usbloadergx/source/GUI/gui_trigger.cpp
Cyan fa4b1d162b * Fixed missing games in "GameCube Delete menu" if
the "GameCube Source" setting has USB priority.
* Fixed Playlog writing when using Hermes cIOS v4 (untested)
  (Requires AHB access).
* Fixed EmuNAND when using cIOS revision 65535 (issue 2225)
* Added Nintendont support:
  1. Select Nintendont's boot.dol folder in userpath settings.
  2. Set the "GameCube Mode" setting to Nintendont.
  3. Nintendont share some of DIOS MIOS (Lite) settings.
* Added sections in the Loader settings  
  (Wii/gamecube/Devolution/DIOS MIOS/Nintendont).
* Updated the GameCube game settings to display only 
  the selected GameCube mode related settings.
* Updated some menus to support more controller's input:
   - Prevent GC/CC X and Y buttons to change row number in
     Wall layout (use d-pad up/down only)
   - Added GC/CC support to carousel's arrow button
   - Added GC/CC support to Wall/Carousel continuous 
     scroll (+/- on CC, L/R on GC)
   - Added GC support L/R and Start buttons in the
     settings/homebrew browser.
   - Added D-pad support in listing windows if not pointing 
     the screen. The cursor now moves with the selection 
     (not very good with high Overscan value) (issue 2093)
* Changed the StartupProcess to speed up launch time by 
  using AHB access to read config files. IOS argument in
  meta.xml has priority over AHB detection.
* Added IOS58 + AHB support for launching the loader
  without cIOS (Wii games and EmuNAND still require cIOS).
* Added a Loader's IOS setting (now Loader and Games use 
  two separate settings: loader can use 58 and games 249).
* Added LibruntimeIOSPatch to patch IOS58 and Hermes v4 to
  get ISFS access and enable Banner mode, Channel's title
  and System font with these IOSes (Requires AHB access)
* Added a delete prompt if downloaded cheat file is empty.
* Force all launched homebrew to reload to IOS58 if available.
* Changed Gecko.c to send logs to wifigecko too.
* Changed wifigecko IP to send logs to all IP 192.168.0.x
* Updated French translation.
2013-10-01 21:13:08 +00:00

217 lines
4.3 KiB
C++

/****************************************************************************
* libwiigui
*
* Tantric 2009
*
* gui_trigger.cpp
*
* GUI class definitions
***************************************************************************/
#include "gui.h"
static int scrollDelay = 0;
/**
* Constructor for the GuiTrigger class.
*/
GuiTrigger::GuiTrigger()
{
chan = -1;
memset(&wpad, 0, sizeof(WPADData));
memset(&pad, 0, sizeof(PADData));
}
/**
* Destructor for the GuiTrigger class.
*/
GuiTrigger::~GuiTrigger()
{
}
/**
* Sets a simple trigger. Requires:
* - Element is selected
* - Trigger button is pressed
*/
void GuiTrigger::SetSimpleTrigger(s32 ch, u32 wiibtns, u16 gcbtns)
{
type = TRIGGER_SIMPLE;
chan = ch;
wpad.btns_d = wiibtns;
pad.btns_d = gcbtns;
}
/**
* Sets a held trigger. Requires:
* - Element is selected
* - Trigger button is pressed and held
*/
void GuiTrigger::SetHeldTrigger(s32 ch, u32 wiibtns, u16 gcbtns)
{
type = TRIGGER_HELD;
chan = ch;
wpad.btns_h = wiibtns;
pad.btns_h = gcbtns;
}
/**
* Sets a button trigger. Requires:
* - Trigger button is pressed
*/
void GuiTrigger::SetButtonOnlyTrigger(s32 ch, u32 wiibtns, u16 gcbtns)
{
type = TRIGGER_BUTTON_ONLY;
chan = ch;
wpad.btns_d = wiibtns;
pad.btns_d = gcbtns;
}
/****************************************************************************
* WPAD_Stick
*
* Get X/Y value from Wii Joystick (classic, nunchuk) input
***************************************************************************/
s8 GuiTrigger::WPAD_Stick(u8 right, int axis)
{
float mag = 0.0;
float ang = 0.0;
switch ( wpad.exp.type )
{
default:
case WPAD_EXP_NUNCHUK:
case WPAD_EXP_GUITARHERO3:
{
if ( right == 0 )
{
mag = wpad.exp.nunchuk.js.mag;
ang = wpad.exp.nunchuk.js.ang;
}
break;
}
case WPAD_EXP_CLASSIC:
{
if ( right == 0 )
{
mag = wpad.exp.classic.ljs.mag;
ang = wpad.exp.classic.ljs.ang;
}
else
{
mag = wpad.exp.classic.rjs.mag;
ang = wpad.exp.classic.rjs.ang;
}
break;
}
}
/* calculate x/y value (angle need to be converted into radian) */
if ( mag > 1.0 )
mag = 1.0;
else if ( mag < -1.0 )
mag = -1.0;
float val;
if ( axis == 0 ) // x-axis
val = (float) (mag * sin( (PI * ang) / 180.0f ));
else // y-axis
val = (float) (mag * cos( (PI * ang) / 180.0f ));
return ( s8 )( val * 128.0f );
}
bool GuiTrigger::Left()
{
u32 wiibtn = WPAD_BUTTON_LEFT;
if(wpad.exp.type == WPAD_EXP_CLASSIC)
wiibtn |= WPAD_CLASSIC_BUTTON_LEFT;
if ( ((wpad.btns_d | wpad.btns_h) & wiibtn)
|| ((pad.btns_d | pad.btns_h) & PAD_BUTTON_LEFT))
{
if ((wpad.btns_d & wiibtn) || (pad.btns_d & PAD_BUTTON_LEFT))
{
scrollDelay = SCROLL_INITIAL_DELAY; // reset scroll delay.
return true;
}
else if (--scrollDelay <= 0)
{
scrollDelay = SCROLL_LOOP_DELAY;
return true;
}
}
return false;
}
bool GuiTrigger::Right()
{
u32 wiibtn = WPAD_BUTTON_RIGHT;
if(wpad.exp.type == WPAD_EXP_CLASSIC)
wiibtn |= WPAD_CLASSIC_BUTTON_RIGHT;
if ( ((wpad.btns_d | wpad.btns_h) & wiibtn)
|| ((pad.btns_d | pad.btns_h) & PAD_BUTTON_RIGHT))
{
if ((wpad.btns_d & wiibtn) || (pad.btns_d & PAD_BUTTON_RIGHT))
{
scrollDelay = SCROLL_INITIAL_DELAY; // reset scroll delay.
return true;
}
else if (--scrollDelay <= 0)
{
scrollDelay = SCROLL_LOOP_DELAY;
return true;
}
}
return false;
}
bool GuiTrigger::Up()
{
u32 wiibtn = WPAD_BUTTON_UP;
if(wpad.exp.type == WPAD_EXP_CLASSIC)
wiibtn |= WPAD_CLASSIC_BUTTON_UP;
if ( ((wpad.btns_d | wpad.btns_h) & wiibtn)
|| ((pad.btns_d | pad.btns_h) & PAD_BUTTON_UP))
{
if ((wpad.btns_d & wiibtn) || (pad.btns_d & PAD_BUTTON_UP))
{
scrollDelay = SCROLL_INITIAL_DELAY; // reset scroll delay.
return true;
}
else if (--scrollDelay <= 0)
{
scrollDelay = SCROLL_LOOP_DELAY;
return true;
}
}
return false;
}
bool GuiTrigger::Down()
{
u32 wiibtn = WPAD_BUTTON_DOWN;
if(wpad.exp.type == WPAD_EXP_CLASSIC)
wiibtn |= WPAD_CLASSIC_BUTTON_DOWN;
if ( ((wpad.btns_d | wpad.btns_h) & wiibtn)
|| ((pad.btns_d | pad.btns_h) & PAD_BUTTON_DOWN))
{
if ((wpad.btns_d & wiibtn) || (pad.btns_d & PAD_BUTTON_DOWN))
{
scrollDelay = SCROLL_INITIAL_DELAY; // reset scroll delay.
return true;
}
else if (--scrollDelay <= 0)
{
scrollDelay = SCROLL_LOOP_DELAY;
return true;
}
}
return false;
}