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a8f136335f
* Added Forced Language settings for GameCube games when using DM(L) * Fixed GameCube games video mode error with DML by removing forced progressive mode when using component cable. * Replaced the "Force interlace" by "DML Progressive Patch" (use it ONLY if you don't see any picture when forcing 480p) * Added a setting to choose whether to use MIOS or Devolution for GameCube games. * Added support for Devolution: - place Loader.bin from devolution sources in "DEVO Loader Folder". default folder is sd:/apps/gc_devo/ but you can change it. - You need to use the same folder layout than DIOS MIOS: /games/title [ID6]/game.iso - You need to place the second game disc ISO in the same folder than the first ISO (untested) - The Memory Card Emulation for Devolution can be: OFF (real Memory Card) ON (saved in /apps/gc_devo) Individual (Saved in the game folder) - Other settings have no effect in Devolution Mode. (no Ocarina/language/video force/etc.) |
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.. | ||
menus | ||
CCategoryList.cpp | ||
CCategoryList.hpp | ||
CGameCategories.cpp | ||
CGameCategories.hpp | ||
CGameSettings.cpp | ||
CGameSettings.h | ||
CGameStatistics.cpp | ||
CGameStatistics.h | ||
CSettings.cpp | ||
CSettings.h | ||
GameTitles.cpp | ||
GameTitles.h | ||
newtitles.cpp | ||
newtitles.h | ||
SettingsEnums.h | ||
SettingsPrompts.cpp | ||
SettingsPrompts.h |