mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-18 09:19:17 +01:00
57 lines
1.3 KiB
C++
57 lines
1.3 KiB
C++
#ifndef GAME_LIST_H_
|
|
#define GAME_LIST_H_
|
|
|
|
#include <vector>
|
|
#include "wstring.hpp"
|
|
#include "usbloader/disc.h"
|
|
|
|
class GameList
|
|
{
|
|
public:
|
|
GameList();
|
|
int ReadGameList();
|
|
int size()
|
|
{
|
|
return FilteredList.size();
|
|
}
|
|
;
|
|
int GameCount()
|
|
{
|
|
return FullGameList.size();
|
|
}
|
|
;
|
|
int FilterList(const wchar_t * gameFilter = NULL);
|
|
int LoadUnfiltered();
|
|
struct discHdr * at(int i);
|
|
struct discHdr * operator[](int i)
|
|
{
|
|
return at(i);
|
|
}
|
|
;
|
|
const wchar_t * GetCurrentFilter()
|
|
{
|
|
return GameFilter.c_str();
|
|
}
|
|
;
|
|
const wchar_t * GetAvailableSearchChars()
|
|
{
|
|
return AvailableSearchChars.c_str();
|
|
}
|
|
;
|
|
void SortList();
|
|
void clear();
|
|
protected:
|
|
static bool NameSortCallback(const struct discHdr *a, const struct discHdr *b);
|
|
static bool PlaycountSortCallback(const struct discHdr *a, const struct discHdr *b);
|
|
static bool FavoriteSortCallback(const struct discHdr *a, const struct discHdr *b);
|
|
|
|
wString AvailableSearchChars;
|
|
wString GameFilter;
|
|
std::vector<struct discHdr *> FilteredList;
|
|
std::vector<struct discHdr> FullGameList;
|
|
};
|
|
|
|
extern GameList gameList;
|
|
|
|
#endif
|