This version of USB Loader GX supersedes the SourceForge version, which was last updated in 2019.
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giantpune 8f94b1dde8 * check pointer before checking strlen of it ( crash fix when selecting a channel to return to )
* enable alt-dol again.  still no auto-menu, but at least the games are playable
2010-10-01 00:26:16 +00:00
data * remove little unused code 2010-09-18 23:16:05 +00:00
gettext-bin change the handling of language-files. now use GNU gettext.(i hope, i have no file forgotten) 2009-06-23 18:59:28 +00:00
HBC * check pointer before checking strlen of it ( crash fix when selecting a channel to return to ) 2010-10-01 00:26:16 +00:00
Languages * Language files updated & cleaned. 2010-07-04 00:34:22 +00:00
source * check pointer before checking strlen of it ( crash fix when selecting a channel to return to ) 2010-10-01 00:26:16 +00:00
buildtype.sh Fixed the build on Unix machines 2009-11-18 09:28:44 +00:00
gui.pnproj *Fix for image resource manager 2010-09-26 18:19:45 +00:00
gui.pnps *Removed ramdisk 2010-09-26 08:33:43 +00:00
Make.config.default tidy up some debug stuff. 2010-02-15 02:45:18 +00:00
Makefile *Removed ramdisk 2010-09-26 08:33:43 +00:00
svnrev.sh For people who use two partitions (FAT32 and WBFS), wiitdb.zip won't be overwritten anymore when they update. The file is now loaded and saved as wiitdb_(partition).zip, so you can switch partitions and keep titles/infos. If wiitdb_(partition).zip is not found it loads wiitdb.zip. When exiting settings, the partition is now reloaded only when needed. WiiTDB update should work again for people who own more than 240 games. Fixed a rare crash that could be issue 1083. 2009-11-22 16:42:53 +00:00