usbloadergx/source
rameonweb 9f89e0d0bd *update the easy installer (add the new lang files czech and hungarian)
* add a HBC browser button icon to google (NOTE: some coder have to add this i havent the coder skillz ;-) )
2009-07-19 23:26:47 +00:00
..
banner *Changes in the Banner Class. Now loading the TPL files into memory and display from there. 2009-07-19 17:48:15 +00:00
cheats 2009-07-16 11:40:58 +00:00
fonts new Tooltip-Handling, change Widescreen-sizing to mathematically correct value (0.75 alias 1.333), new Clock-Font 2009-05-07 22:46:54 +00:00
homebrewboot *Made a little HBC inside our loader 2009-07-19 09:10:25 +00:00
images *update the easy installer (add the new lang files czech and hungarian) 2009-07-19 23:26:47 +00:00
language * expand escaped chars in language-files 2009-06-26 15:20:18 +00:00
libwbfs *Changed whole GameInstall ProgressWindow behaviour 2009-07-05 20:22:29 +00:00
libwiigui fixed a bug or 2 in the synopsis being displayed incompletely. 2009-07-19 06:09:34 +00:00
mload *Added Block IOS Reload option to GameSettings (which was in our Loader all the time since i implemented 222 and wasn't used lol) 2009-06-18 16:09:45 +00:00
network Change the URL for WiiTDB.zip. Now it only gets XML data for games on your drive rather than getting info for all 1500+ games every time. It is getting them based on the first 4 chars of the ID and there is a 2000 char limit on the URL set by lustar's over protective girlfriend so that translates to a 393 game limit on the XML downloaded from within the app. In case you didn't know, the xml is updated when you either update the full channel or "update all" with the dol. 2009-07-15 00:57:37 +00:00
patches *Fixed Ocarina giving blackscreen 2009-06-14 12:59:38 +00:00
prompts made a new prompt to show all the HBC info. it isn't used yet but its there. 2009-07-19 14:57:33 +00:00
settings Just update: language files were not updated with new entries in r627. 2009-07-19 11:16:30 +00:00
sounds -edited some graphics 2009-05-19 09:48:36 +00:00
unzip Added support to read game information from xml. The first draft of the xml is in the downloads section of googlecode. Put the file (still zipped) in your titles.txt path. then highlite a game and press 2 to view stuff about the game. If a synopsis exists for that game in the file, you can see it by pressing a. Currently only 1 game has a synopsis. 2009-06-09 05:20:49 +00:00
usbloader fixed alt dol from disc not working for most games 2009-07-17 17:07:08 +00:00
wad forgot move some files 2009-07-12 13:18:43 +00:00
xml load xml at startup and keep it in memory instead of each time the game info is called. it adds 1 second to my startup time with 100+ games. just testing to see if breaks anything doing it like this now that the xml is much smaller. 2009-07-18 11:04:13 +00:00
audio.cpp *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
audio.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
buffer.cpp *Made a Buffer Thread for the Carousell to load covers. Now there is no GameLimit anymore, no long loading time and no such memory usuage by it. 2009-07-12 14:02:48 +00:00
buffer.h *Added AlternateDOL from disc feature 2009-07-15 17:20:45 +00:00
data1 Set up 3rd tab in settings screen for any other settings. Added new images for tabs.(NeoRame). Did some housekeeping with the code. 2009-05-11 19:55:14 +00:00
fatmounter.c *Reverting the USB FAT Option (was a bad idea, going to search for a better solution) 2009-07-05 23:50:55 +00:00
fatmounter.h * little changes 2009-06-13 12:56:24 +00:00
filelist.h added CheatMenu Button (Ocarina Image) into GameSettings, new path option for txt cheat files and of course the CheatMenu. 2009-06-24 07:33:31 +00:00
FreeTypeGX.cpp change the handling of language-files. now use GNU gettext.(i hope, i have no file forgotten) 2009-06-23 18:59:28 +00:00
FreeTypeGX.h *Updated to new libogc (you need to update libogc files to be able to compile) 2009-07-08 21:25:35 +00:00
input.cpp *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
input.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
listfiles.c *A few cleanups 2009-07-05 06:39:56 +00:00
listfiles.h change the handling of language-files. now use GNU gettext.(i hope, i have no file forgotten) 2009-06-23 18:59:28 +00:00
main.cpp Added functions/vars to GuiText to allow showing & hiding rows when it is wrapped. 2009-07-13 11:19:31 +00:00
main.h *Sorting files a bit 2009-06-13 00:24:36 +00:00
menu.cpp made a new prompt to show all the HBC info. it isn't used yet but its there. 2009-07-19 14:57:33 +00:00
menu.h *Made a little HBC inside our loader 2009-07-19 09:10:25 +00:00
Metaphrasis.cpp *Updated to new libogc (you need to update libogc files to be able to compile) 2009-07-08 21:25:35 +00:00
Metaphrasis.h *Updated to new libogc (you need to update libogc files to be able to compile) 2009-07-08 21:25:35 +00:00
oggplayer.c *Changes to the OGG thread handling 2009-06-13 21:10:37 +00:00
oggplayer.h *Added new custom backgroundmusic Menu (the music has to be in OGG Format. if you remove the path to the music the standard of the GUi is loaded right now) 2009-05-20 00:03:43 +00:00
stub.S Set up 3rd tab in settings screen for any other settings. Added new images for tabs.(NeoRame). Did some housekeeping with the code. 2009-05-11 19:55:14 +00:00
sys.cpp *A few cleanups 2009-07-05 06:39:56 +00:00
sys.h *A few cleanups 2009-07-05 06:39:56 +00:00
video.cpp *Changes in the Banner Class. Now loading the TPL files into memory and display from there. 2009-07-19 17:48:15 +00:00
video.h *Changes in the Banner Class. Now loading the TPL files into memory and display from there. 2009-07-19 17:48:15 +00:00
wpad.c *added a little screensaver which depends on the wiimote timeout (for now set to 300 seconds) 2009-06-18 07:36:23 +00:00
wpad.h *added a little screensaver which depends on the wiimote timeout (for now set to 300 seconds) 2009-06-18 07:36:23 +00:00