usbloadergx/source/patches/gamepatches.h
strtoul 54fc7320f9 *added new feature to force aspec ratio on games/channels (global and per game setting) (thx giantpune for help with disassemble)
*added refresh of partition size when activating wii games mode from none wii games mode
*fixed playback of some BNS banner sounds
*moved every allocation used during or after apploader to mem2 (fixes some memory overwrites problems by the apploader)
*improved detection of game partition when starting the loader without configs (fresh start)
*fixed remove of unused cached titles on wiitdb load
2011-12-23 15:48:20 +00:00

29 lines
749 B
C

#ifndef GAMEPATCHES_H_
#define GAMEPATCHES_H_
#ifdef __cplusplus
extern "C" {
#endif
#include <gccore.h>
void RegisterDOL(u8 *dst, int len);
void ClearDOLList();
void gamepatches(u8 videoSelected, u8 aspectForce, u8 languageChoice, u8 patchcountrystring,
u8 vipatch, u8 sneekVideoPatch, u8 hooktype, u8 fix002, u64 returnTo);
bool Anti_002_fix(u8 * Address, int Size);
bool NSMBPatch();
bool PoPPatch();
void VideoModePatcher(u8 * dst, int len, u8 videoSelected);
void sneek_video_patch(void *addr, u32 len);
bool PatchReturnTo(void *Address, int Size, u32 id);
int PatchNewReturnTo(int es_fd, u64 title);
int BlockIOSReload(int es_fd, u8 gameIOS);
void PatchAspectRatio(void *addr, u32 len, u8 aspect);
#ifdef __cplusplus
}
#endif
#endif