mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-05 02:55:07 +01:00
1cc7d3acd6
* Added initial (untested!) support for the zip file format, which is supported by the HBC * Began working on compressed wad files. Uncompressing fails for now, so uploading WAD files should be done with the previous version of Wiiload. * Fixed issue 902 (hence the large commit).
63 lines
1.7 KiB
C
63 lines
1.7 KiB
C
|
|
#include "inflate.h"
|
|
|
|
#define CHUNK 1024
|
|
|
|
int inflateFile(FILE *source, FILE *dest)
|
|
{
|
|
int ret;
|
|
unsigned have;
|
|
z_stream strm;
|
|
unsigned char in[CHUNK];
|
|
unsigned char out[CHUNK];
|
|
|
|
/* allocate inflate state */
|
|
strm.zalloc = Z_NULL;
|
|
strm.zfree = Z_NULL;
|
|
strm.opaque = Z_NULL;
|
|
strm.avail_in = 0;
|
|
strm.next_in = Z_NULL;
|
|
ret = inflateInit(&strm);
|
|
if (ret != Z_OK)
|
|
return ret;
|
|
|
|
/* decompress until deflate stream ends or end of file */
|
|
do {
|
|
strm.avail_in = fread(in, 1, CHUNK, source);
|
|
if (ferror(source)) {
|
|
(void)inflateEnd(&strm);
|
|
return Z_ERRNO;
|
|
}
|
|
if (strm.avail_in == 0)
|
|
break;
|
|
strm.next_in = in;
|
|
|
|
/* run inflate() on input until output buffer not full */
|
|
do {
|
|
strm.avail_out = CHUNK;
|
|
strm.next_out = out;
|
|
ret = inflate(&strm, Z_NO_FLUSH);
|
|
switch (ret) {
|
|
case Z_NEED_DICT:
|
|
(void)inflateEnd(&strm);
|
|
return -20;
|
|
case Z_DATA_ERROR:
|
|
(void)inflateEnd(&strm);
|
|
return -21;
|
|
case Z_MEM_ERROR:
|
|
(void)inflateEnd(&strm);
|
|
return -22;
|
|
}
|
|
have = CHUNK - strm.avail_out;
|
|
if (fwrite(out, 1, have, dest) != have || ferror(dest)) {
|
|
(void)inflateEnd(&strm);
|
|
return Z_ERRNO;
|
|
}
|
|
} while (strm.avail_out == 0);
|
|
/* done when inflate() says it's done */
|
|
} while (ret != Z_STREAM_END);
|
|
/* clean up and return */
|
|
(void)inflateEnd(&strm);
|
|
return ret == Z_STREAM_END ? Z_OK : Z_DATA_ERROR;
|
|
}
|