usbloadergx/source
dimok321 6d6f0f2243 *Added a widescreen factor to the settings which defines how much the images should be scaled down in X-Axis to look like widescreen. This value is usually 640/854=0.75 but might be not "looking good" for some people, so it is a setting now. It is applied to covers/buttons/windows (on set widescreen prompts)/several images
*Added a font scale factor to the settings. This font scale resizes the overall font sizes. Only full integer font sizes are supported. The font scale factor is multiplied to the font size of a text and the result is rounded and used as the font size. It's a good quick fix for too big fonts.
*Fixed GAMEID_GAMETITLE folder game layout
2011-02-25 18:18:57 +00:00
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banner *Stupid merging did not remove everything like supposed 2010-12-27 10:08:24 +00:00
BoxCover *Added a widescreen factor to the settings which defines how much the images should be scaled down in X-Axis to look like widescreen. This value is usually 640/854=0.75 but might be not "looking good" for some people, so it is a setting now. It is applied to covers/buttons/windows (on set widescreen prompts)/several images 2011-02-25 18:18:57 +00:00
cheats *Fixed several theme images being not loaded. Made all recourses from SVN now themable (sounds/fonts/images). They only have to be in the same folder as the theme images. 2011-01-08 12:35:41 +00:00
Controls *Set settings partition to 0 if usb port is changed and settings partition is greater than the total partition count on that usb port. 2011-02-06 18:36:32 +00:00
FileOperations *Added a widescreen factor to the settings which defines how much the images should be scaled down in X-Axis to look like widescreen. This value is usually 640/854=0.75 but might be not "looking good" for some people, so it is a setting now. It is applied to covers/buttons/windows (on set widescreen prompts)/several images 2011-02-25 18:18:57 +00:00
fonts undo the code formatting. somehow it got screwed up 2010-02-09 10:59:55 +00:00
homebrewboot *Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory) 2011-02-21 19:41:48 +00:00
ImageOperations *Set settings partition to 0 if usb port is changed and settings partition is greater than the total partition count on that usb port. 2011-02-06 18:36:32 +00:00
images *Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory) 2011-02-21 19:41:48 +00:00
language *Revert constant version number in credits (from release v2.0 to svn) 2011-01-09 16:03:29 +00:00
libs *Fixed homebrew browser freeze on empty path 2011-02-14 18:52:36 +00:00
libwiigui *Added a widescreen factor to the settings which defines how much the images should be scaled down in X-Axis to look like widescreen. This value is usually 640/854=0.75 but might be not "looking good" for some people, so it is a setting now. It is applied to covers/buttons/windows (on set widescreen prompts)/several images 2011-02-25 18:18:57 +00:00
memory *Moved wii.spiffy360.com url in theme downloader a bit down (wasn't shown on some TVs) 2011-01-02 13:56:24 +00:00
menu *Compatibility issue fix for some Seagate HDDs 2011-02-12 18:26:18 +00:00
mload *Fixed crash with loading .iso files 2011-02-11 17:41:52 +00:00
network *Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory) 2011-02-21 19:41:48 +00:00
patches *Fixed the parental control settings code dump 2011-01-21 19:43:59 +00:00
prompts *Added a widescreen factor to the settings which defines how much the images should be scaled down in X-Axis to look like widescreen. This value is usually 640/854=0.75 but might be not "looking good" for some people, so it is a setting now. It is applied to covers/buttons/windows (on set widescreen prompts)/several images 2011-02-25 18:18:57 +00:00
settings *Added a widescreen factor to the settings which defines how much the images should be scaled down in X-Axis to look like widescreen. This value is usually 640/854=0.75 but might be not "looking good" for some people, so it is a setting now. It is applied to covers/buttons/windows (on set widescreen prompts)/several images 2011-02-25 18:18:57 +00:00
SoundOperations *Prepare source code for devkitPPC r23 - replaced removed directory functions 2011-02-02 18:30:15 +00:00
sounds A lot of changes with this rev 2010-11-13 22:34:53 +00:00
system *Set settings partition to 0 if usb port is changed and settings partition is greater than the total partition count on that usb port. 2011-02-06 18:36:32 +00:00
themes *Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory) 2011-02-21 19:41:48 +00:00
usbloader *Added a widescreen factor to the settings which defines how much the images should be scaled down in X-Axis to look like widescreen. This value is usually 640/854=0.75 but might be not "looking good" for some people, so it is a setting now. It is applied to covers/buttons/windows (on set widescreen prompts)/several images 2011-02-25 18:18:57 +00:00
utils *Added several basic gui classes like drawing box/circle only with the GX engine without the need of a resource 2011-01-23 20:13:41 +00:00
wad *Set settings partition to 0 if usb port is changed and settings partition is greater than the total partition count on that usb port. 2011-02-06 18:36:32 +00:00
xml *Set settings partition to 0 if usb port is changed and settings partition is greater than the total partition count on that usb port. 2011-02-06 18:36:32 +00:00
audio.cpp * Unified formating of source files. 2010-09-24 00:48:03 +00:00
audio.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
filelist.h *Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory) 2011-02-21 19:41:48 +00:00
FreeTypeGX.cpp *Added a widescreen factor to the settings which defines how much the images should be scaled down in X-Axis to look like widescreen. This value is usually 640/854=0.75 but might be not "looking good" for some people, so it is a setting now. It is applied to covers/buttons/windows (on set widescreen prompts)/several images 2011-02-25 18:18:57 +00:00
FreeTypeGX.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
gecko.c *Set settings partition to 0 if usb port is changed and settings partition is greater than the total partition count on that usb port. 2011-02-06 18:36:32 +00:00
gecko.h *Reworked the whole WiiTDB.xml parsing. This is now done with mxml due to a lack of memory the file is now streamed. Now the full wiitdb.xml file with all languages is always used. The update of WiiTDB is also changed. It is now only updated if the version of the wiitdb.xml file does not match the version of the online file. 2010-12-03 18:38:57 +00:00
input.cpp *Corrected clock position (copy/paste mistake) 2011-01-02 09:23:44 +00:00
input.h *Corrected clock position (copy/paste mistake) 2011-01-02 09:23:44 +00:00
lstub.cpp *Fixed booting games for huge ext2/3/4 drives 2010-12-12 16:31:13 +00:00
lstub.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
main.cpp *Fixed bug I introduced with R1062 where games do not start from NTFS/FAT/EXT 2011-02-05 10:36:55 +00:00
main.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
menu.cpp *Added a widescreen factor to the settings which defines how much the images should be scaled down in X-Axis to look like widescreen. This value is usually 640/854=0.75 but might be not "looking good" for some people, so it is a setting now. It is applied to covers/buttons/windows (on set widescreen prompts)/several images 2011-02-25 18:18:57 +00:00
menu.h *Added a "Theme Menu" to the global settings 2011-02-05 14:46:06 +00:00
StartUpProcess.cpp *Set settings partition to 0 if usb port is changed and settings partition is greater than the total partition count on that usb port. 2011-02-06 18:36:32 +00:00
StartUpProcess.h *added loading screen 2010-12-30 23:49:22 +00:00
svnrev.h * remove little unused code 2010-09-18 23:16:05 +00:00
sys.cpp *Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory) 2011-02-21 19:41:48 +00:00
sys.h *Added a GUI setting for HOME button layout 2011-01-22 16:10:36 +00:00
video.cpp *Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory) 2011-02-21 19:41:48 +00:00
video.h *Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory) 2011-02-21 19:41:48 +00:00
wpad.c *Corrected clock position (copy/paste mistake) 2011-01-02 09:23:44 +00:00
wpad.h *Corrected clock position (copy/paste mistake) 2011-01-02 09:23:44 +00:00
wstring.cpp * Unified formating of source files. 2010-09-24 00:48:03 +00:00
wstring.hpp * Unified formating of source files. 2010-09-24 00:48:03 +00:00
ZipFile.cpp *Added a "Theme Menu" to the global settings 2011-02-05 14:46:06 +00:00
ZipFile.h *Added a "Theme Menu" to the global settings 2011-02-05 14:46:06 +00:00