usbloadergx/source/settings/menus/FlyingButtonsMenu.cpp
dimok321 72d8c9dc2e *Created an automatic resource list generation script which is executed when files are added/removed
*Created an own class for the homebrew prompt
*Created scrollbar class which is now used on every browser
*Created a checkbox browser list class
*Changed the category prompts to the new list mode
*Improved B-Button scrolling
*Fixed horizontal text scrolling
*Fixed possible crash on long text display
*Many internal gui changes and navigation changes
*Fixed booting games by argument (headless id) (Issue 1930)
*Fixed SD Reload button to really reload the SD after it was ejected (Issue 1923)
*Added booting with arguements from meta.xml for homebrews (Issue 1926)
*Added some arguments acception from meta.xml to our app. "-ios=xxx" and "-usbport=x" or "--ios=xxx" and "--usbport=x" can be used. -usbport is for Hermes cIOS to decide which usb port to use on startup. The ios is the boot IOS on startup, it always overrides the compiled boot IOS into the application.
2011-06-14 17:53:19 +00:00

477 lines
14 KiB
C++

/****************************************************************************
* Copyright (C) 2010
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#include <string.h>
#include <unistd.h>
#include "FlyingButtonsMenu.hpp"
#include "utils/StringTools.h"
#include "language/gettext.h"
#include "themes/CTheme.h"
#include "menu/menus.h"
#include "sys.h"
#define FADE_SPEED 20
#define SLIDE_SPEED 35
#define DISPLAY_BUTTONS 4
#define MAX_INDICATORS 5
FlyingButtonsMenu::FlyingButtonsMenu(const char * menu_title)
: GuiWindow(screenwidth, screenheight)
{
currentPage = 0;
returnMenu = MENU_NONE;
ParentMenu = MENU_DISCLIST;
CurrentMenu = NULL;
titleTxt = NULL;
GoLeftImg = NULL;
GoLeftBtn = NULL;
GoRightImg = NULL;
GoRightBtn = NULL;
MenuTitle = menu_title ? menu_title : " ";
trigA = new GuiTrigger();
trigHome = new GuiTrigger();
trigB = new GuiTrigger();
trigL = new GuiTrigger();
trigR = new GuiTrigger();
trigMinus = new GuiTrigger();
trigPlus = new GuiTrigger();
trigA->SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
trigHome->SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0);
trigB->SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
trigL->SetButtonOnlyTrigger(-1, WPAD_BUTTON_LEFT | WPAD_CLASSIC_BUTTON_LEFT, PAD_BUTTON_LEFT);
trigR->SetButtonOnlyTrigger(-1, WPAD_BUTTON_RIGHT | WPAD_CLASSIC_BUTTON_RIGHT, PAD_BUTTON_RIGHT);
trigMinus->SetButtonOnlyTrigger(-1, WPAD_BUTTON_MINUS | WPAD_CLASSIC_BUTTON_MINUS, 0);
trigPlus->SetButtonOnlyTrigger(-1, WPAD_BUTTON_PLUS | WPAD_CLASSIC_BUTTON_PLUS, 0);
btnOutline = Resources::GetImageData("button_dialogue_box.png");
settingsbg = Resources::GetImageData("settings_background.png");
MainButtonImgData = Resources::GetImageData("settings_title.png");
MainButtonImgOverData = Resources::GetImageData("settings_title_over.png");
PageindicatorImgData = Resources::GetImageData("pageindicator.png");
arrow_left = Resources::GetImageData("startgame_arrow_left.png");
arrow_right = Resources::GetImageData("startgame_arrow_right.png");
settingsbackground = new GuiImage(settingsbg);
Append(settingsbackground);
homeBtn = new GuiButton(1, 1);
homeBtn->SetTrigger(trigHome);
Append(homeBtn);
backBtnTxt = new GuiText(tr( "Back" ), 22, thColor("r=0 g=0 b=0 a=255 - prompt windows button text color"));
backBtnTxt->SetMaxWidth(btnOutline->GetWidth() - 30);
backBtnImg = new GuiImage(btnOutline);
if (Settings.wsprompt == ON)
{
backBtnTxt->SetWidescreen(Settings.widescreen);
backBtnImg->SetWidescreen(Settings.widescreen);
}
backBtn = new GuiButton(backBtnImg, backBtnImg, 2, 3, -195, 400, trigA, btnSoundOver, btnSoundClick2, 1);
backBtn->SetLabel(backBtnTxt);
backBtn->SetTrigger(trigB);
Append(backBtn);
SetEffect(EFFECT_FADE, FADE_SPEED);
}
FlyingButtonsMenu::~FlyingButtonsMenu()
{
ResumeGui();
SetEffect(EFFECT_FADE, -FADE_SPEED);
while(parentElement && this->GetEffect() > 0) usleep(100);
HaltGui();
if(parentElement)
((GuiWindow *) parentElement)->Remove(this);
RemoveAll();
HideMenu();
delete trigA;
delete trigHome;
delete trigB;
delete trigL;
delete trigR;
delete trigMinus;
delete trigPlus;
delete settingsbackground;
delete homeBtn;
delete btnOutline;
delete settingsbg;
delete MainButtonImgData;
delete MainButtonImgOverData;
delete PageindicatorImgData;
delete arrow_left;
delete arrow_right;
delete backBtnTxt;
delete backBtnImg;
delete backBtn;
ResumeGui();
}
void FlyingButtonsMenu::SetPageIndicators()
{
HaltGui();
for(u32 i = 0; i < PageIndicatorBtn.size(); ++i)
{
Remove(PageIndicatorBtn[i]);
delete PageindicatorImg[i];
delete PageindicatorTxt[i];
delete PageIndicatorBtn[i];
}
PageindicatorImg.clear();
PageindicatorTxt.clear();
PageIndicatorBtn.clear();
int IndicatorCount = ceil(MainButton.size()/(1.0f*DISPLAY_BUTTONS));
FirstIndicator = 0;
if(currentPage > (int) floor(MAX_INDICATORS/2.0f))
{
if(IndicatorCount-MAX_INDICATORS < currentPage - (int) floor(MAX_INDICATORS/2.0f))
FirstIndicator = IndicatorCount-MAX_INDICATORS;
else
FirstIndicator = currentPage - (int) floor(MAX_INDICATORS/2.0f);
if(FirstIndicator < 0)
FirstIndicator = 0;
}
int DisplayedIndicators = IndicatorCount > MAX_INDICATORS ? MAX_INDICATORS : IndicatorCount;
for(int i = 0, n = FirstIndicator; i < MAX_INDICATORS && n < IndicatorCount; ++i, ++n)
{
PageindicatorImg.push_back(new GuiImage(PageindicatorImgData));
PageindicatorTxt.push_back(new GuiText(fmt("%i", n+1), 22, ( GXColor ) {0, 0, 0, 255}));
PageIndicatorBtn.push_back(new GuiButton(PageindicatorImgData->GetWidth(), PageindicatorImgData->GetHeight()));
PageIndicatorBtn[i]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
PageIndicatorBtn[i]->SetPosition(270-DisplayedIndicators*35+35*i, 400);
PageIndicatorBtn[i]->SetImage(PageindicatorImg[i]);
PageIndicatorBtn[i]->SetLabel(PageindicatorTxt[i]);
PageIndicatorBtn[i]->SetSoundOver(btnSoundOver);
PageIndicatorBtn[i]->SetSoundClick(btnSoundClick);
PageIndicatorBtn[i]->SetTrigger(trigA);
PageIndicatorBtn[i]->SetEffectGrow();
PageIndicatorBtn[i]->SetAlpha(n == currentPage ? 255 : 50);
Append(PageIndicatorBtn[i]);
}
}
void FlyingButtonsMenu::SetMainButton(int position, const char * ButtonText, GuiImageData * imageData, GuiImageData * imageOver)
{
//! Don't allow operating gui mode while adding/setting the buttons
HaltGui();
if(position < (int) MainButton.size())
{
delete MainButtonImg[position];
delete MainButtonImgOver[position];
delete MainButtonTxt[position];
delete MainButton[position];
}
else
{
MainButtonImg.resize(position+1);
MainButtonImgOver.resize(position+1);
MainButtonTxt.resize(position+1);
MainButton.resize(position+1);
}
MainButtonImg[position] = new GuiImage(imageData);
MainButtonImgOver[position] = new GuiImage(imageOver);
MainButtonTxt[position] = new GuiText(ButtonText, 22, ( GXColor ) {0, 0, 0, 255});
MainButtonTxt[position]->SetMaxWidth(MainButtonImg[position]->GetWidth());
MainButton[position] = new GuiButton(imageData->GetWidth(), imageData->GetHeight());
MainButton[position]->SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
MainButton[position]->SetPosition(0, 90+(position % DISPLAY_BUTTONS)*70);
MainButton[position]->SetImage(MainButtonImg[position]);
MainButton[position]->SetImageOver(MainButtonImgOver[position]);
MainButton[position]->SetLabel(MainButtonTxt[position]);
MainButton[position]->SetSoundOver(btnSoundOver);
MainButton[position]->SetSoundClick(btnSoundClick);
MainButton[position]->SetEffectGrow();
MainButton[position]->SetTrigger(trigA);
}
void FlyingButtonsMenu::HideMenu()
{
HaltGui();
if(titleTxt)
Remove(titleTxt);
if(GoLeftBtn)
Remove(GoLeftBtn);
if(GoRightBtn)
Remove(GoRightBtn);
if(titleTxt)
delete titleTxt;
if(GoLeftImg)
delete GoLeftImg;
if(GoLeftBtn)
delete GoLeftBtn;
if(GoRightImg)
delete GoRightImg;
if(GoRightBtn)
delete GoRightBtn;
titleTxt = NULL;
GoLeftImg = NULL;
GoLeftBtn = NULL;
GoRightImg = NULL;
GoRightBtn = NULL;
for(u32 i = 0; i < MainButton.size(); ++i)
{
Remove(MainButton[i]);
delete MainButtonImg[i];
delete MainButtonImgOver[i];
delete MainButtonTxt[i];
delete MainButton[i];
}
for(u32 i = 0; i < PageIndicatorBtn.size(); ++i)
{
Remove(PageIndicatorBtn[i]);
delete PageindicatorImg[i];
delete PageindicatorTxt[i];
delete PageIndicatorBtn[i];
}
PageindicatorImg.clear();
PageindicatorTxt.clear();
PageIndicatorBtn.clear();
MainButtonImg.clear();
MainButtonImgOver.clear();
MainButtonTxt.clear();
MainButton.clear();
}
void FlyingButtonsMenu::ShowMenu()
{
//! Free memory if not done yet because new is allocated
HideMenu();
titleTxt = new GuiText(MenuTitle.c_str(), 28, ( GXColor ) {0, 0, 0, 255});
titleTxt->SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
titleTxt->SetPosition(0, 40);
titleTxt->SetMaxWidth(310, SCROLL_HORIZONTAL);
Append(titleTxt);
GoLeftImg = new GuiImage(arrow_left);
GoLeftBtn = new GuiButton(GoLeftImg->GetWidth(), GoLeftImg->GetHeight());
GoLeftBtn->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
GoLeftBtn->SetPosition(25, -25);
GoLeftBtn->SetImage(GoLeftImg);
GoLeftBtn->SetSoundOver(btnSoundOver);
GoLeftBtn->SetSoundClick(btnSoundClick2);
GoLeftBtn->SetEffectGrow();
GoLeftBtn->SetTrigger(trigA);
GoLeftBtn->SetTrigger(trigL);
GoLeftBtn->SetTrigger(trigMinus);
Append(GoLeftBtn);
GoRightImg = new GuiImage(arrow_right);
GoRightBtn = new GuiButton(GoRightImg->GetWidth(), GoRightImg->GetHeight());
GoRightBtn->SetAlignment(ALIGN_RIGHT, ALIGN_MIDDLE);
GoRightBtn->SetPosition(-25, -25);
GoRightBtn->SetImage(GoRightImg);
GoRightBtn->SetSoundOver(btnSoundOver);
GoRightBtn->SetSoundClick(btnSoundClick2);
GoRightBtn->SetEffectGrow();
GoRightBtn->SetTrigger(trigA);
GoRightBtn->SetTrigger(trigR);
GoRightBtn->SetTrigger(trigPlus);
Append(GoRightBtn);
SetupMainButtons();
AddMainButtons();
ShowButtonsEffects(EFFECT_FADE, FADE_SPEED);
}
void FlyingButtonsMenu::AddMainButtons()
{
HaltGui();
for(u32 i = 0; i < MainButton.size(); ++i)
Remove(MainButton[i]);
int FirstItem = currentPage*DISPLAY_BUTTONS;
for(int i = FirstItem; i < (int) MainButton.size() && i < FirstItem+DISPLAY_BUTTONS; ++i)
{
Append(MainButton[i]);
}
SetPageIndicators();
}
void FlyingButtonsMenu::ShowButtonsEffects(int effect, int effect_speed)
{
int FirstItem = currentPage*DISPLAY_BUTTONS;
if(FirstItem < 0)
FirstItem = 0;
HaltGui();
for(int i = FirstItem; i < (int) MainButton.size() && i < FirstItem+DISPLAY_BUTTONS; ++i)
{
MainButton[i]->StopEffect();
MainButton[i]->SetEffectGrow();
MainButton[i]->SetEffect(effect, effect_speed);
}
ResumeGui();
if(FirstItem < 0 || FirstItem >= (int) MainButton.size())
return;
//! Don't lock on fade in for initiation purpose
if(effect & EFFECT_FADE && effect_speed > 0)
return;
while (parentElement && MainButton[FirstItem]->GetEffect() > 0)
usleep(100);
}
void FlyingButtonsMenu::SlideButtons(int direction)
{
int SlideEffectIN = 0;
if(direction == SLIDE_LEFT)
{
ShowButtonsEffects(EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_OUT, SLIDE_SPEED);
SlideEffectIN = EFFECT_SLIDE_LEFT | EFFECT_SLIDE_IN;
currentPage--;
if(currentPage < 0)
currentPage = MainButton.size() > 0 ? ceil(MainButton.size()/4.0f)-1 : 0;
}
else
{
ShowButtonsEffects(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, SLIDE_SPEED);
SlideEffectIN = EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_IN;
currentPage++;
if(currentPage >= ceil(MainButton.size()/4.0f))
currentPage = 0;
}
AddMainButtons();
ShowButtonsEffects(SlideEffectIN, SLIDE_SPEED);
}
int FlyingButtonsMenu::MainLoop()
{
usleep(100);
if(shutdown)
Sys_Shutdown();
else if(reset)
Sys_Reboot();
if(backBtn->GetState() == STATE_CLICKED)
{
if(CurrentMenu)
{
DeleteSettingsMenu();
ShowMenu();
}
else
{
return ParentMenu;
}
backBtn->ResetState();
}
else if(GoRightBtn && GoRightBtn->GetState() == STATE_CLICKED)
{
SlideButtons(SLIDE_RIGHT);
GoRightBtn->ResetState();
}
else if(GoLeftBtn && GoLeftBtn->GetState() == STATE_CLICKED)
{
SlideButtons(SLIDE_LEFT);
GoLeftBtn->ResetState();
}
else if(homeBtn->GetState() == STATE_CLICKED)
{
Settings.Save();
if(CurrentMenu) CurrentMenu->SetState(STATE_DISABLED);
WindowExitPrompt();
homeBtn->ResetState();
if(CurrentMenu) CurrentMenu->SetState(STATE_DEFAULT);
}
else if(CurrentMenu)
{
int newMenu = CurrentMenu->GetMenu();
if(newMenu != MENU_NONE)
return newMenu;
}
for(u32 i = 0; i < PageIndicatorBtn.size(); ++i)
{
if(PageIndicatorBtn[i]->GetState() != STATE_CLICKED)
continue;
if(FirstIndicator+i < (u32) currentPage)
{
ShowButtonsEffects(EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_OUT, SLIDE_SPEED);
currentPage = FirstIndicator+i;
AddMainButtons();
ShowButtonsEffects(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_IN, SLIDE_SPEED);
}
else if(FirstIndicator+i > (u32) currentPage)
{
ShowButtonsEffects(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, SLIDE_SPEED);
currentPage = FirstIndicator+i;
AddMainButtons();
ShowButtonsEffects(EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_IN, SLIDE_SPEED);
}
PageIndicatorBtn[i]->ResetState();
}
for(u32 i = 0; i < MainButton.size(); ++i)
{
if(MainButton[i]->GetState() != STATE_CLICKED)
continue;
MainButton[i]->ResetState();
CreateSettingsMenu(i);
break;
}
return returnMenu;
}