usbloadergx/source/settings/menus
dimok321 a3495651f0 *Added support for starting .wbfs game files from fat32/ntfs partitions on a sector size > 512 (tested with 4096)
*modified libcustomfat and ntfs fragment fetch function to support >512 bytes per sector
*Added new ehcmodule (thanks rodries)
*Added real support of using both ports simultaniously without shutting down the other (thanks rodries for the ehcmodule works on this). There is no longer the limitation that the settings have to be on SD card for this. (ONLY HERMES CIOS)
*Moved a few settings to Feature Settings and added a new Hard Drive Settings
*Changed Wiinnertag path to only point to the path and not to the file. You must correct the path manually in custom path settings or reset you configs for this change or Winnertag won't work!!
*Removed a few compile warnings for devkitPPC R23
2011-06-22 17:57:37 +00:00
..
CustomPathsSM.cpp *fixed XFLIP_WTF setting (Cyan) 2011-06-18 07:00:42 +00:00
CustomPathsSM.hpp A lot of changes with this rev 2010-11-13 22:34:53 +00:00
FeatureSettingsMenu.cpp *Added support for starting .wbfs game files from fat32/ntfs partitions on a sector size > 512 (tested with 4096) 2011-06-22 17:57:37 +00:00
FeatureSettingsMenu.hpp *fixed XFLIP_WTF setting (Cyan) 2011-06-18 07:00:42 +00:00
FlyingButtonsMenu.cpp *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
FlyingButtonsMenu.hpp *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
GameLoadSM.cpp *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
GameLoadSM.hpp Alright guys, after 3-4 Month of cleaning up the source, it's finally here: 2011-01-09 10:45:29 +00:00
GameSettingsMenu.cpp *Added support for starting .wbfs game files from fat32/ntfs partitions on a sector size > 512 (tested with 4096) 2011-06-22 17:57:37 +00:00
GameSettingsMenu.hpp *Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning. 2011-06-03 20:31:09 +00:00
GlobalSettings.cpp *Added support for starting .wbfs game files from fat32/ntfs partitions on a sector size > 512 (tested with 4096) 2011-06-22 17:57:37 +00:00
GlobalSettings.hpp *Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning. 2011-06-03 20:31:09 +00:00
GUISettingsMenu.cpp *Added support for starting .wbfs game files from fat32/ntfs partitions on a sector size > 512 (tested with 4096) 2011-06-22 17:57:37 +00:00
GUISettingsMenu.hpp A lot of changes with this rev 2010-11-13 22:34:53 +00:00
HardDriveSM.cpp *Added support for starting .wbfs game files from fat32/ntfs partitions on a sector size > 512 (tested with 4096) 2011-06-22 17:57:37 +00:00
HardDriveSM.hpp *Added support for starting .wbfs game files from fat32/ntfs partitions on a sector size > 512 (tested with 4096) 2011-06-22 17:57:37 +00:00
LoaderSettings.cpp *Added support for starting .wbfs game files from fat32/ntfs partitions on a sector size > 512 (tested with 4096) 2011-06-22 17:57:37 +00:00
LoaderSettings.hpp *Added support for starting .wbfs game files from fat32/ntfs partitions on a sector size > 512 (tested with 4096) 2011-06-22 17:57:37 +00:00
ParentalControlSM.cpp *Added support for starting .wbfs game files from fat32/ntfs partitions on a sector size > 512 (tested with 4096) 2011-06-22 17:57:37 +00:00
ParentalControlSM.hpp A lot of changes with this rev 2010-11-13 22:34:53 +00:00
SettingsMenu.cpp *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
SettingsMenu.hpp *Added support for starting .wbfs game files from fat32/ntfs partitions on a sector size > 512 (tested with 4096) 2011-06-22 17:57:37 +00:00
SoundSettingsMenu.cpp *Moved back font cache to mem1. It seem that an IOS reload is overwriting a part of memory in mem2 which causes a lot more corruption of course. (Glad nothing else is in mem2 at an IOS reload) 2011-01-02 19:19:16 +00:00
SoundSettingsMenu.hpp A lot of changes with this rev 2010-11-13 22:34:53 +00:00
UninstallSM.cpp *Forgot to add block of HBC and Title Launcher, added now 2011-01-20 15:56:01 +00:00
UninstallSM.hpp A lot of changes with this rev 2010-11-13 22:34:53 +00:00