usbloadergx/source/wpad.h
Cyan db6517256e * Added WiiU pro controller support.
Some menus or buttons might not work. (Thanks Airline38)
  L3+R3 to shutdown the pad.
* Added PS3 controller support over USB, requires loader's
  IOS set to IOS58. Button mapped as Classic Controller.
* Added a WiiU Auto aspect fixer based on current WiiU setting.
* Added a WiiU Widescreen switcher in Features menu.


Nintendont:
* Fixed detection for nintendont v2.263+ issue 2294
* Added a WiiU Widescreen setting. issue 2296
  Default value based on current WiiU aspect ratio settings.
* Added a setting to choose Nincfg.bin behavior at launch issue 2297
  Always delete; Always create; No change. 
* Removed unused game specific settings section (MGS2)
* Renamed MCEmu ON setting to Multi
* Added Disc launching feature
* Added user prompt to select where MCEmu should be
  located when using Disc launching.
  The device is auto-detected if Gamecube source setting 
  is set to SD or Main(USB) only.
* Changed prompt type to warning if Nintendont version
  detection fails.


Thanks to Airline38 for the WiiU pro base patch.
2015-01-04 20:22:06 +00:00

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306 B
C

#ifndef _WPAD_H_
#define _WPAD_H_
#include <wiiuse/wpad.h>
#include <wupc/wupc.h>
#ifdef __cplusplus
extern "C"
{
#endif
/* Prototypes */
s32 Wpad_Init(void);
void Wpad_Disconnect(void);
u32 ButtonsPressed(void);
u32 ButtonsHold(void);
bool IsWpadConnected();
#ifdef __cplusplus
}
#endif
#endif