usbloadergx/source/prompts
e.bovendeur a09abe355f * Added FAT support (Issue 1054)
* Fixed issue 1058
* Menus splitted to several smaller files, to reduce compile time

This version has FAT support. You can change the used partition in the game load options. Default WBFS will be used, if found. Otherwise the first FAT partition with games will be used. FAT will only work when using Hermes cios (222/223)!!!
2009-11-15 19:52:58 +00:00
..
DiscBrowser.cpp * GuiSound stuff rewritten it makes modular 2009-11-09 23:03:13 +00:00
DiscBrowser.h Changed gameprompt window for a retail disc to show the Gametitle instead of the game id. 2009-10-01 20:58:34 +00:00
filebrowser.cpp * GuiSound stuff rewritten it makes modular 2009-11-09 23:03:13 +00:00
filebrowser.h - fix tooltips in GameCarousel 2009-10-05 10:53:19 +00:00
gameinfo.cpp * GuiSound stuff rewritten it makes modular 2009-11-09 23:03:13 +00:00
gameinfo.h Added a macron in case any particular title happens to require it. The network init prompt won't show up at all when network has already been initialized. Ocarina should work for people that still had the problem with recent revisions (it fixed it for me, but only when using SD, not SDHC). 2009-10-18 21:23:54 +00:00
ProgressWindow.cpp * Added FAT support (Issue 1054) 2009-11-15 19:52:58 +00:00
ProgressWindow.h * Added FAT support (Issue 1054) 2009-11-15 19:52:58 +00:00
PromptWindows.cpp * Language files update 2009-11-10 19:46:26 +00:00
PromptWindows.h * Added initial support for the new wiiload (compressed protocol), uncompressed protocol is also supported 2009-09-30 23:10:58 +00:00
TitleBrowser.cpp * Added FAT support (Issue 1054) 2009-11-15 19:52:58 +00:00
TitleBrowser.h fix a little bug 2009-10-01 09:17:55 +00:00