usbloadergx/source/menu
Cyan 74eca1d38b * Reverted fixed values from v3.0
* Added a Clock size factor (size factor is theme-able and will override user's value if not "1.0" in .them file)
* Fixed tooltip opacity on Home Button and game icons on Channel grid mode.
* Fixed Banner Grid position X and Y not working in .them file (Thanks Dimok)
* Fixed half-cut cover in grid mode if only 4 games are displayed by showing it on both sides and allowing scrolling.
2012-05-19 13:40:58 +00:00
..
GameBrowseMenu.cpp * Reverted fixed values from v3.0 2012-05-19 13:40:58 +00:00
GameBrowseMenu.hpp OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
menu_install.cpp *removed DML video mode setup, the main loader video mode is now used as reference 2012-05-09 19:27:54 +00:00
menu_partition_selection.cpp OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
menus.h *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
WDMMenu.cpp OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
WDMMenu.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00