mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-18 09:19:17 +01:00
278 lines
8.9 KiB
C++
278 lines
8.9 KiB
C++
/****************************************************************************
|
|
* Copyright (C) 2010
|
|
* by Dimok
|
|
*
|
|
* This software is provided 'as-is', without any express or implied
|
|
* warranty. In no event will the authors be held liable for any
|
|
* damages arising from the use of this software.
|
|
*
|
|
* Permission is granted to anyone to use this software for any
|
|
* purpose, including commercial applications, and to alter it and
|
|
* redistribute it freely, subject to the following restrictions:
|
|
*
|
|
* 1. The origin of this software must not be misrepresented; you
|
|
* must not claim that you wrote the original software. If you use
|
|
* this software in a product, an acknowledgment in the product
|
|
* documentation would be appreciated but is not required.
|
|
*
|
|
* 2. Altered source versions must be plainly marked as such, and
|
|
* must not be misrepresented as being the original software.
|
|
*
|
|
* 3. This notice may not be removed or altered from any source
|
|
* distribution.
|
|
***************************************************************************/
|
|
#include <unistd.h>
|
|
|
|
#include "UninstallSM.hpp"
|
|
#include "FileOperations/fileops.h"
|
|
#include "GameCube/GCGames.h"
|
|
#include "Channels/channels.h"
|
|
#include "settings/CSettings.h"
|
|
#include "settings/CGameSettings.h"
|
|
#include "settings/CGameStatistics.h"
|
|
#include "settings/GameTitles.h"
|
|
#include "prompts/PromptWindows.h"
|
|
#include "language/gettext.h"
|
|
#include "usbloader/wbfs.h"
|
|
#include "usbloader/GameList.h"
|
|
#include "wstring.hpp"
|
|
#include "cache/cache.hpp"
|
|
|
|
UninstallSM::UninstallSM(struct discHdr * header)
|
|
: SettingsMenu(tr("Uninstall Menu"), &GuiOptions, MENU_NONE)
|
|
{
|
|
DiscHeader = header;
|
|
|
|
int Idx = 0;
|
|
|
|
if( DiscHeader->type == TYPE_GAME_WII_IMG
|
|
|| DiscHeader->type == TYPE_GAME_GC_IMG
|
|
|| DiscHeader->type == TYPE_GAME_EMUNANDCHAN)
|
|
{
|
|
Options->SetName(Idx++, "%s", tr( "Uninstall Game" ));
|
|
}
|
|
Options->SetName(Idx++, "%s", tr( "Reset Play Count" ));
|
|
Options->SetName(Idx++, "%s", tr( "Delete Cover Artwork" ));
|
|
Options->SetName(Idx++, "%s", tr( "Delete Disc Artwork" ));
|
|
Options->SetName(Idx++, "%s", tr( "Delete Cached Banner" ));
|
|
Options->SetName(Idx++, "%s", tr( "Delete Cheat TXT" ));
|
|
Options->SetName(Idx++, "%s", tr( "Delete Cheat GCT" ));
|
|
|
|
SetOptionValues();
|
|
}
|
|
|
|
void UninstallSM::SetOptionValues()
|
|
{
|
|
int Idx = 0;
|
|
|
|
if( DiscHeader->type == TYPE_GAME_WII_IMG
|
|
|| DiscHeader->type == TYPE_GAME_GC_IMG
|
|
|| DiscHeader->type == TYPE_GAME_EMUNANDCHAN)
|
|
{
|
|
//! Settings: Uninstall Game
|
|
Options->SetValue(Idx++, " ");
|
|
}
|
|
|
|
//! Settings: Reset Play Count
|
|
Options->SetValue(Idx++, " ");
|
|
|
|
//! Settings: Delete Cover Artwork
|
|
Options->SetValue(Idx++, " ");
|
|
|
|
//! Settings: Delete Disc Artwork
|
|
Options->SetValue(Idx++, " ");
|
|
|
|
//! Settings: Delete Cached Banner
|
|
Options->SetValue(Idx++, " ");
|
|
|
|
//! Settings: Delete Cheat TXT
|
|
Options->SetValue(Idx++, " ");
|
|
|
|
//! Settings: Delete Cheat GCT
|
|
Options->SetValue(Idx++, " ");
|
|
}
|
|
|
|
int UninstallSM::GetMenuInternal()
|
|
{
|
|
int ret = optionBrowser->GetClickedOption();
|
|
|
|
if (ret < 0)
|
|
return MENU_NONE;
|
|
|
|
int Idx = -1;
|
|
|
|
//! Settings: Uninstall Game
|
|
if( (DiscHeader->type == TYPE_GAME_WII_IMG
|
|
|| DiscHeader->type == TYPE_GAME_GC_IMG
|
|
|| DiscHeader->type == TYPE_GAME_EMUNANDCHAN)
|
|
&& ret == ++Idx)
|
|
{
|
|
int choice = WindowPrompt(GameTitles.GetTitle(DiscHeader), tr( "What should be deleted for this game title:" ), tr( "Game Only" ), tr("Uninstall all"), tr( "Cancel" ));
|
|
if (choice == 0)
|
|
return MENU_NONE;
|
|
|
|
char GameID[7];
|
|
snprintf(GameID, sizeof(GameID), "%s", (char *) DiscHeader->id);
|
|
|
|
std::string Title(GameTitles.GetTitle(DiscHeader));
|
|
GameSettings.Remove(DiscHeader->id);
|
|
GameSettings.Save();
|
|
GameStatistics.Remove(DiscHeader->id);
|
|
GameStatistics.Save();
|
|
|
|
int ret = 0;
|
|
char filepath[512];
|
|
|
|
if(DiscHeader->type == TYPE_GAME_WII_IMG)
|
|
{
|
|
ret = WBFS_RemoveGame((u8 *) GameID);
|
|
if(ret >= 0)
|
|
{
|
|
wString oldFilter(gameList.GetCurrentFilter());
|
|
gameList.ReadGameList();
|
|
gameList.FilterList(oldFilter.c_str());
|
|
isCacheCurrent();
|
|
}
|
|
}
|
|
else if(DiscHeader->type == TYPE_GAME_GC_IMG)
|
|
{
|
|
GCGames::Instance()->RemoveGame(GameID);
|
|
// Reload list
|
|
GCGames::Instance()->LoadAllGames();
|
|
isCacheCurrent();
|
|
}
|
|
else if(DiscHeader->type == TYPE_GAME_EMUNANDCHAN && DiscHeader->tid != 0)
|
|
{
|
|
// Remove ticket
|
|
snprintf(filepath, sizeof(filepath), "%s/ticket/%08x/%08x.tik", Settings.NandEmuChanPath, (unsigned int) (DiscHeader->tid >> 32), (unsigned int) DiscHeader->tid);
|
|
RemoveFile(filepath);
|
|
|
|
// Remove contents / data
|
|
snprintf(filepath, sizeof(filepath), "%s/title/%08x/%08x/", Settings.NandEmuChanPath, (unsigned int) (DiscHeader->tid >> 32), (unsigned int) DiscHeader->tid);
|
|
RemoveDirectory(filepath);
|
|
|
|
Channels::Instance()->GetEmuChannelList();
|
|
isCacheCurrent();
|
|
}
|
|
|
|
if(choice == 2)
|
|
{
|
|
snprintf(filepath, sizeof(filepath), "%s%s.png", Settings.covers_path, GameID);
|
|
if (CheckFile(filepath)) remove(filepath);
|
|
snprintf(filepath, sizeof(filepath), "%s%s.png", Settings.covers2d_path, GameID);
|
|
if (CheckFile(filepath)) remove(filepath);
|
|
snprintf(filepath, sizeof(filepath), "%s%s.png", Settings.coversFull_path, GameID);
|
|
if (CheckFile(filepath)) remove(filepath);
|
|
snprintf(filepath, sizeof(filepath), "%s%s.png", Settings.disc_path, GameID);
|
|
if (CheckFile(filepath)) remove(filepath);
|
|
snprintf(filepath, sizeof(filepath), "%s%s.bnr", Settings.BNRCachePath, GameID);
|
|
if (CheckFile(filepath)) remove(filepath);
|
|
snprintf(filepath, sizeof(filepath), "%s%.4s.bnr", Settings.BNRCachePath, GameID);
|
|
if (CheckFile(filepath)) remove(filepath);
|
|
snprintf(filepath, sizeof(filepath), "%s%.3s.bnr", Settings.BNRCachePath, GameID);
|
|
if (CheckFile(filepath)) remove(filepath);
|
|
snprintf(filepath, sizeof(filepath), "%s%s.txt", Settings.TxtCheatcodespath, GameID);
|
|
if (CheckFile(filepath)) remove(filepath);
|
|
snprintf(filepath, sizeof(filepath), "%s%s.gct", Settings.Cheatcodespath, GameID);
|
|
if (CheckFile(filepath)) remove(filepath);
|
|
}
|
|
|
|
if (ret < 0)
|
|
WindowPrompt(tr( "Can't delete:" ), Title.c_str(), tr( "OK" ));
|
|
else
|
|
WindowPrompt(tr( "Successfully deleted:" ), Title.c_str(), tr( "OK" ));
|
|
|
|
return MENU_DISCLIST;
|
|
}
|
|
|
|
//! Settings: Reset Play Count
|
|
else if (ret == ++Idx)
|
|
{
|
|
int result = WindowPrompt(tr( "Are you sure?" ), 0, tr( "Yes" ), tr( "Cancel" ));
|
|
if (result == 1)
|
|
{
|
|
GameStatistics.SetPlayCount(DiscHeader->id, 0);
|
|
GameStatistics.Save();
|
|
}
|
|
}
|
|
|
|
//! Settings: Delete Cover Artwork
|
|
else if (ret == ++Idx)
|
|
{
|
|
int choice = WindowPrompt(tr( "Delete" ), tr("Are you sure?"), tr( "Yes" ), tr( "No" ));
|
|
if (choice != 1)
|
|
return MENU_NONE;
|
|
|
|
char GameID[7];
|
|
snprintf(GameID, sizeof(GameID), "%s", (char *) DiscHeader->id);
|
|
char filepath[200];
|
|
snprintf(filepath, sizeof(filepath), "%s%s.png", Settings.covers_path, GameID);
|
|
if (CheckFile(filepath)) remove(filepath);
|
|
snprintf(filepath, sizeof(filepath), "%s%s.png", Settings.covers2d_path, GameID);
|
|
if (CheckFile(filepath)) remove(filepath);
|
|
snprintf(filepath, sizeof(filepath), "%s%s.png", Settings.coversFull_path, GameID);
|
|
if (CheckFile(filepath)) remove(filepath);
|
|
}
|
|
|
|
//! Settings: Delete Disc Artwork
|
|
else if (ret == ++Idx)
|
|
{
|
|
char GameID[7];
|
|
snprintf(GameID, sizeof(GameID), "%s", (char *) DiscHeader->id);
|
|
char filepath[200];
|
|
snprintf(filepath, sizeof(filepath), "%s%s.png", Settings.disc_path, GameID);
|
|
|
|
int choice = WindowPrompt(tr( "Delete" ), filepath, tr( "Yes" ), tr( "No" ));
|
|
if (choice == 1)
|
|
if (CheckFile(filepath)) remove(filepath);
|
|
}
|
|
|
|
//! Settings: Delete Cached Banner
|
|
else if (ret == ++Idx)
|
|
{
|
|
int choice = WindowPrompt(tr( "Delete" ), tr("Are you sure?"), tr( "Yes" ), tr( "No" ));
|
|
if (choice != 1)
|
|
return MENU_NONE;
|
|
|
|
char GameID[7];
|
|
snprintf(GameID, sizeof(GameID), "%s", (char *) DiscHeader->id);
|
|
char filepath[200];
|
|
snprintf(filepath, sizeof(filepath), "%s%s.bnr", Settings.BNRCachePath, GameID);
|
|
if (CheckFile(filepath)) remove(filepath);
|
|
snprintf(filepath, sizeof(filepath), "%s%.4s.bnr", Settings.BNRCachePath, GameID);
|
|
if (CheckFile(filepath)) remove(filepath);
|
|
snprintf(filepath, sizeof(filepath), "%s%.3s.bnr", Settings.BNRCachePath, GameID);
|
|
if (CheckFile(filepath)) remove(filepath);
|
|
}
|
|
|
|
//! Settings: Delete Cheat TXT
|
|
else if (ret == ++Idx)
|
|
{
|
|
char GameID[7];
|
|
snprintf(GameID, sizeof(GameID), "%s", (char *) DiscHeader->id);
|
|
char filepath[200];
|
|
snprintf(filepath, sizeof(filepath), "%s%s.txt", Settings.TxtCheatcodespath, GameID);
|
|
|
|
int choice = WindowPrompt(tr( "Delete" ), filepath, tr( "Yes" ), tr( "No" ));
|
|
if (choice == 1)
|
|
if (CheckFile(filepath)) remove(filepath);
|
|
}
|
|
|
|
//! Settings: Delete Cheat GCT
|
|
else if (ret == ++Idx)
|
|
{
|
|
char GameID[7];
|
|
snprintf(GameID, sizeof(GameID), "%s", (char *) DiscHeader->id);
|
|
char filepath[200];
|
|
snprintf(filepath, sizeof(filepath), "%s%s.gct", Settings.Cheatcodespath, GameID);
|
|
|
|
int choice = WindowPrompt(tr( "Delete" ), filepath, tr( "Yes" ), tr( "No" ));
|
|
if (choice == 1)
|
|
if (CheckFile(filepath)) remove(filepath);
|
|
}
|
|
|
|
SetOptionValues();
|
|
|
|
return MENU_NONE;
|
|
}
|