usbloadergx/source/libwiigui/Text.cpp
dimok321 6d6f0f2243 *Added a widescreen factor to the settings which defines how much the images should be scaled down in X-Axis to look like widescreen. This value is usually 640/854=0.75 but might be not "looking good" for some people, so it is a setting now. It is applied to covers/buttons/windows (on set widescreen prompts)/several images
*Added a font scale factor to the settings. This font scale resizes the overall font sizes. Only full integer font sizes are supported. The font scale factor is multiplied to the font size of a text and the result is rounded and used as the font size. It's a good quick fix for too big fonts.
*Fixed GAMEID_GAMETITLE folder game layout
2011-02-25 18:18:57 +00:00

333 lines
6.4 KiB
C++

#include "settings/CSettings.h"
#include "Text.hpp"
Text::Text(const char * t, int s, GXColor c) :
GuiText(t, s, c)
{
maxWidth = 400;
linestodraw = 9;
curLineStart = 0;
FirstLineOffset = 0;
wText = NULL;
if (!text) return;
wText = new (std::nothrow) wString(text);
if (!wText)
{
return;
}
if (wText->size() == 0)
{
wText->push_back(L' ');
wText->push_back(0);
}
textWidth = (font ? font : fontSystem)->getWidth(wText->data(), currentSize);
delete[] text;
text = NULL;
SetMaxWidth(maxWidth);
}
Text::Text(const wchar_t * t, int s, GXColor c) :
GuiText((wchar_t *) NULL, s, c)
{
maxWidth = 400;
linestodraw = 9;
curLineStart = 0;
FirstLineOffset = 0;
wText = NULL;
if (!t) return;
wText = new (std::nothrow) wString(t);
if (!wText)
{
return;
}
if (wText->size() == 0)
{
wText->push_back(L' ');
wText->push_back(0);
}
textWidth = (font ? font : fontSystem)->getWidth(wText->data(), currentSize);
SetMaxWidth(maxWidth);
}
Text::~Text()
{
if (wText) delete wText;
wText = NULL;
TextLines.clear();
ClearDynamicText();
}
void Text::SetText(const char * t)
{
wchar_t * tmp = charToWideChar(t);
if (!tmp) return;
if (wText) delete wText;
wText = new (std::nothrow) wString(tmp);
if (!wText)
{
return;
}
if (wText->size() == 0)
{
wText->push_back(L' ');
wText->push_back(0);
}
textWidth = (font ? font : fontSystem)->getWidth(wText->data(), currentSize);
delete[] tmp;
ClearDynamicText();
CalcLineOffsets();
}
void Text::SetText(const wchar_t * t)
{
if (!t) return;
if (wText) delete wText;
wText = new wString(t);
textWidth = (font ? font : fontSystem)->getWidth(wText->data(), currentSize);
CalcLineOffsets();
}
void Text::SetMaxWidth(int w)
{
maxWidth = w;
curLineStart = 0;
Refresh();
}
void Text::SetTextLine(int line)
{
if (line < 0)
line = 0;
else if (line > (int) TextLines.size() - 1) line = TextLines.size() - 1;
curLineStart = line;
FillRows();
while ((int) textDyn.size() < linestodraw && curLineStart > 0)
{
PreviousLine();
}
}
void Text::SetTextPos(int pos)
{
if (!wText) return;
int diff = 10000;
for (u32 i = 0; i < TextLines.size(); i++)
{
int curDiff = abs(TextLines[i].LineOffset - pos);
if (curDiff < diff)
{
diff = curDiff;
curLineStart = i;
}
}
FillRows();
while ((int) textDyn.size() < linestodraw && curLineStart > 0)
{
PreviousLine();
}
}
const wchar_t * Text::GetText()
{
return wText->c_str();
}
std::string Text::GetUTF8String(void) const
{
return wText->toUTF8();
}
int Text::GetLineOffset(int ind)
{
if (TextLines.size() == 0) return 0;
if (ind < 0) return TextLines[0].LineOffset;
if (ind >= (int) TextLines.size() - 1) return TextLines[TextLines.size() - 1].LineOffset;
return TextLines[ind].LineOffset;
}
const wchar_t * Text::GetTextLine(int ind)
{
if (filling || textDyn.size() == 0) return NULL;
if (ind < 0) return textDyn[0];
if (ind >= (int) textDyn.size()) return textDyn[textDyn.size() - 1];
return textDyn[ind];
}
void Text::Refresh()
{
CalcLineOffsets();
FillRows();
}
void Text::NextLine()
{
if (!wText || (curLineStart + 1 > ((int) TextLines.size() - linestodraw))) return;
++curLineStart;
FillRows();
}
void Text::PreviousLine()
{
if (!wText || curLineStart - 1 < 0) return;
--curLineStart;
FillRows();
}
void Text::FillRows()
{
if (!wText) return;
filling = true;
ClearDynamicText();
for (int i = 0; i < linestodraw && i < (int) TextLines.size(); i++)
{
if (i >= (int) textDyn.size())
{
textDyn.resize(i + 1);
textDyn[i] = new wchar_t[maxWidth];
}
int offset = TextLines[curLineStart + i].LineOffset;
int count = TextLines[curLineStart + i].CharCount + 1;
for (int n = 0; n < count && offset + n < (int) wText->size(); n++)
textDyn[i][n] = wText->at(offset + n);
textDyn[i][count] = 0;
}
filling = false;
return;
}
void Text::CalcLineOffsets()
{
if (!wText) return;
TextLines.clear();
TextLine TmpLine;
TmpLine.CharCount = 0;
TmpLine.LineOffset = 0;
TmpLine.width = 0;
const wchar_t * origTxt = wText->c_str();
int ch = 0;
int lastSpace = -1;
int lastSpaceIndex = -1;
int currWidth = 0;
int i = 0;
while (origTxt[ch])
{
currWidth += fontSystem->getCharWidth(origTxt[ch], currentSize, ch > 0 ? origTxt[ch - 1] : 0x0000);
if (currWidth >= maxWidth)
{
if (lastSpace > 0)
{
ch = lastSpace;
}
TmpLine.CharCount = ch - TmpLine.LineOffset;
TmpLine.width = currWidth;
TextLines.push_back(TmpLine);
currWidth = 0;
lastSpace = -1;
i = -1;
TmpLine.LineOffset = ch + 1;
}
else if (origTxt[ch] == '\n')
{
TmpLine.CharCount = ch - TmpLine.LineOffset;
TmpLine.width = currWidth;
TextLines.push_back(TmpLine);
currWidth = 0;
lastSpace = -1;
i = -1;
TmpLine.LineOffset = ch + 1;
}
else if (origTxt[ch] == ' ')
{
lastSpace = ch;
lastSpaceIndex = i;
}
ch++;
i++;
}
TmpLine.CharCount = ch - TmpLine.LineOffset;
TmpLine.width = currWidth;
if (TmpLine.CharCount-1 > 0)
{
TmpLine.CharCount -= 1;
TextLines.push_back(TmpLine);
}
}
void Text::Draw()
{
if (textDyn.size() == 0) return;
if (!this->IsVisible()) return;
GXColor c = color;
c.a = this->GetAlpha();
int newSize = size * GetScale() * Settings.FontScaleFactor;
if (newSize != currentSize)
{
currentSize = newSize;
if (wText) textWidth = (font ? font : fontSystem)->getWidth(wText->data(), currentSize);
}
u16 lineheight = newSize + 6;
for (u32 i = 0; i < textDyn.size(); i++)
{
if (!filling) (font ? font : fontSystem)->drawText(this->GetLeft(), this->GetTop() + i * lineheight, 0,
textDyn[i], currentSize, c, style, 0, maxWidth);
}
}