usbloadergx/source
Cyan 5adbf57bf5 * Fixed GameCube multiDisc installation.
* Fixed progress window not hiding if Wiiload didn't send the file.
* Simplify HBC loading logic.
* Added a warning when trying to launch a Wii game with a non-d2x
  cIOS if EmuNAND is enabled.
* Fixed individual game settings to allow modification of the EmuNAND
  settings based on the game's IOS instead of global IOS.
* Added back cIOS rev17-21 support for EmuNAND Channel. issue 2152
  (Thanks to Garfunkiel for the patch and to Themanuel
  for all the tests with game compatibility and partition detection)
  This hidden feature is unlocked only if all the user's setup
  is compatible with rev17-21:
  EmuNAND Channel path must be on the root of the first FAT32
  partition on a 512 bytes/sector device.
* DML: Changed the GameCube Multi-discs prompt logic to display
  on older DIOS MIOS (Lite) versions too.
* DML: Added a partition type verification to warn the user
  if the HDD is not correctly setup.
2013-01-06 13:41:22 +00:00
..
banner OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
BoxCover OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
Channels * Added support for Homebrew Channel v1.1.1+ 2012-12-09 19:44:12 +00:00
cheats USB Loader GX v3.0: 2012-05-12 09:10:37 +00:00
Controls * Fixed GameCube multiDisc installation. 2013-01-06 13:41:22 +00:00
FileOperations * Optimizing previous changes (Thanks Dimok) 2012-06-17 18:02:25 +00:00
GameCube * Fixed GameCube multiDisc installation. 2013-01-06 13:41:22 +00:00
GUI * Added a new option to Game Window setting to display banner 2012-08-05 17:07:47 +00:00
homebrewboot * Fixed GameCube multiDisc installation. 2013-01-06 13:41:22 +00:00
ImageOperations *change font character texture to I4 which uses half as much memory (less cache memory) 2012-02-29 19:52:36 +00:00
language * Reverted fixed values from v3.0 2012-05-19 13:40:58 +00:00
libs General: 2012-10-14 16:27:01 +00:00
memory * Added DM(L) version detection and removed user setting. 2012-08-24 16:55:49 +00:00
menu * Fixed installation destination for multi-Disc based games. 2012-12-09 21:36:32 +00:00
mload OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
network * Added a new option to Game Window setting to display banner 2012-08-05 17:07:47 +00:00
patches OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
prompts * Fixed GameCube multiDisc installation. 2013-01-06 13:41:22 +00:00
settings * Fixed GameCube multiDisc installation. 2013-01-06 13:41:22 +00:00
SoundOperations OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
system * Fixed GameCube multiDisc installation. 2013-01-06 13:41:22 +00:00
SystemMenu OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
themes * Reverted fixed values from v3.0 2012-05-19 13:40:58 +00:00
usbloader * Fixed GameCube multiDisc installation. 2013-01-06 13:41:22 +00:00
utils - added support for Yaz0 decompression on banners and system menu resources (This is needed by some Custom Wii System Menu Themes like the DarkWii Theme. Hopefully now all System Menu Themes are supported as layout.) (thx darkwii and atymick for the info about the used Yaz0 compression in those themes.) 2012-07-15 05:43:23 +00:00
wad OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
xml OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
audio.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
audio.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
FreeTypeGX.cpp OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
FreeTypeGX.h *Fixed compile error 2011-07-25 22:28:22 +00:00
gecko.c OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
gecko.h *Fixed compile error 2011-07-25 22:28:22 +00:00
input.cpp OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
input.h *removed buggy focus system completely (it was never working correct) 2011-12-28 16:27:30 +00:00
lstub.cpp OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
lstub.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
main.cpp *added option to adjust screen for overscan TVs 2012-02-05 18:38:26 +00:00
main.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
menu.cpp OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
menu.h *removed buggy focus system completely (it was never working correct) 2011-12-28 16:27:30 +00:00
StartUpProcess.cpp General: 2012-10-14 16:27:01 +00:00
StartUpProcess.h *Add boot without HDD connected (channel mode is fallback). Timeout of 20 secs still comes up on start but you have now the chance to cancel it by pressing B (with a message ;-)) 2011-11-20 10:46:07 +00:00
svnrev.h *Fixed compile error 2011-07-25 22:28:22 +00:00
sys.cpp * Fixed GameCube multiDisc installation. 2013-01-06 13:41:22 +00:00
sys.h *Fixed compile error 2011-07-25 22:28:22 +00:00
video.cpp OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
video.h OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
wpad.c *Fixed compile error 2011-07-25 22:28:22 +00:00
wpad.h *Fixed compile error 2011-07-25 22:28:22 +00:00
wstring.cpp *Add boot without HDD connected (channel mode is fallback). Timeout of 20 secs still comes up on start but you have now the chance to cancel it by pressing B (with a message ;-)) 2011-11-20 10:46:07 +00:00
wstring.hpp * added nand channel emulation (big thanks to TriiForce guys and Miigotu for laying out the foundation) 2011-11-12 18:14:09 +00:00
ZipFile.cpp OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
ZipFile.h *Fixed compile error 2011-07-25 22:28:22 +00:00