usbloadergx/source/utils
dimok321 1efb712ac5 *fixed XFLIP_WTF setting (Cyan)
*fixed crashes on category add/delete/rename
*changed icon of category rename and mapped triggers +/-/1 to the buttons
*fixed green bar flash on game start
*fixed freeze in STATE_DISABLED when leaving->entering->saving game settings
*separated a few settings from the GUI setting and created a "Feature" settings menu
*Updated language files
*Added Wiinnertag support. 
NOTE:
When you enable the Wiinnertag in the settings a prompt will come up if the Wiinnertag.xml does not exists in the setup path for it. This prompt will ask you if you want an example file created by the loader which you can adjust to your account (I suggest you create one on first use). Multiple/Other tag sites can be setup in the xml file and loader will execute them all one after another. Also Wiinnertag requires a network connection established to be working. When you enable this feature and auto network init is disabled you will be prompted to enable it.
2011-06-18 07:00:42 +00:00
..
minizip
Callback.hpp *Added ThreadedTask instance class for easy one time run operations on another thread 2010-12-31 13:13:14 +00:00
encrypt.c *Removed ntfs/fat source and added them as custom libs (makes them easier to update later) 2010-12-26 17:02:14 +00:00
encrypt.h *Completely rewrote the asynchron GuiImageData class (problems from switch Carousel<->Grid layour should be fixed now) 2010-12-19 18:20:33 +00:00
MD5.c *Fixed crash on NTFS (wrong memory free functions were used) 2010-12-27 09:44:27 +00:00
MD5.h *Fixed crash on NTFS (wrong memory free functions were used) 2010-12-27 09:44:27 +00:00
PasswordCheck.cpp *Completely rewrote the asynchron GuiImageData class (problems from switch Carousel<->Grid layour should be fixed now) 2010-12-19 18:20:33 +00:00
PasswordCheck.h *Completely rewrote the asynchron GuiImageData class (problems from switch Carousel<->Grid layour should be fixed now) 2010-12-19 18:20:33 +00:00
ResourceManager.cpp
ResourceManager.h *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
rockout.cpp *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
rockout.h *Fixed booting games for huge ext2/3/4 drives 2010-12-12 16:31:13 +00:00
ShowError.cpp *Reworked the whole WiiTDB.xml parsing. This is now done with mxml due to a lack of memory the file is now streamed. Now the full wiitdb.xml file with all languages is always used. The update of WiiTDB is also changed. It is now only updated if the version of the wiitdb.xml file does not match the version of the online file. 2010-12-03 18:38:57 +00:00
ShowError.h *Reworked the whole WiiTDB.xml parsing. This is now done with mxml due to a lack of memory the file is now streamed. Now the full wiitdb.xml file with all languages is always used. The update of WiiTDB is also changed. It is now only updated if the version of the wiitdb.xml file does not match the version of the online file. 2010-12-03 18:38:57 +00:00
StringTools.c *fixed XFLIP_WTF setting (Cyan) 2011-06-18 07:00:42 +00:00
StringTools.h *fixed XFLIP_WTF setting (Cyan) 2011-06-18 07:00:42 +00:00
ThreadedTask.cpp *Added several basic gui classes like drawing box/circle only with the GX engine without the need of a resource 2011-01-23 20:13:41 +00:00
ThreadedTask.hpp *Added several basic gui classes like drawing box/circle only with the GX engine without the need of a resource 2011-01-23 20:13:41 +00:00
timer.c
timer.h
tools.h *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
uncompress.c
uncompress.h *added loading screen 2010-12-30 23:49:22 +00:00
wifi_gecko.c *Fixed no cover image loading for themes 2010-12-28 17:02:10 +00:00
wifi_gecko.h