mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-05 11:05:06 +01:00
1913aea194
*Fix homebrew browser indicator counter (thx dj_skual) *Fix We Dare anti piracy protection (thx oggzee) *Fix Wip patching *IOS reload block working with d2x v6 beta1+ with all filesystems *Changed CheckBox Cross to squareroot sign *Added auto detection of the usb port on start with Hermes cIOS (allowing startup without waiting 20s for USB port 1) (was build in in rodries ehcmodule, thx!) *With new d2x v6 beta1+ sector sizes other than 512 bytes per sector should be supported on ext/ntfs (maybe fat too) (NOT TESTED, need feedback)
45 lines
1.6 KiB
C++
45 lines
1.6 KiB
C++
/****************************************************************************
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* Copyright (C) 2011
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* by Dimok
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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***************************************************************************/
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#ifndef CATEGORYSELECT_PROMPT_HPP_
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#define CATEGORYSELECT_PROMPT_HPP_
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#include "CategoryPrompt.hpp"
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#include "usbloader/disc.h"
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class CategorySelectPrompt : public CategoryPrompt
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{
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public:
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CategorySelectPrompt(struct discHdr * header);
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~CategorySelectPrompt();
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int Show() { return CategoryPrompt::MainLoop(); };
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private:
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void OnCheckboxClicked(GuiCheckbox *checkBox);
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void OnCategoryChange(GuiText *categoryTxt, GuiText *posTxt, GuiCheckbox *checkBox);
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void OnNextCategory();
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void OnPreviousCategory();
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struct discHdr * gameHeader;
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};
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#endif
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