usbloadergx/source
giantpune 63a5de42ca Made 002fix automatic when anti-002 is turned on. Didn't test it at all. If it breaks games it can be reverted.
Made tooltip transparency in the theme file.  use tooltipAlpha = ###.   default is 255 (max).
2009-06-20 10:10:40 +00:00
..
fonts new Tooltip-Handling, change Widescreen-sizing to mathematically correct value (0.75 alias 1.333), new Clock-Font 2009-05-07 22:46:54 +00:00
images 2009-06-20 00:32:10 +00:00
language *Fixed mess up with lustars merge. 2009-06-20 08:19:01 +00:00
libwbfs *Reverting some stuff to the OLD way before new IOS222 2009-06-13 23:39:42 +00:00
libwiigui Made 002fix automatic when anti-002 is turned on. Didn't test it at all. If it breaks games it can be reverted. 2009-06-20 10:10:40 +00:00
mload *Added Block IOS Reload option to GameSettings (which was in our Loader all the time since i implemented 222 and wasn't used lol) 2009-06-18 16:09:45 +00:00
network *Fixed GameSettings not being saved right 2009-06-17 20:44:00 +00:00
patches *Fixed Ocarina giving blackscreen 2009-06-14 12:59:38 +00:00
prompts *Fixed mess up with lustars merge. 2009-06-20 08:19:01 +00:00
settings Made 002fix automatic when anti-002 is turned on. Didn't test it at all. If it breaks games it can be reverted. 2009-06-20 10:10:40 +00:00
sounds -edited some graphics 2009-05-19 09:48:36 +00:00
unzip Added support to read game information from xml. The first draft of the xml is in the downloads section of googlecode. Put the file (still zipped) in your titles.txt path. then highlite a game and press 2 to view stuff about the game. If a synopsis exists for that game in the file, you can see it by pressing a. Currently only 1 game has a synopsis. 2009-06-09 05:20:49 +00:00
usbloader Made 002fix automatic when anti-002 is turned on. Didn't test it at all. If it breaks games it can be reverted. 2009-06-20 10:10:40 +00:00
xml Made 002fix automatic when anti-002 is turned on. Didn't test it at all. If it breaks games it can be reverted. 2009-06-20 10:10:40 +00:00
audio.cpp *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
audio.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
data1 Set up 3rd tab in settings screen for any other settings. Added new images for tabs.(NeoRame). Did some housekeeping with the code. 2009-05-11 19:55:14 +00:00
fatmounter.c *Fixed Ocarina giving blackscreen 2009-06-14 12:59:38 +00:00
fatmounter.h * little changes 2009-06-13 12:56:24 +00:00
filelist.h 2009-06-20 00:32:10 +00:00
FreeTypeGX.cpp 2009-06-20 00:32:10 +00:00
FreeTypeGX.h * added custom font. its called "font.ttf" and will loaded from theme-path (issue 541) 2009-06-15 15:29:27 +00:00
input.cpp *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
input.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
listfiles.c *Moved gct.cpp and gct.h to branches since its not used and seems somehow to cause troubles (it shouldnt be but somehow it does -_-) 2009-06-16 08:28:50 +00:00
listfiles.h *Moved gct.cpp and gct.h to branches since its not used and seems somehow to cause troubles (it shouldnt be but somehow it does -_-) 2009-06-16 08:28:50 +00:00
main.cpp 2009-06-20 00:32:10 +00:00
main.h *Sorting files a bit 2009-06-13 00:24:36 +00:00
menu.cpp Made 002fix automatic when anti-002 is turned on. Didn't test it at all. If it breaks games it can be reverted. 2009-06-20 10:10:40 +00:00
menu.h *Sorting files a bit 2009-06-13 00:24:36 +00:00
oggplayer.c *Changes to the OGG thread handling 2009-06-13 21:10:37 +00:00
oggplayer.h *Added new custom backgroundmusic Menu (the music has to be in OGG Format. if you remove the path to the music the standard of the GUi is loaded right now) 2009-05-20 00:03:43 +00:00
stub.S Set up 3rd tab in settings screen for any other settings. Added new images for tabs.(NeoRame). Did some housekeeping with the code. 2009-05-11 19:55:14 +00:00
sys.cpp *Reverting some stuff to the OLD way before new IOS222 2009-06-13 23:39:42 +00:00
sys.h *Found and fixed bug in the CleanUpTest source 2009-06-04 22:13:39 +00:00
video.cpp *Sorting files a bit 2009-06-13 00:24:36 +00:00
video.h Changed the game grid just a little bit. Press up/down to change the number of rows. if you have less that 42 or 16 games it wont let you use 3 or 2 rows respectively. ( at least that was the plan. it may not work that way.) 2009-06-10 10:05:43 +00:00
wpad.c *added a little screensaver which depends on the wiimote timeout (for now set to 300 seconds) 2009-06-18 07:36:23 +00:00
wpad.h *added a little screensaver which depends on the wiimote timeout (for now set to 300 seconds) 2009-06-18 07:36:23 +00:00