usbloadergx/source/homebrewboot/HomebrewBrowse.cpp
dimok321 71adda33e0 *Made a little HBC inside our loader
*Added HomebrewFiles Class

NOTE 1: In settings/custompaths you can change the HomebrewPath and the standard is SD:/apps/. Our browser searches for EVERY .dol and .elf file in the directory even if its not called boot.dol.

NOTE 2: Giantpune and me tested the homebrewbooting and it worked for every homebrew we tested except our own application. (a bit ironic)

NOTE 3: Right now the information on the Buttons is the path to the Homebrew. This and the BootPrompt will be replaced with the XML information inside the path of the homebrew later but for now i am taking a break

NOTE 4: Right now the button to the HomebrewMenu is next to WiiMenuButton and has the same image as the listgamebrowser. I didnt have any images so i took what i had and cyrex will change the images when he is back. Also there will be a no icon image added later.
2009-07-19 09:10:25 +00:00

557 lines
22 KiB
C++

/****************************************************************************
* HomebrewBrowse
* USB Loader GX 2009
*
* Homebrew launcher for USB Loader GX
*
* homebrewbrowse.cpp
***************************************************************************/
#include <string.h>
#include <unistd.h>
#include "language/gettext.h"
#include "libwiigui/gui.h"
#include "prompts/PromptWindows.h"
#include "homebrewboot/HomebrewFiles.h"
#include "menu.h"
#include "filelist.h"
#include "sys.h"
/*** Extern functions ***/
extern void ResumeGui();
extern void HaltGui();
/*** Extern variables ***/
extern GuiWindow * mainWindow;
extern GuiSound * bgMusic;
extern GuiImage * bgImg;
extern u8 shutdown;
extern u8 reset;
bool boothomebrew = false;
/****************************************************************************
* roundup Function
***************************************************************************/
int roundup(float number)
{
if(number == (int) number)
return (int) number;
else
return (int) (number+1);
}
/****************************************************************************
* MenuHomebrewBrowse
***************************************************************************/
int MenuHomebrewBrowse()
{
int menu = MENU_NONE;
int choice = 0;
HomebrewFiles HomebrewFiles(Settings.homebrewapps_path);
u32 filecount = HomebrewFiles.GetFilecount();
if(!filecount) {
WindowPrompt(tr("No .dol or .elf files found."),0, tr("OK"));
return MENU_DISCLIST;
}
enum {
FADE,
LEFT,
RIGHT
};
int slidedirection = FADE;
/*** Sound Variables ***/
GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, Settings.sfxvolume);
GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, Settings.sfxvolume);
GuiSound btnClick1(button_click_pcm, button_click_pcm_size, SOUND_PCM, Settings.sfxvolume);
/*** Image Variables ***/
char imgPath[150];
snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
GuiImageData btnOutline(imgPath, button_dialogue_box_png);
snprintf(imgPath, sizeof(imgPath), "%ssettings_background.png", CFG.theme_path);
GuiImageData bgData(imgPath, settings_background_png);
snprintf(imgPath, sizeof(imgPath), "%ssettings_title.png", CFG.theme_path);
GuiImageData MainButtonImgData(imgPath, settings_title_png);
snprintf(imgPath, sizeof(imgPath), "%ssettings_title_over.png", CFG.theme_path);
GuiImageData MainButtonImgOverData(imgPath, settings_title_over_png);
snprintf(imgPath, sizeof(imgPath), "%sstartgame_arrow_left.png", CFG.theme_path);
GuiImageData arrow_left(imgPath, startgame_arrow_left_png);
snprintf(imgPath, sizeof(imgPath), "%sstartgame_arrow_right.png", CFG.theme_path);
GuiImageData arrow_right(imgPath, startgame_arrow_right_png);
GuiImage background(&bgData);
/*** Trigger Variables ***/
GuiTrigger trigA;
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
GuiTrigger trigHome;
trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0);
GuiTrigger trigB;
trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
GuiTrigger trigL;
trigL.SetButtonOnlyTrigger(-1, WPAD_BUTTON_LEFT | WPAD_CLASSIC_BUTTON_LEFT, PAD_BUTTON_LEFT);
GuiTrigger trigR;
trigR.SetButtonOnlyTrigger(-1, WPAD_BUTTON_RIGHT | WPAD_CLASSIC_BUTTON_RIGHT, PAD_BUTTON_RIGHT);
GuiTrigger trigMinus;
trigMinus.SetButtonOnlyTrigger(-1, WPAD_BUTTON_MINUS | WPAD_CLASSIC_BUTTON_MINUS, 0);
GuiTrigger trigPlus;
trigPlus.SetButtonOnlyTrigger(-1, WPAD_BUTTON_PLUS | WPAD_CLASSIC_BUTTON_PLUS, 0);
GuiText titleTxt(tr("Homebrew Launcher"), 28, (GXColor){0, 0, 0, 255});
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
titleTxt.SetPosition(0,40);
GuiImageData *IconData[4];
GuiImage *IconImg[4];
for(int i = 0; i < 4; i++) {
IconData[i] = NULL;
IconImg[i] = NULL;
}
/*** Buttons ***/
GuiText backBtnTxt(tr("Back") , 22, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
backBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30);
GuiImage backBtnImg(&btnOutline);
if (Settings.wsprompt == yes){
backBtnTxt.SetWidescreen(CFG.widescreen);
backBtnImg.SetWidescreen(CFG.widescreen);
}
GuiButton backBtn(&backBtnImg,&backBtnImg, 2, 3, -180, 400, &trigA, &btnSoundOver, &btnClick,1);
backBtn.SetLabel(&backBtnTxt);
backBtn.SetTrigger(&trigB);
GuiButton homo(1,1);
homo.SetTrigger(&trigHome);
GuiImage GoLeftImg(&arrow_left);
GuiButton GoLeftBtn(GoLeftImg.GetWidth(), GoLeftImg.GetHeight());
GoLeftBtn.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
GoLeftBtn.SetPosition(25, -25);
GoLeftBtn.SetImage(&GoLeftImg);
GoLeftBtn.SetSoundOver(&btnSoundOver);
GoLeftBtn.SetSoundClick(&btnClick);
GoLeftBtn.SetEffectGrow();
GoLeftBtn.SetTrigger(&trigA);
GoLeftBtn.SetTrigger(&trigL);
GoLeftBtn.SetTrigger(&trigMinus);
GuiImage GoRightImg(&arrow_right);
GuiButton GoRightBtn(GoRightImg.GetWidth(), GoRightImg.GetHeight());
GoRightBtn.SetAlignment(ALIGN_RIGHT, ALIGN_MIDDLE);
GoRightBtn.SetPosition(-25, -25);
GoRightBtn.SetImage(&GoRightImg);
GoRightBtn.SetSoundOver(&btnSoundOver);
GoRightBtn.SetSoundClick(&btnClick);
GoRightBtn.SetEffectGrow();
GoRightBtn.SetTrigger(&trigA);
GoRightBtn.SetTrigger(&trigR);
GoRightBtn.SetTrigger(&trigPlus);
char MainButtonText[50];
snprintf(MainButtonText, sizeof(MainButtonText), "%s", " ");
GuiImage MainButton1Img(&MainButtonImgData);
GuiImage MainButton1ImgOver(&MainButtonImgOverData);
GuiText MainButton1Txt(MainButtonText, 18, (GXColor){0, 0, 0, 255});
MainButton1Txt.SetMaxWidth(MainButton1Img.GetWidth()-150, GuiText::DOTTED);
MainButton1Txt.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
MainButton1Txt.SetPosition(148, 0);
GuiButton MainButton1(MainButton1Img.GetWidth(), MainButton1Img.GetHeight());
MainButton1.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
MainButton1.SetPosition(0, 90);
MainButton1.SetImage(&MainButton1Img);
MainButton1.SetImageOver(&MainButton1ImgOver);
MainButton1.SetLabel(&MainButton1Txt);
MainButton1.SetSoundOver(&btnSoundOver);
MainButton1.SetSoundClick(&btnClick1);
MainButton1.SetEffectGrow();
MainButton1.SetTrigger(&trigA);
GuiImage MainButton2Img(&MainButtonImgData);
GuiImage MainButton2ImgOver(&MainButtonImgOverData);
GuiText MainButton2Txt(MainButtonText, 18, (GXColor){0, 0, 0, 255});
MainButton2Txt.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
MainButton2Txt.SetPosition(148, 0);
MainButton2Txt.SetMaxWidth(MainButton2Img.GetWidth()-150, GuiText::DOTTED);
GuiButton MainButton2(MainButton2Img.GetWidth(), MainButton2Img.GetHeight());
MainButton2.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
MainButton2.SetPosition(0, 160);
MainButton2.SetImage(&MainButton2Img);
MainButton2.SetImageOver(&MainButton2ImgOver);
MainButton2.SetLabel(&MainButton2Txt);
MainButton2.SetSoundOver(&btnSoundOver);
MainButton2.SetSoundClick(&btnClick1);
MainButton2.SetEffectGrow();
MainButton2.SetTrigger(&trigA);
GuiImage MainButton3Img(&MainButtonImgData);
GuiImage MainButton3ImgOver(&MainButtonImgOverData);
GuiText MainButton3Txt(MainButtonText, 18, (GXColor){0, 0, 0, 255});
MainButton3Txt.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
MainButton3Txt.SetPosition(148, 0);
MainButton3Txt.SetMaxWidth(MainButton3Img.GetWidth()-150, GuiText::DOTTED);
GuiButton MainButton3(MainButton3Img.GetWidth(), MainButton3Img.GetHeight());
MainButton3.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
MainButton3.SetPosition(0, 230);
MainButton3.SetImage(&MainButton3Img);
MainButton3.SetImageOver(&MainButton3ImgOver);
MainButton3.SetLabel(&MainButton3Txt);
MainButton3.SetSoundOver(&btnSoundOver);
MainButton3.SetSoundClick(&btnClick1);
MainButton3.SetEffectGrow();
MainButton3.SetTrigger(&trigA);
GuiImage MainButton4Img(&MainButtonImgData);
GuiImage MainButton4ImgOver(&MainButtonImgOverData);
GuiText MainButton4Txt(MainButtonText, 18, (GXColor){0, 0, 0, 255});
MainButton4Txt.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
MainButton4Txt.SetPosition(148, 0);
MainButton4Txt.SetMaxWidth(MainButton4Img.GetWidth()-150, GuiText::DOTTED);
GuiButton MainButton4(MainButton4Img.GetWidth(), MainButton4Img.GetHeight());
MainButton4.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
MainButton4.SetPosition(0, 300);
MainButton4.SetImage(&MainButton4Img);
MainButton4.SetImageOver(&MainButton4ImgOver);
MainButton4.SetLabel(&MainButton4Txt);
MainButton4.SetSoundOver(&btnSoundOver);
MainButton4.SetSoundClick(&btnClick1);
MainButton4.SetEffectGrow();
MainButton4.SetTrigger(&trigA);
GuiWindow w(screenwidth, screenheight);
int pageToDisplay = 1;
const int pages = roundup(filecount/4.0f);
while (menu == MENU_NONE) //set pageToDisplay to 0 to quit
{
VIDEO_WaitVSync ();
menu = MENU_NONE;
bool changed = false;
int fileoffset = pageToDisplay*4-4;
/** Standard procedure made in all pages **/
MainButton1.StopEffect();
MainButton2.StopEffect();
MainButton3.StopEffect();
MainButton4.StopEffect();
if(slidedirection == RIGHT) {
MainButton1.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 35);
MainButton2.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 35);
MainButton3.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 35);
MainButton4.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 35);
while (MainButton1.GetEffect()>0) usleep(50);
}
else if(slidedirection == LEFT) {
MainButton1.SetEffect(EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_OUT, 35);
MainButton2.SetEffect(EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_OUT, 35);
MainButton3.SetEffect(EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_OUT, 35);
MainButton4.SetEffect(EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_OUT, 35);
while (MainButton1.GetEffect()>0) usleep(50);
}
HaltGui();
mainWindow->RemoveAll();
/** Set new icons **/
for(int i = 0; i < 4; i++) {
if(IconData[i] != NULL) {
delete IconData[i];
IconData[i] = NULL;
}
if(IconImg[i] != NULL) {
delete IconImg[i];
IconImg[i] = NULL;
}
if(fileoffset+i < (int) filecount) {
char iconpath[200];
snprintf(iconpath, sizeof(iconpath), "%sicon.png", HomebrewFiles.GetFilepath(fileoffset+i));
IconData[i] = new GuiImageData(iconpath, 0);
if(IconData[i]->GetImage()) {
IconImg[i] = new GuiImage(IconData[i]);
IconImg[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
IconImg[i]->SetPosition(12, 0);
IconImg[i]->SetScale(0.95);
}
}
}
if(IconImg[0] != 0)
MainButton1.SetIcon(IconImg[0]);
else
MainButton1.SetIcon(NULL);
if(IconImg[1] != 0)
MainButton2.SetIcon(IconImg[1]);
else
MainButton2.SetIcon(NULL);
if(IconImg[2] != 0)
MainButton3.SetIcon(IconImg[2]);
else
MainButton3.SetIcon(NULL);
if(IconImg[3] != 0)
MainButton4.SetIcon(IconImg[3]);
else
MainButton4.SetIcon(NULL);
mainWindow->Append(&w);
w.RemoveAll();
w.Append(&background);
w.Append(&titleTxt);
w.Append(&backBtn);
w.Append(&homo);
w.Append(&GoRightBtn);
w.Append(&GoLeftBtn);
if(pageToDisplay == pages) {
int buttonsleft = filecount-(pages-1)*4;
char * shortpath = NULL;
char temp[200];
if(buttonsleft > 0) {
snprintf(temp, strlen(HomebrewFiles.GetFilepath(fileoffset)), "%s", HomebrewFiles.GetFilepath(fileoffset));
shortpath = strrchr(temp, '/');
snprintf(MainButtonText, sizeof(MainButtonText), "%s/%s", shortpath, HomebrewFiles.GetFilename(fileoffset));
MainButton1Txt.SetText(MainButtonText);
w.Append(&MainButton1);
}
if(buttonsleft > 1) {
snprintf(temp, strlen(HomebrewFiles.GetFilepath(fileoffset+1)), "%s", HomebrewFiles.GetFilepath(fileoffset+1));
shortpath = strrchr(temp, '/');
snprintf(MainButtonText, sizeof(MainButtonText), "%s/%s", shortpath, HomebrewFiles.GetFilename(fileoffset+1));
MainButton2Txt.SetText(MainButtonText);
w.Append(&MainButton2);
}
if(buttonsleft > 2) {
snprintf(temp, strlen(HomebrewFiles.GetFilepath(fileoffset+2)), "%s", HomebrewFiles.GetFilepath(fileoffset+2));
shortpath = strrchr(temp, '/');
snprintf(MainButtonText, sizeof(MainButtonText), "%s/%s", shortpath, HomebrewFiles.GetFilename(fileoffset+2));
MainButton3Txt.SetText(MainButtonText);
w.Append(&MainButton3);
}
if(buttonsleft > 3) {
snprintf(temp, strlen(HomebrewFiles.GetFilepath(fileoffset+3)), "%s", HomebrewFiles.GetFilepath(fileoffset+3));
shortpath = strrchr(temp, '/');
snprintf(MainButtonText, sizeof(MainButtonText), "%s/%s", shortpath, HomebrewFiles.GetFilename(fileoffset+3));
MainButton4Txt.SetText(MainButtonText);
w.Append(&MainButton4);
}
} else {
char temp[200];
char *shortpath = NULL;
snprintf(temp, strlen(HomebrewFiles.GetFilepath(fileoffset)), "%s", HomebrewFiles.GetFilepath(fileoffset));
shortpath = strrchr(temp, '/');
snprintf(MainButtonText, sizeof(MainButtonText), "%s/%s", shortpath, HomebrewFiles.GetFilename(fileoffset));
MainButton1Txt.SetText(MainButtonText);
w.Append(&MainButton1);
snprintf(temp, strlen(HomebrewFiles.GetFilepath(fileoffset+1)), "%s", HomebrewFiles.GetFilepath(fileoffset+1));
shortpath = strrchr(temp, '/');
snprintf(MainButtonText, sizeof(MainButtonText), "%s/%s", shortpath, HomebrewFiles.GetFilename(fileoffset+1));
MainButton2Txt.SetText(MainButtonText);
w.Append(&MainButton2);
snprintf(temp, strlen(HomebrewFiles.GetFilepath(fileoffset+2)), "%s", HomebrewFiles.GetFilepath(fileoffset+2));
shortpath = strrchr(temp, '/');
snprintf(MainButtonText, sizeof(MainButtonText), "%s/%s", shortpath, HomebrewFiles.GetFilename(fileoffset+2));
MainButton3Txt.SetText(MainButtonText);
w.Append(&MainButton3);
snprintf(temp, strlen(HomebrewFiles.GetFilepath(fileoffset+3)), "%s", HomebrewFiles.GetFilepath(fileoffset+3));
shortpath = strrchr(temp, '/');
snprintf(MainButtonText, sizeof(MainButtonText), "%s/%s", shortpath, HomebrewFiles.GetFilename(fileoffset+3));
MainButton4Txt.SetText(MainButtonText);
w.Append(&MainButton4);
}
MainButton1.StopEffect();
MainButton2.StopEffect();
MainButton3.StopEffect();
MainButton4.StopEffect();
MainButton1.SetEffectGrow();
MainButton2.SetEffectGrow();
MainButton3.SetEffectGrow();
MainButton4.SetEffectGrow();
if(slidedirection == FADE) {
MainButton1.SetEffect(EFFECT_FADE, 20);
MainButton2.SetEffect(EFFECT_FADE, 20);
MainButton3.SetEffect(EFFECT_FADE, 20);
MainButton4.SetEffect(EFFECT_FADE, 20);
}
else if(slidedirection == LEFT) {
MainButton1.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_IN, 35);
MainButton2.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_IN, 35);
MainButton3.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_IN, 35);
MainButton4.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_IN, 35);
}
else if(slidedirection == RIGHT) {
MainButton1.SetEffect(EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_IN, 35);
MainButton2.SetEffect(EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_IN, 35);
MainButton3.SetEffect(EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_IN, 35);
MainButton4.SetEffect(EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_IN, 35);
}
mainWindow->Append(&w);
ResumeGui();
while(MainButton1.GetEffect() > 0) usleep(50);
while(!changed)
{
VIDEO_WaitVSync ();
if(MainButton1.GetState() == STATE_CLICKED) {
char temp[200];
char * shortpath = NULL;
snprintf(temp, strlen(HomebrewFiles.GetFilepath(fileoffset)), "%s", HomebrewFiles.GetFilepath(fileoffset));
shortpath = strrchr(temp, '/');
snprintf(temp, sizeof(temp), "%s/%s", shortpath, HomebrewFiles.GetFilename(fileoffset));
int choice = WindowPrompt(tr("Do you want to boot?"), temp, tr("Yes"), tr("No"));
if(choice == 1) {
boothomebrew = true;
menu = MENU_EXIT;
snprintf(Settings.selected_homebrew, sizeof(Settings.selected_homebrew), "%s%s", HomebrewFiles.GetFilepath(fileoffset), HomebrewFiles.GetFilename(fileoffset));
break;
}
MainButton1.ResetState();
}
else if(MainButton2.GetState() == STATE_CLICKED) {
char temp[200];
char * shortpath = NULL;
snprintf(temp, strlen(HomebrewFiles.GetFilepath(fileoffset+1)), "%s", HomebrewFiles.GetFilepath(fileoffset+1));
shortpath = strrchr(temp, '/');
snprintf(temp, sizeof(temp), "%s/%s", shortpath, HomebrewFiles.GetFilename(fileoffset+1));
int choice = WindowPrompt(tr("Do you want to boot?"), temp, tr("Yes"), tr("No"));
if(choice == 1) {
boothomebrew = true;
menu = MENU_EXIT;
snprintf(Settings.selected_homebrew, sizeof(Settings.selected_homebrew), "%s%s", HomebrewFiles.GetFilepath(fileoffset+1), HomebrewFiles.GetFilename(fileoffset+1));
break;
}
MainButton2.ResetState();
}
else if(MainButton3.GetState() == STATE_CLICKED) {
char temp[200];
char * shortpath = NULL;
snprintf(temp, strlen(HomebrewFiles.GetFilepath(fileoffset+2)), "%s", HomebrewFiles.GetFilepath(fileoffset+2));
shortpath = strrchr(temp, '/');
snprintf(temp, sizeof(temp), "%s/%s", shortpath, HomebrewFiles.GetFilename(fileoffset+2));
int choice = WindowPrompt(tr("Do you want to boot?"), temp, tr("Yes"), tr("No"));
if(choice == 1) {
boothomebrew = true;
menu = MENU_EXIT;
snprintf(Settings.selected_homebrew, sizeof(Settings.selected_homebrew), "%s%s", HomebrewFiles.GetFilepath(fileoffset+2), HomebrewFiles.GetFilename(fileoffset+2));
break;
}
MainButton3.ResetState();
}
else if(MainButton4.GetState() == STATE_CLICKED) {
char temp[200];
char * shortpath = NULL;
snprintf(temp, strlen(HomebrewFiles.GetFilepath(fileoffset+3)), "%s", HomebrewFiles.GetFilepath(fileoffset+3));
shortpath = strrchr(temp, '/');
snprintf(temp, sizeof(temp), "%s/%s", shortpath, HomebrewFiles.GetFilename(fileoffset+3));
int choice = WindowPrompt(tr("Do you want to boot?"), temp, tr("Yes"), tr("No"));
if(choice == 1) {
boothomebrew = true;
menu = MENU_EXIT;
snprintf(Settings.selected_homebrew, sizeof(Settings.selected_homebrew), "%s%s", HomebrewFiles.GetFilepath(fileoffset+3), HomebrewFiles.GetFilename(fileoffset+3));
break;
}
MainButton4.ResetState();
}
else if(shutdown == 1)
Sys_Shutdown();
else if(reset == 1)
Sys_Reboot();
else if(backBtn.GetState() == STATE_CLICKED) {
menu = MENU_DISCLIST;
changed = true;
}
else if(GoLeftBtn.GetState() == STATE_CLICKED) {
pageToDisplay--;
/** Change direction of the flying buttons **/
if(pageToDisplay < 1)
pageToDisplay = pages;
slidedirection = LEFT;
changed = true;
GoLeftBtn.ResetState();
}
else if(GoRightBtn.GetState() == STATE_CLICKED) {
pageToDisplay++;
/** Change direction of the flying buttons **/
if(pageToDisplay > pages)
pageToDisplay = 1;
slidedirection = RIGHT;
changed = true;
GoRightBtn.ResetState();
}
else if(homo.GetState() == STATE_CLICKED) {
cfg_save_global();
s32 thetimeofbg = bgMusic->GetPlayTime();
bgMusic->Stop();
choice = WindowExitPrompt(tr("Exit USB Loader GX?"),0, tr("Back to Loader"),tr("Wii Menu"),tr("Back"),0);
if(!strcmp("", Settings.oggload_path) || !strcmp("notset", Settings.ogg_path))
{
bgMusic->Play();
} else {
bgMusic->PlayOggFile(Settings.ogg_path);
}
bgMusic->SetPlayTime(thetimeofbg);
SetVolumeOgg(255*(Settings.volume/100.0));
if(choice == 3) {
Sys_LoadMenu(); // Back to System Menu
} else if (choice == 2) {
Sys_BackToLoader();
} else {
homo.ResetState();
}
}
}
}
w.SetEffect(EFFECT_FADE, -20);
while(w.GetEffect()>0) usleep(50);
HaltGui();
for(int i = 0; i < 4; i++) {
if(IconData[i] != NULL) {
delete IconData[i];
IconData[i] = NULL;
}
if(IconImg[i] != NULL) {
delete IconImg[i];
IconImg[i] = NULL;
}
}
mainWindow->RemoveAll();
mainWindow->Append(bgImg);
ResumeGui();
return menu;
}