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https://github.com/wiidev/usbloadergx.git
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![dimok321](/assets/img/avatar_default.png)
*Removed the console loading screen (no more console at all) *Complete rework of device handle. You need to reset all your custom paths for this rev. *Support for writing images/settings/... on any writable partition (FAT/NTFS/EXT). (Theoretically you can run the loader from NTFS only without the need of any other partition or SD if run from new forwarder channel, for example) *Support for Primary/Logical partitions and GUID Partition Table (GPT) Forwarder Channel in last revision was not using IOS58 (not sure about AHBPROT) Here a corrected version (thx to Cyan): http://www.mediafire.com/?a9y3ywqcm4v3lz3
56 lines
1.7 KiB
C
56 lines
1.7 KiB
C
/***************************************************************************
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* Copyright (C) 2010
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* by Dimok
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*
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* for WiiXplorer 2010
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***************************************************************************/
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#ifndef __UNCOMPRESS_H
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#define __UNCOMPRESS_H
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#include <gctypes.h>
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#define le16(i) ((((u16) ((i) & 0xFF)) << 8) | ((u16) (((i) & 0xFF00) >> 8)))
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#define le32(i) ((((u32)le16((i) & 0xFFFF)) << 16) | ((u32)le16(((i) & 0xFFFF0000) >> 16)))
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#define le64(i) ((((u64)le32((i) & 0xFFFFFFFFLL)) << 32) | ((u64)le32(((i) & 0xFFFFFFFF00000000LL) >> 32)))
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct
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{
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u32 magic; //Yaz0
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u32 decompressed_size;
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u8 zeros[8];
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} Yaz0_Header;
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u8 * uncompressLZ77(const u8 *inBuf, u32 inLength, u32 * uncSize);
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void uncompressYaz0(const u8* srcBuf, u8* dst, int uncompressedSize);
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u32 CheckIMD5Type(const u8 * buffer, int length);
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#ifdef __cplusplus
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}
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#endif
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#endif
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