GC
if(Header->type != TYPE_GAME_GC_IMG && Header->type != TYPE_GAME_GC_DISC)
{
//! Settings: VIDTV Patch
if (ret == ++Idx)
{
if (++GameConfig.vipatch >= MAX_ON_OFF) GameConfig.vipatch = INHERIT;
}
//! Settings: Sneek Video Patch
else if (ret == ++Idx)
{
if (++GameConfig.sneekVideoPatch >= MAX_ON_OFF) GameConfig.sneekVideoPatch = INHERIT;
}
//! Settings: Aspect Ratio
else if (ret == ++Idx)
{
if (++GameConfig.aspectratio >= ASPECT_MAX) GameConfig.aspectratio = INHERIT;
}
//! Settings: Patch Country Strings
if (ret == ++Idx)
{
if (++GameConfig.patchcountrystrings >= MAX_ON_OFF) GameConfig.patchcountrystrings = INHERIT;
}
}
//! Settings: Game Language
if (ret == ++Idx)
{
if (++GameConfig.language >= MAX_LANGUAGE) GameConfig.language = INHERIT;
}
//! Settings: Ocarina
else if (ret == ++Idx)
{
if (++GameConfig.ocarina >= MAX_ON_OFF) GameConfig.ocarina = INHERIT;
}
//! Settings: Parental Control
else if (ret == ++Idx)
{
if (++GameConfig.parentalcontrol >= 5) GameConfig.parentalcontrol = 0;
}
//! Not available on GC
if(Header->type != TYPE_GAME_GC_IMG && Header->type != TYPE_GAME_GC_DISC)
{
//! Settings: Hooktype
if (ret == ++Idx)
{
if (++GameConfig.Hooktype >= 8) GameConfig.Hooktype = INHERIT;
}
//! Settings: Wiird Debugger
else if (ret == ++Idx)
{
if (++GameConfig.WiirdDebugger >= MAX_ON_OFF) GameConfig.WiirdDebugger = INHERIT;
}
//! Settings: Game IOS
else if (ret == ++Idx)
{
char entered[4];
snprintf(entered, sizeof(entered), "%i", GameConfig.ios);
if(OnScreenKeyboard(entered, sizeof(entered), 0))
{
GameConfig.ios = atoi(entered) & 0xFF;
if(GameConfig.ios < 200 && GameConfig.ios != INHERIT) GameConfig.ios = 200;
if(GameConfig.ios != INHERIT && NandTitles.IndexOf(TITLE_ID(1, GameConfig.ios)) < 0)
{
WindowPrompt(tr("Warning:"), tr("This IOS was not found on the titles list. If you are sure you have it installed than ignore this warning."), tr("OK"));
}
else if(GameConfig.ios == 254)
{
WindowPrompt(tr("Warning:"), tr("This IOS is the BootMii ios. If you are sure it is not BootMii and you have something else installed there than ignore this warning."), tr("OK"));
}
}
}
//! Settings: Error 002 fix
else if (ret == ++Idx)
{
if (++GameConfig.errorfix002 >= 3) GameConfig.errorfix002 = INHERIT;
}
//! Settings: Return To
else if (ret == ++Idx)
{
if (++GameConfig.returnTo >= MAX_ON_OFF) GameConfig.returnTo = 0;
}
//! Settings: Block IOS Reload
if (ret == ++Idx)
{
if(++GameConfig.iosreloadblock >= 3) GameConfig.iosreloadblock = INHERIT;
}
}
//! Only wii games and emu nand channels
if( Header->type == TYPE_GAME_WII_IMG
|| Header->type == TYPE_GAME_WII_DISC
|| Header->type == TYPE_GAME_EMUNANDCHAN)
{
//! Settings: Nand Emulation
if (ret == ++Idx)
{
if(!IosLoader::IsD2X())
WindowPrompt(tr("Error:"), tr("Nand Emulation is only available on D2X cIOS!"), tr("OK"));
else if (++GameConfig.NandEmuMode >= 3) GameConfig.NandEmuMode = INHERIT;
//! On titles from emulated nand path disabling the nand emu mode is not allowed
if(Header->type == TYPE_GAME_EMUNANDCHAN && GameConfig.NandEmuMode == OFF)
GameConfig.NandEmuMode = 1;
}
//! Settings: Nand Emu Path
else if (ret == ++Idx)
{
if(!IosLoader::IsD2X())
WindowPrompt(tr("Error:"), tr("Nand Emulation is only available on D2X cIOS!"), tr("OK"));
else
{
char entered[300];
snprintf(entered, sizeof(entered), GameConfig.NandEmuPath.c_str());
HaltGui();
GuiWindow * parent = (GuiWindow *) parentElement;
if(parent) parent->SetState(STATE_DISABLED);
this->SetState(STATE_DEFAULT);
this->Remove(optionBrowser);
ResumeGui();
int result = BrowseDevice(entered, sizeof(entered), FB_DEFAULT, noFILES);
if(parent) parent->SetState(STATE_DEFAULT);
this->Append(optionBrowser);
if (result == 1)
{
if (entered[strlen(entered)-1] != '/')
strcat(entered, "/");
GameConfig.NandEmuPath = entered;
WindowPrompt(tr( "Path Changed" ), 0, tr( "OK" ));
}
}
}
}
//! Only on Wii games
if(Header->type == TYPE_GAME_WII_IMG || Header->type == TYPE_GAME_WII_DISC)
{
//! Settings: Alternate DOL
if (ret == ++Idx)
{
if (++GameConfig.loadalternatedol >= ALT_DOL_MAX_CHOICE)
GameConfig.loadalternatedol = 0;
}
//! Settings: Select DOL Offset from Game
else if ( (ret == ++Idx)
&& (GameConfig.loadalternatedol == 1))
{
GuiWindow * parentWindow = (GuiWindow *) parentElement;
if(parentWindow) parentWindow->SetState(STATE_DISABLED);
//alt dol menu for games that require more than a single alt dol
int autodol = autoSelectDolPrompt((char *) GameConfig.id);
if(autodol == 0)
{
if(parentWindow) parentWindow->SetState(STATE_DEFAULT);
return MENU_NONE; //Cancel Button pressed
}
char tmp[170];
if (autodol > 0)
{
GameConfig.alternatedolstart = autodol;
snprintf(tmp, sizeof(tmp), "%s <%i>", tr( "AUTO" ), autodol);
GameConfig.alternatedolname = tmp;
SetOptionValues();
if(parentWindow) parentWindow->SetState(STATE_DEFAULT);
return MENU_NONE;
}
int res = DiscBrowse(GameConfig.id, tmp, sizeof(tmp));
if (res >= 0)
{
GameConfig.alternatedolname = tmp;
GameConfig.alternatedolstart = res;
snprintf(tmp, sizeof(tmp), "%s %.6s - %i", tr( "It seems that you have some information that will be helpful to us. Please pass this information along to the DEV team." ), (char *) GameConfig.id, GameConfig.alternatedolstart);
WindowPrompt(0, tmp, tr( "OK" ));
}
if(GameConfig.alternatedolstart == 0)
GameConfig.loadalternatedol = 0;
if(parentWindow) parentWindow->SetState(STATE_DEFAULT);
}
}
SetOptionValues();
return MENU_NONE;
}