usbloadergx/source/libwiigui
dimok321 052c6d4591 RC1 upload:
*update of ehcmodules for Hermes IOS supporting now more drives (thanks rodries again)
*added ignore case sensitivity on NTFS (hopefully it works as good as it sounds)
*fixed homebrew receiving in homebrew launcher via network
*changed video switching code to the one from Wiiflow
*allow ',' as floating point '.'
*Fix of reloading titles after wiitdb update
*reset all other button clicks on carousel when two or more buttons are clicked at once
*a few code optimizations
*fixed compile bug on OSX (Issue 1844 and Issue 1132)
*language files updated
2011-03-14 21:19:21 +00:00
..
gui_box.cpp *Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory) 2011-02-21 19:41:48 +00:00
gui_box.hpp *Added several basic gui classes like drawing box/circle only with the GX engine without the need of a resource 2011-01-23 20:13:41 +00:00
gui_button.cpp *Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory) 2011-02-21 19:41:48 +00:00
gui_checkbox.cpp *Added several basic gui classes like drawing box/circle only with the GX engine without the need of a resource 2011-01-23 20:13:41 +00:00
gui_checkbox.hpp *Added several basic gui classes like drawing box/circle only with the GX engine without the need of a resource 2011-01-23 20:13:41 +00:00
gui_circle.cpp *Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory) 2011-02-21 19:41:48 +00:00
gui_circle.hpp *Fixed issue 1808 2011-01-30 16:22:16 +00:00
gui_cross.cpp *Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory) 2011-02-21 19:41:48 +00:00
gui_cross.hpp *Fixed issue 1808 2011-01-30 16:22:16 +00:00
gui_customoptionbrowser.cpp RC1 upload: 2011-03-14 21:19:21 +00:00
gui_customoptionbrowser.h *Rewritten the whole Homebrew Launcher (HBC menu) to a class. Using now the new settings standard too. Only Titles browser left. 2010-11-14 15:19:42 +00:00
gui_diskcover.cpp *Added a widescreen factor to the settings which defines how much the images should be scaled down in X-Axis to look like widescreen. This value is usually 640/854=0.75 but might be not "looking good" for some people, so it is a setting now. It is applied to covers/buttons/windows (on set widescreen prompts)/several images 2011-02-25 18:18:57 +00:00
gui_diskcover.h *Fixed little bug which prevented loading games from sub folders on fat/ntfs/ext 2011-02-12 09:50:35 +00:00
gui_element.cpp *Fixed booting games for huge ext2/3/4 drives 2010-12-12 16:31:13 +00:00
gui_filebrowser.cpp A lot of changes with this rev 2010-11-13 22:34:53 +00:00
gui_gamebrowser.cpp *Added a widescreen factor to the settings which defines how much the images should be scaled down in X-Axis to look like widescreen. This value is usually 640/854=0.75 but might be not "looking good" for some people, so it is a setting now. It is applied to covers/buttons/windows (on set widescreen prompts)/several images 2011-02-25 18:18:57 +00:00
gui_gamebrowser.h *Added a widescreen factor to the settings which defines how much the images should be scaled down in X-Axis to look like widescreen. This value is usually 640/854=0.75 but might be not "looking good" for some people, so it is a setting now. It is applied to covers/buttons/windows (on set widescreen prompts)/several images 2011-02-25 18:18:57 +00:00
gui_gamecarousel.cpp RC1 upload: 2011-03-14 21:19:21 +00:00
gui_gamecarousel.h *Fixed several theme images being not loaded. Made all recourses from SVN now themable (sounds/fonts/images). They only have to be in the same folder as the theme images. 2011-01-08 12:35:41 +00:00
gui_gamegrid.cpp *Fixed several theme images being not loaded. Made all recourses from SVN now themable (sounds/fonts/images). They only have to be in the same folder as the theme images. 2011-01-08 12:35:41 +00:00
gui_gamegrid.h *Fixed several theme images being not loaded. Made all recourses from SVN now themable (sounds/fonts/images). They only have to be in the same folder as the theme images. 2011-01-08 12:35:41 +00:00
gui_image_async.cpp *Completely rewrote the asynchron GuiImageData class (problems from switch Carousel<->Grid layour should be fixed now) 2010-12-19 18:20:33 +00:00
gui_image_async.h *Completely rewrote the asynchron GuiImageData class (problems from switch Carousel<->Grid layour should be fixed now) 2010-12-19 18:20:33 +00:00
gui_image.cpp *Added a widescreen factor to the settings which defines how much the images should be scaled down in X-Axis to look like widescreen. This value is usually 640/854=0.75 but might be not "looking good" for some people, so it is a setting now. It is applied to covers/buttons/windows (on set widescreen prompts)/several images 2011-02-25 18:18:57 +00:00
gui_imagedata.cpp *fixed possible crash on theme downloader 2011-01-06 18:59:45 +00:00
gui_imagedata.h *fixed possible crash on theme downloader 2011-01-06 18:59:45 +00:00
gui_keyboard.cpp *Set settings partition to 0 if usb port is changed and settings partition is greater than the total partition count on that usb port. 2011-02-06 18:36:32 +00:00
gui_numpad.cpp *Fixed several theme images being not loaded. Made all recourses from SVN now themable (sounds/fonts/images). They only have to be in the same folder as the theme images. 2011-01-08 12:35:41 +00:00
gui_optionbrowser.cpp A lot of changes with this rev 2010-11-13 22:34:53 +00:00
gui_searchbar.cpp *Fixed several theme images being not loaded. Made all recourses from SVN now themable (sounds/fonts/images). They only have to be in the same folder as the theme images. 2011-01-08 12:35:41 +00:00
gui_searchbar.h *Fixed booting games for huge ext2/3/4 drives 2010-12-12 16:31:13 +00:00
gui_text.cpp RC1 upload: 2011-03-14 21:19:21 +00:00
gui_tooltip.cpp *Fixed several theme images being not loaded. Made all recourses from SVN now themable (sounds/fonts/images). They only have to be in the same folder as the theme images. 2011-01-08 12:35:41 +00:00
gui_trigger.cpp *Fixed show free space option (wasn't able to deactivate before) 2010-12-31 16:18:48 +00:00
gui_window.cpp * Unified formating of source files. 2010-09-24 00:48:03 +00:00
gui.h *Added a widescreen factor to the settings which defines how much the images should be scaled down in X-Axis to look like widescreen. This value is usually 640/854=0.75 but might be not "looking good" for some people, so it is a setting now. It is applied to covers/buttons/windows (on set widescreen prompts)/several images 2011-02-25 18:18:57 +00:00
LoadCoverImage.cpp *added loading screen 2010-12-30 23:49:22 +00:00
LoadCoverImage.h *Completely rewrote the asynchron GuiImageData class (problems from switch Carousel<->Grid layour should be fixed now) 2010-12-19 18:20:33 +00:00
OptionList.cpp *Removed ntfs/fat source and added them as custom libs (makes them easier to update later) 2010-12-26 17:02:14 +00:00
OptionList.hpp *homebrew xml fix 2010-10-31 09:30:53 +00:00
Text.cpp RC1 upload: 2011-03-14 21:19:21 +00:00
Text.hpp *Cleaned up USB storage control 2010-09-28 20:55:42 +00:00