usbloadergx/source/usbloader
dimok321 6850d68074 *Fixed crash on NTFS (wrong memory free functions were used)
*Added proper deinitialize of usb before starting game / exiting app. This is supposed to fix Blackops multiplayer mode (Did not test it. I don't have that game.)
*Added Wii message board update (Playlog) (thanks to dkosmari for a starting point). This feature can be enabled/disabled in the global settings. Default is ON.
*Removed unused sources.
2010-12-27 09:44:27 +00:00
..
wbfs *Removed ntfs/fat source and added them as custom libs (makes them easier to update later) 2010-12-26 17:02:14 +00:00
alternatedol.c *removed all the switches at the end of menu.cpp 2010-09-30 05:45:21 +00:00
alternatedol.h *removed all the switches at the end of menu.cpp 2010-09-30 05:45:21 +00:00
apploader.c *Fixed crash when trying to set alternate dol from game disc in game settings 2010-12-04 07:36:23 +00:00
apploader.h *removed all the switches at the end of menu.cpp 2010-09-30 05:45:21 +00:00
disc.c *Fixed booting games from FAT/NTFS (thx r-win) 2010-11-07 12:16:34 +00:00
disc.h *Lot's of cleanup and file/function movement. 2010-11-06 15:30:14 +00:00
frag.c *Removed ntfs/fat source and added them as custom libs (makes them easier to update later) 2010-12-26 17:02:14 +00:00
frag.h *Removed ntfs/fat source and added them as custom libs (makes them easier to update later) 2010-12-26 17:02:14 +00:00
fstfile.c * Unified formating of source files. 2010-09-24 00:48:03 +00:00
fstfile.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
GameList.cpp *Completely rewrote the asynchron GuiImageData class (problems from switch Carousel<->Grid layour should be fixed now) 2010-12-19 18:20:33 +00:00
GameList.h *Corrected game settings ios display 2010-11-07 20:31:45 +00:00
GetMissingGameFiles.cpp *Fixed crash on "pick alternative dol from list" 2010-12-17 17:50:44 +00:00
GetMissingGameFiles.hpp *Fixed crash on "pick alternative dol from list" 2010-12-17 17:50:44 +00:00
partition_usbloader.c *Completely rewrote the asynchron GuiImageData class (problems from switch Carousel<->Grid layour should be fixed now) 2010-12-19 18:20:33 +00:00
partition_usbloader.h For all the Linux lovers: 2010-12-09 20:57:35 +00:00
playlog.c *Fixed crash on NTFS (wrong memory free functions were used) 2010-12-27 09:44:27 +00:00
playlog.h *Fixed crash on NTFS (wrong memory free functions were used) 2010-12-27 09:44:27 +00:00
sdhc.c * Unified formating of source files. 2010-09-24 00:48:03 +00:00
sdhc.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
splits.c *Fixed booting games for huge ext2/3/4 drives 2010-12-12 16:31:13 +00:00
splits.h *Fixed booting games for huge ext2/3/4 drives 2010-12-12 16:31:13 +00:00
usbstorage2.c *Fixed support for drives >= 1TB size (and probably some others as well) 2010-12-05 19:09:32 +00:00
usbstorage2.h *Cleaned up USB storage control 2010-09-28 20:55:42 +00:00
utils.c * Unified formating of source files. 2010-09-24 00:48:03 +00:00
utils.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
wbfs.cpp *Completely rewrote the asynchron GuiImageData class (problems from switch Carousel<->Grid layour should be fixed now) 2010-12-19 18:20:33 +00:00
wbfs.h For all the Linux lovers: 2010-12-09 20:57:35 +00:00
wdvd.c *Fixed booting games from FAT/NTFS (thx r-win) 2010-11-07 12:16:34 +00:00
wdvd.h *Added support for all the currently new IOS stuff. Stole a few modules/plugins from WiiFlow here :P. (Tested Hermes 222 v5.1 base 38 and Waninkoko 249 base 57) 2010-10-01 15:01:19 +00:00