usbloadergx/source/sounds
ardi@ist-einmalig.de a0182d0c4c * GuiSound stuff rewritten it makes modular
* ogg decoder added (old oggplayer removed)
  * mp3 decoder added (mp3's cane use as backgroundsounds)
  * WAVE decoder added (but only uncompressed WAVE's)
  * AIFF decoder added (only uncrompressed)
  * BNS decoder added
    all soundformats can use as backgroundsounds
    dimoks GameSound class removed it is replaced with the new GuiSound stuff

* Many small fixes and other changes
2009-11-09 23:03:13 +00:00
..
bg_music.ogg *New credits music ;) lol 2009-05-07 20:51:35 +00:00
button_click.pcm *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
button_click2.pcm *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
button_over.pcm *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
credits_music.ogg *Sound loop optimized 2009-05-08 16:39:10 +00:00
menuin.ogg -edited some graphics 2009-05-19 09:48:36 +00:00
menuout.ogg * GuiSound stuff rewritten it makes modular 2009-11-09 23:03:13 +00:00
success.ogg Added sound after successful disc installation (823). Battery indicator turns red when power is down to 1/4 like on the original Wii menu (456). Fixed code dump when setting "standard" music (602). Updated gecko codes URL to geckocodes.org (834), enabled reading CRLF txt files from geckocodes.org. Enabled longer synopsis text so that existing game descriptions aren't cut on the game info page (but please keep them short, this is for descriptions, not reviews). 2009-08-07 16:10:54 +00:00