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![dimok321](/assets/img/avatar_default.png)
*Rewrote complete main menu function *Moved ext2/3/4 disc cache to mem2 as on FAT/NTFS (added ext2 as custom lib due to that) *Added missing header files from R1011 for ext support *Fixed crash on Numpad when pressing a button *Fixed boot of WiiMC *Changed SVN line ending to LF (Unix style)
35 lines
690 B
C++
35 lines
690 B
C++
#ifndef _WBFS_WBFS_H
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#define _WBFS_WBFS_H
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#include "wbfs_base.h"
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#include "libs/libwbfs/libwbfs.h"
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class Wbfs_Wbfs: public Wbfs
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{
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public:
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Wbfs_Wbfs(u32 device, u32 lba, u32 size) :
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Wbfs(device, lba, size)
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{
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}
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s32 Open();
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wbfs_disc_t* OpenDisc(u8 *);
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void CloseDisc(wbfs_disc_t *);
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s32 Format();
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s32 GetCount(u32 *);
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s32 GetHeaders(struct discHdr *, u32, u32);
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s32 AddGame();
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s32 RemoveGame(u8 *);
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s32 DiskSpace(f32 *, f32 *);
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s32 RenameGame(u8 *, const void *);
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s32 ReIDGame(u8 *, const void *);
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f32 EstimateGameSize();
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};
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#endif //_WBFS_WBFS_H
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