usbloadergx/source/settings/menus/HardDriveSM.cpp
dimok321 a3495651f0 *Added support for starting .wbfs game files from fat32/ntfs partitions on a sector size > 512 (tested with 4096)
*modified libcustomfat and ntfs fragment fetch function to support >512 bytes per sector
*Added new ehcmodule (thanks rodries)
*Added real support of using both ports simultaniously without shutting down the other (thanks rodries for the ehcmodule works on this). There is no longer the limitation that the settings have to be on SD card for this. (ONLY HERMES CIOS)
*Moved a few settings to Feature Settings and added a new Hard Drive Settings
*Changed Wiinnertag path to only point to the path and not to the file. You must correct the path manually in custom path settings or reset you configs for this change or Winnertag won't work!!
*Removed a few compile warnings for devkitPPC R23
2011-06-22 17:57:37 +00:00

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C++

/****************************************************************************
* Copyright (C) 2011
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#include <unistd.h>
#include <sys/statvfs.h>
#include "HardDriveSM.hpp"
#include "Controls/DeviceHandler.hpp"
#include "settings/CSettings.h"
#include "prompts/PromptWindows.h"
#include "language/gettext.h"
#include "usbloader/GameList.h"
#include "usbloader/wbfs.h"
#include "usbloader/utils.h"
#include "prompts/ProgressWindow.h"
#include "settings/GameTitles.h"
#include "system/IosLoader.h"
#include "wad/nandtitle.h"
static const char * OnOffText[] =
{
trNOOP( "OFF" ),
trNOOP( "ON" )
};
static const char * InstallToText[INSTALL_TO_MAX] =
{
trNOOP( "None" ),
trNOOP( "GAMEID_Gamename" ),
trNOOP( "Gamename [GAMEID]" )
};
static const char * SplitSizeText[INSTALL_TO_MAX] =
{
trNOOP( "No Splitting" ),
trNOOP( "Split each 2GB" ),
trNOOP( "Split each 4GB" ),
};
static inline bool IsValidPartition(int fs_type, int cios)
{
if (IosLoader::IsWaninkokoIOS(cios) && NandTitles.VersionOf(TITLE_ID(1, cios)) < 18)
{
return fs_type == PART_FS_WBFS;
}
else
{
return fs_type == PART_FS_WBFS || fs_type == PART_FS_FAT || fs_type == PART_FS_NTFS || fs_type == PART_FS_EXT;
}
}
HardDriveSM::HardDriveSM()
: SettingsMenu(tr("Hard Drive Settings"), &GuiOptions, MENU_NONE)
{
int Idx = 0;
Options->SetName(Idx++, "%s", tr( "Game/Install Partition" ));
Options->SetName(Idx++, "%s", tr( "Multiple Partitions" ));
Options->SetName(Idx++, "%s", tr( "USB Port" ));
Options->SetName(Idx++, "%s", tr( "Install Directories" ));
Options->SetName(Idx++, "%s", tr( "Game Split Size" ));
Options->SetName(Idx++, "%s", tr( "Install Partitions" ));
Options->SetName(Idx++, "%s", tr( "Sync FAT32 FS Info" ));
OldSettingsPartition = Settings.partition;
OldSettingsMultiplePartitions = Settings.MultiplePartitions;
NewSettingsUSBPort = Settings.USBPort;
SetOptionValues();
}
HardDriveSM::~HardDriveSM()
{
//! if partition has changed, Reinitialize it
if (Settings.partition != OldSettingsPartition ||
Settings.MultiplePartitions != OldSettingsMultiplePartitions ||
Settings.USBPort != NewSettingsUSBPort)
{
WBFS_CloseAll();
if(Settings.USBPort != NewSettingsUSBPort)
{
DeviceHandler::Instance()->UnMountAllUSB();
Settings.USBPort = NewSettingsUSBPort;
DeviceHandler::Instance()->MountAllUSB();
if(Settings.partition >= DeviceHandler::GetUSBPartitionCount())
Settings.partition = 0;
}
if(Settings.MultiplePartitions)
WBFS_OpenAll();
else
WBFS_OpenPart(Settings.partition);
//! Reload the new game titles
gameList.ReadGameList();
GameTitles.LoadTitlesFromWiiTDB(Settings.titlestxt_path);
}
}
void HardDriveSM::SetOptionValues()
{
int Idx = 0;
//! Settings: Game/Install Partition
PartitionHandle * usbHandle = DeviceHandler::Instance()->GetUSBHandleFromPartition(Settings.partition);
int checkPart = DeviceHandler::PartitionToPortPartition(Settings.partition);
//! Get the partition name and it's size in GB's
Options->SetValue(Idx++, "%s (%.2fGB)", usbHandle->GetFSName(checkPart), usbHandle->GetSize(checkPart)/GB_SIZE);
//! Settings: Multiple Partitions
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.MultiplePartitions] ));
//! Settings: USB Port
if(NewSettingsUSBPort == 2)
Options->SetValue(Idx++, tr("Both Ports"));
else
Options->SetValue(Idx++, "%i", NewSettingsUSBPort);
//! Settings: Install directories
Options->SetValue(Idx++, "%s", tr( InstallToText[Settings.InstallToDir] ));
//! Settings: Game Split Size
Options->SetValue(Idx++, "%s", tr( SplitSizeText[Settings.GameSplit] ));
//! Settings: Install partitions
if(Settings.InstallPartitions == ONLY_GAME_PARTITION)
Options->SetValue(Idx++, "%s", tr("Only Game Partition"));
else if(Settings.InstallPartitions == ALL_PARTITIONS)
Options->SetValue(Idx++, "%s", tr("All Partitions"));
else if(Settings.InstallPartitions == REMOVE_UPDATE_PARTITION)
Options->SetValue(Idx++, "%s", tr("Remove update"));
//! Settings: Sync FAT32 FS Info
Options->SetValue(Idx++, " ");
}
int HardDriveSM::GetMenuInternal()
{
int ret = optionBrowser->GetClickedOption();
if (ret < 0)
return MENU_NONE;
int Idx = -1;
//! Settings: Game/Install Partition
if (ret == ++Idx)
{
// Select the next valid partition, even if that's the same one
int fs_type = 0;
int ios = IOS_GetVersion();
int retries = 20;
do
{
Settings.partition = (Settings.partition + 1) % DeviceHandler::GetUSBPartitionCount();
fs_type = DeviceHandler::GetUSBFilesystemType(Settings.partition);
}
while (!IsValidPartition(fs_type, ios) && --retries > 0);
if(fs_type == PART_FS_FAT && Settings.GameSplit == GAMESPLIT_NONE)
Settings.GameSplit = GAMESPLIT_4GB;
}
//! Settings: Multiple Partitions
else if (ret == ++Idx)
{
if (++Settings.MultiplePartitions >= MAX_ON_OFF) Settings.MultiplePartitions = 0;
}
//! Settings: USB Port
else if (ret == ++Idx)
{
if(!IosLoader::IsHermesIOS())
{
WindowPrompt(tr("ERROR:"), tr("USB Port changing is only supported on Hermes cIOS."), tr("OK"));
NewSettingsUSBPort = 0;
Settings.USBPort = 0;
}
else if (++NewSettingsUSBPort >= 3) // 2 = both ports
NewSettingsUSBPort = 0;
}
//! Settings: Install directories
else if (ret == ++Idx)
{
if (++Settings.InstallToDir >= INSTALL_TO_MAX) Settings.InstallToDir = 0;
}
//! Settings: Game Split Size
else if (ret == ++Idx)
{
if (++Settings.GameSplit >= GAMESPLIT_MAX)
{
if(DeviceHandler::GetUSBFilesystemType(Settings.partition) == PART_FS_FAT)
Settings.GameSplit = GAMESPLIT_2GB;
else
Settings.GameSplit = GAMESPLIT_NONE;
}
}
//! Settings: Install partitions
else if (ret == ++Idx)
{
switch(Settings.InstallPartitions)
{
case ONLY_GAME_PARTITION:
Settings.InstallPartitions = ALL_PARTITIONS;
break;
case ALL_PARTITIONS:
Settings.InstallPartitions = REMOVE_UPDATE_PARTITION;
break;
default:
case REMOVE_UPDATE_PARTITION:
Settings.InstallPartitions = ONLY_GAME_PARTITION;
break;
}
}
//! Settings: Sync FAT32 FS Info
else if (ret == ++Idx )
{
int choice = WindowPrompt(0, tr("Do you want to sync free space info sector on all FAT32 partitions?"), tr("Yes"), tr("Cancel"));
if(choice)
{
StartProgress(tr("Synchronizing..."), tr("Please wait..."), 0, false, false);
int partCount = DeviceHandler::GetUSBPartitionCount();
for(int i = 0; i < partCount; ++i)
{
ShowProgress(i, partCount);
if(DeviceHandler::GetUSBFilesystemType(i) == PART_FS_FAT)
{
PartitionHandle *usb = DeviceHandler::Instance()->GetUSBHandleFromPartition(i);
if(!usb) continue;
struct statvfs stats;
char drive[20];
snprintf(drive, sizeof(drive), "%s:/", usb->MountName(i));
memset(&stats, 0, sizeof(stats));
memcpy(&stats.f_flag, "SCAN", 4);
statvfs(drive, &stats);
}
}
ProgressStop();
}
}
SetOptionValues();
return MENU_NONE;
}