usbloadergx/source
dimok321 4f7ccef2ec *Changes running games from WBFS. It is now done through fragment lists like on ntfs/fat/ext. This enables support for multiple wbfs partitions even with waninkokos cios which normally doesn't support that. This is not supported by Waninokos IOS < R18. It continues to only support one partition!
*Added initialized too all the cheat variables (that was bad...i wonder how it didn't go wrong)
*Corrected several theme texts (x, y position mistype)
*Added "Default" button to theme downloader to reset the theme
*Fixed bug in loading language file with fresh configs
*Fixed display of theme path in custom path options
*Fixed rockout reset after leaving the GameWindowPrompt
*Added limit to page indicators to 5 and rotate them
2011-01-07 22:42:03 +00:00
..
banner *Stupid merging did not remove everything like supposed 2010-12-27 10:08:24 +00:00
cheats *Fixed show free space option (wasn't able to deactivate before) 2010-12-31 16:18:48 +00:00
Controls *Fixed a few typos in theme text 2011-01-01 13:02:26 +00:00
FileOperations *Moved wii.spiffy360.com url in theme downloader a bit down (wasn't shown on some TVs) 2011-01-02 13:56:24 +00:00
fonts undo the code formatting. somehow it got screwed up 2010-02-09 10:59:55 +00:00
homebrewboot *added loading screen 2010-12-30 23:49:22 +00:00
ImageOperations *Removed ramdisk 2010-09-26 08:33:43 +00:00
images *Corrected game settings ios display 2010-11-07 20:31:45 +00:00
language *Reworked all update functions 2010-12-18 13:20:45 +00:00
libs *fixed settings paths creation bug 2010-12-29 10:22:11 +00:00
libwiigui *fixed possible crash on theme downloader 2011-01-06 18:59:45 +00:00
memory *Moved wii.spiffy360.com url in theme downloader a bit down (wasn't shown on some TVs) 2011-01-02 13:56:24 +00:00
menu *Changes running games from WBFS. It is now done through fragment lists like on ntfs/fat/ext. This enables support for multiple wbfs partitions even with waninkokos cios which normally doesn't support that. This is not supported by Waninokos IOS < R18. It continues to only support one partition! 2011-01-07 22:42:03 +00:00
mload *Fixed booting games for huge ext2/3/4 drives 2010-12-12 16:31:13 +00:00
network *fixed possible crash on theme downloader 2011-01-06 18:59:45 +00:00
patches *Changes running games from WBFS. It is now done through fragment lists like on ntfs/fat/ext. This enables support for multiple wbfs partitions even with waninkokos cios which normally doesn't support that. This is not supported by Waninokos IOS < R18. It continues to only support one partition! 2011-01-07 22:42:03 +00:00
prompts *Moved back font cache to mem1. It seem that an IOS reload is overwriting a part of memory in mem2 which causes a lot more corruption of course. (Glad nothing else is in mem2 at an IOS reload) 2011-01-02 19:19:16 +00:00
settings *Changes running games from WBFS. It is now done through fragment lists like on ntfs/fat/ext. This enables support for multiple wbfs partitions even with waninkokos cios which normally doesn't support that. This is not supported by Waninokos IOS < R18. It continues to only support one partition! 2011-01-07 22:42:03 +00:00
SoundOperations *Moved wii.spiffy360.com url in theme downloader a bit down (wasn't shown on some TVs) 2011-01-02 13:56:24 +00:00
sounds A lot of changes with this rev 2010-11-13 22:34:53 +00:00
system *added loading screen 2010-12-30 23:49:22 +00:00
themes *Changes running games from WBFS. It is now done through fragment lists like on ntfs/fat/ext. This enables support for multiple wbfs partitions even with waninkokos cios which normally doesn't support that. This is not supported by Waninokos IOS < R18. It continues to only support one partition! 2011-01-07 22:42:03 +00:00
usbloader *Changes running games from WBFS. It is now done through fragment lists like on ntfs/fat/ext. This enables support for multiple wbfs partitions even with waninkokos cios which normally doesn't support that. This is not supported by Waninokos IOS < R18. It continues to only support one partition! 2011-01-07 22:42:03 +00:00
utils *Fixed show free space option (wasn't able to deactivate before) 2010-12-31 16:18:48 +00:00
wad *added loading screen 2010-12-30 23:49:22 +00:00
xml *Completely rewrote the asynchron GuiImageData class (problems from switch Carousel<->Grid layour should be fixed now) 2010-12-19 18:20:33 +00:00
audio.cpp * Unified formating of source files. 2010-09-24 00:48:03 +00:00
audio.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
filelist.h A lot of changes with this rev 2010-11-13 22:34:53 +00:00
FreeTypeGX.cpp *Moved back font cache to mem1. It seem that an IOS reload is overwriting a part of memory in mem2 which causes a lot more corruption of course. (Glad nothing else is in mem2 at an IOS reload) 2011-01-02 19:19:16 +00:00
FreeTypeGX.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
GameBootProcess.cpp *Changes running games from WBFS. It is now done through fragment lists like on ntfs/fat/ext. This enables support for multiple wbfs partitions even with waninkokos cios which normally doesn't support that. This is not supported by Waninokos IOS < R18. It continues to only support one partition! 2011-01-07 22:42:03 +00:00
GameBootProcess.h *Clean up in partition mount/format process 2010-10-27 19:50:48 +00:00
gecko.c *Reworked all update functions 2010-12-18 13:20:45 +00:00
gecko.h *Reworked the whole WiiTDB.xml parsing. This is now done with mxml due to a lack of memory the file is now streamed. Now the full wiitdb.xml file with all languages is always used. The update of WiiTDB is also changed. It is now only updated if the version of the wiitdb.xml file does not match the version of the online file. 2010-12-03 18:38:57 +00:00
input.cpp *Corrected clock position (copy/paste mistake) 2011-01-02 09:23:44 +00:00
input.h *Corrected clock position (copy/paste mistake) 2011-01-02 09:23:44 +00:00
lstub.cpp *Fixed booting games for huge ext2/3/4 drives 2010-12-12 16:31:13 +00:00
lstub.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
main.cpp *added loading screen 2010-12-30 23:49:22 +00:00
main.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
menu.cpp *Corrected clock position (copy/paste mistake) 2011-01-02 09:23:44 +00:00
menu.h *Completely rewrote the asynchron GuiImageData class (problems from switch Carousel<->Grid layour should be fixed now) 2010-12-19 18:20:33 +00:00
StartUpProcess.cpp *Moved back font cache to mem1. It seem that an IOS reload is overwriting a part of memory in mem2 which causes a lot more corruption of course. (Glad nothing else is in mem2 at an IOS reload) 2011-01-02 19:19:16 +00:00
StartUpProcess.h *added loading screen 2010-12-30 23:49:22 +00:00
svnrev.h * remove little unused code 2010-09-18 23:16:05 +00:00
sys.cpp *Moved wii.spiffy360.com url in theme downloader a bit down (wasn't shown on some TVs) 2011-01-02 13:56:24 +00:00
sys.h *Added back the trNOOP (which excluded a lot of settings languages) which i removed by mistake when adding themes 2010-12-29 15:42:26 +00:00
video.cpp *added loading screen 2010-12-30 23:49:22 +00:00
video.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
wpad.c *Corrected clock position (copy/paste mistake) 2011-01-02 09:23:44 +00:00
wpad.h *Corrected clock position (copy/paste mistake) 2011-01-02 09:23:44 +00:00
wstring.cpp * Unified formating of source files. 2010-09-24 00:48:03 +00:00
wstring.hpp * Unified formating of source files. 2010-09-24 00:48:03 +00:00
ZipFile.cpp *Lot's of cleanup and file/function movement. 2010-11-06 15:30:14 +00:00
ZipFile.h *Fixed booting games for huge ext2/3/4 drives 2010-12-12 16:31:13 +00:00