usbloadergx/source
Cyan a1e6c04b89 *Fixed Save game extraction for channels. It will extract to EmuNand Channel path.
*Fixed Ocarina code downloading for Channels.
*Moved portlib reference in makefile to fix possible compiling errors.
(Thanks to Dimok for all those changes)
*Update French and Italian language.
2012-01-04 20:10:38 +00:00
..
banner *fix reloading into another IOS before launch of game 2011-12-22 22:44:48 +00:00
BoxCover *added nunchuck to control of virtual screen pointer and removed it from control of list up/down scrolling and carousel 2011-12-29 08:26:49 +00:00
Channels *Added direct install/uninstall of wad titles to the emulation nand path in the feature setting 2012-01-01 17:58:10 +00:00
cheats *removed buggy focus system completely (it was never working correct) 2011-12-28 16:27:30 +00:00
Controls *added nunchuck to control of virtual screen pointer and removed it from control of list up/down scrolling and carousel 2011-12-29 08:26:49 +00:00
FileOperations *Added direct install/uninstall of wad titles to the emulation nand path in the feature setting 2012-01-01 17:58:10 +00:00
GUI *added nunchuck to control of virtual screen pointer and removed it from control of list up/down scrolling and carousel 2011-12-29 08:26:49 +00:00
homebrewboot *Added banner sounds for channels (emu and real nand) 2011-11-13 09:09:27 +00:00
ImageOperations *Added banner sounds for channels (emu and real nand) 2011-11-13 09:09:27 +00:00
language - add check for the covers of the currently inserted disc to the cover downloader (is checked with the other games in the list) 2011-12-20 21:41:00 +00:00
libs *Added direct install/uninstall of wad titles to the emulation nand path in the feature setting 2012-01-01 17:58:10 +00:00
memory *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
menu *Added direct install/uninstall of wad titles to the emulation nand path in the feature setting 2012-01-01 17:58:10 +00:00
mload *fix reloading into another IOS before launch of game 2011-12-22 22:44:48 +00:00
network *fix reloading into another IOS before launch of game 2011-12-22 22:44:48 +00:00
patches *fix false loading of custom dip module on d2x cIOS / ISFS_Init and ISFS_DeInit was missing 2011-12-30 18:37:44 +00:00
prompts *Fixed Save game extraction for channels. It will extract to EmuNand Channel path. 2012-01-04 20:10:38 +00:00
settings *Fixed Save game extraction for channels. It will extract to EmuNand Channel path. 2012-01-04 20:10:38 +00:00
SoundOperations *added new feature to force aspec ratio on games/channels (global and per game setting) (thx giantpune for help with disassemble) 2011-12-23 15:48:20 +00:00
system *fix false loading of custom dip module on d2x cIOS / ISFS_Init and ISFS_DeInit was missing 2011-12-30 18:37:44 +00:00
themes *removed buggy focus system completely (it was never working correct) 2011-12-28 16:27:30 +00:00
usbloader *Added direct install/uninstall of wad titles to the emulation nand path in the feature setting 2012-01-01 17:58:10 +00:00
utils *removed buggy focus system completely (it was never working correct) 2011-12-28 16:27:30 +00:00
wad *bugfix on variable update when installing wad (small cleanup right before commit without test :\) 2012-01-01 21:11:17 +00:00
xml *removed necessary syncing of partition header on installation of games (fix for the long wait on 100% game install) 2011-12-28 09:55:00 +00:00
audio.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
audio.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
FreeTypeGX.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
FreeTypeGX.h *Fixed compile error 2011-07-25 22:28:22 +00:00
gecko.c *Added direct install/uninstall of wad titles to the emulation nand path in the feature setting 2012-01-01 17:58:10 +00:00
gecko.h *Fixed compile error 2011-07-25 22:28:22 +00:00
input.cpp *added nunchuck to control of virtual screen pointer and removed it from control of list up/down scrolling and carousel 2011-12-29 08:26:49 +00:00
input.h *removed buggy focus system completely (it was never working correct) 2011-12-28 16:27:30 +00:00
lstub.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
lstub.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
main.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
main.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
menu.cpp *removed buggy focus system completely (it was never working correct) 2011-12-28 16:27:30 +00:00
menu.h *removed buggy focus system completely (it was never working correct) 2011-12-28 16:27:30 +00:00
StartUpProcess.cpp *removed necessary syncing of partition header on installation of games (fix for the long wait on 100% game install) 2011-12-28 09:55:00 +00:00
StartUpProcess.h *Add boot without HDD connected (channel mode is fallback). Timeout of 20 secs still comes up on start but you have now the chance to cancel it by pressing B (with a message ;-)) 2011-11-20 10:46:07 +00:00
svnrev.h *Fixed compile error 2011-07-25 22:28:22 +00:00
sys.cpp *fix reloading into another IOS before launch of game 2011-12-22 22:44:48 +00:00
sys.h *Fixed compile error 2011-07-25 22:28:22 +00:00
video.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
video.h *Fixed compile error 2011-07-25 22:28:22 +00:00
wpad.c *Fixed compile error 2011-07-25 22:28:22 +00:00
wpad.h *Fixed compile error 2011-07-25 22:28:22 +00:00
wstring.cpp *Add boot without HDD connected (channel mode is fallback). Timeout of 20 secs still comes up on start but you have now the chance to cancel it by pressing B (with a message ;-)) 2011-11-20 10:46:07 +00:00
wstring.hpp * added nand channel emulation (big thanks to TriiForce guys and Miigotu for laying out the foundation) 2011-11-12 18:14:09 +00:00
ZipFile.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
ZipFile.h *Fixed compile error 2011-07-25 22:28:22 +00:00