usbloadergx/source
giantpune 8f94b1dde8 * check pointer before checking strlen of it ( crash fix when selecting a channel to return to )
* enable alt-dol again.  still no auto-menu, but at least the games are playable
2010-10-01 00:26:16 +00:00
..
banner *Removed ramdisk 2010-09-26 08:33:43 +00:00
cheats *Removed ramdisk 2010-09-26 08:33:43 +00:00
FileOperations *Removed easter egg (no one ever found it anyway) 2010-09-25 06:54:27 +00:00
fonts undo the code formatting. somehow it got screwed up 2010-02-09 10:59:55 +00:00
homebrewboot *Removed ramdisk 2010-09-26 08:33:43 +00:00
ImageOperations *Removed ramdisk 2010-09-26 08:33:43 +00:00
images *Removed ramdisk 2010-09-26 08:33:43 +00:00
language *Removed easter egg (no one ever found it anyway) 2010-09-25 06:54:27 +00:00
libfat *Fixed crash with fat cache free on gamestart 2010-09-25 07:07:08 +00:00
libntfs *Moved GameStatistics (FavoriteRank/PlayCount) out of cfg.c and into an own class. All settings are now separated. Old rankings and playcounts will be reseted due to a new format. 2010-09-25 08:51:44 +00:00
libwbfs * Unified formating of source files. 2010-09-24 00:48:03 +00:00
libwiigui *Bit code clean up in the fat mounter - no change here 2010-09-29 17:47:51 +00:00
memory *Moved GameStatistics (FavoriteRank/PlayCount) out of cfg.c and into an own class. All settings are now separated. Old rankings and playcounts will be reseted due to a new format. 2010-09-25 08:51:44 +00:00
menu * check pointer before checking strlen of it ( crash fix when selecting a channel to return to ) 2010-10-01 00:26:16 +00:00
mload * turn off some debug output 2010-09-30 04:24:17 +00:00
network * Unified formating of source files. 2010-09-24 00:48:03 +00:00
patches *removed all the switches at the end of menu.cpp 2010-09-30 05:45:21 +00:00
prompts *Addition per Game Lock Feature (Issue 1694) - Patch supplied by pjigar 2010-09-28 18:58:56 +00:00
settings * check pointer before checking strlen of it ( crash fix when selecting a channel to return to ) 2010-10-01 00:26:16 +00:00
sounds undo the code formatting. somehow it got screwed up 2010-02-09 10:59:55 +00:00
system *optimization up to -O4 2010-09-24 15:54:06 +00:00
themes *Added an internal image resource manager for the GuiImageData class so that one image is reused as many times as it is needed with using only one space in memory. Image is freed when the "in use counter" is 0. This should save quite some memory. 2010-09-26 09:25:11 +00:00
usbloader *removed all the switches at the end of menu.cpp 2010-09-30 05:45:21 +00:00
utils *Fix for image resource manager 2010-09-26 18:19:45 +00:00
wad *Removed ramdisk 2010-09-26 08:33:43 +00:00
xml *Seperated game settings from cfg.c into it's own class. Some stuff might be broken and need adjustments. 2010-09-24 21:22:01 +00:00
audio.cpp * Unified formating of source files. 2010-09-24 00:48:03 +00:00
audio.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
bannersound.cpp * Unified formating of source files. 2010-09-24 00:48:03 +00:00
bannersound.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
fatmounter.c *Bit code clean up in the fat mounter - no change here 2010-09-29 17:47:51 +00:00
fatmounter.h little optimization 2010-09-24 13:46:32 +00:00
filelist.h *Removed ramdisk 2010-09-26 08:33:43 +00:00
FontSystem.cpp * Unified formating of source files. 2010-09-24 00:48:03 +00:00
FontSystem.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
FreeTypeGX.cpp * Unified formating of source files. 2010-09-24 00:48:03 +00:00
FreeTypeGX.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
gecko.c * Unified formating of source files. 2010-09-24 00:48:03 +00:00
gecko.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
input.cpp * Unified formating of source files. 2010-09-24 00:48:03 +00:00
input.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
lstub.cpp little optimization 2010-09-24 13:46:32 +00:00
lstub.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
main.cpp * turn off some debug output 2010-09-30 04:24:17 +00:00
main.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
memory.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
menu.cpp * check pointer before checking strlen of it ( crash fix when selecting a channel to return to ) 2010-10-01 00:26:16 +00:00
menu.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
svnrev.h * remove little unused code 2010-09-18 23:16:05 +00:00
sys.cpp *Added an internal image resource manager for the GuiImageData class so that one image is reused as many times as it is needed with using only one space in memory. Image is freed when the "in use counter" is 0. This should save quite some memory. 2010-09-26 09:25:11 +00:00
sys.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
video.cpp *Removed ramdisk 2010-09-26 08:33:43 +00:00
video.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
wpad.c * Unified formating of source files. 2010-09-24 00:48:03 +00:00
wpad.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
wstring.cpp * Unified formating of source files. 2010-09-24 00:48:03 +00:00
wstring.hpp * Unified formating of source files. 2010-09-24 00:48:03 +00:00
ZipFile.cpp *Removed easter egg (no one ever found it anyway) 2010-09-25 06:54:27 +00:00
ZipFile.h * Moved minizip sources into a more approriate place. 2010-09-24 12:57:38 +00:00