mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-04 18:45:05 +01:00
72d8c9dc2e
*Created an own class for the homebrew prompt *Created scrollbar class which is now used on every browser *Created a checkbox browser list class *Changed the category prompts to the new list mode *Improved B-Button scrolling *Fixed horizontal text scrolling *Fixed possible crash on long text display *Many internal gui changes and navigation changes *Fixed booting games by argument (headless id) (Issue 1930) *Fixed SD Reload button to really reload the SD after it was ejected (Issue 1923) *Added booting with arguements from meta.xml for homebrews (Issue 1926) *Added some arguments acception from meta.xml to our app. "-ios=xxx" and "-usbport=x" or "--ios=xxx" and "--usbport=x" can be used. -usbport is for Hermes cIOS to decide which usb port to use on startup. The ios is the boot IOS on startup, it always overrides the compiled boot IOS into the application.
398 lines
12 KiB
C++
398 lines
12 KiB
C++
/****************************************************************************
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* Copyright (C) 2010
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* by Dimok
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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***************************************************************************/
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#include <unistd.h>
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#include <gccore.h>
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#include "settings/CSettings.h"
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#include "themes/CTheme.h"
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#include "prompts/PromptWindows.h"
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#include "prompts/DiscBrowser.h"
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#include "usbloader/AlternateDOLOffsets.h"
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#include "language/gettext.h"
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#include "wad/nandtitle.h"
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#include "system/IosLoader.h"
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#include "GameLoadSM.hpp"
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static const char * OnOffText[] =
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{
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trNOOP( "OFF" ),
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trNOOP( "ON" ),
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trNOOP( "Auto" )
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};
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static const char * VideoModeText[] =
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{
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trNOOP( "System Default" ),
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trNOOP( "Disc Default" ),
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trNOOP( "Force PAL50" ),
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trNOOP( "Force PAL60" ),
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trNOOP( "Force NTSC" ),
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trNOOP( "Region Patch" ),
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trNOOP( "Force PAL480p" ),
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trNOOP( "Force NTSC480p" ),
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};
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static const char * LanguageText[] =
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{
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trNOOP( "Japanese" ),
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trNOOP( "English" ),
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trNOOP( "German" ),
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trNOOP( "French" ),
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trNOOP( "Spanish" ),
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trNOOP( "Italian" ),
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trNOOP( "Dutch" ),
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trNOOP( "SChinese" ),
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trNOOP( "TChinese" ),
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trNOOP( "Korean" ),
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trNOOP( "Console Default" ),
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};
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static const char * Error002Text[] =
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{
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trNOOP( "No" ),
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trNOOP( "Yes" ),
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trNOOP( "Anti" )
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};
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static const char * ParentalText[] =
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{
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trNOOP( "0 (Everyone)" ),
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trNOOP( "1 (Child 7+)" ),
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trNOOP( "2 (Teen 12+)" ),
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trNOOP( "3 (Mature 16+)" ),
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trNOOP( "4 (Adults Only 18+)" )
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};
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static const char * AlternateDOLText[] =
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{
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trNOOP( "OFF" ),
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trNOOP( "Select a DOL from Game" ),
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trNOOP( "Load From SD/USB" ),
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trNOOP( "List on Gamelaunch" ),
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trNOOP( "Default" ),
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};
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GameLoadSM::GameLoadSM(const char * GameID)
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: SettingsMenu(tr("Game Load"), &GuiOptions, MENU_NONE)
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{
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memcpy(&GameConfig, GameSettings.GetGameCFG(GameID), sizeof(GameCFG));
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if(!btnOutline)
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btnOutline = Resources::GetImageData("button_dialogue_box.png");
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if(!trigA)
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trigA = new GuiTrigger();
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trigA->SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
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saveBtnTxt = new GuiText(tr( "Save" ), 22, thColor("r=0 g=0 b=0 a=255 - prompt windows button text color"));
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saveBtnTxt->SetMaxWidth(btnOutline->GetWidth() - 30);
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saveBtnImg = new GuiImage (btnOutline);
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if (Settings.wsprompt == ON)
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{
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saveBtnTxt->SetWidescreen(Settings.widescreen);
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saveBtnImg->SetWidescreen(Settings.widescreen);
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}
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saveBtn = new GuiButton(saveBtnImg, saveBtnImg, 2, 3, 180, 400, trigA, btnSoundOver, btnSoundClick2, 1);
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saveBtn->SetLabel(saveBtnTxt);
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Append(saveBtn);
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SetOptionNames();
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SetOptionValues();
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}
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GameLoadSM::~GameLoadSM()
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{
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HaltGui();
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//! The rest is destroyed in SettingsMenu.cpp
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Remove(saveBtn);
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delete saveBtnTxt;
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delete saveBtnImg;
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delete saveBtn;
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ResumeGui();
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}
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void GameLoadSM::SetDefaultConfig()
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{
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char id[7];
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snprintf(id, sizeof(id), GameConfig.id);
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memcpy(&GameConfig, GameSettings.GetDefault(), sizeof(GameCFG));
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snprintf(GameConfig.id, sizeof(GameConfig.id), id);
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}
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void GameLoadSM::SetOptionNames()
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{
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int Idx = 0;
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Options->SetName(Idx++, "%s", tr( "Video Mode" ));
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Options->SetName(Idx++, "%s", tr( "VIDTV Patch" ));
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Options->SetName(Idx++, "%s", tr( "Game Language" ));
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Options->SetName(Idx++, "%s", tr( "Patch Country Strings" ));
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Options->SetName(Idx++, "%s", tr( "Ocarina" ));
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Options->SetName(Idx++, "%s", tr( "Game IOS" ));
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Options->SetName(Idx++, "%s", tr( "Parental Control" ));
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Options->SetName(Idx++, "%s", tr( "Error 002 fix" ));
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Options->SetName(Idx++, "%s", tr( "Return To" ));
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Options->SetName(Idx++, "%s", tr( "Alternate DOL" ));
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Options->SetName(Idx++, "%s", tr( "Select DOL Offset" ));
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Options->SetName(Idx++, "%s", tr( "Block IOS Reload" ));
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Options->SetName(Idx++, "%s", tr( "Game Lock" ));
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}
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void GameLoadSM::SetOptionValues()
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{
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int Idx = 0;
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//! Settings: Video Mode
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if(GameConfig.video == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(VideoModeText[GameConfig.video]));
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//! Settings: VIDTV Patch
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if(GameConfig.vipatch == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.vipatch]));
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//! Settings: Game Language
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if(GameConfig.language == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(LanguageText[GameConfig.language]));
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//! Settings: Patch Country Strings
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if(GameConfig.patchcountrystrings == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.patchcountrystrings]));
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//! Settings: Ocarina
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if(GameConfig.ocarina == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.ocarina]));
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//! Settings: Game IOS
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if(GameConfig.ios == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%i", GameConfig.ios);
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//! Settings: Parental Control
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Options->SetValue(Idx++, "%s", tr(ParentalText[GameConfig.parentalcontrol]));
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//! Settings: Error 002 fix
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if(GameConfig.errorfix002 == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(Error002Text[GameConfig.errorfix002]));
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//! Settings: Return To
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if(GameConfig.returnTo)
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{
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const char* TitleName = NULL;
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u64 tid = NandTitles.FindU32(Settings.returnTo);
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if (tid > 0)
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TitleName = NandTitles.NameOf(tid);
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Options->SetValue(Idx++, "%s", TitleName ? TitleName : strlen(Settings.returnTo) > 0 ?
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Settings.returnTo : tr( OnOffText[0] ));
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}
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else
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{
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Options->SetValue(Idx++, "%s", tr( OnOffText[0] ));
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}
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//! Settings: Alternate DOL
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Options->SetValue(Idx++, "%s", tr( AlternateDOLText[GameConfig.loadalternatedol] ));
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//! Settings: Select DOL Offset
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if(GameConfig.loadalternatedol != 1)
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Options->SetValue(Idx++, tr("Not required"));
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else
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{
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if(strcmp(GameConfig.alternatedolname, "") != 0)
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Options->SetValue(Idx++, "%i <%s>", GameConfig.alternatedolstart, GameConfig.alternatedolname);
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else
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Options->SetValue(Idx++, "%i", GameConfig.alternatedolstart);
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}
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//! Settings: Block IOS Reload
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if(GameConfig.iosreloadblock == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr( OnOffText[GameConfig.iosreloadblock]) );
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//! Settings: Game Lock
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Options->SetValue(Idx++, "%s", tr( OnOffText[GameConfig.Locked] ));
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}
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int GameLoadSM::GetMenuInternal()
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{
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if (saveBtn->GetState() == STATE_CLICKED)
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{
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if (GameSettings.AddGame(GameConfig) && GameSettings.Save())
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{
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WindowPrompt(tr( "Successfully Saved" ), 0, tr( "OK" ));
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}
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else
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WindowPrompt(tr( "Save Failed. No device inserted?" ), 0, tr( "OK" ));
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saveBtn->ResetState();
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}
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int ret = optionBrowser->GetClickedOption();
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if (ret < 0)
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return MENU_NONE;
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int Idx = -1;
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//! Settings: Video Mode
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if (ret == ++Idx)
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{
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if (++GameConfig.video >= VIDEO_MODE_MAX) GameConfig.video = INHERIT;
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}
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//! Settings: VIDTV Patch
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else if (ret == ++Idx)
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{
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if (++GameConfig.vipatch >= MAX_ON_OFF) GameConfig.vipatch = INHERIT;
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}
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//! Settings: Game Language
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else if (ret == ++Idx)
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{
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if (++GameConfig.language >= MAX_LANGUAGE) GameConfig.language = INHERIT;
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}
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//! Settings: Patch Country Strings
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else if (ret == ++Idx)
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{
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if (++GameConfig.patchcountrystrings >= MAX_ON_OFF) GameConfig.patchcountrystrings = INHERIT;
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}
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//! Settings: Ocarina
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else if (ret == ++Idx)
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{
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if (++GameConfig.ocarina >= MAX_ON_OFF) GameConfig.ocarina = INHERIT;
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}
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//! Settings: Game IOS
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else if (ret == ++Idx)
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{
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char entered[4];
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snprintf(entered, sizeof(entered), "%i", GameConfig.ios);
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if(OnScreenKeyboard(entered, sizeof(entered), 0))
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{
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GameConfig.ios = atoi(entered) & 0xFF;
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if(GameConfig.ios < 200 && GameConfig.ios != INHERIT) GameConfig.ios = 200;
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if(GameConfig.ios != INHERIT && NandTitles.IndexOf(TITLE_ID(1, GameConfig.ios)) < 0)
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{
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WindowPrompt(tr("Warning:"), tr("This IOS was not found on the titles list. If you are sure you have it installed than ignore this warning."), tr("OK"));
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}
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else if(GameConfig.ios == 254)
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{
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WindowPrompt(tr("Warning:"), tr("This IOS is the BootMii ios. If you are sure it is not BootMii and you have something else installed there than ignore this warning."), tr("OK"));
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}
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}
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}
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//! Settings: Parental Control
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else if (ret == ++Idx)
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{
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if (++GameConfig.parentalcontrol >= 5) GameConfig.parentalcontrol = 0;
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}
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//! Settings: Error 002 fix
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else if (ret == ++Idx)
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{
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if (++GameConfig.errorfix002 >= 3) GameConfig.errorfix002 = INHERIT;
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}
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//! Settings: Return To
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else if (ret == ++Idx)
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{
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if (++GameConfig.returnTo >= MAX_ON_OFF) GameConfig.returnTo = 0;
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}
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//! Settings: Alternate DOL
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else if (ret == ++Idx)
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{
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if (++GameConfig.loadalternatedol >= ALT_DOL_MAX_CHOICE)
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GameConfig.loadalternatedol = 0;
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}
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//! Settings: Select DOL Offset from Game
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else if (ret == ++Idx && GameConfig.loadalternatedol == 1)
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{
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GuiWindow * parentWindow = (GuiWindow *) parentElement;
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if(parentWindow) parentWindow->SetState(STATE_DISABLED);
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//alt dol menu for games that require more than a single alt dol
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int autodol = autoSelectDolPrompt((char *) GameConfig.id);
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if(autodol == 0)
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{
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if(parentWindow) parentWindow->SetState(STATE_DEFAULT);
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return MENU_NONE; //Cancel Button pressed
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}
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if (autodol > 0)
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{
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GameConfig.alternatedolstart = autodol;
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snprintf(GameConfig.alternatedolname, sizeof(GameConfig.alternatedolname), "%s <%i>", tr( "AUTO" ), autodol);
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SetOptionValues();
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if(parentWindow) parentWindow->SetState(STATE_DEFAULT);
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return MENU_NONE;
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}
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int res = DiscBrowse(GameConfig.id, GameConfig.alternatedolname, sizeof(GameConfig.alternatedolname));
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if (res >= 0)
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{
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GameConfig.alternatedolstart = res;
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char tmp[170];
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snprintf(tmp, sizeof(tmp), "%s %.6s - %i", tr( "It seems that you have some information that will be helpful to us. Please pass this information along to the DEV team." ), (char *) GameConfig.id, GameConfig.alternatedolstart);
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WindowPrompt(0, tmp, tr( "OK" ));
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}
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if(GameConfig.alternatedolstart == 0)
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GameConfig.loadalternatedol = 0;
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if(parentWindow) parentWindow->SetState(STATE_DEFAULT);
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}
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//! Settings: Block IOS Reload
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else if (ret == ++Idx)
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{
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if(++GameConfig.iosreloadblock >= 3) GameConfig.iosreloadblock = INHERIT;
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}
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//! Settings: Game Lock
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else if (ret == ++Idx)
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{
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if (++GameConfig.Locked >= MAX_ON_OFF) GameConfig.Locked = 0;
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}
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SetOptionValues();
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return MENU_NONE;
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}
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