usbloadergx/source/settings/menus/LoaderSettings.cpp
Cyan 48b3ab3324 * Updated default Gamecube Banner URL.
* Added an URL auto-updater for users with the old 
  GameCube banner URL.

Devolution : 
* Added forced video mode to PAL60Hz 480i when playing 
  NTSC games on a PAL console.
* Added Crop Overscan and Disc Delay settings from 
  Devolution r234 
  - For PlayLog setting, use USBLoaderGX Playlog setting.
  - "MemCard emulation on NAND" feature will not be added.

Nintendont :
* Added support for Nintendont v1.135+
* Added MemCard Emu "Multi" support, named "Enabled" like
  with Devolution (OFF > Individual > Enabled) (v1.135+)
* Added MemCard Blocks size option (v1.135+)
* Added specific game settings (Metal gear Solid)
* Changed to use Argsboot method only if AutoBoot is set.
2014-08-18 19:19:20 +00:00

832 lines
23 KiB
C++

/****************************************************************************
* Copyright (C) 2012-2014 Cyan
* Copyright (C) 2010 by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#include <unistd.h>
#include "LoaderSettings.hpp"
#include "usbloader/usbstorage2.h"
#include "settings/CSettings.h"
#include "settings/GameTitles.h"
#include "settings/meta.h"
#include "prompts/PromptWindows.h"
#include "language/gettext.h"
#include "wad/nandtitle.h"
#include "prompts/TitleBrowser.h"
#include "system/IosLoader.h"
#include "usbloader/wbfs.h"
#include "usbloader/GameList.h"
#include "utils/tools.h"
#include "menu.h"
#include "GameCube/GCGames.h"
static const char * OnOffText[] =
{
trNOOP( "OFF" ),
trNOOP( "ON" ),
trNOOP( "Auto" )
};
static const char * AspectText[] =
{
trNOOP( "Force 4:3" ),
trNOOP( "Force 16:9" ),
trNOOP( "System Default" )
};
static const char * VideoModeText[] =
{
trNOOP( "System Default" ),
trNOOP( "Disc Default" ),
trNOOP( "Force PAL50" ),
trNOOP( "Force PAL60" ),
trNOOP( "Force NTSC" ),
trNOOP( "Region Patch" ),
trNOOP( "Force PAL480p" ),
trNOOP( "Force NTSC480p" ),
};
static const char * VideoPatchDolText[] =
{
trNOOP( "OFF" ),
trNOOP( "Region Patch" ),
trNOOP( "ON" ),
trNOOP( "All" ),
};
static const char * LanguageText[] =
{
trNOOP( "Japanese" ),
trNOOP( "English" ),
trNOOP( "German" ),
trNOOP( "French" ),
trNOOP( "Spanish" ),
trNOOP( "Italian" ),
trNOOP( "Dutch" ),
trNOOP( "SChinese" ),
trNOOP( "TChinese" ),
trNOOP( "Korean" ),
trNOOP( "Console Default" )
};
static const char * NandEmuText[] =
{
trNOOP( "OFF" ),
trNOOP( "Partial" ),
trNOOP( "Full" )
};
static const char * HooktypeText[] =
{
trNOOP( "None" ),
trNOOP( "VBI (Default)" ),
trNOOP( "KPAD Read" ),
trNOOP( "Joypad" ),
trNOOP( "GXDraw" ),
trNOOP( "GXFlush" ),
trNOOP( "OSSleepThread" ),
trNOOP( "AXNextFrame" ),
};
static const char * ChannelLaunchText[] =
{
trNOOP( "Main DOL" ),
trNOOP( "Boot Content" ),
};
static const char * GCMode[] =
{
trNOOP( "MIOS (Default & Customs)" ),
trNOOP( "Devolution" ),
trNOOP( "Nintendont" ),
};
static const char * GCSourceText[][3] =
{
{ trNOOP( "Main Path" ), "", "" },
{ trNOOP( "SD Path" ), "", "" },
{ trNOOP( "Auto" ), "", "" },
{ trNOOP( "Main Path" ), "/", trNOOP( "SD Path" ) },
{ trNOOP( "SD Path" ), "/", trNOOP( "Main Path" ) },
};
static const char * DMLVideoText[] =
{
trNOOP( "Auto" ),
trNOOP( "System Default" ),
trNOOP( "Disc Default" ),
trNOOP( "Force PAL50" ),
trNOOP( "Force PAL60" ),
trNOOP( "Force NTSC" ),
"", // unused
trNOOP( "Force PAL480p" ),
trNOOP( "Force NTSC480p" ),
trNOOP( "None" ),
};
static const char * DMLNMMMode[] =
{
trNOOP( "OFF" ),
trNOOP( "ON" ),
trNOOP( "Debug" ),
};
static const char * DMLDebug[] =
{
trNOOP( "OFF" ),
trNOOP( "ON" ),
trNOOP( "Debug Wait" ),
};
static const char * DEVOMCText[] =
{
trNOOP( "OFF" ),
trNOOP( "ON" ),
trNOOP( "Individual" ),
};
static const char * NINMCText[] =
{
trNOOP( "OFF" ),
trNOOP( "Individual" ),
trNOOP( "ON" ),
};
static const char * PrivServText[] =
{
trNOOP( "OFF" ),
trNOOP( "NoSSL only" ),
trNOOP( "Wiimmfi.de" ),
};
LoaderSettings::LoaderSettings()
: SettingsMenu(tr("Loader Settings"), &GuiOptions, MENU_NONE)
{
int Idx = 0;
Options->SetName(Idx++, "%s", tr( "Video Mode" ));
Options->SetName(Idx++, "%s", tr( "Dol Video Patch" ));
Options->SetName(Idx++, "%s", tr( "Sneek Video Patch" ));
Options->SetName(Idx++, "%s", tr( "VIDTV Patch" ));
Options->SetName(Idx++, "%s", tr( "Aspect Ratio" ));
Options->SetName(Idx++, "%s", tr( "Game Language" ));
Options->SetName(Idx++, "%s", tr( "Patch Country Strings" ));
Options->SetName(Idx++, "%s", tr( "Ocarina" ));
Options->SetName(Idx++, "%s", tr( "Private Server" ));
Options->SetName(Idx++, "%s", tr( "Loader's IOS" ));
Options->SetName(Idx++, "%s", tr( "Game's IOS" ));
Options->SetName(Idx++, "%s", tr( "Quick Boot" ));
Options->SetName(Idx++, "%s", tr( "Block IOS Reload" ));
Options->SetName(Idx++, "%s", tr( "Return To" ));
Options->SetName(Idx++, "%s", tr( "Nand Saves Emulation" ));
Options->SetName(Idx++, "%s", tr( "Nand Chan. Emulation" ));
Options->SetName(Idx++, "%s", tr( "Hooktype" ));
Options->SetName(Idx++, "%s", tr( "Wiird Debugger" ));
Options->SetName(Idx++, "%s", tr( "Debugger Paused Start" ));
Options->SetName(Idx++, "%s", tr( "Channel Launcher" ));
Options->SetName(Idx++, "%s", tr( "=== GameCube Settings" ));
Options->SetName(Idx++, "%s", tr( "GameCube Source" ));
Options->SetName(Idx++, "%s", tr( "GameCube Mode" ));
Options->SetName(Idx++, "%s", tr( "--== DM(L) + Nintendont" ));
Options->SetName(Idx++, "%s", tr( "Video Mode" ));
Options->SetName(Idx++, "%s", tr( "Progressive Patch" ));
Options->SetName(Idx++, "%s", tr( "Force Widescreen" ));
Options->SetName(Idx++, "%s", tr( "Debug" ));
Options->SetName(Idx++, "%s", tr( "--== DIOS MIOS (Lite) " ));
Options->SetName(Idx++, "%s", tr( "NMM Mode" ));
Options->SetName(Idx++, "%s", tr( "PAD Hook" ));
Options->SetName(Idx++, "%s", tr( "No Disc+" ));
Options->SetName(Idx++, "%s", tr( "Screenshot" ));
Options->SetName(Idx++, "%s", tr( "LED Activity" ));
Options->SetName(Idx++, "%s", tr( "Japanese Patch" ));
Options->SetName(Idx++, "%s", tr( "--== Nintendont" ));
Options->SetName(Idx++, "%s", tr( "Memory Card Emulation" ));
Options->SetName(Idx++, "%s", tr( "Memory Card Blocks Size" ));
Options->SetName(Idx++, "%s", tr( "Auto Boot" ));
Options->SetName(Idx++, "%s", tr( "USB-HID Controller" ));
Options->SetName(Idx++, "%s", tr( "GameCube Controller" ));
Options->SetName(Idx++, "%s", tr( "LED Activity" ));
Options->SetName(Idx++, "%s", tr( "OSReport" ));
Options->SetName(Idx++, "%s", tr( "Log to file" ));
Options->SetName(Idx++, "%s", tr( "--== Devolution" ));
Options->SetName(Idx++, "%s", tr( "Memory Card Emulation" ));
Options->SetName(Idx++, "%s", tr( "Force Widescreen" ));
Options->SetName(Idx++, "%s", tr( "LED Activity" ));
Options->SetName(Idx++, "%s", tr( "F-Zero AX" ));
Options->SetName(Idx++, "%s", tr( "Timer Fix" ));
Options->SetName(Idx++, "%s", tr( "D Buttons" ));
Options->SetName(Idx++, "%s", tr( "Crop Overscan" ));
Options->SetName(Idx++, "%s", tr( "Disc Read Delay" ));
SetOptionValues();
oldLoaderMode = Settings.LoaderMode;
oldGameCubeSource = Settings.GameCubeSource;
oldLoaderIOS = Settings.LoaderIOS;
}
LoaderSettings::~LoaderSettings()
{
if(oldLoaderMode != Settings.LoaderMode)
{
if(Settings.LoaderMode & MODE_WIIGAMES && (gameList.GameCount() == 0))
{
WBFS_ReInit(WBFS_DEVICE_USB);
gameList.ReadGameList();
}
gameList.LoadUnfiltered();
GameTitles.LoadTitlesFromGameTDB(Settings.titlestxt_path, false);
}
if(oldGameCubeSource != Settings.GameCubeSource)
{
GCGames::Instance()->LoadAllGames();
}
if(oldLoaderIOS != Settings.LoaderIOS)
{
// edit meta.xml arguments
editMetaArguments();
}
}
void LoaderSettings::SetOptionValues()
{
int Idx = 0;
//! Settings: Video Mode
Options->SetValue(Idx++, "%s", tr(VideoModeText[Settings.videomode]));
//! Settings: Dol Video Patch
Options->SetValue(Idx++, "%s", tr( VideoPatchDolText[Settings.videoPatchDol] ));
//! Settings: Sneek Video Patch
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.sneekVideoPatch] ));
//! Settings: VIDTV Patch
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.videopatch] ));
//! Settings: Aspect Ratio
Options->SetValue(Idx++, "%s", tr( AspectText[Settings.GameAspectRatio] ));
//! Settings: Game Language
Options->SetValue(Idx++, "%s", tr( LanguageText[Settings.language] ));
//! Settings: Patch Country Strings
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.patchcountrystrings] ));
//! Settings: Ocarina
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.ocarina] ));
//! Settings: Private Server
Options->SetValue(Idx++, "%s", tr( PrivServText[Settings.PrivateServer] ));
//! Settings: Loader's IOS
if (Settings.godmode)
Options->SetValue(Idx++, "IOS %i", Settings.LoaderIOS);
else
Options->SetValue(Idx++, "********");
//! Settings: Game's IOS
if (Settings.godmode)
Options->SetValue(Idx++, "IOS %i", Settings.cios);
else
Options->SetValue(Idx++, "********");
//! Settings: Quick Boot
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.quickboot] ));
//! Settings: Block IOS Reload
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.BlockIOSReload] ));
//! Settings: Return To
const char* TitleName = NULL;
u64 tid = NandTitles.FindU32(Settings.returnTo);
if (tid > 0)
TitleName = NandTitles.NameOf(tid);
TitleName = TitleName ? TitleName : strlen(Settings.returnTo) > 0 ? Settings.returnTo : tr(OnOffText[0]);
Options->SetValue(Idx++, "%s", TitleName);
//! Settings: Nand Emulation
Options->SetValue(Idx++, "%s", tr( NandEmuText[Settings.NandEmuMode] ));
//! Settings: Nand Chan. Emulation
Options->SetValue(Idx++, "%s", tr( NandEmuText[Settings.NandEmuChanMode] ));
//! Settings: Hooktype
Options->SetValue(Idx++, "%s", tr( HooktypeText[Settings.Hooktype] ));
//! Settings: Wiird Debugger
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.WiirdDebugger] ));
//! Settings: Wiird Debugger Pause on Start
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.WiirdDebuggerPause] ));
//! Settings: Channel Launcher
Options->SetValue(Idx++, "%s", tr( ChannelLaunchText[Settings.UseChanLauncher] ));
//! Settings: TITLE - GameCube Settings
Options->SetValue(Idx++, "=======");
//! Settings: GameCube Source
Options->SetValue(Idx++, "%s%s%s", tr(GCSourceText[Settings.GameCubeSource][0]),
GCSourceText[Settings.GameCubeSource][1], tr(GCSourceText[Settings.GameCubeSource][2]));
//! Settings: GameCube Mode
Options->SetValue(Idx++, "%s", tr(GCMode[Settings.GameCubeMode]));
//! Settings: TITLE - GameCube DIOS MIOS (Lite) + Nintendont
Options->SetValue(Idx++, "==-- ");
//! Settings: DML + NIN Video Mode
Options->SetValue(Idx++, "%s", tr(DMLVideoText[Settings.DMLVideo]));
//! Settings: DML + NIN Progressive Patch
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLProgPatch]));
//! Settings: DML + NIN Force Widescreen
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLWidescreen]));
//! Settings: DML Debug
Options->SetValue(Idx++, "%s", tr(DMLDebug[Settings.DMLDebug]));
//! Settings: TITLE - GameCube DIOS MIOS (Lite)
Options->SetValue(Idx++, "==-- ");
//! Settings: DML NMM Mode
Options->SetValue(Idx++, "%s", tr(DMLNMMMode[Settings.DMLNMM]));
//! Settings: DML PAD Hook
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLPADHOOK]));
//! Settings: DML Extended No Disc
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLNoDisc2]));
//! Settings: DML Screenshot
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLScreenshot]));
//! Settings: DML LED Activity
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLActivityLED]));
//! Settings: DML Japanese Patch
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLJPNPatch]));
//! Settings: TITLE - Nintendont
Options->SetValue(Idx++, "==-- ");
//! Settings: TITLE - NIN Memory Card Emulation
Options->SetValue(Idx++, "%s", tr(NINMCText[Settings.NINMCEmulation]));
//! Settings: TITLE - NIN Memory Card Blocks Size
Options->SetValue(Idx++, "%d", MEM_CARD_BLOCKS(Settings.NINMCSize));
//! Settings: TITLE - NIN Auto Boot
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.NINAutoboot]));
//! Settings: TITLE - NIN USB-HID controller
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.NINUSBHID]));
//! Settings: TITLE - NIN MaxPads - Number of GameCube controllers
Options->SetValue(Idx++, "%i", Settings.NINMaxPads);
//! Settings: TITLE - NIN LED Activity
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.NINLED]));
//! Settings: TITLE - NIN OS Report
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.NINOSReport]));
//! Settings: TITLE - NIN Log to file
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.NINLog]));
//! Settings: TITLE - Devolution
Options->SetValue(Idx++, "==-- ");
//! Settings: DEVO Memory Card Emulation
Options->SetValue(Idx++, "%s", tr(DEVOMCText[Settings.DEVOMCEmulation]));
//! Settings: DEVO Widescreen Patch
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DEVOWidescreen]));
//! Settings: DEVO Activity LED
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DEVOActivityLED]));
//! Settings: DEVO F-Zero AX unlock patch
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DEVOFZeroAX]));
//! Settings: DEVO Timer Fix
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DEVOTimerFix]));
//! Settings: DEVO Direct Button Mapping
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DEVODButtons]));
//! Settings: DEVO Crop Overscan
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DEVOCropOverscan]));
//! Settings: DEVO Disc Read Delay
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DEVODiscDelay]));
}
int LoaderSettings::GetMenuInternal()
{
int ret = optionBrowser->GetClickedOption();
if (ret < 0)
return MENU_NONE;
int Idx = -1;
//! Settings: Video Mode
if (ret == ++Idx)
{
if (++Settings.videomode >= VIDEO_MODE_MAX) Settings.videomode = 0;
}
//! Settings: Dol Video Patch
if (ret == ++Idx)
{
if (++Settings.videoPatchDol >= VIDEO_PATCH_DOL_MAX) Settings.videoPatchDol = 0;
}
//! Settings: Sneek Video Patch
else if (ret == ++Idx )
{
if (++Settings.sneekVideoPatch >= MAX_ON_OFF) Settings.sneekVideoPatch = 0;
}
//! Settings: VIDTV Patch
else if (ret == ++Idx)
{
if (++Settings.videopatch >= MAX_ON_OFF) Settings.videopatch = 0;
}
//! Settings: Aspect Ratio
else if (ret == ++Idx )
{
if (++Settings.GameAspectRatio >= ASPECT_MAX) Settings.GameAspectRatio = 0;
}
//! Settings: Game Language
else if (ret == ++Idx)
{
if (++Settings.language >= MAX_LANGUAGE) Settings.language = 0;
}
//! Settings: Patch Country Strings
else if (ret == ++Idx)
{
if (++Settings.patchcountrystrings >= MAX_ON_OFF) Settings.patchcountrystrings = 0;
}
//! Settings: Ocarina
else if (ret == ++Idx)
{
if (++Settings.ocarina >= MAX_ON_OFF) Settings.ocarina = 0;
}
//! Settings: Private Server
else if (ret == ++Idx)
{
if (++Settings.PrivateServer >= PRIVSERV_MAX_CHOICE) Settings.PrivateServer = 0;
}
//! Settings: Loader's IOS
else if (ret == ++Idx)
{
if(!Settings.godmode)
return MENU_NONE;
char entered[4];
snprintf(entered, sizeof(entered), "%i", Settings.LoaderIOS);
if(OnScreenNumpad(entered, sizeof(entered)))
{
if(atoi(entered) == 58) // allow only IOS58 for IOS <200
Settings.LoaderIOS = 58;
else
Settings.LoaderIOS = LIMIT(atoi(entered), 200, 255);
if(NandTitles.IndexOf(TITLE_ID(1, Settings.LoaderIOS)) < 0)
{
WindowPrompt(tr("Warning:"), tr("This IOS was not found on the titles list. If you are sure you have it installed than ignore this warning."), tr("OK"));
}
else if(Settings.LoaderIOS == 254)
{
WindowPrompt(tr("Warning:"), tr("This IOS is the BootMii ios. If you are sure it is not BootMii and you have something else installed there than ignore this warning."), tr("OK"));
}
}
}
//! Settings: Game's IOS
else if (ret == ++Idx)
{
if(!Settings.godmode)
return MENU_NONE;
char entered[4];
snprintf(entered, sizeof(entered), "%i", Settings.cios);
if(OnScreenNumpad(entered, sizeof(entered)))
{
Settings.cios = LIMIT(atoi(entered), 200, 255);
if(NandTitles.IndexOf(TITLE_ID(1, Settings.cios)) < 0)
{
WindowPrompt(tr("Warning:"), tr("This IOS was not found on the titles list. If you are sure you have it installed than ignore this warning."), tr("OK"));
}
else if(Settings.cios == 254)
{
WindowPrompt(tr("Warning:"), tr("This IOS is the BootMii ios. If you are sure it is not BootMii and you have something else installed there than ignore this warning."), tr("OK"));
}
}
}
//! Settings: Quick Boot
else if (ret == ++Idx)
{
if (++Settings.quickboot >= MAX_ON_OFF) Settings.quickboot = 0;
}
//! Settings: Block IOS Reload
else if (ret == ++Idx )
{
if (++Settings.BlockIOSReload >= 3) Settings.BlockIOSReload = 0;
}
//! Settings: Return To
else if (ret == ++Idx)
{
char tidChar[10];
bool getChannel = TitleSelector(tidChar);
if (getChannel)
snprintf(Settings.returnTo, sizeof(Settings.returnTo), "%s", tidChar);
}
//! Settings: Nand Emulation
else if (ret == ++Idx )
{
if(!IosLoader::IsD2X(Settings.cios))
WindowPrompt(tr("Error:"), tr("Nand Emulation is only available on D2X cIOS!"), tr("OK"));
else if (++Settings.NandEmuMode >= 3) Settings.NandEmuMode = 0;
}
//! Settings: Nand Chan. Emulation
else if (ret == ++Idx )
{
// If NandEmuPath is on root of the first FAT32 partition, allow rev17-21 cIOS for EmuNAND Channels
bool NandEmu_compatible = false;
NandEmu_compatible = IosLoader::is_NandEmu_compatible(Settings.NandEmuChanPath);
if(!IosLoader::IsD2X(Settings.cios) && !NandEmu_compatible)
WindowPrompt(tr("Error:"), tr("Nand Emulation is only available on D2X cIOS!"), tr("OK"));
else if (++Settings.NandEmuChanMode >= 3) Settings.NandEmuChanMode = 1;
}
//! Settings: Hooktype
else if (ret == ++Idx )
{
if (++Settings.Hooktype >= 8) Settings.Hooktype = 0;
}
//! Settings: Wiird Debugger
else if (ret == ++Idx )
{
if (++Settings.WiirdDebugger >= MAX_ON_OFF) Settings.WiirdDebugger = 0;
}
//! Settings: Wiird Debugger Pause on Start
else if (ret == ++Idx )
{
if (++Settings.WiirdDebuggerPause >= MAX_ON_OFF) Settings.WiirdDebuggerPause = 0;
}
//! Settings: Channel Launcher
else if (ret == ++Idx )
{
if (++Settings.UseChanLauncher >= MAX_ON_OFF) Settings.UseChanLauncher = 0;
}
//! Settings: TITLE - GameCube Settings
else if (ret == ++Idx)
{
// This one is a category title
}
//! Settings: GameCube Source
else if (ret == ++Idx)
{
if (++Settings.GameCubeSource >= CG_SOURCE_MAX_CHOICE) Settings.GameCubeSource = 0;
}
//! Settings: GameCube Mode
else if (ret == ++Idx)
{
if (++Settings.GameCubeMode >= CG_MODE_MAX_CHOICE) Settings.GameCubeMode = 0;
}
//! Settings: TITLE - GameCube DM(L) + Nintendont
else if (ret == ++Idx)
{
// This one is a category title
}
//! Settings: DML + NIN Video Mode
else if (ret == ++Idx)
{
Settings.DMLVideo++;
if(Settings.DMLVideo == DML_VIDEO_FORCE_PATCH) // Skip Force Patch
Settings.DMLVideo++;
if(Settings.DMLVideo >= DML_VIDEO_MAX_CHOICE) Settings.DMLVideo = 0;
}
//! Settings: DML + NIN Progressive Patch
else if (ret == ++Idx)
{
if (++Settings.DMLProgPatch >= MAX_ON_OFF) Settings.DMLProgPatch = 0;
}
//! Settings: DML + NIN Force Widescreen
else if (ret == ++Idx)
{
if (++Settings.DMLWidescreen >= MAX_ON_OFF) Settings.DMLWidescreen = 0;
}
//! Settings: DML Debug
else if (ret == ++Idx)
{
if (++Settings.DMLDebug >= 3) Settings.DMLDebug = 0;
}
//! Settings: TITLE - GameCube DIOS MIOS (Lite)
else if (ret == ++Idx)
{
// This one is a category title
}
//! Settings: DML + NIN NMM Mode
else if (ret == ++Idx)
{
if (++Settings.DMLNMM >= 3) Settings.DMLNMM = 0;
}
//! Settings: DML PAD Hook
else if (ret == ++Idx)
{
if (++Settings.DMLPADHOOK >= MAX_ON_OFF) Settings.DMLPADHOOK = 0;
}
//! Settings: DML Extended No Disc
else if (ret == ++Idx)
{
if (++Settings.DMLNoDisc2 >= MAX_ON_OFF) Settings.DMLNoDisc2 = 0;
}
//! Settings: DML Screenshot
else if (ret == ++Idx)
{
if (++Settings.DMLScreenshot >= MAX_ON_OFF) Settings.DMLScreenshot = 0;
}
//! Settings: DML LED Activity
else if (ret == ++Idx)
{
if (++Settings.DMLActivityLED >= MAX_ON_OFF) Settings.DMLActivityLED = 0;
}
//! Settings: DML Japanese Patch
else if (ret == ++Idx)
{
if (++Settings.DMLJPNPatch >= MAX_ON_OFF) Settings.DMLJPNPatch = 0;
}
//! Settings: TITLE - Nintendont
else if (ret == ++Idx)
{
// This one is a category title
}
//! Settings: NIN Memory Card Emulation
else if (ret == ++Idx)
{
if (++Settings.NINMCEmulation >= NIN_MC_MAX_CHOICE) Settings.NINMCEmulation = 0;
}
//! Settings: NIN Memory Card Blocks Size
else if (ret == ++Idx)
{
if (++Settings.NINMCSize >= 6) Settings.NINMCSize = 0;
}
//! Settings: NIN Auto Boot
else if (ret == ++Idx)
{
if (++Settings.NINAutoboot >= MAX_ON_OFF) Settings.NINAutoboot = 0;
}
//! Settings: NIN USB-HID controller
else if (ret == ++Idx)
{
if (++Settings.NINUSBHID >= MAX_ON_OFF) Settings.NINUSBHID = 0;
}
//! Settings: NIN MaxPads - Number of Gamecube controllers
else if (ret == ++Idx)
{
if (++Settings.NINMaxPads >= 5) Settings.NINMaxPads = 0;
}
//! Settings: NIN LED Activity
else if (ret == ++Idx)
{
if (++Settings.NINLED >= MAX_ON_OFF) Settings.NINLED = 0;
}
//! Settings: NIN OS Report
else if (ret == ++Idx)
{
if (++Settings.NINOSReport >= MAX_ON_OFF) Settings.NINOSReport = 0;
}
//! Settings: NIN Log to file
else if (ret == ++Idx)
{
if (++Settings.NINLog >= MAX_ON_OFF) Settings.NINLog = 0;
}
//! Settings: TITLE - Devolution
else if (ret == ++Idx)
{
// This one is a category title
}
//! Settings: DEVO Memory Card Emulation
else if (ret == ++Idx)
{
if (++Settings.DEVOMCEmulation >= DEVO_MC_MAX_CHOICE) Settings.DEVOMCEmulation = 0;
}
//! Settings: DEVO Widescreen Patch
else if (ret == ++Idx)
{
if (++Settings.DEVOWidescreen >= MAX_ON_OFF) Settings.DEVOWidescreen = 0;
}
//! Settings: DEVO Activity LED
else if (ret == ++Idx)
{
if (++Settings.DEVOActivityLED >= MAX_ON_OFF) Settings.DEVOActivityLED = 0;
}
//! Settings: DEVO F-Zero AX unlock patch
else if (ret == ++Idx)
{
if (++Settings.DEVOFZeroAX >= MAX_ON_OFF) Settings.DEVOFZeroAX = 0;
}
//! Settings: DEVO Timer Fix
else if (ret == ++Idx)
{
if (++Settings.DEVOTimerFix >= MAX_ON_OFF) Settings.DEVOTimerFix = 0;
}
//! Settings: DEVO Direct Button Mapping
else if (ret == ++Idx)
{
if (++Settings.DEVODButtons >= MAX_ON_OFF) Settings.DEVODButtons = 0;
}
//! Settings: DEVO Crop Overscan
else if (ret == ++Idx)
{
if (++Settings.DEVOCropOverscan >= MAX_ON_OFF) Settings.DEVOCropOverscan = 0;
}
//! Settings: DEVO Disc Read Delay
else if (ret == ++Idx)
{
if (++Settings.DEVODiscDelay >= MAX_ON_OFF) Settings.DEVODiscDelay = 0;
}
SetOptionValues();
return MENU_NONE;
}