mirror of
https://github.com/wiidev/usbloadergx.git
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![dimok321](/assets/img/avatar_default.png)
*Fixed cheat menu to not go over the board of cheat amount. *Added possibility to make screenshots everywhere in running gui mode (hold Nunchuck Z and press C) *Fixed bug with nunchuck Z button moving one option up in gamelist/options *Added Cyan to the credits
60 lines
1.8 KiB
C++
60 lines
1.8 KiB
C++
/****************************************************************************
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* Copyright (C) 2010
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* by Dimok
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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***************************************************************************/
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#include "ThreadedTask.hpp"
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ThreadedTask * ThreadedTask::instance = NULL;
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ThreadedTask::ThreadedTask()
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: ExitRequested(false)
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{
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LWP_CreateThread (&Thread, ThreadCallback, this, NULL, 16384, 80);
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}
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ThreadedTask::~ThreadedTask()
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{
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ExitRequested = true;
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Execute();
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LWP_JoinThread(Thread, NULL);
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}
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void * ThreadedTask::ThreadCallback(void *arg)
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{
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ThreadedTask * myInstance = (ThreadedTask *) arg;
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while(!myInstance->ExitRequested)
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{
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LWP_SuspendThread(myInstance->Thread);
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while(!myInstance->CallbackList.empty())
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{
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myInstance->CallbackList[0]->Execute(myInstance->ArgList[0]);
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myInstance->CallbackList.erase(myInstance->CallbackList.begin());
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myInstance->ArgList.erase(myInstance->ArgList.begin());
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}
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}
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return NULL;
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}
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