mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-04 18:45:05 +01:00
63631b8028
*added channel hooking (real and emu). *proper catch of none existing cheats on server if file is not found *added back channel nand emulation mode and per game nand emu settings for channels (emulation mode can't be set to OFF for emu channels) *improved handle of cached titles. (on first boot of this revision the cache title file will be renewed) *settings title, keyboard text and key color can be changed by themes now *added optional background image for list/carousel/grid layouts. The files do not actually exist in the loader. They are loaded if they exists otherwise the default background image is used.See here for filenames: http://code.google.com/p/usbloader-gui/source/browse/trunk/source/themes/filelist.h?r=1148#776 *add flush of homebrew memory before launching app_booter *change: if titles from wiitdb is not enabled the title will be read from game disc header on /title [ID6]/[ID6].wbfs (iso/ciso) pattern. Title caching can still be used and is recommended in that case. *added keep of AHBPROT flag on IOS Reload. Homebrews booted now have AHBPROT. (thanks davebaol) *fixed loading ocarina files from SD when doing nand emulation from SD *fix port libs includes reference in Makefile |
||
---|---|---|
.. | ||
bca.c | ||
bca.h | ||
codehandler.c | ||
codehandler.h | ||
codehandleronly.h | ||
codehandlerslota.c | ||
codehandlerslota.h | ||
defaultgameconfig.h | ||
dolpatcher.c | ||
dolpatcher.h | ||
dvd_broadway.c | ||
dvd_broadway.h | ||
fwrite_patch.h | ||
gamepatches.c | ||
gamepatches.h | ||
geckomenu.h | ||
kenobiwii.h | ||
multidol.c | ||
multidol.h | ||
patchcode.c | ||
patchcode.h | ||
patchhook.S | ||
ppc.h | ||
wip.cpp | ||
wip.h |