This version of USB Loader GX supersedes the SourceForge version, which was last updated in 2019.
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Cyan a1e6c04b89 *Fixed Save game extraction for channels. It will extract to EmuNand Channel path.
*Fixed Ocarina code downloading for Channels.
*Moved portlib reference in makefile to fix possible compiling errors.
(Thanks to Dimok for all those changes)
*Update French and Italian language.
2012-01-04 20:10:38 +00:00
data *Added direct install/uninstall of wad titles to the emulation nand path in the feature setting 2012-01-01 17:58:10 +00:00
gettext-bin change the handling of language-files. now use GNU gettext.(i hope, i have no file forgotten) 2009-06-23 18:59:28 +00:00
HBC *Fixed Save game extraction for channels. It will extract to EmuNand Channel path. 2012-01-04 20:10:38 +00:00
Languages *Fixed Save game extraction for channels. It will extract to EmuNand Channel path. 2012-01-04 20:10:38 +00:00
source *Fixed Save game extraction for channels. It will extract to EmuNand Channel path. 2012-01-04 20:10:38 +00:00
Themes *fix reloading into another IOS before launch of game 2011-12-22 22:44:48 +00:00
filelist.sh *Fixed compile error 2011-07-25 22:28:22 +00:00
gui.pnproj *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
gui.pnps *Set settings partition to 0 if usb port is changed and settings partition is greater than the total partition count on that usb port. 2011-02-06 18:36:32 +00:00
Makefile *Fixed Save game extraction for channels. It will extract to EmuNand Channel path. 2012-01-04 20:10:38 +00:00
svnrev.sh *fix reloading into another IOS before launch of game 2011-12-22 22:44:48 +00:00