This version of USB Loader GX supersedes the SourceForge version, which was last updated in 2019.
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e.bovendeur 57ecea56e9 * Added NTFS write support! (Thanks dimok, for fixing the bugs)
* Added additional folder layout on FAT/NTFS (GAMEID_Text or Text [GAMEID])
2010-01-31 23:14:14 +00:00
data * Added initial NTFS support 2009-12-19 14:05:31 +00:00
gettext-bin change the handling of language-files. now use GNU gettext.(i hope, i have no file forgotten) 2009-06-23 18:59:28 +00:00
HBC * Added NTFS write support! (Thanks dimok, for fixing the bugs) 2010-01-31 23:14:14 +00:00
Languages * Language files update 2010-01-19 14:17:17 +00:00
source * Added NTFS write support! (Thanks dimok, for fixing the bugs) 2010-01-31 23:14:14 +00:00
buildtype.sh Fixed the build on Unix machines 2009-11-18 09:28:44 +00:00
gui.pnproj * Language files update 2010-01-19 14:17:17 +00:00
gui.pnps * Added NTFS write support! (Thanks dimok, for fixing the bugs) 2010-01-31 23:14:14 +00:00
Make.config.default * remove my old (and buggy) ramdisc (libFAT-Wrapper) with my new 2009-10-31 23:23:27 +00:00
Makefile * Added NTFS write support! (Thanks dimok, for fixing the bugs) 2010-01-31 23:14:14 +00:00
svnrev.sh For people who use two partitions (FAT32 and WBFS), wiitdb.zip won't be overwritten anymore when they update. The file is now loaded and saved as wiitdb_(partition).zip, so you can switch partitions and keep titles/infos. If wiitdb_(partition).zip is not found it loads wiitdb.zip. When exiting settings, the partition is now reloaded only when needed. WiiTDB update should work again for people who own more than 240 games. Fixed a rare crash that could be issue 1083. 2009-11-22 16:42:53 +00:00