usbloadergx/source
2009-07-27 01:52:31 +00:00
..
banner *Changed to write directly into svnrev.c and get the value from there except of having two new files to get the SVN_REV 2009-07-25 07:09:52 +00:00
cheats change the per game settings around a bit. 2009-07-27 01:15:16 +00:00
fonts new Tooltip-Handling, change Widescreen-sizing to mathematically correct value (0.75 alias 1.333), new Clock-Font 2009-05-07 22:46:54 +00:00
homebrewboot A more complete qwerty keyboard has been added as asked on issue 437 and some little stuff. 2009-07-25 16:40:19 +00:00
images change the onscreen keyboard to filebrowser for custom paths 2009-07-25 09:39:01 +00:00
language * expand escaped chars in language-files 2009-06-26 15:20:18 +00:00
libwbfs *Changed whole GameInstall ProgressWindow behaviour 2009-07-05 20:22:29 +00:00
libwiigui A more complete qwerty keyboard has been added as asked on issue 437 and some little stuff. 2009-07-25 16:40:19 +00:00
mload *Added Block IOS Reload option to GameSettings (which was in our Loader all the time since i implemented 222 and wasn't used lol) 2009-06-18 16:09:45 +00:00
network change the per game settings around a bit. 2009-07-27 01:15:16 +00:00
patches *Fixed Ocarina giving blackscreen 2009-06-14 12:59:38 +00:00
prompts change the per game settings around a bit. 2009-07-27 01:15:16 +00:00
ramdisc adds a dynamic ramdisk. Right now its not used. It can be use to save temporary files e.g. to extract of opening.bnr 2009-07-26 12:12:04 +00:00
settings change the per game settings around a bit. 2009-07-27 01:15:16 +00:00
sounds -edited some graphics 2009-05-19 09:48:36 +00:00
unzip Added support to read game information from xml. The first draft of the xml is in the downloads section of googlecode. Put the file (still zipped) in your titles.txt path. then highlite a game and press 2 to view stuff about the game. If a synopsis exists for that game in the file, you can see it by pressing a. Currently only 1 game has a synopsis. 2009-06-09 05:20:49 +00:00
usbloader fixed alt dol from disc not working for most games 2009-07-17 17:07:08 +00:00
wad change the onscreen keyboard to filebrowser for custom paths 2009-07-25 09:39:01 +00:00
xml Added check to prevent the full wiitdb.zip from being loaded. If you have the file but don't see any info use the Update All feature or the custom URL from the .txt file mentioned previously. 2009-07-22 15:09:11 +00:00
audio.cpp *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
audio.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
buffer.cpp *Made a Buffer Thread for the Carousell to load covers. Now there is no GameLimit anymore, no long loading time and no such memory usuage by it. 2009-07-12 14:02:48 +00:00
buffer.h *Added AlternateDOL from disc feature 2009-07-15 17:20:45 +00:00
data1 Set up 3rd tab in settings screen for any other settings. Added new images for tabs.(NeoRame). Did some housekeeping with the code. 2009-05-11 19:55:14 +00:00
fatmounter.c *Reverting the USB FAT Option (was a bad idea, going to search for a better solution) 2009-07-05 23:50:55 +00:00
fatmounter.h * little changes 2009-06-13 12:56:24 +00:00
filelist.h *Added Filebrowser from libwiigui 1.03 (modified a bit). It will be used by giantpune later. Right now its not used. 2009-07-24 20:34:55 +00:00
FreeTypeGX.cpp change the handling of language-files. now use GNU gettext.(i hope, i have no file forgotten) 2009-06-23 18:59:28 +00:00
FreeTypeGX.h *Updated to new libogc (you need to update libogc files to be able to compile) 2009-07-08 21:25:35 +00:00
input.cpp *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
input.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
listfiles.c put in a possible "fix" for the disappearing cursors that some people are getting. when menu_disclist is called the cursors are deleted and recreated. so at least if they do go away, this may make them come back. 2009-07-20 14:20:27 +00:00
listfiles.h put in a possible "fix" for the disappearing cursors that some people are getting. when menu_disclist is called the cursors are deleted and recreated. so at least if they do go away, this may make them come back. 2009-07-20 14:20:27 +00:00
main.cpp Added functions/vars to GuiText to allow showing & hiding rows when it is wrapped. 2009-07-13 11:19:31 +00:00
main.h *Sorting files a bit 2009-06-13 00:24:36 +00:00
menu.cpp Fix the bug where you see settings for the wrong game if you switch games during the game prompt. 2009-07-27 01:52:31 +00:00
menu.h *Made a little HBC inside our loader 2009-07-19 09:10:25 +00:00
Metaphrasis.cpp *Updated to new libogc (you need to update libogc files to be able to compile) 2009-07-08 21:25:35 +00:00
Metaphrasis.h *Updated to new libogc (you need to update libogc files to be able to compile) 2009-07-08 21:25:35 +00:00
oggplayer.c *Changes to the OGG thread handling 2009-06-13 21:10:37 +00:00
oggplayer.h *Added new custom backgroundmusic Menu (the music has to be in OGG Format. if you remove the path to the music the standard of the GUi is loaded right now) 2009-05-20 00:03:43 +00:00
stub.S Set up 3rd tab in settings screen for any other settings. Added new images for tabs.(NeoRame). Did some housekeeping with the code. 2009-05-11 19:55:14 +00:00
svnrev.c Fix the bug where you see settings for the wrong game if you switch games during the game prompt. 2009-07-27 01:52:31 +00:00
svnrev.h *and another thing lol 2009-07-25 07:22:29 +00:00
sys.cpp *A few cleanups 2009-07-05 06:39:56 +00:00
sys.h *A few cleanups 2009-07-05 06:39:56 +00:00
video.cpp *Changes in the Banner Class. Now loading the TPL files into memory and display from there. 2009-07-19 17:48:15 +00:00
video.h *Changes in the Banner Class. Now loading the TPL files into memory and display from there. 2009-07-19 17:48:15 +00:00
wpad.c *added a little screensaver which depends on the wiimote timeout (for now set to 300 seconds) 2009-06-18 07:36:23 +00:00
wpad.h *added a little screensaver which depends on the wiimote timeout (for now set to 300 seconds) 2009-06-18 07:36:23 +00:00