mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-12-22 09:51:55 +01:00
* Added WiiU pro controller support.
Some menus or buttons might not work. (Thanks Airline38) L3+R3 to shutdown the pad. * Added PS3 controller support over USB, requires loader's IOS set to IOS58. Button mapped as Classic Controller. * Added a WiiU Auto aspect fixer based on current WiiU setting. * Added a WiiU Widescreen switcher in Features menu. Nintendont: * Fixed detection for nintendont v2.263+ issue 2294 * Added a WiiU Widescreen setting. issue 2296 Default value based on current WiiU aspect ratio settings. * Added a setting to choose Nincfg.bin behavior at launch issue 2297 Always delete; Always create; No change. * Removed unused game specific settings section (MGS2) * Renamed MCEmu ON setting to Multi * Added Disc launching feature * Added user prompt to select where MCEmu should be located when using Disc launching. The device is auto-detected if Gamecube source setting is set to SD or Main(USB) only. * Changed prompt type to warning if Nintendont version detection fails. Thanks to Airline38 for the WiiU pro base patch.
This commit is contained in:
parent
6ae72b2487
commit
db6517256e
@ -2,8 +2,8 @@
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<app version="1">
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<name> USB Loader GX</name>
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<coder>USB Loader GX Team</coder>
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<version>3.0 r1233</version>
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<release_date>20141110211657</release_date>
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<version>3.0 r1235</version>
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<release_date>20150104200036</release_date>
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<!-- // remove this line to enable arguments
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<arguments>
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<arg>--ios=250</arg>
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@ -5,7 +5,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: USB Loader GX\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2014-11-10 19:26+0100\n"
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"POT-Creation-Date: 2015-01-04 21:00+0100\n"
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"PO-Revision-Date: 2009-10-01 01:00+0200\n"
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"Last-Translator: David Jelinek (djelinek@hotmail.com) e->e,r->r,u->u, c->c \n"
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"Language-Team: r1056 - last version on http://djelinek.sweb.cz/_USBLoderGX/czech.lang \n"
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@ -1477,6 +1477,9 @@ msgstr "Nebyl nalezen oddíl WBFS nebo FAT/NTFS/EXT"
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msgid "No Wiinnertag.xml found in the config path. Do you want an example file created?"
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msgstr ""
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msgid "No change"
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msgstr ""
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msgid "No cheats were selected! Should the GCT file be deleted?"
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msgstr ""
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@ -1570,6 +1573,9 @@ msgstr ""
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msgid "ON"
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msgstr "Zapnuto"
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msgid "ON (Multi)"
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msgstr ""
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msgid "OSReport"
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msgstr ""
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@ -1753,6 +1759,9 @@ msgstr "Vibrace"
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msgid "SChinese"
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msgstr "Cínsky"
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msgid "SD"
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msgstr ""
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msgid "SD Card could not be accessed."
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msgstr ""
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@ -1822,6 +1831,9 @@ msgstr "Nastavit vyhledávací filtr"
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msgid "Settings"
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msgstr "Nastavení"
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msgid "Settings File"
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msgstr ""
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msgid "Show Categories"
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msgstr ""
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@ -2074,6 +2086,9 @@ msgstr "Popisky"
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msgid "Transfer failed"
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msgstr "Prenos selhal"
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msgid "USB"
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msgstr ""
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msgid "USB Device not initialized."
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msgstr ""
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@ -2213,6 +2228,9 @@ msgstr "Co si prejete smazat pro tento titul:"
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msgid "What to extract from NAND?"
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msgstr ""
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msgid "Where do you want MCEmu to be located?"
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msgstr ""
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msgid "Where should the game be installed to?"
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msgstr ""
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@ -2240,6 +2258,9 @@ msgstr ""
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msgid "WiiTDB.xml is up to date."
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msgstr ""
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msgid "WiiU Widescreen"
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msgstr ""
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msgid "Wiilight"
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msgstr "Wii svetlo"
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@ -5,7 +5,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: USB Loader GX\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2014-11-10 19:26+0100\n"
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"POT-Creation-Date: 2015-01-04 21:00+0100\n"
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"PO-Revision-Date: 2009-10-01 01:00+0200\n"
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"Last-Translator: Fox888[dk]\n"
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"Language-Team: [dk]\n"
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@ -1477,6 +1477,9 @@ msgstr "Ingen WBFS eller FAT/NTFS/EXT partition er fundet"
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msgid "No Wiinnertag.xml found in the config path. Do you want an example file created?"
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msgstr "Ingen Wiinnertag.xml fundet i config stien. Vil du oprette en prøve fil?"
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msgid "No change"
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msgstr ""
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msgid "No cheats were selected! Should the GCT file be deleted?"
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msgstr ""
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@ -1570,6 +1573,9 @@ msgstr ""
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msgid "ON"
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msgstr "Til"
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msgid "ON (Multi)"
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msgstr ""
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msgid "OSReport"
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msgstr ""
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@ -1753,6 +1759,9 @@ msgstr "Vibration"
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msgid "SChinese"
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msgstr "Kinesisk (std.)"
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msgid "SD"
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msgstr ""
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msgid "SD Card could not be accessed."
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msgstr ""
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@ -1822,6 +1831,9 @@ msgstr "Søgefilter"
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msgid "Settings"
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msgstr "Indstillinger"
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msgid "Settings File"
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msgstr ""
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msgid "Show Categories"
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msgstr "Vis kategorier"
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@ -2074,6 +2086,9 @@ msgstr "Værktøjstips"
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msgid "Transfer failed"
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msgstr "Overførelse fejlede"
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msgid "USB"
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msgstr ""
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msgid "USB Device not initialized."
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msgstr ""
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@ -2213,6 +2228,9 @@ msgstr "Hvad skal der slettes for dette spil:"
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msgid "What to extract from NAND?"
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msgstr "Hvad skal der udpakkes fra NAND?"
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msgid "Where do you want MCEmu to be located?"
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msgstr ""
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msgid "Where should the game be installed to?"
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msgstr ""
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@ -2240,6 +2258,9 @@ msgstr ""
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msgid "WiiTDB.xml is up to date."
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msgstr "WiiTDB.xml er opdateret."
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msgid "WiiU Widescreen"
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msgstr ""
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msgid "Wiilight"
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msgstr ""
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@ -5,7 +5,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: USB Loader GX\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2014-11-10 19:26+0100\n"
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"POT-Creation-Date: 2015-01-04 21:00+0100\n"
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"PO-Revision-Date: 2009-10-01 01:00+0200\n"
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"Last-Translator: \n"
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"Language-Team: \n"
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@ -1477,6 +1477,9 @@ msgstr "Geen WBFS of FAT/NTFS/EXT partitie gevonden"
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msgid "No Wiinnertag.xml found in the config path. Do you want an example file created?"
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msgstr "Geen Wiinertag.xml gevonden in het configuratie pad. Wil je een voorbeeld bestand maken?"
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msgid "No change"
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msgstr ""
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msgid "No cheats were selected! Should the GCT file be deleted?"
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msgstr "Geen cheats geselecteerd! Moet het GCT bestand worden verwijderd?"
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@ -1570,6 +1573,9 @@ msgstr ""
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msgid "ON"
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msgstr "Aan"
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msgid "ON (Multi)"
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msgstr ""
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msgid "OSReport"
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msgstr ""
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@ -1753,6 +1759,9 @@ msgstr "Trilfunctie"
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msgid "SChinese"
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msgstr "SChinees"
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msgid "SD"
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msgstr ""
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msgid "SD Card could not be accessed."
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msgstr "Geen toegang tot SD kaart."
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@ -1822,6 +1831,9 @@ msgstr "Zoekfilter instellen"
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msgid "Settings"
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msgstr "Instellingen"
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msgid "Settings File"
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msgstr ""
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msgid "Show Categories"
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msgstr "Toon categorieën"
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@ -2074,6 +2086,9 @@ msgstr "Hulpballonnen"
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msgid "Transfer failed"
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msgstr "Overdracht mislukt."
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msgid "USB"
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msgstr ""
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msgid "USB Device not initialized."
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msgstr ""
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@ -2213,6 +2228,9 @@ msgstr "Wat moet er verwijderd worden voor deze spel titel:"
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msgid "What to extract from NAND?"
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msgstr "Wat uitpakken van NAND?"
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msgid "Where do you want MCEmu to be located?"
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msgstr ""
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msgid "Where should the game be installed to?"
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msgstr "Waar moet het spel naar geïnstelleerd worden?"
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@ -2240,6 +2258,9 @@ msgstr ""
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msgid "WiiTDB.xml is up to date."
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msgstr "WiiTDB.xml is up to date."
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msgid "WiiU Widescreen"
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msgstr ""
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msgid "Wiilight"
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msgstr "WiiLight"
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@ -5,7 +5,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: USB Loader GX\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2014-11-10 19:26+0100\n"
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"POT-Creation-Date: 2015-01-04 21:00+0100\n"
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"PO-Revision-Date: 2009-10-01 01:00+0200\n"
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"Last-Translator: \n"
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"Language-Team: \n"
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@ -1477,6 +1477,9 @@ msgstr ""
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msgid "No Wiinnertag.xml found in the config path. Do you want an example file created?"
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msgstr ""
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msgid "No change"
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msgstr ""
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msgid "No cheats were selected! Should the GCT file be deleted?"
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msgstr ""
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@ -1570,6 +1573,9 @@ msgstr ""
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msgid "ON"
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msgstr ""
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msgid "ON (Multi)"
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msgstr ""
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msgid "OSReport"
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msgstr ""
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@ -1753,6 +1759,9 @@ msgstr ""
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msgid "SChinese"
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msgstr ""
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msgid "SD"
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msgstr ""
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msgid "SD Card could not be accessed."
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msgstr ""
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@ -1822,6 +1831,9 @@ msgstr ""
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msgid "Settings"
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msgstr ""
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msgid "Settings File"
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msgstr ""
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msgid "Show Categories"
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msgstr ""
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@ -2074,6 +2086,9 @@ msgstr ""
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msgid "Transfer failed"
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msgstr ""
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msgid "USB"
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msgstr ""
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msgid "USB Device not initialized."
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msgstr ""
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@ -2213,6 +2228,9 @@ msgstr ""
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msgid "What to extract from NAND?"
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msgstr ""
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msgid "Where do you want MCEmu to be located?"
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msgstr ""
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msgid "Where should the game be installed to?"
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msgstr ""
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@ -2240,6 +2258,9 @@ msgstr ""
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msgid "WiiTDB.xml is up to date."
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msgstr ""
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msgid "WiiU Widescreen"
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msgstr ""
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msgid "Wiilight"
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msgstr ""
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@ -5,7 +5,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: USB Loader GX\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2014-11-10 19:26+0100\n"
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"POT-Creation-Date: 2015-01-04 21:00+0100\n"
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"PO-Revision-Date: 2009-10-01 01:00+0200\n"
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"Last-Translator: c64rmx\n"
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"Language-Team: \n"
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@ -1477,6 +1477,9 @@ msgstr ""
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msgid "No Wiinnertag.xml found in the config path. Do you want an example file created?"
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msgstr ""
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msgid "No change"
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msgstr ""
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msgid "No cheats were selected! Should the GCT file be deleted?"
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msgstr ""
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@ -1570,6 +1573,9 @@ msgstr ""
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msgid "ON"
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msgstr "Päälle"
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msgid "ON (Multi)"
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msgstr ""
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msgid "OSReport"
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msgstr ""
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@ -1753,6 +1759,9 @@ msgstr "Värinä"
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msgid "SChinese"
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msgstr "SKiina"
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msgid "SD"
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msgstr ""
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msgid "SD Card could not be accessed."
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msgstr ""
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@ -1822,6 +1831,9 @@ msgstr ""
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msgid "Settings"
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msgstr "Asetukset"
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msgid "Settings File"
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msgstr ""
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msgid "Show Categories"
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msgstr ""
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@ -2074,6 +2086,9 @@ msgstr "Vinkit"
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msgid "Transfer failed"
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msgstr ""
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msgid "USB"
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msgstr ""
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msgid "USB Device not initialized."
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msgstr ""
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@ -2213,6 +2228,9 @@ msgstr ""
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msgid "What to extract from NAND?"
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msgstr ""
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msgid "Where do you want MCEmu to be located?"
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msgstr ""
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msgid "Where should the game be installed to?"
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msgstr ""
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@ -2240,6 +2258,9 @@ msgstr ""
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msgid "WiiTDB.xml is up to date."
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msgstr ""
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msgid "WiiU Widescreen"
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msgstr ""
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msgid "Wiilight"
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msgstr ""
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# USB Loader GX language source file.
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# French.lang - r1233
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# French.lang - r1235
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# don't delete/change this line (é).
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msgid ""
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msgstr ""
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"Project-Id-Version: USB Loader GX\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2014-11-10 19:26+0100\n"
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"POT-Creation-Date: 2015-01-04 21:00+0100\n"
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"PO-Revision-Date: 2009-10-01 01:00+0200\n"
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"Last-Translator: Cyan\n"
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"Language-Team: Badablek, Amour, ikya, Cyan & Kin8\n"
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@ -1477,6 +1477,9 @@ msgstr "Partition WBFS ou FAT/NTFS/EXT non trouvée"
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msgid "No Wiinnertag.xml found in the config path. Do you want an example file created?"
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msgstr "Fichier Wiinnertag.xml non trouvé. Voulez-vous créer un fichier d'exemple ?"
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msgid "No change"
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msgstr "Aucune modification"
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msgid "No cheats were selected! Should the GCT file be deleted?"
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msgstr "Auncun code-triche sélectionné ! Voulez-vous supprimer le fichier GCT ?"
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@ -1570,6 +1573,9 @@ msgstr ""
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msgid "ON"
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msgstr "Actif"
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msgid "ON (Multi)"
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msgstr "Actif (Multi)"
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msgid "OSReport"
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msgstr ""
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@ -1753,6 +1759,9 @@ msgstr "Vibrations"
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msgid "SChinese"
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msgstr "Chinois simplifié"
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msgid "SD"
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msgstr ""
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msgid "SD Card could not be accessed."
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msgstr "Impossible d'accéder à la carte SD."
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@ -1822,6 +1831,9 @@ msgstr "Filtre de Recherche"
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msgid "Settings"
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msgstr "Paramètres"
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msgid "Settings File"
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msgstr "Fichier de configs"
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msgid "Show Categories"
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msgstr "Afficher les catégories"
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@ -2074,6 +2086,9 @@ msgstr "Info-bulles"
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msgid "Transfer failed"
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msgstr "Échec du transfert"
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msgid "USB"
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msgstr ""
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msgid "USB Device not initialized."
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msgstr "Périphérique USB non initialisé."
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@ -2213,6 +2228,9 @@ msgstr "Que voulez-vous supprimer pour ce titre?"
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msgid "What to extract from NAND?"
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msgstr "Que voulez-vous extraire de la NAND ?"
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msgid "Where do you want MCEmu to be located?"
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msgstr ""
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msgid "Where should the game be installed to?"
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msgstr "Où installer ce jeu ?"
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@ -2240,6 +2258,9 @@ msgstr ""
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msgid "WiiTDB.xml is up to date."
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msgstr "WiiTDB.xml est à jour."
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msgid "WiiU Widescreen"
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msgstr ""
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msgid "Wiilight"
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msgstr "Illumination Wii"
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|
@ -5,7 +5,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2014-11-10 19:26+0100\n"
|
||||
"POT-Creation-Date: 2015-01-04 21:00+0100\n"
|
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"PO-Revision-Date: 2010-07-03 17:35-0800\n"
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"Last-Translator: Sabykos\n"
|
||||
"Language-Team: Bertilax, Snoozer, wishmasterf, ZEN.13, TheRealVisitor\n"
|
||||
@ -1477,6 +1477,9 @@ msgstr "Keine WBFS oder FAT/NTFS/EXT Partition vorhanden"
|
||||
msgid "No Wiinnertag.xml found in the config path. Do you want an example file created?"
|
||||
msgstr "Es wurde keine Wiinnertag.xml im Konfigurationspfad gefunden. Soll eine Beispieldatei angelegt werden?"
|
||||
|
||||
msgid "No change"
|
||||
msgstr ""
|
||||
|
||||
msgid "No cheats were selected! Should the GCT file be deleted?"
|
||||
msgstr "Es wurden keine Cheats ausgewählt. Soll die GCT Datei gelöscht werden?"
|
||||
|
||||
@ -1570,6 +1573,9 @@ msgstr "OK"
|
||||
msgid "ON"
|
||||
msgstr "AN"
|
||||
|
||||
msgid "ON (Multi)"
|
||||
msgstr ""
|
||||
|
||||
msgid "OSReport"
|
||||
msgstr ""
|
||||
|
||||
@ -1753,6 +1759,9 @@ msgstr "Rumble"
|
||||
msgid "SChinese"
|
||||
msgstr "Vereinfachtes Chinesisch"
|
||||
|
||||
msgid "SD"
|
||||
msgstr ""
|
||||
|
||||
msgid "SD Card could not be accessed."
|
||||
msgstr "Auf die SD konnte nicht zugegriffen werden."
|
||||
|
||||
@ -1822,6 +1831,9 @@ msgstr "Setze Suchfilter"
|
||||
msgid "Settings"
|
||||
msgstr "Einstellungen"
|
||||
|
||||
msgid "Settings File"
|
||||
msgstr ""
|
||||
|
||||
msgid "Show Categories"
|
||||
msgstr "Zeige Kategorien"
|
||||
|
||||
@ -2074,6 +2086,9 @@ msgstr "Quickinfo"
|
||||
msgid "Transfer failed"
|
||||
msgstr "Transfer fehlgeschlagen"
|
||||
|
||||
msgid "USB"
|
||||
msgstr ""
|
||||
|
||||
msgid "USB Device not initialized."
|
||||
msgstr "USB Gerät nicht initialisiert."
|
||||
|
||||
@ -2213,6 +2228,9 @@ msgstr "Was sollte bei diesem Spiel gelöscht werden:"
|
||||
msgid "What to extract from NAND?"
|
||||
msgstr "Was soll aus dem NAND kopiert werden?"
|
||||
|
||||
msgid "Where do you want MCEmu to be located?"
|
||||
msgstr ""
|
||||
|
||||
msgid "Where should the game be installed to?"
|
||||
msgstr "Wohin soll das Spiel installiert werden?"
|
||||
|
||||
@ -2240,6 +2258,9 @@ msgstr "WiiTDB.xml"
|
||||
msgid "WiiTDB.xml is up to date."
|
||||
msgstr "WiiTDB.xml ist aktuell."
|
||||
|
||||
msgid "WiiU Widescreen"
|
||||
msgstr ""
|
||||
|
||||
msgid "Wiilight"
|
||||
msgstr "Wii-Laufwerkslicht"
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2014-11-10 19:26+0100\n"
|
||||
"POT-Creation-Date: 2015-01-04 21:00+0100\n"
|
||||
"Last-Translator: nakata6790\n"
|
||||
"Language-Team: nakata6790 (aka0107@gmail.com)\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
@ -1476,6 +1476,9 @@ msgstr "Äåí âñÝèçêå WBFS Þ FAT/NTFS/EXT partition"
|
||||
msgid "No Wiinnertag.xml found in the config path. Do you want an example file created?"
|
||||
msgstr "Äåí âñÝèçêå áñ÷åßï Winnertag.xml. ÈÝëåôå íá äçìéïõñãçèåß Ýíá áñ÷åßï-ðáñÜäåéãìá;"
|
||||
|
||||
msgid "No change"
|
||||
msgstr ""
|
||||
|
||||
msgid "No cheats were selected! Should the GCT file be deleted?"
|
||||
msgstr "Äåí åðéëÝ÷èçêáí cheats! ÈÝëåôå íá äéáãñáöåß ôï áñ÷åßï cheat GCT;"
|
||||
|
||||
@ -1569,6 +1572,9 @@ msgstr "OK"
|
||||
msgid "ON"
|
||||
msgstr "NAI"
|
||||
|
||||
msgid "ON (Multi)"
|
||||
msgstr ""
|
||||
|
||||
msgid "OSReport"
|
||||
msgstr ""
|
||||
|
||||
@ -1752,6 +1758,9 @@ msgstr "Äüíçóç"
|
||||
msgid "SChinese"
|
||||
msgstr "ÁðëïðïéçìÝíá êéíåæéêá"
|
||||
|
||||
msgid "SD"
|
||||
msgstr ""
|
||||
|
||||
msgid "SD Card could not be accessed."
|
||||
msgstr "Ìç ðñïóðåëÜóéìç SD."
|
||||
|
||||
@ -1821,6 +1830,9 @@ msgstr "Ñýèìéóç áíáæÞôçóçò"
|
||||
msgid "Settings"
|
||||
msgstr "Settings"
|
||||
|
||||
msgid "Settings File"
|
||||
msgstr ""
|
||||
|
||||
msgid "Show Categories"
|
||||
msgstr "ÐñïâïëÞ êáôçãïñéþí"
|
||||
|
||||
@ -2073,6 +2085,9 @@ msgstr "ÅôéêÝôåò"
|
||||
msgid "Transfer failed"
|
||||
msgstr "Áíåðéôõ÷Þò ìåôáöïñÜ áñ÷åßùí"
|
||||
|
||||
msgid "USB"
|
||||
msgstr ""
|
||||
|
||||
msgid "USB Device not initialized."
|
||||
msgstr ""
|
||||
|
||||
@ -2212,6 +2227,9 @@ msgstr "Ôé èá èÝëáôå íá äéáãñÜøåôå áðü áõôü ôïí
|
||||
msgid "What to extract from NAND?"
|
||||
msgstr "Ôé íá ìåôáöåñèåß áðü ôç ìíÞìç NAND?"
|
||||
|
||||
msgid "Where do you want MCEmu to be located?"
|
||||
msgstr ""
|
||||
|
||||
msgid "Where should the game be installed to?"
|
||||
msgstr "Ðïõ íá åãêáôáóôáèåß ôï ðáé÷íßäé;"
|
||||
|
||||
@ -2239,6 +2257,9 @@ msgstr "WiiTDB.xml"
|
||||
msgid "WiiTDB.xml is up to date."
|
||||
msgstr "Ôï áñ÷åßï WiiTDB.xml åßíáé åíçìåñùìÝíï"
|
||||
|
||||
msgid "WiiU Widescreen"
|
||||
msgstr ""
|
||||
|
||||
msgid "Wiilight"
|
||||
msgstr "ËÜìðáêé DVD drive ôïõ Wii"
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2014-11-10 19:26+0100\n"
|
||||
"POT-Creation-Date: 2015-01-04 21:00+0100\n"
|
||||
"PO-Revision-Date: 2009-12-29 11:05+0100\n"
|
||||
"Last-Translator: Springdale\n"
|
||||
"Language-Team: Tusk, Springdale\n"
|
||||
@ -1477,6 +1477,9 @@ msgstr ""
|
||||
msgid "No Wiinnertag.xml found in the config path. Do you want an example file created?"
|
||||
msgstr ""
|
||||
|
||||
msgid "No change"
|
||||
msgstr ""
|
||||
|
||||
msgid "No cheats were selected! Should the GCT file be deleted?"
|
||||
msgstr ""
|
||||
|
||||
@ -1570,6 +1573,9 @@ msgstr ""
|
||||
msgid "ON"
|
||||
msgstr "BE"
|
||||
|
||||
msgid "ON (Multi)"
|
||||
msgstr ""
|
||||
|
||||
msgid "OSReport"
|
||||
msgstr ""
|
||||
|
||||
@ -1753,6 +1759,9 @@ msgstr "Rezgés"
|
||||
msgid "SChinese"
|
||||
msgstr "SKínai"
|
||||
|
||||
msgid "SD"
|
||||
msgstr ""
|
||||
|
||||
msgid "SD Card could not be accessed."
|
||||
msgstr ""
|
||||
|
||||
@ -1822,6 +1831,9 @@ msgstr "Keresés"
|
||||
msgid "Settings"
|
||||
msgstr "Beállítások"
|
||||
|
||||
msgid "Settings File"
|
||||
msgstr ""
|
||||
|
||||
msgid "Show Categories"
|
||||
msgstr ""
|
||||
|
||||
@ -2074,6 +2086,9 @@ msgstr "Súgók"
|
||||
msgid "Transfer failed"
|
||||
msgstr ""
|
||||
|
||||
msgid "USB"
|
||||
msgstr ""
|
||||
|
||||
msgid "USB Device not initialized."
|
||||
msgstr ""
|
||||
|
||||
@ -2213,6 +2228,9 @@ msgstr ""
|
||||
msgid "What to extract from NAND?"
|
||||
msgstr ""
|
||||
|
||||
msgid "Where do you want MCEmu to be located?"
|
||||
msgstr ""
|
||||
|
||||
msgid "Where should the game be installed to?"
|
||||
msgstr ""
|
||||
|
||||
@ -2240,6 +2258,9 @@ msgstr ""
|
||||
msgid "WiiTDB.xml is up to date."
|
||||
msgstr ""
|
||||
|
||||
msgid "WiiU Widescreen"
|
||||
msgstr ""
|
||||
|
||||
msgid "Wiilight"
|
||||
msgstr "WiiFény"
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2014-11-10 19:26+0100\n"
|
||||
"POT-Creation-Date: 2015-01-04 21:00+0100\n"
|
||||
"PO-Revision-Date: 2011-09-11 12:19+0100\n"
|
||||
"Last-Translator: xFede\n"
|
||||
"Language-Team: xFede (fedeanto11@gmail.com)\n"
|
||||
@ -1477,6 +1477,9 @@ msgstr "Nessuna partizione WBFS o FAT/NTFS/EXT trovata"
|
||||
msgid "No Wiinnertag.xml found in the config path. Do you want an example file created?"
|
||||
msgstr "Winnertag.xml non trovato nel percorso specificato. Vuoi creare un file di esempio?"
|
||||
|
||||
msgid "No change"
|
||||
msgstr ""
|
||||
|
||||
msgid "No cheats were selected! Should the GCT file be deleted?"
|
||||
msgstr "Nessun trucco selezionato! Il file GCT deve essere eliminato?"
|
||||
|
||||
@ -1570,6 +1573,9 @@ msgstr "OK"
|
||||
msgid "ON"
|
||||
msgstr "ON"
|
||||
|
||||
msgid "ON (Multi)"
|
||||
msgstr ""
|
||||
|
||||
msgid "OSReport"
|
||||
msgstr ""
|
||||
|
||||
@ -1753,6 +1759,9 @@ msgstr "Vibrazione"
|
||||
msgid "SChinese"
|
||||
msgstr "Cinese semplificato"
|
||||
|
||||
msgid "SD"
|
||||
msgstr ""
|
||||
|
||||
msgid "SD Card could not be accessed."
|
||||
msgstr "SD inacessibile."
|
||||
|
||||
@ -1822,6 +1831,9 @@ msgstr "Imposta cerca-filtro"
|
||||
msgid "Settings"
|
||||
msgstr "Impostazioni"
|
||||
|
||||
msgid "Settings File"
|
||||
msgstr ""
|
||||
|
||||
msgid "Show Categories"
|
||||
msgstr "Visualizza categorie"
|
||||
|
||||
@ -2074,6 +2086,9 @@ msgstr "Suggerimenti"
|
||||
msgid "Transfer failed"
|
||||
msgstr "Trasferimento fallito"
|
||||
|
||||
msgid "USB"
|
||||
msgstr ""
|
||||
|
||||
msgid "USB Device not initialized."
|
||||
msgstr ""
|
||||
|
||||
@ -2213,6 +2228,9 @@ msgstr "Cosa deve essere eliminato per questo gioco:"
|
||||
msgid "What to extract from NAND?"
|
||||
msgstr "Che cosa vuoi estrarre dalla NAND?"
|
||||
|
||||
msgid "Where do you want MCEmu to be located?"
|
||||
msgstr ""
|
||||
|
||||
msgid "Where should the game be installed to?"
|
||||
msgstr "Dove deve essere installato il gioco?"
|
||||
|
||||
@ -2240,6 +2258,9 @@ msgstr "WiiTDB.xml"
|
||||
msgid "WiiTDB.xml is up to date."
|
||||
msgstr "WiiTDB.xml è già aggiornato"
|
||||
|
||||
msgid "WiiU Widescreen"
|
||||
msgstr ""
|
||||
|
||||
msgid "Wiilight"
|
||||
msgstr "Illuminazione Wii"
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2014-11-10 19:26+0100\n"
|
||||
"POT-Creation-Date: 2015-01-04 21:00+0100\n"
|
||||
"PO-Revision-Date: 2009-10-01 01:00+0200\n"
|
||||
"Last-Translator: hosigumayuugi\n"
|
||||
"Language-Team: hosigumayuugi\n"
|
||||
@ -1477,6 +1477,9 @@ msgstr "使用できる領域が見つかりません"
|
||||
msgid "No Wiinnertag.xml found in the config path. Do you want an example file created?"
|
||||
msgstr "Wiinnertag.xmlが設定パスにみつかりません。テンプレファイルを作成しますか?"
|
||||
|
||||
msgid "No change"
|
||||
msgstr ""
|
||||
|
||||
msgid "No cheats were selected! Should the GCT file be deleted?"
|
||||
msgstr "何も選ばれていません!(GCTファイルが削除された?)"
|
||||
|
||||
@ -1570,6 +1573,9 @@ msgstr ""
|
||||
msgid "ON"
|
||||
msgstr "使う"
|
||||
|
||||
msgid "ON (Multi)"
|
||||
msgstr ""
|
||||
|
||||
msgid "OSReport"
|
||||
msgstr ""
|
||||
|
||||
@ -1753,6 +1759,9 @@ msgstr "振動機能"
|
||||
msgid "SChinese"
|
||||
msgstr "簡体中国語"
|
||||
|
||||
msgid "SD"
|
||||
msgstr ""
|
||||
|
||||
msgid "SD Card could not be accessed."
|
||||
msgstr "SDカードにアクセス出来ません"
|
||||
|
||||
@ -1822,6 +1831,9 @@ msgstr "検索"
|
||||
msgid "Settings"
|
||||
msgstr "設定"
|
||||
|
||||
msgid "Settings File"
|
||||
msgstr ""
|
||||
|
||||
msgid "Show Categories"
|
||||
msgstr "カテゴリを表示"
|
||||
|
||||
@ -2074,6 +2086,9 @@ msgstr "ヒントバルーン"
|
||||
msgid "Transfer failed"
|
||||
msgstr "転送に失敗しました"
|
||||
|
||||
msgid "USB"
|
||||
msgstr ""
|
||||
|
||||
msgid "USB Device not initialized."
|
||||
msgstr ""
|
||||
|
||||
@ -2213,6 +2228,9 @@ msgstr "このゲームの何を削除しますか:"
|
||||
msgid "What to extract from NAND?"
|
||||
msgstr "何をNANDから書き出しますか?"
|
||||
|
||||
msgid "Where do you want MCEmu to be located?"
|
||||
msgstr ""
|
||||
|
||||
msgid "Where should the game be installed to?"
|
||||
msgstr "どこにインストールしますか?"
|
||||
|
||||
@ -2240,6 +2258,9 @@ msgstr "ゲーム名リスト"
|
||||
msgid "WiiTDB.xml is up to date."
|
||||
msgstr "ゲーム名リストが更新されました"
|
||||
|
||||
msgid "WiiU Widescreen"
|
||||
msgstr ""
|
||||
|
||||
msgid "Wiilight"
|
||||
msgstr "スロット点灯機能"
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2014-11-10 19:26+0100\n"
|
||||
"POT-Creation-Date: 2015-01-04 21:00+0100\n"
|
||||
"PO-Revision-Date: 2009-10-01 01:00+0200\n"
|
||||
"Last-Translator: nextos@korea.com\n"
|
||||
"Language-Team: \n"
|
||||
@ -1477,6 +1477,9 @@ msgstr ""
|
||||
msgid "No Wiinnertag.xml found in the config path. Do you want an example file created?"
|
||||
msgstr ""
|
||||
|
||||
msgid "No change"
|
||||
msgstr ""
|
||||
|
||||
msgid "No cheats were selected! Should the GCT file be deleted?"
|
||||
msgstr ""
|
||||
|
||||
@ -1570,6 +1573,9 @@ msgstr "확인"
|
||||
msgid "ON"
|
||||
msgstr "켜짐"
|
||||
|
||||
msgid "ON (Multi)"
|
||||
msgstr ""
|
||||
|
||||
msgid "OSReport"
|
||||
msgstr ""
|
||||
|
||||
@ -1753,6 +1759,9 @@ msgstr "진동"
|
||||
msgid "SChinese"
|
||||
msgstr "중국어(간체)"
|
||||
|
||||
msgid "SD"
|
||||
msgstr ""
|
||||
|
||||
msgid "SD Card could not be accessed."
|
||||
msgstr ""
|
||||
|
||||
@ -1822,6 +1831,9 @@ msgstr ""
|
||||
msgid "Settings"
|
||||
msgstr "설정"
|
||||
|
||||
msgid "Settings File"
|
||||
msgstr ""
|
||||
|
||||
msgid "Show Categories"
|
||||
msgstr ""
|
||||
|
||||
@ -2074,6 +2086,9 @@ msgstr "Tooltips"
|
||||
msgid "Transfer failed"
|
||||
msgstr ""
|
||||
|
||||
msgid "USB"
|
||||
msgstr ""
|
||||
|
||||
msgid "USB Device not initialized."
|
||||
msgstr ""
|
||||
|
||||
@ -2213,6 +2228,9 @@ msgstr ""
|
||||
msgid "What to extract from NAND?"
|
||||
msgstr ""
|
||||
|
||||
msgid "Where do you want MCEmu to be located?"
|
||||
msgstr ""
|
||||
|
||||
msgid "Where should the game be installed to?"
|
||||
msgstr ""
|
||||
|
||||
@ -2240,6 +2258,9 @@ msgstr ""
|
||||
msgid "WiiTDB.xml is up to date."
|
||||
msgstr ""
|
||||
|
||||
msgid "WiiU Widescreen"
|
||||
msgstr ""
|
||||
|
||||
msgid "Wiilight"
|
||||
msgstr "Wiilight"
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2014-11-10 19:26+0100\n"
|
||||
"POT-Creation-Date: 2015-01-04 21:00+0100\n"
|
||||
"PO-Revision-Date: 2009-10-01 01:00+0200\n"
|
||||
"Last-Translator: raschi\n"
|
||||
"Language-Team: raschi\n"
|
||||
@ -1477,6 +1477,9 @@ msgstr "Ingen WBFS eller FAT/NTFS/EXT partisjon funnet"
|
||||
msgid "No Wiinnertag.xml found in the config path. Do you want an example file created?"
|
||||
msgstr "Ingen Wiinnertag.xml funnet. Vil du opprette en eksempelfil?"
|
||||
|
||||
msgid "No change"
|
||||
msgstr ""
|
||||
|
||||
msgid "No cheats were selected! Should the GCT file be deleted?"
|
||||
msgstr ""
|
||||
|
||||
@ -1570,6 +1573,9 @@ msgstr ""
|
||||
msgid "ON"
|
||||
msgstr "PÅ"
|
||||
|
||||
msgid "ON (Multi)"
|
||||
msgstr ""
|
||||
|
||||
msgid "OSReport"
|
||||
msgstr ""
|
||||
|
||||
@ -1753,6 +1759,9 @@ msgstr "Vibrasjon"
|
||||
msgid "SChinese"
|
||||
msgstr "S.Kinesisk"
|
||||
|
||||
msgid "SD"
|
||||
msgstr ""
|
||||
|
||||
msgid "SD Card could not be accessed."
|
||||
msgstr ""
|
||||
|
||||
@ -1822,6 +1831,9 @@ msgstr "Angi søkefilter"
|
||||
msgid "Settings"
|
||||
msgstr "Innstillinger"
|
||||
|
||||
msgid "Settings File"
|
||||
msgstr ""
|
||||
|
||||
msgid "Show Categories"
|
||||
msgstr "Vis kategorier"
|
||||
|
||||
@ -2074,6 +2086,9 @@ msgstr "Verktøystips"
|
||||
msgid "Transfer failed"
|
||||
msgstr "Overføring feilet"
|
||||
|
||||
msgid "USB"
|
||||
msgstr ""
|
||||
|
||||
msgid "USB Device not initialized."
|
||||
msgstr ""
|
||||
|
||||
@ -2213,6 +2228,9 @@ msgstr "Hva skal slettes for denne spilltittel:"
|
||||
msgid "What to extract from NAND?"
|
||||
msgstr ""
|
||||
|
||||
msgid "Where do you want MCEmu to be located?"
|
||||
msgstr ""
|
||||
|
||||
msgid "Where should the game be installed to?"
|
||||
msgstr ""
|
||||
|
||||
@ -2240,6 +2258,9 @@ msgstr ""
|
||||
msgid "WiiTDB.xml is up to date."
|
||||
msgstr ""
|
||||
|
||||
msgid "WiiU Widescreen"
|
||||
msgstr ""
|
||||
|
||||
msgid "Wiilight"
|
||||
msgstr "Wii DVD lys"
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2014-11-10 19:26+0100\n"
|
||||
"POT-Creation-Date: 2015-01-04 21:00+0100\n"
|
||||
"PO-Revision-Date: 2009-10-01 01:00+0200\n"
|
||||
"Last-Translator: ziom666 (zadania_prog@vp.pl)\n"
|
||||
"Language-Team: \n"
|
||||
@ -1477,6 +1477,9 @@ msgstr ""
|
||||
msgid "No Wiinnertag.xml found in the config path. Do you want an example file created?"
|
||||
msgstr ""
|
||||
|
||||
msgid "No change"
|
||||
msgstr ""
|
||||
|
||||
msgid "No cheats were selected! Should the GCT file be deleted?"
|
||||
msgstr ""
|
||||
|
||||
@ -1570,6 +1573,9 @@ msgstr ""
|
||||
msgid "ON"
|
||||
msgstr "Wlacz"
|
||||
|
||||
msgid "ON (Multi)"
|
||||
msgstr ""
|
||||
|
||||
msgid "OSReport"
|
||||
msgstr ""
|
||||
|
||||
@ -1753,6 +1759,9 @@ msgstr "Wibracje"
|
||||
msgid "SChinese"
|
||||
msgstr "uproszczony chinski"
|
||||
|
||||
msgid "SD"
|
||||
msgstr ""
|
||||
|
||||
msgid "SD Card could not be accessed."
|
||||
msgstr ""
|
||||
|
||||
@ -1822,6 +1831,9 @@ msgstr "Ustaw filtr wyszukiwania"
|
||||
msgid "Settings"
|
||||
msgstr "Ustawienia"
|
||||
|
||||
msgid "Settings File"
|
||||
msgstr ""
|
||||
|
||||
msgid "Show Categories"
|
||||
msgstr ""
|
||||
|
||||
@ -2074,6 +2086,9 @@ msgstr "Chmurki z podpowiedziami"
|
||||
msgid "Transfer failed"
|
||||
msgstr ""
|
||||
|
||||
msgid "USB"
|
||||
msgstr ""
|
||||
|
||||
msgid "USB Device not initialized."
|
||||
msgstr ""
|
||||
|
||||
@ -2213,6 +2228,9 @@ msgstr ""
|
||||
msgid "What to extract from NAND?"
|
||||
msgstr ""
|
||||
|
||||
msgid "Where do you want MCEmu to be located?"
|
||||
msgstr ""
|
||||
|
||||
msgid "Where should the game be installed to?"
|
||||
msgstr ""
|
||||
|
||||
@ -2240,6 +2258,9 @@ msgstr ""
|
||||
msgid "WiiTDB.xml is up to date."
|
||||
msgstr ""
|
||||
|
||||
msgid "WiiU Widescreen"
|
||||
msgstr ""
|
||||
|
||||
msgid "Wiilight"
|
||||
msgstr "Dioda Wii"
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2014-04-25 15:06+0200\n"
|
||||
"POT-Creation-Date: 2015-01-04 21:00+0100\n"
|
||||
"PO-Revision-Date: 2011-11-03 11:00+0000\n"
|
||||
"Last-Translator: Codemaster <javafangamers@hotmail.com>\n"
|
||||
"Language-Team: Sky8000, pplucky\n"
|
||||
@ -39,10 +39,10 @@ msgstr "%s somente aceita jogos de GameCube no formato ISO."
|
||||
msgid "%s requires AHB access! Please launch USBLoaderGX from HBC or from an updated channel or forwarder."
|
||||
msgstr "%s requer AHB. Inicie o USBLoader GX pelo Homebrew Channel ou por um forwarder atualizado."
|
||||
|
||||
msgid "--== Devolution"
|
||||
msgid "--== Devolution"
|
||||
msgstr ""
|
||||
|
||||
msgid "--== Nintendont"
|
||||
msgid "--== Nintendont"
|
||||
msgstr ""
|
||||
|
||||
msgid "--== DIOS MIOS (Lite) "
|
||||
@ -1477,6 +1477,9 @@ msgstr "Nenhuma partição WBFS ou FAT/NTFS/EXT encontrada"
|
||||
msgid "No Wiinnertag.xml found in the config path. Do you want an example file created?"
|
||||
msgstr "Wiinnertag.xml não encontrado. Quer criar um arquivo de exemplo?"
|
||||
|
||||
msgid "No change"
|
||||
msgstr ""
|
||||
|
||||
msgid "No cheats were selected! Should the GCT file be deleted?"
|
||||
msgstr "Nenhum cheat foi selecionado. Deseja apagar o arquivo GCT antigo?"
|
||||
|
||||
@ -1570,6 +1573,9 @@ msgstr ""
|
||||
msgid "ON"
|
||||
msgstr "SIM"
|
||||
|
||||
msgid "ON (Multi)"
|
||||
msgstr ""
|
||||
|
||||
msgid "OSReport"
|
||||
msgstr ""
|
||||
|
||||
@ -1753,6 +1759,9 @@ msgstr "Vibração"
|
||||
msgid "SChinese"
|
||||
msgstr "Chinês Simp."
|
||||
|
||||
msgid "SD"
|
||||
msgstr ""
|
||||
|
||||
msgid "SD Card could not be accessed."
|
||||
msgstr "Este Cartão SD não pode ser acessado."
|
||||
|
||||
@ -1822,6 +1831,9 @@ msgstr "Pesquisar"
|
||||
msgid "Settings"
|
||||
msgstr "Definições"
|
||||
|
||||
msgid "Settings File"
|
||||
msgstr ""
|
||||
|
||||
msgid "Show Categories"
|
||||
msgstr "Mostrar Categorias"
|
||||
|
||||
@ -2074,6 +2086,9 @@ msgstr "Balões de dica"
|
||||
msgid "Transfer failed"
|
||||
msgstr "Transferência falhou"
|
||||
|
||||
msgid "USB"
|
||||
msgstr ""
|
||||
|
||||
msgid "USB Device not initialized."
|
||||
msgstr "Dispositivo USB não encontrado."
|
||||
|
||||
@ -2213,6 +2228,9 @@ msgstr "O que deve ser apagado para este jogo:"
|
||||
msgid "What to extract from NAND?"
|
||||
msgstr "O que extrair da NAND?"
|
||||
|
||||
msgid "Where do you want MCEmu to be located?"
|
||||
msgstr ""
|
||||
|
||||
msgid "Where should the game be installed to?"
|
||||
msgstr "Aonde o jogo será instalado?"
|
||||
|
||||
@ -2240,6 +2258,9 @@ msgstr ""
|
||||
msgid "WiiTDB.xml is up to date."
|
||||
msgstr "WiiTDB.xml está atualizado."
|
||||
|
||||
msgid "WiiU Widescreen"
|
||||
msgstr ""
|
||||
|
||||
msgid "Wiilight"
|
||||
msgstr "Iluminação Leitor"
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2014-11-10 19:28+0100\n"
|
||||
"POT-Creation-Date: 2015-01-04 21:00+0100\n"
|
||||
"PO-Revision-Date: 2011-11-03 11:00+0000\n"
|
||||
"Last-Translator: pplucky <pplucky@gmail.com>\n"
|
||||
"Language-Team: Sky8000, pplucky\n"
|
||||
@ -1477,6 +1477,9 @@ msgstr "Nenhuma partição WBFS ou FAT/NTFS/EXT encontrada"
|
||||
msgid "No Wiinnertag.xml found in the config path. Do you want an example file created?"
|
||||
msgstr "Ficheiro Wiinnertag.xml não encontrado. Quer criar um ficheiro de exemplo?"
|
||||
|
||||
msgid "No change"
|
||||
msgstr ""
|
||||
|
||||
msgid "No cheats were selected! Should the GCT file be deleted?"
|
||||
msgstr ""
|
||||
|
||||
@ -1570,6 +1573,9 @@ msgstr "OK"
|
||||
msgid "ON"
|
||||
msgstr "ON"
|
||||
|
||||
msgid "ON (Multi)"
|
||||
msgstr ""
|
||||
|
||||
msgid "OSReport"
|
||||
msgstr ""
|
||||
|
||||
@ -1753,6 +1759,9 @@ msgstr "Vibração"
|
||||
msgid "SChinese"
|
||||
msgstr "Chinês Simplificado"
|
||||
|
||||
msgid "SD"
|
||||
msgstr ""
|
||||
|
||||
msgid "SD Card could not be accessed."
|
||||
msgstr ""
|
||||
|
||||
@ -1822,6 +1831,9 @@ msgstr "Pesquisar"
|
||||
msgid "Settings"
|
||||
msgstr "Definições"
|
||||
|
||||
msgid "Settings File"
|
||||
msgstr ""
|
||||
|
||||
msgid "Show Categories"
|
||||
msgstr "Mostrar Categorias"
|
||||
|
||||
@ -2074,6 +2086,9 @@ msgstr "Dicas"
|
||||
msgid "Transfer failed"
|
||||
msgstr "Transferência falhada"
|
||||
|
||||
msgid "USB"
|
||||
msgstr ""
|
||||
|
||||
msgid "USB Device not initialized."
|
||||
msgstr ""
|
||||
|
||||
@ -2213,6 +2228,9 @@ msgstr "O que deve ser apagado para este jogo:"
|
||||
msgid "What to extract from NAND?"
|
||||
msgstr "O que extrair da NAND?"
|
||||
|
||||
msgid "Where do you want MCEmu to be located?"
|
||||
msgstr ""
|
||||
|
||||
msgid "Where should the game be installed to?"
|
||||
msgstr ""
|
||||
|
||||
@ -2240,6 +2258,9 @@ msgstr "WiiTDB.xml"
|
||||
msgid "WiiTDB.xml is up to date."
|
||||
msgstr "WiiTDB.xml está actualizado."
|
||||
|
||||
msgid "WiiU Widescreen"
|
||||
msgstr ""
|
||||
|
||||
msgid "Wiilight"
|
||||
msgstr "Iluminação Leitor"
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2014-11-10 19:28+0100\n"
|
||||
"POT-Creation-Date: 2015-01-04 21:00+0100\n"
|
||||
"PO-Revision-Date: 2009-10-01 01:00+0200\n"
|
||||
"Last-Translator: nikolai_ca\n"
|
||||
"Language-Team: Kir, alendit, nikolai_ca\n"
|
||||
@ -1477,6 +1477,9 @@ msgstr ""
|
||||
msgid "No Wiinnertag.xml found in the config path. Do you want an example file created?"
|
||||
msgstr ""
|
||||
|
||||
msgid "No change"
|
||||
msgstr ""
|
||||
|
||||
msgid "No cheats were selected! Should the GCT file be deleted?"
|
||||
msgstr ""
|
||||
|
||||
@ -1570,6 +1573,9 @@ msgstr "OK"
|
||||
msgid "ON"
|
||||
msgstr "ВКЛ"
|
||||
|
||||
msgid "ON (Multi)"
|
||||
msgstr ""
|
||||
|
||||
msgid "OSReport"
|
||||
msgstr ""
|
||||
|
||||
@ -1753,6 +1759,9 @@ msgstr "Вибрация"
|
||||
msgid "SChinese"
|
||||
msgstr "Упрощенный китайский"
|
||||
|
||||
msgid "SD"
|
||||
msgstr ""
|
||||
|
||||
msgid "SD Card could not be accessed."
|
||||
msgstr ""
|
||||
|
||||
@ -1822,6 +1831,9 @@ msgstr "Установить фильтр для поиска"
|
||||
msgid "Settings"
|
||||
msgstr "Установки"
|
||||
|
||||
msgid "Settings File"
|
||||
msgstr ""
|
||||
|
||||
msgid "Show Categories"
|
||||
msgstr ""
|
||||
|
||||
@ -2074,6 +2086,9 @@ msgstr "Подсказки"
|
||||
msgid "Transfer failed"
|
||||
msgstr ""
|
||||
|
||||
msgid "USB"
|
||||
msgstr ""
|
||||
|
||||
msgid "USB Device not initialized."
|
||||
msgstr ""
|
||||
|
||||
@ -2213,6 +2228,9 @@ msgstr ""
|
||||
msgid "What to extract from NAND?"
|
||||
msgstr ""
|
||||
|
||||
msgid "Where do you want MCEmu to be located?"
|
||||
msgstr ""
|
||||
|
||||
msgid "Where should the game be installed to?"
|
||||
msgstr ""
|
||||
|
||||
@ -2240,6 +2258,9 @@ msgstr ""
|
||||
msgid "WiiTDB.xml is up to date."
|
||||
msgstr ""
|
||||
|
||||
msgid "WiiU Widescreen"
|
||||
msgstr ""
|
||||
|
||||
msgid "Wiilight"
|
||||
msgstr "Подсветка Wii"
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2014-11-10 19:28+0100\n"
|
||||
"POT-Creation-Date: 2015-01-04 21:00+0100\n"
|
||||
"PO-Revision-Date: 2013-08-13 07:03+0800\n"
|
||||
"Last-Translator: \n"
|
||||
"Language-Team: oCameLo\n"
|
||||
@ -1477,6 +1477,9 @@ msgstr "找不到 WBFS 或 FAT/NTFS/EXT 分区"
|
||||
msgid "No Wiinnertag.xml found in the config path. Do you want an example file created?"
|
||||
msgstr "在配置路径中未找到 Wiinnertag.xml 。是否创建一个示例文件?"
|
||||
|
||||
msgid "No change"
|
||||
msgstr ""
|
||||
|
||||
msgid "No cheats were selected! Should the GCT file be deleted?"
|
||||
msgstr "未选择金手指! GCT 文件是否已被删除?"
|
||||
|
||||
@ -1570,6 +1573,9 @@ msgstr "确定"
|
||||
msgid "ON"
|
||||
msgstr "开启"
|
||||
|
||||
msgid "ON (Multi)"
|
||||
msgstr ""
|
||||
|
||||
msgid "OSReport"
|
||||
msgstr ""
|
||||
|
||||
@ -1753,6 +1759,9 @@ msgstr "震动"
|
||||
msgid "SChinese"
|
||||
msgstr "简体中文"
|
||||
|
||||
msgid "SD"
|
||||
msgstr ""
|
||||
|
||||
msgid "SD Card could not be accessed."
|
||||
msgstr "SD 卡不能访问。"
|
||||
|
||||
@ -1822,6 +1831,9 @@ msgstr "设置搜索过滤器"
|
||||
msgid "Settings"
|
||||
msgstr "設置"
|
||||
|
||||
msgid "Settings File"
|
||||
msgstr ""
|
||||
|
||||
msgid "Show Categories"
|
||||
msgstr "显示分类"
|
||||
|
||||
@ -2074,6 +2086,9 @@ msgstr "提示信息"
|
||||
msgid "Transfer failed"
|
||||
msgstr "传输失败"
|
||||
|
||||
msgid "USB"
|
||||
msgstr ""
|
||||
|
||||
msgid "USB Device not initialized."
|
||||
msgstr "USB设备无法初始化。"
|
||||
|
||||
@ -2213,6 +2228,9 @@ msgstr "要删除这个游戏的什么:"
|
||||
msgid "What to extract from NAND?"
|
||||
msgstr "从 NAND 中提取什么?"
|
||||
|
||||
msgid "Where do you want MCEmu to be located?"
|
||||
msgstr ""
|
||||
|
||||
msgid "Where should the game be installed to?"
|
||||
msgstr "游戏安装到什么地方?"
|
||||
|
||||
@ -2240,6 +2258,9 @@ msgstr "WiiTDB.xml"
|
||||
msgid "WiiTDB.xml is up to date."
|
||||
msgstr "WiiTDB.xml 已是最新版。"
|
||||
|
||||
msgid "WiiU Widescreen"
|
||||
msgstr ""
|
||||
|
||||
msgid "Wiilight"
|
||||
msgstr "光驱灯"
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2014-11-10 19:28+0100\n"
|
||||
"POT-Creation-Date: 2015-01-04 21:00+0100\n"
|
||||
"PO-Revision-Date: 2011-07-25 16:40+0200\n"
|
||||
"Last-Translator: Galen/xFede\n"
|
||||
"Language-Team: Penn, SirPalax, hvy109\n"
|
||||
@ -1477,6 +1477,9 @@ msgstr "Partición WBFS o FAT/NTFS/EXT no encontrada"
|
||||
msgid "No Wiinnertag.xml found in the config path. Do you want an example file created?"
|
||||
msgstr "No se encontró el archivo Wiinnertag.xml. ¿Quieres crear un archivo de ejemplo?"
|
||||
|
||||
msgid "No change"
|
||||
msgstr ""
|
||||
|
||||
msgid "No cheats were selected! Should the GCT file be deleted?"
|
||||
msgstr "No hay trucos seleccionados, ¿debe ser borrado el archivo GCT?"
|
||||
|
||||
@ -1570,6 +1573,9 @@ msgstr "Aceptar"
|
||||
msgid "ON"
|
||||
msgstr "Activado"
|
||||
|
||||
msgid "ON (Multi)"
|
||||
msgstr ""
|
||||
|
||||
msgid "OSReport"
|
||||
msgstr ""
|
||||
|
||||
@ -1753,6 +1759,9 @@ msgstr "Vibración"
|
||||
msgid "SChinese"
|
||||
msgstr "Chino S."
|
||||
|
||||
msgid "SD"
|
||||
msgstr ""
|
||||
|
||||
msgid "SD Card could not be accessed."
|
||||
msgstr "No se puede acceder a la tarjeta SD"
|
||||
|
||||
@ -1822,6 +1831,9 @@ msgstr "Usar filtro de búsqueda"
|
||||
msgid "Settings"
|
||||
msgstr "Configuración"
|
||||
|
||||
msgid "Settings File"
|
||||
msgstr ""
|
||||
|
||||
msgid "Show Categories"
|
||||
msgstr "Mostrar Categorías"
|
||||
|
||||
@ -2074,6 +2086,9 @@ msgstr "Descripción"
|
||||
msgid "Transfer failed"
|
||||
msgstr "Transferencia fallida"
|
||||
|
||||
msgid "USB"
|
||||
msgstr ""
|
||||
|
||||
msgid "USB Device not initialized."
|
||||
msgstr ""
|
||||
|
||||
@ -2213,6 +2228,9 @@ msgstr "Qué se debería borrar para este juego:"
|
||||
msgid "What to extract from NAND?"
|
||||
msgstr "¿Que Extraer de la Nand?"
|
||||
|
||||
msgid "Where do you want MCEmu to be located?"
|
||||
msgstr ""
|
||||
|
||||
msgid "Where should the game be installed to?"
|
||||
msgstr "¿Donde debe ser instalado el juego?"
|
||||
|
||||
@ -2240,6 +2258,9 @@ msgstr "WiiTDB"
|
||||
msgid "WiiTDB.xml is up to date."
|
||||
msgstr "WiiTDB.xml está actualizado."
|
||||
|
||||
msgid "WiiU Widescreen"
|
||||
msgstr ""
|
||||
|
||||
msgid "Wiilight"
|
||||
msgstr "Iluminar lector"
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2014-11-10 19:28+0100\n"
|
||||
"POT-Creation-Date: 2015-01-04 21:00+0100\n"
|
||||
"PO-Revision-Date: 2010-01-19 17:39+0200\n"
|
||||
"Last-Translator: Katsurou\n"
|
||||
"Language-Team: Katsurou, pirateX\n"
|
||||
@ -1477,6 +1477,9 @@ msgstr ""
|
||||
msgid "No Wiinnertag.xml found in the config path. Do you want an example file created?"
|
||||
msgstr ""
|
||||
|
||||
msgid "No change"
|
||||
msgstr ""
|
||||
|
||||
msgid "No cheats were selected! Should the GCT file be deleted?"
|
||||
msgstr ""
|
||||
|
||||
@ -1570,6 +1573,9 @@ msgstr ""
|
||||
msgid "ON"
|
||||
msgstr "PÅ"
|
||||
|
||||
msgid "ON (Multi)"
|
||||
msgstr ""
|
||||
|
||||
msgid "OSReport"
|
||||
msgstr ""
|
||||
|
||||
@ -1753,6 +1759,9 @@ msgstr "Vibration"
|
||||
msgid "SChinese"
|
||||
msgstr "SKinesiska"
|
||||
|
||||
msgid "SD"
|
||||
msgstr ""
|
||||
|
||||
msgid "SD Card could not be accessed."
|
||||
msgstr ""
|
||||
|
||||
@ -1822,6 +1831,9 @@ msgstr "Ställ in sök-filter"
|
||||
msgid "Settings"
|
||||
msgstr "Inställningar"
|
||||
|
||||
msgid "Settings File"
|
||||
msgstr ""
|
||||
|
||||
msgid "Show Categories"
|
||||
msgstr ""
|
||||
|
||||
@ -2074,6 +2086,9 @@ msgstr "Verktygstips"
|
||||
msgid "Transfer failed"
|
||||
msgstr ""
|
||||
|
||||
msgid "USB"
|
||||
msgstr ""
|
||||
|
||||
msgid "USB Device not initialized."
|
||||
msgstr ""
|
||||
|
||||
@ -2213,6 +2228,9 @@ msgstr ""
|
||||
msgid "What to extract from NAND?"
|
||||
msgstr ""
|
||||
|
||||
msgid "Where do you want MCEmu to be located?"
|
||||
msgstr ""
|
||||
|
||||
msgid "Where should the game be installed to?"
|
||||
msgstr ""
|
||||
|
||||
@ -2240,6 +2258,9 @@ msgstr ""
|
||||
msgid "WiiTDB.xml is up to date."
|
||||
msgstr ""
|
||||
|
||||
msgid "WiiU Widescreen"
|
||||
msgstr ""
|
||||
|
||||
msgid "Wiilight"
|
||||
msgstr "Wii-ljus"
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2014-11-10 19:28+0100\n"
|
||||
"POT-Creation-Date: 2015-01-04 21:00+0100\n"
|
||||
"PO-Revision-Date: 2010-02-15 21:00+0800\n"
|
||||
"Last-Translator: Jane.H\n"
|
||||
"Language-Team: kyogc, Miller, Mika Li, Jane.H\n"
|
||||
@ -1477,6 +1477,9 @@ msgstr "沒找到WBFS 或 FAT/NTFS/EXT磁區"
|
||||
msgid "No Wiinnertag.xml found in the config path. Do you want an example file created?"
|
||||
msgstr "在config路徑沒找到Wiinnertag.xml檔。是否要建立一個範本檔?"
|
||||
|
||||
msgid "No change"
|
||||
msgstr ""
|
||||
|
||||
msgid "No cheats were selected! Should the GCT file be deleted?"
|
||||
msgstr "金手指代碼未被選取! 是否已刪除金手指檔案?"
|
||||
|
||||
@ -1570,6 +1573,9 @@ msgstr "確定"
|
||||
msgid "ON"
|
||||
msgstr "開啟"
|
||||
|
||||
msgid "ON (Multi)"
|
||||
msgstr ""
|
||||
|
||||
msgid "OSReport"
|
||||
msgstr ""
|
||||
|
||||
@ -1753,6 +1759,9 @@ msgstr "震動"
|
||||
msgid "SChinese"
|
||||
msgstr "簡體中文"
|
||||
|
||||
msgid "SD"
|
||||
msgstr ""
|
||||
|
||||
msgid "SD Card could not be accessed."
|
||||
msgstr "SD卡無法存取"
|
||||
|
||||
@ -1822,6 +1831,9 @@ msgstr "關鍵字篩選"
|
||||
msgid "Settings"
|
||||
msgstr "設定"
|
||||
|
||||
msgid "Settings File"
|
||||
msgstr ""
|
||||
|
||||
msgid "Show Categories"
|
||||
msgstr "顯示類別"
|
||||
|
||||
@ -2074,6 +2086,9 @@ msgstr "提示訊息"
|
||||
msgid "Transfer failed"
|
||||
msgstr "傳輸失敗"
|
||||
|
||||
msgid "USB"
|
||||
msgstr ""
|
||||
|
||||
msgid "USB Device not initialized."
|
||||
msgstr ""
|
||||
|
||||
@ -2213,6 +2228,9 @@ msgstr "這遊戲title應刪除什麼:"
|
||||
msgid "What to extract from NAND?"
|
||||
msgstr "從 NAND 提取什麼?"
|
||||
|
||||
msgid "Where do you want MCEmu to be located?"
|
||||
msgstr ""
|
||||
|
||||
msgid "Where should the game be installed to?"
|
||||
msgstr "遊戲應安裝到何處"
|
||||
|
||||
@ -2240,6 +2258,9 @@ msgstr "WiiTDB.xml"
|
||||
msgid "WiiTDB.xml is up to date."
|
||||
msgstr "WiiTDB.xml保持最新。"
|
||||
|
||||
msgid "WiiU Widescreen"
|
||||
msgstr ""
|
||||
|
||||
msgid "Wiilight"
|
||||
msgstr "Wii LED燈"
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2014-11-10 19:28+0100\n"
|
||||
"POT-Creation-Date: 2015-01-04 21:00+0100\n"
|
||||
"PO-Revision-Date: 2009-10-01 01:00+0200\n"
|
||||
"Last-Translator: Nitro_subzero \n"
|
||||
"Language-Team: Nitro_subzero\n"
|
||||
@ -1477,6 +1477,9 @@ msgstr ""
|
||||
msgid "No Wiinnertag.xml found in the config path. Do you want an example file created?"
|
||||
msgstr ""
|
||||
|
||||
msgid "No change"
|
||||
msgstr ""
|
||||
|
||||
msgid "No cheats were selected! Should the GCT file be deleted?"
|
||||
msgstr ""
|
||||
|
||||
@ -1570,6 +1573,9 @@ msgstr "ตกลง"
|
||||
msgid "ON"
|
||||
msgstr "เปิด"
|
||||
|
||||
msgid "ON (Multi)"
|
||||
msgstr ""
|
||||
|
||||
msgid "OSReport"
|
||||
msgstr ""
|
||||
|
||||
@ -1753,6 +1759,9 @@ msgstr "สั่น"
|
||||
msgid "SChinese"
|
||||
msgstr "จีน"
|
||||
|
||||
msgid "SD"
|
||||
msgstr ""
|
||||
|
||||
msgid "SD Card could not be accessed."
|
||||
msgstr ""
|
||||
|
||||
@ -1822,6 +1831,9 @@ msgstr "กำหนดเงื่อนไขการค้นหา"
|
||||
msgid "Settings"
|
||||
msgstr "กำหนดค่า"
|
||||
|
||||
msgid "Settings File"
|
||||
msgstr ""
|
||||
|
||||
msgid "Show Categories"
|
||||
msgstr ""
|
||||
|
||||
@ -2074,6 +2086,9 @@ msgstr "คำแนะนำ"
|
||||
msgid "Transfer failed"
|
||||
msgstr ""
|
||||
|
||||
msgid "USB"
|
||||
msgstr ""
|
||||
|
||||
msgid "USB Device not initialized."
|
||||
msgstr ""
|
||||
|
||||
@ -2213,6 +2228,9 @@ msgstr ""
|
||||
msgid "What to extract from NAND?"
|
||||
msgstr ""
|
||||
|
||||
msgid "Where do you want MCEmu to be located?"
|
||||
msgstr ""
|
||||
|
||||
msgid "Where should the game be installed to?"
|
||||
msgstr ""
|
||||
|
||||
@ -2240,6 +2258,9 @@ msgstr ""
|
||||
msgid "WiiTDB.xml is up to date."
|
||||
msgstr ""
|
||||
|
||||
msgid "WiiU Widescreen"
|
||||
msgstr ""
|
||||
|
||||
msgid "Wiilight"
|
||||
msgstr "ความสว่างของ Wii"
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2014-11-10 19:28+0100\n"
|
||||
"POT-Creation-Date: 2015-01-04 21:00+0100\n"
|
||||
"PO-Revision-Date: 2009-10-01 01:00+0200\n"
|
||||
"Last-Translator: omercigingelini\n"
|
||||
"Language-Team: omercigingelini\n"
|
||||
@ -1477,6 +1477,9 @@ msgstr ""
|
||||
msgid "No Wiinnertag.xml found in the config path. Do you want an example file created?"
|
||||
msgstr ""
|
||||
|
||||
msgid "No change"
|
||||
msgstr ""
|
||||
|
||||
msgid "No cheats were selected! Should the GCT file be deleted?"
|
||||
msgstr ""
|
||||
|
||||
@ -1570,6 +1573,9 @@ msgstr ""
|
||||
msgid "ON"
|
||||
msgstr "AÇIK"
|
||||
|
||||
msgid "ON (Multi)"
|
||||
msgstr ""
|
||||
|
||||
msgid "OSReport"
|
||||
msgstr ""
|
||||
|
||||
@ -1753,6 +1759,9 @@ msgstr "Titreşim"
|
||||
msgid "SChinese"
|
||||
msgstr "Basitleştirilmis Çince"
|
||||
|
||||
msgid "SD"
|
||||
msgstr ""
|
||||
|
||||
msgid "SD Card could not be accessed."
|
||||
msgstr ""
|
||||
|
||||
@ -1822,6 +1831,9 @@ msgstr "Arama Filtresi Ayarla"
|
||||
msgid "Settings"
|
||||
msgstr "Ayarlar"
|
||||
|
||||
msgid "Settings File"
|
||||
msgstr ""
|
||||
|
||||
msgid "Show Categories"
|
||||
msgstr ""
|
||||
|
||||
@ -2074,6 +2086,9 @@ msgstr "Yardımlar"
|
||||
msgid "Transfer failed"
|
||||
msgstr ""
|
||||
|
||||
msgid "USB"
|
||||
msgstr ""
|
||||
|
||||
msgid "USB Device not initialized."
|
||||
msgstr ""
|
||||
|
||||
@ -2213,6 +2228,9 @@ msgstr ""
|
||||
msgid "What to extract from NAND?"
|
||||
msgstr ""
|
||||
|
||||
msgid "Where do you want MCEmu to be located?"
|
||||
msgstr ""
|
||||
|
||||
msgid "Where should the game be installed to?"
|
||||
msgstr ""
|
||||
|
||||
@ -2240,6 +2258,9 @@ msgstr ""
|
||||
msgid "WiiTDB.xml is up to date."
|
||||
msgstr ""
|
||||
|
||||
msgid "WiiU Widescreen"
|
||||
msgstr ""
|
||||
|
||||
msgid "Wiilight"
|
||||
msgstr ""
|
||||
|
||||
|
5
Makefile
5
Makefile
@ -67,7 +67,7 @@ endif
|
||||
#---------------------------------------------------------------------------------
|
||||
CFLAGS = -g -ggdb -O3 -Wall -Wno-multichar -Wno-unused-parameter -Wextra $(MACHDEP) $(INCLUDE) -DBUILD_IOS=$(IOS)
|
||||
CXXFLAGS = $(CFLAGS)
|
||||
LDFLAGS = -g -ggdb $(MACHDEP) -Wl,-Map,$(notdir $@).map,--section-start,.init=0x80B00000,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size
|
||||
LDFLAGS = -g -ggdb $(MACHDEP) -Wl,-Map,$(notdir $@).map,--section-start,.init=0x80B00000,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size,-wrap,wiiuse_register
|
||||
|
||||
ifeq ($(BUILDMODE),channel)
|
||||
CFLAGS += -DFULLCHANNEL
|
||||
@ -78,7 +78,8 @@ endif
|
||||
# any extra libraries we wish to link with the project
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBS := -lcustomfat -lcustomntfs -lcustomext2fs -lvorbisidec -lmad -lfreetype \
|
||||
-lgd -ljpeg -lpng -lzip -lm -lz -lwiiuse -lbte -lasnd -logc
|
||||
-lgd -ljpeg -lpng -lzip -lm -lz -lwiiuse -lwupc -lbte -lasnd -logc \
|
||||
-lsicksaxis
|
||||
#---------------------------------------------------------------------------------
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
|
@ -87,7 +87,7 @@ BoxCover::~BoxCover()
|
||||
//! Remove me later
|
||||
void BoxCover::WiiPADControl(GuiTrigger *t)
|
||||
{
|
||||
if((t->wpad.btns_d & WPAD_BUTTON_A) || (t->wpad.btns_h & WPAD_CLASSIC_BUTTON_A) || (t->pad.btns_h & PAD_BUTTON_A))
|
||||
if((t->wpad.btns_d & WPAD_BUTTON_A) || (t->wpad.btns_h & WPAD_CLASSIC_BUTTON_A) || (t->wupcdata.btns_h & WPAD_CLASSIC_BUTTON_A) || (t->pad.btns_h & PAD_BUTTON_A))
|
||||
{
|
||||
if(t->wpad.ir.valid)
|
||||
{
|
||||
@ -102,6 +102,10 @@ void BoxCover::WiiPADControl(GuiTrigger *t)
|
||||
// GameCube and Classic Controller
|
||||
s8 movX = fabs(t->pad.stickX) > 10.0f ? t->pad.stickX : t->WPAD_Stick(0, 0);
|
||||
s8 movY = fabs(t->pad.stickY) > 10.0f ? t->pad.stickY : t->WPAD_Stick(0, 1);
|
||||
|
||||
// WiiU Pro Classic Controller
|
||||
// Todo : Proper stick calibration required to allow moving cover
|
||||
|
||||
//! Drop stick moves of less than 10 because of sensitivity
|
||||
if(fabs(movX) < 10.0f) movX = 0;
|
||||
if(fabs(movY) < 10.0f) movY = 0;
|
||||
@ -124,13 +128,13 @@ void BoxCover::WiiPADControl(GuiTrigger *t)
|
||||
else
|
||||
moveChan = -1;
|
||||
}
|
||||
else if(((t->wpad.btns_h & WPAD_BUTTON_A) || (t->wpad.btns_h & WPAD_CLASSIC_BUTTON_A) || (t->pad.btns_h & PAD_BUTTON_A)) && moveChan == t->chan && t->wpad.ir.valid && !effects)
|
||||
else if(((t->wpad.btns_h & WPAD_BUTTON_A) || (t->wpad.btns_h & WPAD_CLASSIC_BUTTON_A) || (t->wupcdata.btns_h & WPAD_CLASSIC_BUTTON_A) || (t->pad.btns_h & PAD_BUTTON_A)) && moveChan == t->chan && t->wpad.ir.valid && !effects)
|
||||
{
|
||||
movePosX = (t->wpad.ir.x-moveStartPosX) * fabs(PosZ)/3400.f;
|
||||
movePosY = (moveStartPosY-t->wpad.ir.y) * fabs(PosZ)/3400.f;
|
||||
last_manual_move_frame = frameCount;
|
||||
}
|
||||
else if(!(t->wpad.btns_h & WPAD_BUTTON_A) && !(t->wpad.btns_h & WPAD_CLASSIC_BUTTON_A) && !(t->pad.btns_h & PAD_BUTTON_A) && moveChan == t->chan)
|
||||
else if(!(t->wpad.btns_h & WPAD_BUTTON_A) && !(t->wpad.btns_h & WPAD_CLASSIC_BUTTON_A) && !(t->wupcdata.btns_h & WPAD_CLASSIC_BUTTON_A) && !(t->pad.btns_h & PAD_BUTTON_A) && moveChan == t->chan)
|
||||
{
|
||||
if(moveChan >= 0 && moveChan < 4)
|
||||
{
|
||||
@ -140,27 +144,27 @@ void BoxCover::WiiPADControl(GuiTrigger *t)
|
||||
}
|
||||
}
|
||||
|
||||
if((t->wpad.btns_h & WPAD_BUTTON_UP) || (t->pad.substickY > PADCAL))
|
||||
if((t->wpad.btns_h & WPAD_BUTTON_UP) || (t->pad.substickY > PADCAL) || (t->wupcdata.substickY > WUPCCAL))
|
||||
{
|
||||
RotX -= 2.0f;
|
||||
last_manual_move_frame = frameCount;
|
||||
}
|
||||
if((t->wpad.btns_h & WPAD_BUTTON_DOWN) || (t->pad.substickY < -PADCAL))
|
||||
if((t->wpad.btns_h & WPAD_BUTTON_DOWN) || (t->pad.substickY < -PADCAL) || (t->wupcdata.substickY < -WUPCCAL))
|
||||
{
|
||||
RotX += 2.0f;
|
||||
last_manual_move_frame = frameCount;
|
||||
}
|
||||
if((t->wpad.btns_h & WPAD_BUTTON_LEFT) || (t->pad.substickX < -PADCAL))
|
||||
if((t->wpad.btns_h & WPAD_BUTTON_LEFT) || (t->pad.substickX < -PADCAL) || (t->wupcdata.substickX < -WUPCCAL))
|
||||
{
|
||||
RotY -= 2.0f;
|
||||
last_manual_move_frame = frameCount;
|
||||
}
|
||||
if((t->wpad.btns_h & WPAD_BUTTON_RIGHT) || (t->pad.substickX > PADCAL))
|
||||
if((t->wpad.btns_h & WPAD_BUTTON_RIGHT) || (t->pad.substickX > PADCAL) || (t->wupcdata.substickX > WUPCCAL))
|
||||
{
|
||||
RotY += 2.0f;
|
||||
last_manual_move_frame = frameCount;
|
||||
}
|
||||
if((t->wpad.btns_d & WPAD_BUTTON_2) || (t->pad.btns_d & PAD_BUTTON_X) || (t->wpad.btns_d & WPAD_CLASSIC_BUTTON_X))
|
||||
if((t->wpad.btns_d & WPAD_BUTTON_2) || (t->pad.btns_d & PAD_BUTTON_X) || (t->wpad.btns_d & WPAD_CLASSIC_BUTTON_X) || (t->wupcdata.btns_d & WPAD_CLASSIC_BUTTON_X))
|
||||
{
|
||||
if(RotY < 180.0f)
|
||||
SetEffect(EFFECT_BOX_ROTATE_X, 10, 180);
|
||||
@ -168,12 +172,12 @@ void BoxCover::WiiPADControl(GuiTrigger *t)
|
||||
SetEffect(EFFECT_BOX_ROTATE_X, -10, -180);
|
||||
last_manual_move_frame = frameCount;
|
||||
}
|
||||
if((t->wpad.btns_h & WPAD_BUTTON_PLUS) || (t->pad.btns_h & PAD_TRIGGER_R) || (t->wpad.btns_h & WPAD_CLASSIC_BUTTON_FULL_R))
|
||||
if((t->wpad.btns_h & WPAD_BUTTON_PLUS) || (t->pad.btns_h & PAD_TRIGGER_R) || (t->wpad.btns_h & WPAD_CLASSIC_BUTTON_FULL_R) || (t->wupcdata.btns_h & WPAD_CLASSIC_BUTTON_FULL_R))
|
||||
{
|
||||
if(PosZ < -2.8f)
|
||||
PosZ += 0.4f*fabs(PosZ)/19.f;
|
||||
}
|
||||
if((t->wpad.btns_h & WPAD_BUTTON_MINUS) || (t->pad.btns_h & PAD_TRIGGER_L) || (t->wpad.btns_h & WPAD_CLASSIC_BUTTON_FULL_L))
|
||||
if((t->wpad.btns_h & WPAD_BUTTON_MINUS) || (t->pad.btns_h & PAD_TRIGGER_L) || (t->wpad.btns_h & WPAD_CLASSIC_BUTTON_FULL_L) || (t->wupcdata.btns_h & WPAD_CLASSIC_BUTTON_FULL_L))
|
||||
{
|
||||
if(PosZ > -43.0f)
|
||||
PosZ -= 0.4f*fabs(PosZ)/19.f;
|
||||
|
@ -90,6 +90,29 @@ void WiiPointer::Draw(GuiTrigger *t)
|
||||
lastActivity = 0;
|
||||
}
|
||||
|
||||
//Wii u pro x-axis
|
||||
if(t->wupcdata.stickX < -WUPCCAL)
|
||||
{
|
||||
posX += (t->wupcdata.stickX + WUPCCAL) * Settings.PointerSpeed/8;
|
||||
lastActivity = 0;
|
||||
}
|
||||
else if(t->wupcdata.stickX > WUPCCAL)
|
||||
{
|
||||
posX += (t->wupcdata.stickX - WUPCCAL) * Settings.PointerSpeed/8;
|
||||
lastActivity = 0;
|
||||
}
|
||||
//Wii u pro y-axis
|
||||
if(t->wupcdata.stickY < -WUPCCAL)
|
||||
{
|
||||
posY -= (t->wupcdata.stickY + WUPCCAL) * Settings.PointerSpeed/8;
|
||||
lastActivity = 0;
|
||||
}
|
||||
else if(t->wupcdata.stickY > WUPCCAL)
|
||||
{
|
||||
posY -= (t->wupcdata.stickY - WUPCCAL) * Settings.PointerSpeed/8;
|
||||
lastActivity = 0;
|
||||
}
|
||||
|
||||
int wpadX = t->WPAD_Stick(0, 0);
|
||||
int wpadY = t->WPAD_Stick(0, 1);
|
||||
|
||||
@ -117,7 +140,7 @@ void WiiPointer::Draw(GuiTrigger *t)
|
||||
lastActivity = 0;
|
||||
}
|
||||
|
||||
if(t->pad.btns_h || t->wpad.btns_h)
|
||||
if(t->pad.btns_h || t->wpad.btns_h || t->wupcdata.btns_h)
|
||||
lastActivity = 0;
|
||||
|
||||
posX = LIMIT(posX, -50.0f, screenwidth+50.0f);
|
||||
|
@ -38,6 +38,7 @@
|
||||
#include <math.h>
|
||||
#include <asndlib.h>
|
||||
#include <wiiuse/wpad.h>
|
||||
#include <wupc/wupc.h>
|
||||
#include "gui_imagedata.h"
|
||||
#include "FreeTypeGX.h"
|
||||
#include "video.h"
|
||||
@ -47,6 +48,8 @@
|
||||
#include "SoundOperations/gui_bgm.h"
|
||||
#include "utils/timer.h"
|
||||
#include "sigslot.h"
|
||||
#include <sicksaxis.h>
|
||||
#include "sicksaxis-wrapper.h"
|
||||
|
||||
//! Frequently used variables
|
||||
extern FreeTypeGX *fontSystem;
|
||||
@ -107,6 +110,16 @@ typedef struct _paddata
|
||||
u8 triggerR;
|
||||
} PADData;
|
||||
|
||||
typedef struct _wupcfulldata {
|
||||
u32 btns_d;
|
||||
u32 btns_u;
|
||||
u32 btns_h;
|
||||
s16 stickX;
|
||||
s16 stickY;
|
||||
s16 substickX;
|
||||
s16 substickY;
|
||||
} WUPCFULLData;
|
||||
|
||||
#define EFFECT_SLIDE_TOP 1
|
||||
#define EFFECT_SLIDE_BOTTOM 2
|
||||
#define EFFECT_SLIDE_RIGHT 4
|
||||
@ -164,6 +177,7 @@ class GuiTrigger
|
||||
u8 type; //!< trigger type (TRIGGER_SIMPLE, TRIGGER_HELD, TRIGGER_BUTTON_ONLY)
|
||||
s32 chan; //!< Trigger controller channel (0-3, -1 for all)
|
||||
WPADData wpad; //!< Wii controller trigger data
|
||||
WUPCFULLData wupcdata;//!< Wii U pro controller trigger data
|
||||
PADData pad; //!< GameCube controller trigger data
|
||||
};
|
||||
|
||||
|
@ -444,7 +444,7 @@ void GuiButton::Update(GuiTrigger * t)
|
||||
// button triggers
|
||||
if (this->IsClickable() && scrollison == 0)
|
||||
{
|
||||
s32 wm_btns, wm_btns_trig, cc_btns, cc_btns_trig;
|
||||
s32 wm_btns, wm_btns_trig, cc_btns, cc_btns_trig, wupc_btns, wupc_btns_trig;
|
||||
for (int i = 0; i < 6; i++)
|
||||
{
|
||||
if (trigger[i] && (trigger[i]->chan == -1 || trigger[i]->chan == t->chan))
|
||||
@ -456,9 +456,16 @@ void GuiButton::Update(GuiTrigger * t)
|
||||
// lower 16 bits only (classic controller)
|
||||
cc_btns = t->wpad.btns_d >> 16;
|
||||
cc_btns_trig = trigger[i]->wpad.btns_d >> 16;
|
||||
|
||||
// lower 16 bits only (WiiU Pro controller)
|
||||
wupc_btns = t->wupcdata.btns_d >> 16;
|
||||
wupc_btns_trig = trigger[i]->wupcdata.btns_d >> 16;
|
||||
|
||||
if (((t->wpad.btns_d > 0 && wm_btns == wm_btns_trig) || (cc_btns == cc_btns_trig && t->wpad.exp.type
|
||||
== EXP_CLASSIC)) || (t->pad.btns_d == trigger[i]->pad.btns_d && t->pad.btns_d > 0))
|
||||
|
||||
if( ((t->wpad.btns_d > 0 && wm_btns == wm_btns_trig)
|
||||
|| (t->wpad.exp.type == WPAD_EXP_CLASSIC && cc_btns == cc_btns_trig))
|
||||
|| (t->pad.btns_d > 0 && t->pad.btns_d == trigger[i]->pad.btns_d)
|
||||
|| (t->wupcdata.btns_d > 0 && wupc_btns == wupc_btns_trig))
|
||||
{
|
||||
if (t->chan == stateChan || stateChan == -1)
|
||||
{
|
||||
@ -482,7 +489,7 @@ void GuiButton::Update(GuiTrigger * t)
|
||||
if (this->IsHoldable())
|
||||
{
|
||||
bool held = false;
|
||||
s32 wm_btns, wm_btns_h, wm_btns_trig, cc_btns, cc_btns_h, cc_btns_trig;
|
||||
s32 wm_btns, wm_btns_h, wm_btns_trig, cc_btns, cc_btns_h, cc_btns_trig, wupc_btns, wupc_btns_h, wupc_btns_trig;
|
||||
|
||||
for (int i = 0; i < 6; i++)
|
||||
{
|
||||
@ -497,19 +504,29 @@ void GuiButton::Update(GuiTrigger * t)
|
||||
cc_btns = t->wpad.btns_d >> 16;
|
||||
cc_btns_h = t->wpad.btns_h >> 16;
|
||||
cc_btns_trig = trigger[i]->wpad.btns_h >> 16;
|
||||
|
||||
// lower 16 bits only (WiiU Pro controller)
|
||||
wupc_btns = t->wupcdata.btns_d >> 16;
|
||||
wupc_btns_h = t->wupcdata.btns_h >> 16;
|
||||
wupc_btns_trig = trigger[i]->wupcdata.btns_h >> 16;
|
||||
|
||||
if (((t->wpad.btns_d > 0 && wm_btns == wm_btns_trig) || (cc_btns == cc_btns_trig && t->wpad.exp.type
|
||||
== EXP_CLASSIC)) || (t->pad.btns_d == trigger[i]->pad.btns_h && t->pad.btns_d > 0))
|
||||
if( (t->wpad.btns_d > 0 && wm_btns == wm_btns_trig)
|
||||
|| (t->wpad.exp.type == WPAD_EXP_CLASSIC && cc_btns == cc_btns_trig)
|
||||
|| (t->pad.btns_d > 0 && t->pad.btns_d == trigger[i]->pad.btns_d)
|
||||
|| (t->wupcdata.btns_d > 0 && wupc_btns == wupc_btns_trig))
|
||||
{
|
||||
if (trigger[i]->type == TRIGGER_HELD && state == STATE_SELECTED && (t->chan == stateChan
|
||||
|| stateChan == -1)) this->SetState(STATE_CLICKED, t->chan);
|
||||
if (trigger[i]->type == TRIGGER_HELD && state == STATE_SELECTED && (t->chan == stateChan || stateChan == -1))
|
||||
this->SetState(STATE_CLICKED, t->chan);
|
||||
}
|
||||
|
||||
if (((t->wpad.btns_h > 0 && wm_btns_h == wm_btns_trig) || (cc_btns_h == cc_btns_trig
|
||||
&& t->wpad.exp.type == EXP_CLASSIC)) || (t->pad.btns_h == trigger[i]->pad.btns_h
|
||||
&& t->pad.btns_h > 0))
|
||||
if( (t->wpad.btns_h > 0 && wm_btns_h == wm_btns_trig)
|
||||
|| (t->wpad.exp.type == WPAD_EXP_CLASSIC && cc_btns_h == cc_btns_trig)
|
||||
|| (t->pad.btns_h > 0 && t->pad.btns_h == trigger[i]->pad.btns_h)
|
||||
|| (t->wupcdata.btns_h > 0 && wupc_btns_h == wupc_btns_trig)
|
||||
)
|
||||
{
|
||||
if (trigger[i]->type == TRIGGER_HELD) held = true;
|
||||
if (trigger[i]->type == TRIGGER_HELD)
|
||||
held = true;
|
||||
}
|
||||
|
||||
if (!held && state == STATE_HELD && stateChan == t->chan)
|
||||
|
@ -187,12 +187,13 @@ void GuiCheckboxBrowser::Update(GuiTrigger *t)
|
||||
|
||||
if((t->wpad.btns_d & (WPAD_BUTTON_B | WPAD_BUTTON_DOWN | WPAD_BUTTON_UP | WPAD_BUTTON_LEFT | WPAD_BUTTON_RIGHT |
|
||||
WPAD_CLASSIC_BUTTON_B | WPAD_CLASSIC_BUTTON_UP | WPAD_CLASSIC_BUTTON_DOWN | WPAD_CLASSIC_BUTTON_LEFT | WPAD_CLASSIC_BUTTON_RIGHT)) ||
|
||||
(t->pad.btns_d & (PAD_BUTTON_UP | PAD_BUTTON_DOWN)))
|
||||
(t->pad.btns_d & (PAD_BUTTON_UP | PAD_BUTTON_DOWN)) ||
|
||||
(t->wupcdata.btns_d & (WPAD_CLASSIC_BUTTON_B | WPAD_CLASSIC_BUTTON_UP | WPAD_CLASSIC_BUTTON_DOWN | WPAD_CLASSIC_BUTTON_LEFT | WPAD_CLASSIC_BUTTON_RIGHT)))
|
||||
pressedChan = t->chan;
|
||||
|
||||
for(u32 i = 0; i < checkBoxDrawn.size(); i++)
|
||||
{
|
||||
if(pressedChan == -1 || (!t->wpad.btns_h && !t->pad.btns_h))
|
||||
if(pressedChan == -1 || (!t->wpad.btns_h && !t->pad.btns_h && !t->wupcdata.btns_h))
|
||||
{
|
||||
if(i != (u32) selectedItem && checkBoxDrawn[i]->GetState() == STATE_SELECTED) {
|
||||
textLineList[i]->SetMaxWidth(maxTextWidth, DOTTED);
|
||||
@ -213,7 +214,7 @@ void GuiCheckboxBrowser::Update(GuiTrigger *t)
|
||||
markImg->SetPosition(5, 15+i*(checkBoxDrawn[i]->GetHeight()+6)+(checkBoxDrawn[i]->GetHeight()-markImg->GetHeight())/2);
|
||||
}
|
||||
|
||||
if(pressedChan == t->chan && !t->wpad.btns_d && !t->wpad.btns_h)
|
||||
if(pressedChan == t->chan && !t->wpad.btns_d && !t->wpad.btns_h && !t->wupcdata.btns_d && !t->wupcdata.btns_h)
|
||||
pressedChan = -1;
|
||||
|
||||
scrollBar.SetPageSize(checkBoxDrawn.size());
|
||||
|
@ -184,13 +184,14 @@ void GuiFileBrowser::Update(GuiTrigger * t)
|
||||
|
||||
if((t->wpad.btns_d & (WPAD_BUTTON_B | WPAD_BUTTON_DOWN | WPAD_BUTTON_UP | WPAD_BUTTON_LEFT | WPAD_BUTTON_RIGHT |
|
||||
WPAD_CLASSIC_BUTTON_B | WPAD_CLASSIC_BUTTON_UP | WPAD_CLASSIC_BUTTON_DOWN | WPAD_CLASSIC_BUTTON_LEFT | WPAD_CLASSIC_BUTTON_RIGHT)) ||
|
||||
(t->pad.btns_d & (PAD_BUTTON_UP | PAD_BUTTON_DOWN)))
|
||||
(t->pad.btns_d & (PAD_BUTTON_UP | PAD_BUTTON_DOWN)) ||
|
||||
(t->wupcdata.btns_d & (WPAD_CLASSIC_BUTTON_B | WPAD_CLASSIC_BUTTON_UP | WPAD_CLASSIC_BUTTON_DOWN | WPAD_CLASSIC_BUTTON_LEFT | WPAD_CLASSIC_BUTTON_RIGHT)))
|
||||
pressedChan = t->chan;
|
||||
|
||||
if(browser->browserList.size() > FILEBROWSERSIZE)
|
||||
scrollBar.Update(t);
|
||||
|
||||
if(pressedChan == -1 || (!t->wpad.btns_h && !t->pad.btns_h))
|
||||
if(pressedChan == -1 || (!t->wpad.btns_h && !t->pad.btns_h && !t->wupcdata.btns_h))
|
||||
{
|
||||
for (int i = 0; i < FILEBROWSERSIZE; i++)
|
||||
{
|
||||
@ -207,7 +208,7 @@ void GuiFileBrowser::Update(GuiTrigger * t)
|
||||
}
|
||||
|
||||
|
||||
if(pressedChan == t->chan && !t->wpad.btns_d && !t->wpad.btns_h)
|
||||
if(pressedChan == t->chan && !t->wpad.btns_d && !t->wpad.btns_h && !t->wupcdata.btns_d && !t->wupcdata.btns_h)
|
||||
pressedChan = -1;
|
||||
|
||||
scrollBar.SetPageSize(FILEBROWSERSIZE);
|
||||
|
@ -337,7 +337,7 @@ void GuiGameCarousel::Update(GuiTrigger * t)
|
||||
// Left/Right Navigation
|
||||
if (btnLeft->GetState() == STATE_CLICKED)
|
||||
{
|
||||
u32 buttons = t->wpad.btns_h;
|
||||
u32 buttons = t->wpad.btns_h | t->wupcdata.btns_h;
|
||||
u32 buttonsPAD = t->pad.btns_h;
|
||||
if (!((buttons & WPAD_BUTTON_A) || (buttons & WPAD_BUTTON_MINUS) ||
|
||||
(buttons & WPAD_CLASSIC_BUTTON_A) || (buttons & WPAD_CLASSIC_BUTTON_MINUS) ||
|
||||
@ -353,7 +353,7 @@ void GuiGameCarousel::Update(GuiTrigger * t)
|
||||
}
|
||||
else if (btnRight->GetState() == STATE_CLICKED)
|
||||
{
|
||||
u32 buttons = t->wpad.btns_h;
|
||||
u32 buttons = t->wpad.btns_h | t->wupcdata.btns_h;
|
||||
u32 buttonsPAD = t->pad.btns_h;
|
||||
if (!((buttons & WPAD_BUTTON_A) || (buttons & WPAD_BUTTON_PLUS) ||
|
||||
(buttons & WPAD_CLASSIC_BUTTON_A) || (buttons & WPAD_CLASSIC_BUTTON_PLUS) ||
|
||||
|
@ -472,7 +472,7 @@ void GuiGameGrid::Update(GuiTrigger * t)
|
||||
|
||||
if (btnLeft->GetState() == STATE_CLICKED)
|
||||
{
|
||||
u32 buttons = t->wpad.btns_h;
|
||||
u32 buttons = t->wpad.btns_h | t->wupcdata.btns_h;
|
||||
u32 buttonsPAD = t->pad.btns_h;
|
||||
if (!((buttons & WPAD_BUTTON_A) || (buttons & WPAD_BUTTON_MINUS) ||
|
||||
(buttons & WPAD_CLASSIC_BUTTON_A) || (buttons & WPAD_CLASSIC_BUTTON_MINUS) ||
|
||||
@ -488,7 +488,7 @@ void GuiGameGrid::Update(GuiTrigger * t)
|
||||
}
|
||||
else if (btnRight->GetState() == STATE_CLICKED)
|
||||
{
|
||||
u32 buttons = t->wpad.btns_h;
|
||||
u32 buttons = t->wpad.btns_h | t->wupcdata.btns_h;
|
||||
u32 buttonsPAD = t->pad.btns_h;
|
||||
if (!((buttons & WPAD_BUTTON_A) || (buttons & WPAD_BUTTON_PLUS) ||
|
||||
(buttons & WPAD_CLASSIC_BUTTON_A) || (buttons & WPAD_CLASSIC_BUTTON_PLUS) ||
|
||||
|
@ -258,13 +258,14 @@ void GuiGameList::Update(GuiTrigger * t)
|
||||
|
||||
if((t->wpad.btns_d & (WPAD_BUTTON_B | WPAD_BUTTON_DOWN | WPAD_BUTTON_UP | WPAD_BUTTON_LEFT | WPAD_BUTTON_RIGHT |
|
||||
WPAD_CLASSIC_BUTTON_B | WPAD_CLASSIC_BUTTON_UP | WPAD_CLASSIC_BUTTON_DOWN | WPAD_CLASSIC_BUTTON_LEFT | WPAD_CLASSIC_BUTTON_RIGHT)) ||
|
||||
(t->pad.btns_d & (PAD_BUTTON_UP | PAD_BUTTON_DOWN)))
|
||||
(t->pad.btns_d & (PAD_BUTTON_UP | PAD_BUTTON_DOWN)) ||
|
||||
(t->wupcdata.btns_d & (WPAD_CLASSIC_BUTTON_B | WPAD_CLASSIC_BUTTON_UP | WPAD_CLASSIC_BUTTON_DOWN | WPAD_CLASSIC_BUTTON_LEFT | WPAD_CLASSIC_BUTTON_RIGHT)))
|
||||
pressedChan = t->chan;
|
||||
|
||||
// update the location of the scroll box based on the position in the option list
|
||||
scrollBar.Update(t);
|
||||
|
||||
if(pressedChan == -1 || (!t->wpad.btns_h && !t->pad.btns_h))
|
||||
if(pressedChan == -1 || (!t->wpad.btns_h && !t->pad.btns_h && !t->wupcdata.btns_h))
|
||||
{
|
||||
for (int i = 0, next = listOffset; i < pagesize; ++i, ++next)
|
||||
{
|
||||
@ -283,7 +284,7 @@ void GuiGameList::Update(GuiTrigger * t)
|
||||
}
|
||||
}
|
||||
|
||||
if(pressedChan == t->chan && !t->wpad.btns_d && !t->wpad.btns_h)
|
||||
if(pressedChan == t->chan && !t->wpad.btns_d && !t->wpad.btns_h && !t->wupcdata.btns_d && !t->wupcdata.btns_h)
|
||||
pressedChan = -1;
|
||||
|
||||
scrollBar.SetPageSize(pagesize);
|
||||
|
@ -227,13 +227,14 @@ void GuiOptionBrowser::Update(GuiTrigger * t)
|
||||
|
||||
if((t->wpad.btns_d & (WPAD_BUTTON_B | WPAD_BUTTON_DOWN | WPAD_BUTTON_UP | WPAD_BUTTON_LEFT | WPAD_BUTTON_RIGHT |
|
||||
WPAD_CLASSIC_BUTTON_B | WPAD_CLASSIC_BUTTON_UP | WPAD_CLASSIC_BUTTON_DOWN | WPAD_CLASSIC_BUTTON_LEFT | WPAD_CLASSIC_BUTTON_RIGHT)) ||
|
||||
(t->pad.btns_d & (PAD_BUTTON_UP | PAD_BUTTON_DOWN)))
|
||||
(t->pad.btns_d & (PAD_BUTTON_UP | PAD_BUTTON_DOWN)) ||
|
||||
(t->wupcdata.btns_d & (WPAD_CLASSIC_BUTTON_B | WPAD_CLASSIC_BUTTON_UP | WPAD_CLASSIC_BUTTON_DOWN | WPAD_CLASSIC_BUTTON_LEFT | WPAD_CLASSIC_BUTTON_RIGHT)))
|
||||
pressedChan = t->chan;
|
||||
|
||||
// update the location of the scroll box based on the position in the option list
|
||||
scrollBar.Update(t);
|
||||
|
||||
if(pressedChan == -1 || (!t->wpad.btns_h && !t->pad.btns_h))
|
||||
if(pressedChan == -1 || (!t->wpad.btns_h && !t->pad.btns_h && !t->wupcdata.btns_h))
|
||||
{
|
||||
for(int i = 0; i < listSize; i++)
|
||||
{
|
||||
@ -253,7 +254,7 @@ void GuiOptionBrowser::Update(GuiTrigger * t)
|
||||
}
|
||||
}
|
||||
|
||||
if(pressedChan == t->chan && !t->wpad.btns_d && !t->wpad.btns_h)
|
||||
if(pressedChan == t->chan && !t->wpad.btns_d && !t->wpad.btns_h && !t->wupcdata.btns_d && !t->wupcdata.btns_h)
|
||||
pressedChan = -1;
|
||||
|
||||
if(selectedItem != oldSelectedItem)
|
||||
|
@ -439,7 +439,7 @@ void GuiScrollbar::ScrollByButton(GuiTrigger *t)
|
||||
if(!t->wpad.ir.valid || ScrollState < ButtonScrollSpeed-ButtonScrollSpeed*fabs(pressedPosition-t->wpad.ir.y)/250.f)
|
||||
return;
|
||||
|
||||
if(pressedChan == -1 && (t->wpad.btns_d & ButtonScroll) &&
|
||||
if(pressedChan == -1 && ((t->wpad.btns_d & ButtonScroll) || (t->wupcdata.btns_d & ButtonScroll) ) &&
|
||||
parentElement && parentElement->IsInside(t->wpad.ir.x, t->wpad.ir.y))
|
||||
{
|
||||
pressedPosition = t->wpad.ir.y;
|
||||
@ -447,7 +447,7 @@ void GuiScrollbar::ScrollByButton(GuiTrigger *t)
|
||||
oneButtonScrollImg->SetPosition(t->wpad.ir.x-oneButtonScrollImg->GetWidth()/2, t->wpad.ir.y-oneButtonScrollImg->GetHeight()/2);
|
||||
}
|
||||
|
||||
if(pressedChan == t->chan && (t->wpad.btns_h & ButtonScroll))
|
||||
if(pressedChan == t->chan && ((t->wpad.btns_h & ButtonScroll) || (t->wupcdata.btns_h & ButtonScroll) ))
|
||||
{
|
||||
if(pressedPosition-oneButtonScrollImg->GetHeight()/2 > t->wpad.ir.y)
|
||||
ScrollOneUp();
|
||||
@ -458,7 +458,7 @@ void GuiScrollbar::ScrollByButton(GuiTrigger *t)
|
||||
listChanged(SelItem, SelInd);
|
||||
}
|
||||
|
||||
if(pressedChan == t->chan && !t->wpad.btns_d && !t->wpad.btns_h)
|
||||
if(pressedChan == t->chan && !t->wpad.btns_d && !t->wpad.btns_h && !t->wupcdata.btns_d && !t->wupcdata.btns_h)
|
||||
{
|
||||
pressedChan = -1;
|
||||
pressedPosition = -1;
|
||||
|
@ -18,6 +18,7 @@ static int scrollDelay = 0;
|
||||
GuiTrigger::GuiTrigger()
|
||||
{
|
||||
chan = -1;
|
||||
memset(&wupcdata, 0, sizeof(WUPCFULLData));
|
||||
memset(&wpad, 0, sizeof(WPADData));
|
||||
memset(&pad, 0, sizeof(PADData));
|
||||
}
|
||||
@ -38,6 +39,7 @@ void GuiTrigger::SetSimpleTrigger(s32 ch, u32 wiibtns, u16 gcbtns)
|
||||
{
|
||||
type = TRIGGER_SIMPLE;
|
||||
chan = ch;
|
||||
wupcdata.btns_d = wiibtns;
|
||||
wpad.btns_d = wiibtns;
|
||||
pad.btns_d = gcbtns;
|
||||
}
|
||||
@ -51,6 +53,7 @@ void GuiTrigger::SetHeldTrigger(s32 ch, u32 wiibtns, u16 gcbtns)
|
||||
{
|
||||
type = TRIGGER_HELD;
|
||||
chan = ch;
|
||||
wupcdata.btns_h = wiibtns;
|
||||
wpad.btns_h = wiibtns;
|
||||
pad.btns_h = gcbtns;
|
||||
}
|
||||
@ -63,6 +66,7 @@ void GuiTrigger::SetButtonOnlyTrigger(s32 ch, u32 wiibtns, u16 gcbtns)
|
||||
{
|
||||
type = TRIGGER_BUTTON_ONLY;
|
||||
chan = ch;
|
||||
wupcdata.btns_d = wiibtns;
|
||||
wpad.btns_d = wiibtns;
|
||||
pad.btns_d = gcbtns;
|
||||
}
|
||||
@ -126,13 +130,16 @@ s8 GuiTrigger::WPAD_Stick(u8 right, int axis)
|
||||
bool GuiTrigger::Left()
|
||||
{
|
||||
u32 wiibtn = WPAD_BUTTON_LEFT;
|
||||
if(wpad.exp.type == WPAD_EXP_CLASSIC)
|
||||
if(wpad.exp.type == WPAD_EXP_CLASSIC || (wupcdata.btns_d | wupcdata.btns_h) > 0)
|
||||
wiibtn |= WPAD_CLASSIC_BUTTON_LEFT;
|
||||
|
||||
if ( ((wpad.btns_d | wpad.btns_h) & wiibtn)
|
||||
if( ((wpad.btns_d | wpad.btns_h) & wiibtn)
|
||||
|| ((wupcdata.btns_d | wupcdata.btns_h) & wiibtn)
|
||||
|| ((pad.btns_d | pad.btns_h) & PAD_BUTTON_LEFT))
|
||||
{
|
||||
if ((wpad.btns_d & wiibtn) || (pad.btns_d & PAD_BUTTON_LEFT))
|
||||
if( (wpad.btns_d & wiibtn)
|
||||
|| (wupcdata.btns_d & wiibtn)
|
||||
|| (pad.btns_d & PAD_BUTTON_LEFT))
|
||||
{
|
||||
scrollDelay = SCROLL_INITIAL_DELAY; // reset scroll delay.
|
||||
return true;
|
||||
@ -149,13 +156,16 @@ bool GuiTrigger::Left()
|
||||
bool GuiTrigger::Right()
|
||||
{
|
||||
u32 wiibtn = WPAD_BUTTON_RIGHT;
|
||||
if(wpad.exp.type == WPAD_EXP_CLASSIC)
|
||||
if(wpad.exp.type == WPAD_EXP_CLASSIC || (wupcdata.btns_d | wupcdata.btns_h))
|
||||
wiibtn |= WPAD_CLASSIC_BUTTON_RIGHT;
|
||||
|
||||
if ( ((wpad.btns_d | wpad.btns_h) & wiibtn)
|
||||
|| ((pad.btns_d | pad.btns_h) & PAD_BUTTON_RIGHT))
|
||||
if( ((wpad.btns_d | wpad.btns_h) & wiibtn)
|
||||
|| ((pad.btns_d | pad.btns_h) & PAD_BUTTON_RIGHT)
|
||||
|| ((wupcdata.btns_d | wupcdata.btns_h) & wiibtn))
|
||||
{
|
||||
if ((wpad.btns_d & wiibtn) || (pad.btns_d & PAD_BUTTON_RIGHT))
|
||||
if( (wpad.btns_d & wiibtn)
|
||||
|| (pad.btns_d & PAD_BUTTON_RIGHT)
|
||||
|| (wupcdata.btns_d & wiibtn))
|
||||
{
|
||||
scrollDelay = SCROLL_INITIAL_DELAY; // reset scroll delay.
|
||||
return true;
|
||||
@ -172,13 +182,16 @@ bool GuiTrigger::Right()
|
||||
bool GuiTrigger::Up()
|
||||
{
|
||||
u32 wiibtn = WPAD_BUTTON_UP;
|
||||
if(wpad.exp.type == WPAD_EXP_CLASSIC)
|
||||
if(wpad.exp.type == WPAD_EXP_CLASSIC || (wupcdata.btns_d | wupcdata.btns_h))
|
||||
wiibtn |= WPAD_CLASSIC_BUTTON_UP;
|
||||
|
||||
if ( ((wpad.btns_d | wpad.btns_h) & wiibtn)
|
||||
|| ((pad.btns_d | pad.btns_h) & PAD_BUTTON_UP))
|
||||
if( ((wpad.btns_d | wpad.btns_h) & wiibtn)
|
||||
|| ((pad.btns_d | pad.btns_h) & PAD_BUTTON_UP)
|
||||
|| ((wupcdata.btns_d | wupcdata.btns_h) & wiibtn))
|
||||
{
|
||||
if ((wpad.btns_d & wiibtn) || (pad.btns_d & PAD_BUTTON_UP))
|
||||
if( (wpad.btns_d & wiibtn)
|
||||
|| (wupcdata.btns_d & wiibtn)
|
||||
|| (pad.btns_d & PAD_BUTTON_UP))
|
||||
{
|
||||
scrollDelay = SCROLL_INITIAL_DELAY; // reset scroll delay.
|
||||
return true;
|
||||
@ -195,13 +208,16 @@ bool GuiTrigger::Up()
|
||||
bool GuiTrigger::Down()
|
||||
{
|
||||
u32 wiibtn = WPAD_BUTTON_DOWN;
|
||||
if(wpad.exp.type == WPAD_EXP_CLASSIC)
|
||||
if(wpad.exp.type == WPAD_EXP_CLASSIC || (wupcdata.btns_d | wupcdata.btns_h))
|
||||
wiibtn |= WPAD_CLASSIC_BUTTON_DOWN;
|
||||
|
||||
if ( ((wpad.btns_d | wpad.btns_h) & wiibtn)
|
||||
|| ((pad.btns_d | pad.btns_h) & PAD_BUTTON_DOWN))
|
||||
if( ((wpad.btns_d | wpad.btns_h) & wiibtn)
|
||||
|| ((pad.btns_d | pad.btns_h) & PAD_BUTTON_DOWN)
|
||||
|| ((wupcdata.btns_d | wupcdata.btns_h) & wiibtn))
|
||||
{
|
||||
if ((wpad.btns_d & wiibtn) || (pad.btns_d & PAD_BUTTON_DOWN))
|
||||
if( (wpad.btns_d & wiibtn)
|
||||
|| (pad.btns_d & PAD_BUTTON_DOWN)
|
||||
|| (wupcdata.btns_d & wiibtn))
|
||||
{
|
||||
scrollDelay = SCROLL_INITIAL_DELAY; // reset scroll delay.
|
||||
return true;
|
||||
|
@ -588,10 +588,10 @@ const char *nintendontBuildDate(const char *NIN_loader_path)
|
||||
if((*(u32*)(buffer+i+2)) == 'nten' && (*(u32*)(buffer+i+6)) == 'dont' && (*(u32*)(buffer+i+11)) == 'Load')
|
||||
{
|
||||
// Write buffer in NINheader
|
||||
char NINHeader[61];
|
||||
for(int j = 0 ; j < 60 ; j++)
|
||||
char NINHeader[100];
|
||||
for(int j = 0 ; j < 99 ; j++)
|
||||
NINHeader[j] = *(u8*)(buffer+i+j) == 0 ? ' ' : *(u8*)(buffer+i+j); // replace \0 with a space.
|
||||
NINHeader[60] = '\0';
|
||||
NINHeader[99] = '\0';
|
||||
|
||||
// Search month string start position in header
|
||||
char *dateStart = NULL;
|
||||
@ -608,7 +608,7 @@ const char *nintendontBuildDate(const char *NIN_loader_path)
|
||||
dateStart[20] = '\0';
|
||||
|
||||
snprintf(NINBuildDate, sizeof(NINBuildDate), "%.20s", dateStart);
|
||||
gprintf("Nintendont Build date : %s \n", dateStart);
|
||||
gprintf("Nintendont Build date : %.20s \n", dateStart);
|
||||
|
||||
found = true;
|
||||
break;
|
||||
|
@ -53,6 +53,7 @@ enum ninconfig
|
||||
NIN_CFG_LOG = (1<<12), // v1.109
|
||||
NIN_CFG_MC_MULTI = (1<<13), // v1.135
|
||||
NIN_CFG_NATIVE_SI = (1<<14), // v2.189
|
||||
NIN_CFG_WIIU_WIDE = (1<<15), //v2.258
|
||||
};
|
||||
|
||||
enum ninvideomode
|
||||
|
@ -4,6 +4,7 @@
|
||||
#include "video.h"
|
||||
#include "audio.h"
|
||||
#include "input.h"
|
||||
#include "sicksaxis-wrapper.h"
|
||||
#include "themes/CTheme.h"
|
||||
#include "gecko.h"
|
||||
#include "Controls/DeviceHandler.hpp"
|
||||
@ -277,6 +278,8 @@ int StartUpProcess::Execute()
|
||||
|
||||
// Shut down pads
|
||||
WPAD_Shutdown();
|
||||
WUPC_Shutdown();
|
||||
DS3_Cleanup();
|
||||
|
||||
// Loading now the cios setup in the settings
|
||||
IosLoader::LoadAppCios();
|
||||
|
@ -1,6 +1,7 @@
|
||||
/****************************************************************************
|
||||
* libwiigui Template
|
||||
* Tantric 2009
|
||||
* Cyan 2015
|
||||
*
|
||||
* input.cpp
|
||||
* Wii/GameCube controller management
|
||||
@ -14,12 +15,16 @@
|
||||
#include <ogcsys.h>
|
||||
#include <unistd.h>
|
||||
#include <wiiuse/wpad.h>
|
||||
#include <wupc/wupc.h>
|
||||
|
||||
#include <sicksaxis.h>
|
||||
#include "sicksaxis-wrapper.h"
|
||||
#include "menu.h"
|
||||
#include "video.h"
|
||||
#include "input.h"
|
||||
#include "GUI/gui.h"
|
||||
#include "sys.h"
|
||||
#include "gecko.h"
|
||||
|
||||
int rumbleRequest[4] = { 0, 0, 0, 0 };
|
||||
GuiTrigger userInput[4];
|
||||
@ -32,9 +37,11 @@ static int rumbleCount[4] = { 0, 0, 0, 0 };
|
||||
***************************************************************************/
|
||||
void UpdatePads()
|
||||
{
|
||||
WUPC_UpdateButtonStats();
|
||||
WPAD_ScanPads();
|
||||
PAD_ScanPads();
|
||||
|
||||
DS3_ScanPads();
|
||||
|
||||
for (int i = 3; i >= 0; i--)
|
||||
{
|
||||
memcpy(&userInput[i].wpad, WPAD_Data(i), sizeof(WPADData));
|
||||
@ -48,7 +55,38 @@ void UpdatePads()
|
||||
userInput[i].pad.substickY = PAD_SubStickY(i);
|
||||
userInput[i].pad.triggerL = PAD_TriggerL(i);
|
||||
userInput[i].pad.triggerR = PAD_TriggerR(i);
|
||||
|
||||
|
||||
|
||||
// WiiU Pro Controller
|
||||
userInput[i].wupcdata.btns_d = WUPC_ButtonsDown(i);
|
||||
userInput[i].wupcdata.btns_u = WUPC_ButtonsUp(i);
|
||||
userInput[i].wupcdata.btns_h = WUPC_ButtonsHeld(i);
|
||||
userInput[i].wupcdata.stickX = WUPC_lStickX(i);
|
||||
userInput[i].wupcdata.stickY = WUPC_lStickY(i);
|
||||
userInput[i].wupcdata.substickX = WUPC_rStickX(i);
|
||||
userInput[i].wupcdata.substickY = WUPC_rStickY(i);
|
||||
// Don't use only held to disconnect, on reconnect the pad sends last held state for a short time.
|
||||
if((WUPC_ButtonsHeld(i) & WUPC_EXTRA_BUTTON_RSTICK && WUPC_ButtonsDown(i) & WUPC_EXTRA_BUTTON_LSTICK) // R3+L3
|
||||
||(WUPC_ButtonsHeld(i) & WUPC_EXTRA_BUTTON_LSTICK && WUPC_ButtonsDown(i) & WUPC_EXTRA_BUTTON_RSTICK))
|
||||
WUPC_Disconnect(i);
|
||||
|
||||
|
||||
// Playstation 3 controller (required IOS58)
|
||||
if (DS3_Connected() && i==0)
|
||||
{
|
||||
// Maps PS3 controller to Classic Controller Exp.
|
||||
userInput[0].wpad.btns_d |= DS3_ButtonsDown();
|
||||
userInput[0].wpad.btns_u |= DS3_ButtonsUp();
|
||||
userInput[0].wpad.btns_h |= DS3_ButtonsHeld();
|
||||
if(DS3_ButtonsDown() || DS3_ButtonsHeld())
|
||||
userInput[i].wpad.exp.type = WPAD_EXP_CLASSIC; // Fake the Classic Controller expansion checking even if wiimote/cc not powered
|
||||
|
||||
userInput[0].pad.stickX = abs(DS3_StickX()) > 10 ? DS3_StickX() : PAD_StickX(i);
|
||||
userInput[0].pad.stickY = abs(DS3_StickY()) > 10 ? DS3_StickY() : PAD_StickY(i);
|
||||
userInput[0].pad.substickX = abs(DS3_SubStickX()) > 10 ? DS3_SubStickX() : PAD_SubStickX(i);
|
||||
userInput[0].pad.substickY = abs(DS3_SubStickY()) > 10 ? DS3_SubStickY() : PAD_SubStickY(i);
|
||||
}
|
||||
|
||||
if (Settings.rumble == ON) DoRumble(i);
|
||||
|
||||
if(userInput[i].wpad.exp.type == WPAD_EXP_NUNCHUK)
|
||||
@ -117,8 +155,10 @@ bool ControlActivityTimeout(void)
|
||||
***************************************************************************/
|
||||
void SetupPads()
|
||||
{
|
||||
WUPC_Init();
|
||||
PAD_Init();
|
||||
WPAD_Init();
|
||||
DS3_Init();
|
||||
|
||||
// read wiimote accelerometer and IR data
|
||||
WPAD_SetDataFormat(WPAD_CHAN_ALL, WPAD_FMT_BTNS_ACC_IR);
|
||||
@ -139,6 +179,7 @@ void ShutoffRumble()
|
||||
{
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
WUPC_Rumble(i, 0);
|
||||
WPAD_Rumble(i, 0);
|
||||
rumbleCount[i] = 0;
|
||||
}
|
||||
@ -151,6 +192,7 @@ void DoRumble(int i)
|
||||
{
|
||||
if (rumbleRequest[i] && rumbleCount[i] < 3)
|
||||
{
|
||||
WUPC_Rumble(i, 1);
|
||||
WPAD_Rumble(i, 1); // rumble on
|
||||
rumbleCount[i]++;
|
||||
}
|
||||
@ -158,11 +200,13 @@ void DoRumble(int i)
|
||||
{
|
||||
rumbleCount[i] = 20;
|
||||
rumbleRequest[i] = 0;
|
||||
if(DS3_Connected()) DS3_Rumble();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (rumbleCount[i]) rumbleCount[i]--;
|
||||
WPAD_Rumble(i, 0); // rumble off
|
||||
WUPC_Rumble(i, 0);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -14,6 +14,7 @@
|
||||
|
||||
#define PI 3.14159265f
|
||||
#define PADCAL 50
|
||||
#define WUPCCAL 400
|
||||
|
||||
extern int rumbleRequest[4];
|
||||
|
||||
|
@ -222,6 +222,7 @@ bool CGameSettings::Save()
|
||||
fprintf(f, "NINUSBHID:%d; ", GameList[i].NINUSBHID);
|
||||
fprintf(f, "NINMaxPads:%d; ", GameList[i].NINMaxPads);
|
||||
fprintf(f, "NINNativeSI:%d; ", GameList[i].NINNativeSI);
|
||||
fprintf(f, "NINWiiUWide:%d; ", GameList[i].NINWiiUWide);
|
||||
fprintf(f, "NINOSReport:%d; ", GameList[i].NINOSReport);
|
||||
fprintf(f, "NINLED:%d; ", GameList[i].NINLED);
|
||||
fprintf(f, "NINLog:%d; ", GameList[i].NINLog);
|
||||
@ -430,6 +431,11 @@ bool CGameSettings::SetSetting(GameCFG & game, const char *name, const char *val
|
||||
game.NINNativeSI = atoi(value);
|
||||
return true;
|
||||
}
|
||||
else if(strcmp(name, "NINWiiUWide") == 0)
|
||||
{
|
||||
game.NINWiiUWide = atoi(value);
|
||||
return true;
|
||||
}
|
||||
else if(strcmp(name, "NINOSReport") == 0)
|
||||
{
|
||||
game.NINOSReport = atoi(value);
|
||||
@ -632,6 +638,7 @@ void CGameSettings::SetDefault(GameCFG &game)
|
||||
game.NINUSBHID = INHERIT;
|
||||
game.NINMaxPads = INHERIT;
|
||||
game.NINNativeSI = INHERIT;
|
||||
game.NINWiiUWide = INHERIT;
|
||||
game.NINOSReport = INHERIT;
|
||||
game.NINLED = INHERIT;
|
||||
game.NINLog = INHERIT;
|
||||
|
@ -46,6 +46,7 @@ typedef struct _GameCFG
|
||||
short NINUSBHID;
|
||||
short NINMaxPads;
|
||||
short NINNativeSI;
|
||||
short NINWiiUWide;
|
||||
short NINOSReport;
|
||||
short NINLED;
|
||||
short NINLog;
|
||||
@ -100,6 +101,7 @@ typedef struct _GameCFG
|
||||
this->NINUSBHID = game.NINUSBHID;
|
||||
this->NINMaxPads = game.NINMaxPads;
|
||||
this->NINNativeSI = game.NINNativeSI;
|
||||
this->NINWiiUWide = game.NINWiiUWide;
|
||||
this->NINOSReport = game.NINOSReport;
|
||||
this->NINLED = game.NINLED;
|
||||
this->NINLog = game.NINLog;
|
||||
|
@ -187,9 +187,11 @@ void CSettings::SetDefault()
|
||||
NINMCEmulation = ON;
|
||||
NINMCSize = 2;
|
||||
NINAutoboot = ON;
|
||||
NINSettings = AUTO;
|
||||
NINUSBHID = OFF;
|
||||
NINMaxPads = 1;
|
||||
NINNativeSI = OFF;
|
||||
NINWiiUWide = widescreen;
|
||||
NINOSReport = OFF;
|
||||
NINLED = OFF;
|
||||
NINLog = OFF;
|
||||
@ -435,9 +437,11 @@ bool CSettings::Save()
|
||||
fprintf(file, "NINMCEmulation = %d\n", NINMCEmulation);
|
||||
fprintf(file, "NINMCSize = %d\n", NINMCSize);
|
||||
fprintf(file, "NINAutoboot = %d\n", NINAutoboot);
|
||||
fprintf(file, "NINSettings = %d\n", NINSettings);
|
||||
fprintf(file, "NINUSBHID = %d\n", NINUSBHID);
|
||||
fprintf(file, "NINMaxPads = %d\n", NINMaxPads);
|
||||
fprintf(file, "NINNativeSI = %d\n", NINNativeSI);
|
||||
fprintf(file, "NINWiiUWide = %d\n", NINWiiUWide);
|
||||
fprintf(file, "NINOSReport = %d\n", NINOSReport);
|
||||
fprintf(file, "NINLED = %d\n", NINLED);
|
||||
fprintf(file, "NINLog = %d\n", NINLog);
|
||||
@ -931,6 +935,11 @@ bool CSettings::SetSetting(char *name, char *value)
|
||||
NINAutoboot = atoi(value);
|
||||
return true;
|
||||
}
|
||||
else if (strcmp(name, "NINSettings") == 0)
|
||||
{
|
||||
NINSettings = atoi(value);
|
||||
return true;
|
||||
}
|
||||
else if (strcmp(name, "NINUSBHID") == 0)
|
||||
{
|
||||
NINUSBHID = atoi(value);
|
||||
@ -946,6 +955,11 @@ bool CSettings::SetSetting(char *name, char *value)
|
||||
NINNativeSI = atoi(value);
|
||||
return true;
|
||||
}
|
||||
else if (strcmp(name, "NINWiiUWide") == 0)
|
||||
{
|
||||
NINWiiUWide = atoi(value);
|
||||
return true;
|
||||
}
|
||||
else if (strcmp(name, "NINOSReport") == 0)
|
||||
{
|
||||
NINOSReport = atoi(value);
|
||||
|
@ -191,9 +191,11 @@ class CSettings
|
||||
short NINMCEmulation;
|
||||
short NINMCSize;
|
||||
short NINAutoboot;
|
||||
short NINSettings;
|
||||
short NINUSBHID;
|
||||
short NINMaxPads;
|
||||
short NINNativeSI;
|
||||
short NINWiiUWide;
|
||||
short NINOSReport;
|
||||
short NINLED;
|
||||
short NINLog;
|
||||
|
@ -21,6 +21,8 @@
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
***************************************************************************/
|
||||
#include <gccore.h>
|
||||
#include <ogc/machine/processor.h>
|
||||
#include <unistd.h>
|
||||
#include "FeatureSettingsMenu.hpp"
|
||||
#include "Channels/channels.h"
|
||||
@ -72,6 +74,7 @@ FeatureSettingsMenu::FeatureSettingsMenu()
|
||||
Options->SetName(Idx++, "%s", tr( "Dump NAND to EmuNand" ));
|
||||
Options->SetName(Idx++, "%s", tr( "Install WAD to EmuNand" ));
|
||||
Options->SetName(Idx++, "%s", tr( "Update Nintendont" ));
|
||||
Options->SetName(Idx++, "%s", tr( "WiiU Widescreen" ));
|
||||
|
||||
OldTitlesOverride = Settings.titlesOverride;
|
||||
OldCacheTitles = Settings.CacheTitles;
|
||||
@ -151,6 +154,10 @@ void FeatureSettingsMenu::SetOptionValues()
|
||||
|
||||
//! Settings: Update Nintendont
|
||||
Options->SetValue(Idx++, " ");
|
||||
|
||||
//! Settings: WiiU Widescreen
|
||||
Options->SetValue(Idx++, " ");
|
||||
|
||||
}
|
||||
|
||||
int FeatureSettingsMenu::GetMenuInternal()
|
||||
@ -543,6 +550,21 @@ int FeatureSettingsMenu::GetMenuInternal()
|
||||
}
|
||||
}
|
||||
|
||||
// WiiU Aspect switcher (Thanks Tueidj)
|
||||
else if (ret == ++Idx)
|
||||
{
|
||||
if( read32(0xd8006a0) == 0x30000004)
|
||||
{
|
||||
write32(0xd8006a0, 0x30000002), mask32(0xd8006a8, 0, 2); // Set 4:3
|
||||
Settings.widescreen = OFF;
|
||||
}
|
||||
else
|
||||
{
|
||||
write32(0xd8006a0, 0x30000004), mask32(0xd8006a8, 0, 2); // Set 16:9
|
||||
Settings.widescreen = ON;
|
||||
}
|
||||
}
|
||||
|
||||
SetOptionValues();
|
||||
|
||||
return MENU_NONE;
|
||||
|
@ -102,7 +102,7 @@ static const char * NINMCText[] =
|
||||
{
|
||||
trNOOP( "OFF" ),
|
||||
trNOOP( "Individual" ),
|
||||
trNOOP( "ON" ),
|
||||
trNOOP( "ON (Multi)" ),
|
||||
};
|
||||
|
||||
static int currentGCmode = 0;
|
||||
@ -196,6 +196,7 @@ void GCGameLoadSM::SetOptionNames()
|
||||
Options->SetName(Idx++, "%s", tr( "USB-HID Controller" ));
|
||||
Options->SetName(Idx++, "%s", tr( "GameCube Controller" ));
|
||||
Options->SetName(Idx++, "%s", tr( "Native Controller" ));
|
||||
Options->SetName(Idx++, "%s", tr( "WiiU Widescreen" ));
|
||||
Options->SetName(Idx++, "%s", tr( "LED Activity" ));
|
||||
Options->SetName(Idx++, "%s", tr( "Debug" ));
|
||||
Options->SetName(Idx++, "%s", tr( "OSReport" ));
|
||||
@ -388,6 +389,12 @@ void GCGameLoadSM::SetOptionValues()
|
||||
Options->SetValue(Idx++, tr("Use global"));
|
||||
else
|
||||
Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.NINNativeSI]));
|
||||
|
||||
//! Settings: WiiU Widescreen
|
||||
if(GameConfig.NINWiiUWide == INHERIT)
|
||||
Options->SetValue(Idx++, tr("Use global"));
|
||||
else
|
||||
Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.NINWiiUWide]));
|
||||
|
||||
//! Settings: NIN LED Activity
|
||||
if(GameConfig.NINLED == INHERIT)
|
||||
@ -682,6 +689,12 @@ int GCGameLoadSM::GetMenuInternal()
|
||||
{
|
||||
if (++GameConfig.NINNativeSI >= MAX_ON_OFF) GameConfig.NINNativeSI = INHERIT;
|
||||
}
|
||||
|
||||
//! Settings: WiiU Widescreen
|
||||
else if (currentGCmode == GC_MODE_NINTENDONT && ret == ++Idx)
|
||||
{
|
||||
if (++GameConfig.NINWiiUWide >= MAX_ON_OFF) GameConfig.NINWiiUWide = INHERIT;
|
||||
}
|
||||
|
||||
//! Settings: NIN LED Activity
|
||||
else if (currentGCmode == GC_MODE_NINTENDONT && ret == ++Idx)
|
||||
|
@ -167,7 +167,14 @@ static const char * NINMCText[] =
|
||||
{
|
||||
trNOOP( "OFF" ),
|
||||
trNOOP( "Individual" ),
|
||||
trNOOP( "ON" ),
|
||||
trNOOP( "ON (Multi)" ),
|
||||
};
|
||||
|
||||
static const char * NINCfgText[] =
|
||||
{
|
||||
trNOOP( "Delete" ),
|
||||
trNOOP( "Create" ),
|
||||
trNOOP( "No change" ),
|
||||
};
|
||||
|
||||
static const char * PrivServText[] =
|
||||
@ -219,12 +226,14 @@ LoaderSettings::LoaderSettings()
|
||||
Options->SetName(Idx++, "%s", tr( "Japanese Patch" ));
|
||||
Options->SetName(Idx++, "%s", tr( "--== Nintendont" ));
|
||||
Options->SetName(Idx++, "%s", tr( "Auto Boot" ));
|
||||
Options->SetName(Idx++, "%s", tr( "Settings File" ));
|
||||
Options->SetName(Idx++, "%s", tr( "Video Deflicker" ));
|
||||
Options->SetName(Idx++, "%s", tr( "Memory Card Emulation" ));
|
||||
Options->SetName(Idx++, "%s", tr( "Memory Card Blocks Size" ));
|
||||
Options->SetName(Idx++, "%s", tr( "USB-HID Controller" ));
|
||||
Options->SetName(Idx++, "%s", tr( "GameCube Controller" ));
|
||||
Options->SetName(Idx++, "%s", tr( "Native Controller" ));
|
||||
Options->SetName(Idx++, "%s", tr( "WiiU Widescreen" ));
|
||||
Options->SetName(Idx++, "%s", tr( "LED Activity" ));
|
||||
Options->SetName(Idx++, "%s", tr( "OSReport" ));
|
||||
Options->SetName(Idx++, "%s", tr( "Log to file" ));
|
||||
@ -398,6 +407,9 @@ void LoaderSettings::SetOptionValues()
|
||||
//! Settings: TITLE - NIN Auto Boot
|
||||
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.NINAutoboot]));
|
||||
|
||||
//! Settings: TITLE - NIN Nincfg.bin file
|
||||
Options->SetValue(Idx++, "%s", tr(NINCfgText[Settings.NINSettings]));
|
||||
|
||||
//! Settings: TITLE - NIN Video Deflicker
|
||||
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.NINDeflicker]));
|
||||
|
||||
@ -416,6 +428,9 @@ void LoaderSettings::SetOptionValues()
|
||||
//! Settings: TITLE - NIN Native Controller
|
||||
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.NINNativeSI]));
|
||||
|
||||
//! Settings: TITLE - WiiU Widescreen
|
||||
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.NINWiiUWide]));
|
||||
|
||||
//! Settings: TITLE - NIN LED Activity
|
||||
Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.NINLED]));
|
||||
|
||||
@ -736,6 +751,12 @@ int LoaderSettings::GetMenuInternal()
|
||||
if (++Settings.NINAutoboot >= MAX_ON_OFF) Settings.NINAutoboot = 0;
|
||||
}
|
||||
|
||||
//! Settings: NIN Nincfg.bin file
|
||||
else if (ret == ++Idx)
|
||||
{
|
||||
if (++Settings.NINSettings > AUTO) Settings.NINSettings = 0;
|
||||
}
|
||||
|
||||
//! Settings: NIN Video Deflicker
|
||||
else if (ret == ++Idx)
|
||||
{
|
||||
@ -774,6 +795,12 @@ int LoaderSettings::GetMenuInternal()
|
||||
if (++Settings.NINNativeSI >= MAX_ON_OFF) Settings.NINNativeSI = 0;
|
||||
}
|
||||
|
||||
//! Settings: WiiU Widescreen
|
||||
else if (ret == ++Idx)
|
||||
{
|
||||
if (++Settings.NINWiiUWide >= MAX_ON_OFF) Settings.NINWiiUWide = 0;
|
||||
}
|
||||
|
||||
//! Settings: NIN LED Activity
|
||||
else if (ret == ++Idx)
|
||||
{
|
||||
|
135
source/sicksaxis-wrapper.c
Normal file
135
source/sicksaxis-wrapper.c
Normal file
@ -0,0 +1,135 @@
|
||||
/*
|
||||
// A simple wrapper for libsicksaxis, to make it resemble WPAD/PAD more closely.
|
||||
// Written by daxtsu/thedax. I'm releasing this code into the public domain, so do whatever you want with it.
|
||||
//
|
||||
// 2015-01 Cyan
|
||||
// Added Buttons state Up and Held.
|
||||
//
|
||||
*/
|
||||
#include <sicksaxis.h>
|
||||
#include "sicksaxis-wrapper.h"
|
||||
|
||||
static DS3 first;
|
||||
static bool psPressed = false;
|
||||
|
||||
static unsigned int ButtonsUp;
|
||||
static unsigned int ButtonsDown;
|
||||
static unsigned int ButtonsHeld;
|
||||
|
||||
bool DS3_Init()
|
||||
{
|
||||
USB_Initialize();
|
||||
|
||||
if (ss_init() < 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
ss_initialize(&first);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void DS3_Rumble()
|
||||
{
|
||||
if (first.connected && psPressed)
|
||||
{
|
||||
ss_set_rumble(&first, 2, 255, 2, 255);
|
||||
}
|
||||
}
|
||||
|
||||
void DS3_Cleanup()
|
||||
{
|
||||
psPressed = false;
|
||||
ss_close(&first);
|
||||
USB_Deinitialize();
|
||||
}
|
||||
|
||||
unsigned int DS3_ButtonsDown()
|
||||
{
|
||||
if (!ss_is_connected(&first) || !psPressed)
|
||||
return 0;
|
||||
|
||||
DS3 *controller;
|
||||
controller = &first;
|
||||
|
||||
unsigned int pressed = 0;
|
||||
|
||||
pressed |= controller->pad.buttons.PS ? DS3_BUTTON_PS : 0;
|
||||
pressed |= controller->pad.buttons.start ? DS3_BUTTON_START : 0;
|
||||
pressed |= controller->pad.buttons.select ? DS3_BUTTON_SELECT : 0;
|
||||
pressed |= controller->pad.buttons.triangle ? DS3_BUTTON_TRIANGLE : 0;
|
||||
pressed |= controller->pad.buttons.circle ? DS3_BUTTON_CIRCLE : 0;
|
||||
pressed |= controller->pad.buttons.cross ? DS3_BUTTON_CROSS : 0;
|
||||
pressed |= controller->pad.buttons.square ? DS3_BUTTON_SQUARE : 0;
|
||||
pressed |= controller->pad.buttons.up ? DS3_BUTTON_UP : 0;
|
||||
pressed |= controller->pad.buttons.right ? DS3_BUTTON_RIGHT : 0;
|
||||
pressed |= controller->pad.buttons.down ? DS3_BUTTON_DOWN : 0;
|
||||
pressed |= controller->pad.buttons.left ? DS3_BUTTON_LEFT : 0;
|
||||
pressed |= controller->pad.buttons.L1 ? DS3_BUTTON_L1 : 0;
|
||||
pressed |= controller->pad.buttons.L2 ? DS3_BUTTON_L2 : 0;
|
||||
// pressed |= controller->pad.buttons.L3 ? DS3_BUTTON_L3 : 0;
|
||||
pressed |= controller->pad.buttons.R1 ? DS3_BUTTON_R1 : 0;
|
||||
pressed |= controller->pad.buttons.R2 ? DS3_BUTTON_R2 : 0;
|
||||
// pressed |= controller->pad.buttons.R3 ? DS3_BUTTON_R3 : 0;
|
||||
|
||||
ButtonsUp = ButtonsHeld & ~pressed;
|
||||
ButtonsDown = ~ButtonsHeld & pressed;
|
||||
ButtonsHeld = pressed;
|
||||
|
||||
return ButtonsDown;
|
||||
}
|
||||
|
||||
unsigned int DS3_ButtonsHeld()
|
||||
{
|
||||
return ButtonsHeld;
|
||||
}
|
||||
|
||||
unsigned int DS3_ButtonsUp()
|
||||
{
|
||||
return ButtonsUp;
|
||||
}
|
||||
|
||||
bool DS3_Connected()
|
||||
{
|
||||
return first.connected > 0 && psPressed;
|
||||
}
|
||||
|
||||
void DS3_ScanPads()
|
||||
{
|
||||
if (!ss_is_connected(&first))
|
||||
{
|
||||
psPressed = false;
|
||||
ss_initialize(&first);
|
||||
if (ss_open(&first) > 0)
|
||||
{
|
||||
ss_start_reading(&first);
|
||||
ss_set_led(&first, 0);
|
||||
}
|
||||
}
|
||||
else if (first.pad.buttons.PS && !psPressed)
|
||||
{
|
||||
psPressed = true;
|
||||
ss_set_led(&first, 1);
|
||||
}
|
||||
}
|
||||
|
||||
int DS3_StickX()
|
||||
{
|
||||
return psPressed? first.pad.left_analog.x - 128 : 0;
|
||||
}
|
||||
|
||||
int DS3_SubStickX()
|
||||
{
|
||||
return psPressed? first.pad.right_analog.x - 128 : 0;
|
||||
}
|
||||
|
||||
int DS3_StickY()
|
||||
{
|
||||
return psPressed? 127 - first.pad.left_analog.y : 0;
|
||||
}
|
||||
|
||||
int DS3_SubStickY()
|
||||
{
|
||||
return psPressed? 127 - first.pad.right_analog.y : 0;
|
||||
}
|
74
source/sicksaxis-wrapper.h
Normal file
74
source/sicksaxis-wrapper.h
Normal file
@ -0,0 +1,74 @@
|
||||
// A simple wrapper for libsicksaxis, to make it resemble WPAD/PAD more closely.
|
||||
// Written by daxtsu/thedax. I'm releasing this code into the public domain, so do whatever you want with it.
|
||||
|
||||
#ifndef _DS3WRAPPER_H_
|
||||
#define _DS3WRAPPER_H_
|
||||
|
||||
#include <gctypes.h>
|
||||
#include <wiiuse/wpad.h>
|
||||
|
||||
struct ss_device;
|
||||
|
||||
enum
|
||||
{
|
||||
// DS3_BUTTON_PS = 1,
|
||||
// DS3_BUTTON_START = 2,
|
||||
// DS3_BUTTON_SELECT = 4,
|
||||
// DS3_BUTTON_TRIANGLE = 8,
|
||||
// DS3_BUTTON_CIRCLE = 16,
|
||||
// DS3_BUTTON_CROSS = 32,
|
||||
// DS3_BUTTON_SQUARE = 64,
|
||||
// DS3_BUTTON_UP = 128,
|
||||
// DS3_BUTTON_RIGHT = 256,
|
||||
// DS3_BUTTON_DOWN = 512,
|
||||
// DS3_BUTTON_LEFT = 1024,
|
||||
// DS3_BUTTON_L1 = 2048,
|
||||
// DS3_BUTTON_L2 = 4096,
|
||||
// DS3_BUTTON_L3 = 8192,
|
||||
// DS3_BUTTON_R1 = 16384,
|
||||
// DS3_BUTTON_R2 = 32768,
|
||||
// DS3_BUTTON_R3 = 65536,
|
||||
|
||||
// Classic Controller mapping
|
||||
DS3_BUTTON_PS = WPAD_CLASSIC_BUTTON_HOME,
|
||||
DS3_BUTTON_START = WPAD_CLASSIC_BUTTON_PLUS,
|
||||
DS3_BUTTON_SELECT = WPAD_CLASSIC_BUTTON_MINUS,
|
||||
DS3_BUTTON_TRIANGLE = WPAD_CLASSIC_BUTTON_X,
|
||||
DS3_BUTTON_CIRCLE = WPAD_CLASSIC_BUTTON_A,
|
||||
DS3_BUTTON_CROSS = WPAD_CLASSIC_BUTTON_B,
|
||||
DS3_BUTTON_SQUARE = WPAD_CLASSIC_BUTTON_Y,
|
||||
DS3_BUTTON_UP = WPAD_CLASSIC_BUTTON_UP,
|
||||
DS3_BUTTON_RIGHT = WPAD_CLASSIC_BUTTON_RIGHT,
|
||||
DS3_BUTTON_DOWN = WPAD_CLASSIC_BUTTON_DOWN,
|
||||
DS3_BUTTON_LEFT = WPAD_CLASSIC_BUTTON_LEFT,
|
||||
DS3_BUTTON_L1 = WPAD_CLASSIC_BUTTON_FULL_L,
|
||||
DS3_BUTTON_L2 = WPAD_CLASSIC_BUTTON_ZL,
|
||||
// DS3_BUTTON_L3 =
|
||||
DS3_BUTTON_R1 = WPAD_CLASSIC_BUTTON_FULL_R,
|
||||
DS3_BUTTON_R2 = WPAD_CLASSIC_BUTTON_ZR,
|
||||
// DS3_BUTTON_R3 =
|
||||
};
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif /* __cplusplus */
|
||||
|
||||
typedef struct ss_device DS3;
|
||||
bool DS3_Init();
|
||||
void DS3_Rumble();
|
||||
void DS3_Cleanup();
|
||||
u32 DS3_ButtonsDown();
|
||||
u32 DS3_ButtonsHeld();
|
||||
u32 DS3_ButtonsUp();
|
||||
bool DS3_Connected();
|
||||
void DS3_ScanPads();
|
||||
int DS3_StickX();
|
||||
int DS3_SubStickX();
|
||||
int DS3_StickY();
|
||||
int DS3_SubStickY();
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif
|
@ -27,6 +27,7 @@
|
||||
#include "video.h"
|
||||
#include "gecko.h"
|
||||
#include "wad/nandtitle.h"
|
||||
#include "sicksaxis-wrapper.h"
|
||||
|
||||
extern "C"
|
||||
{
|
||||
@ -110,6 +111,7 @@ void AppCleanUp(void)
|
||||
ResourceManager::DestroyInstance();
|
||||
|
||||
WPAD_Shutdown();
|
||||
DS3_Cleanup();
|
||||
ISFS_Deinitialize();
|
||||
}
|
||||
|
||||
@ -118,6 +120,7 @@ void ExitApp(void)
|
||||
AppCleanUp();
|
||||
WBFS_CloseAll();
|
||||
DeviceHandler::DestroyInstance();
|
||||
DS3_Cleanup();
|
||||
USB_Deinitialize();
|
||||
if(Settings.PlaylogUpdate)
|
||||
Playlog_Delete(); // Don't show USB Loader GX in the Wii message board
|
||||
|
@ -19,7 +19,7 @@
|
||||
/**
|
||||
* Version information for Libruntimeiospatch.
|
||||
*/
|
||||
#define LIB_RUNTIMEIOSPATCH_VERSION "1.5.2"
|
||||
#define LIB_RUNTIMEIOSPATCH_VERSION "1.5.1"
|
||||
|
||||
//==============================================================================
|
||||
// HW_RVL header
|
||||
|
@ -925,7 +925,13 @@ int GameBooter::BootDevolution(struct discHdr *gameHdr)
|
||||
|
||||
int GameBooter::BootNintendont(struct discHdr *gameHdr)
|
||||
{
|
||||
const char *RealPath = GCGames::Instance()->GetPath((const char *) gameHdr->id);
|
||||
|
||||
char RealPath[100];
|
||||
if(gameHdr->type == TYPE_GAME_GC_DISC)
|
||||
snprintf(RealPath, sizeof(RealPath), "di");
|
||||
else
|
||||
snprintf(RealPath, sizeof(RealPath), "%s", GCGames::Instance()->GetPath((const char *) gameHdr->id));
|
||||
|
||||
const char *LoaderName = "Nintendont";
|
||||
|
||||
GameCFG * game_cfg = GameSettings.GetGameCFG(gameHdr->id);
|
||||
@ -938,20 +944,17 @@ int GameBooter::BootNintendont(struct discHdr *gameHdr)
|
||||
u8 ninMCEmulationChoice = game_cfg->NINMCEmulation == INHERIT ? Settings.NINMCEmulation : game_cfg->NINMCEmulation;
|
||||
u8 ninMCSizeChoice = game_cfg->NINMCSize == INHERIT ? Settings.NINMCSize : game_cfg->NINMCSize;
|
||||
u8 ninAutobootChoice = Settings.NINAutoboot;
|
||||
u8 ninSettingsChoice = Settings.NINSettings;
|
||||
u8 ninUSBHIDChoice = game_cfg->NINUSBHID == INHERIT ? Settings.NINUSBHID : game_cfg->NINUSBHID;
|
||||
u8 ninMaxPadsChoice = game_cfg->NINMaxPads == INHERIT ? Settings.NINMaxPads : game_cfg->NINMaxPads;
|
||||
u8 ninNativeSIChoice = game_cfg->NINNativeSI == INHERIT ? Settings.NINNativeSI : game_cfg->NINNativeSI;
|
||||
u8 ninWiiUWideChoice = game_cfg->NINWiiUWide == INHERIT ? Settings.NINWiiUWide : game_cfg->NINWiiUWide;
|
||||
u8 ninLEDChoice = game_cfg->NINLED == INHERIT ? Settings.NINLED : game_cfg->NINLED;
|
||||
u8 ninDebugChoice = game_cfg->DMLDebug == INHERIT ? Settings.DMLDebug : game_cfg->DMLDebug;
|
||||
u8 ninOSReportChoice = game_cfg->NINOSReport == INHERIT ? Settings.NINOSReport : game_cfg->NINOSReport;
|
||||
u8 ninLogChoice = game_cfg->NINLog == INHERIT ? Settings.NINLog : game_cfg->NINLog;
|
||||
const char *ninLoaderPath = game_cfg->NINLoaderPath.size() == 0 ? Settings.NINLoaderPath : game_cfg->NINLoaderPath.c_str();
|
||||
|
||||
if(gameHdr->type == TYPE_GAME_GC_DISC)
|
||||
{
|
||||
WindowPrompt(tr("Error:"), tr("To run GameCube games from Disc you need to set the GameCube mode to MIOS in the game settings."), tr("OK"));
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!CheckAHBPROT())
|
||||
{
|
||||
@ -961,7 +964,7 @@ int GameBooter::BootNintendont(struct discHdr *gameHdr)
|
||||
|
||||
|
||||
// Check USB device
|
||||
if(strncmp(RealPath, "usb", 3) == 0)
|
||||
if(gameHdr->type != TYPE_GAME_GC_DISC && strncmp(RealPath, "usb", 3) == 0)
|
||||
{
|
||||
// Check Main GameCube Path location
|
||||
if(strncmp(DeviceHandler::PathToFSName(Settings.GameCubePath), "FAT", 3) != 0)
|
||||
@ -1042,7 +1045,7 @@ int GameBooter::BootNintendont(struct discHdr *gameHdr)
|
||||
strptime("Mar 29 2014 10:49:31", "%b %d %Y %H:%M:%S", &time); // r39
|
||||
if(NINLoaderTime < mktime(&time) && strncmp(RealPath, "usb", 3) == 0)
|
||||
{
|
||||
WindowPrompt(tr("Error:"), tr("This Nintendont version does not support games on USB."), tr("Ok"));
|
||||
if(WindowPrompt(tr("Warning:"), tr("This Nintendont version does not support games on USB."), tr("Continue"), tr("Cancel")) == 0)
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
@ -1068,6 +1071,15 @@ int GameBooter::BootNintendont(struct discHdr *gameHdr)
|
||||
}
|
||||
}
|
||||
|
||||
// v2.259 - disc support
|
||||
strptime("Dec 23 2014 17:28:56", "%b %d %Y %H:%M:%S", &time); // v1.259
|
||||
if(gameHdr->type == TYPE_GAME_GC_DISC && NINLoaderTime < mktime(&time))
|
||||
{
|
||||
WindowPrompt(tr("Error:"), tr("To run GameCube games from Disc you need to set the GameCube mode to MIOS in the game settings."), tr("OK"));
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
// checks argsboot
|
||||
if(ninAutobootChoice)
|
||||
{
|
||||
@ -1095,6 +1107,25 @@ int GameBooter::BootNintendont(struct discHdr *gameHdr)
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Set used device when launching game from disc
|
||||
if(gameHdr->type == TYPE_GAME_GC_DISC && ninMCEmulationChoice)
|
||||
{
|
||||
if(Settings.GameCubeSource >= GC_SOURCE_AUTO && strncmp(Settings.GameCubePath, "usb", 3) == 0)
|
||||
{
|
||||
if(WindowPrompt("", tr("Where do you want MCEmu to be located?"), tr("SD"), tr("USB")) == 1)
|
||||
snprintf(RealPath, sizeof(RealPath), "%s:/", DeviceHandler::GetDevicePrefix(Settings.GameCubeSDPath));
|
||||
else
|
||||
snprintf(RealPath, sizeof(RealPath), "%s:/", DeviceHandler::GetDevicePrefix(Settings.GameCubePath));
|
||||
}
|
||||
else if(Settings.GameCubeSource == GC_SOURCE_MAIN)
|
||||
{
|
||||
snprintf(RealPath, sizeof(RealPath), "%s:/", DeviceHandler::GetDevicePrefix(Settings.GameCubePath));
|
||||
}
|
||||
else
|
||||
snprintf(RealPath, sizeof(RealPath), "%s:/", DeviceHandler::GetDevicePrefix(Settings.GameCubeSDPath));
|
||||
}
|
||||
|
||||
|
||||
// Check Ocarina and cheat file location. the .gct file need to be located on the same partition than the game.
|
||||
if(ocarinaChoice && strcmp(DeviceHandler::GetDevicePrefix(RealPath), DeviceHandler::GetDevicePrefix(Settings.Cheatcodespath)) != 0)
|
||||
{
|
||||
@ -1197,7 +1228,7 @@ int GameBooter::BootNintendont(struct discHdr *gameHdr)
|
||||
|
||||
// Check if game has multi Discs
|
||||
bool bootDisc2 = false;
|
||||
if(gameHdr->disc_no == 0)
|
||||
if(gameHdr->type != TYPE_GAME_GC_DISC && gameHdr->disc_no == 0)
|
||||
{
|
||||
char disc2Path[255];
|
||||
snprintf(disc2Path, sizeof(disc2Path), "%s", RealPath);
|
||||
@ -1226,6 +1257,11 @@ int GameBooter::BootNintendont(struct discHdr *gameHdr)
|
||||
snprintf(gamePath, sizeof(gamePath), "%s/disc2.iso", gamePath);
|
||||
}
|
||||
|
||||
if(gameHdr->type == TYPE_GAME_GC_DISC)
|
||||
{
|
||||
snprintf(gamePath, sizeof(gamePath), "di");
|
||||
}
|
||||
|
||||
|
||||
// Nintendont Config file settings
|
||||
NIN_CFG *nin_config = NULL;
|
||||
@ -1295,6 +1331,8 @@ int GameBooter::BootNintendont(struct discHdr *gameHdr)
|
||||
nin_config->Config |= NIN_CFG_MC_MULTI; // v1.135+
|
||||
if(ninNativeSIChoice)
|
||||
nin_config->Config |= NIN_CFG_NATIVE_SI; // v2.189+
|
||||
if(ninWiiUWideChoice)
|
||||
nin_config->Config |= NIN_CFG_WIIU_WIDE; // v2.258+
|
||||
|
||||
// Max Pads
|
||||
nin_config->MaxPads = ninMaxPadsChoice; // NIN_CFG_VERSION 2 r42
|
||||
@ -1337,8 +1375,8 @@ int GameBooter::BootNintendont(struct discHdr *gameHdr)
|
||||
Disc_SetVMode();
|
||||
}
|
||||
|
||||
gprintf("NIN: Active device %s\n", nin_config->Config & NIN_CFG_USB ? "USB" : "SD");
|
||||
gprintf("NIN: config 0x%08x\n", nin_config->Config);
|
||||
|
||||
gprintf("NIN: Video mode 0x%08x\n", nin_config->VideoMode);
|
||||
|
||||
// Set game language setting
|
||||
@ -1356,37 +1394,13 @@ int GameBooter::BootNintendont(struct discHdr *gameHdr)
|
||||
}
|
||||
gprintf("NIN: Language 0x%08x \n", nin_config->Language);
|
||||
|
||||
// Game specific settings
|
||||
|
||||
// Metal Gear Solid: The Twin Snakes
|
||||
if(memcmp("GGS", gameHdr->id, 3) == 0 && nin_config->MaxPads < 2 && !IosLoader::isWiiU())
|
||||
nin_config->MaxPads = 2; // 2 controller ports required
|
||||
|
||||
|
||||
// Delete existing nincfg.bin files
|
||||
RemoveFile("sd:/nincfg.bin");
|
||||
RemoveFile("usb1:/nincfg.bin");
|
||||
|
||||
if(NINArgsboot)
|
||||
if(ninSettingsChoice == OFF)
|
||||
{
|
||||
// initialize homebrew and arguments
|
||||
u8 *buffer = NULL;
|
||||
u32 filesize = 0;
|
||||
LoadFileToMem(NIN_loader_path, &buffer, &filesize);
|
||||
if(!buffer)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
FreeHomebrewBuffer();
|
||||
CopyHomebrewMemory(buffer, 0, filesize);
|
||||
|
||||
AddBootArgument(NIN_loader_path);
|
||||
AddBootArgument((char*)nin_config, sizeof(NIN_CFG));
|
||||
|
||||
// Launch Nintendont
|
||||
return !(BootHomebrewFromMem() < 0);
|
||||
RemoveFile("sd:/nincfg.bin");
|
||||
RemoveFile("usb1:/nincfg.bin");
|
||||
}
|
||||
else
|
||||
else if(ninSettingsChoice == ON || !NINArgsboot)
|
||||
{
|
||||
// Nintendont Config file path
|
||||
char NINCfgPath[17];
|
||||
@ -1423,6 +1437,29 @@ int GameBooter::BootNintendont(struct discHdr *gameHdr)
|
||||
}
|
||||
gprintf("done\n");
|
||||
}
|
||||
}
|
||||
|
||||
if(NINArgsboot)
|
||||
{
|
||||
// initialize homebrew and arguments
|
||||
u8 *buffer = NULL;
|
||||
u32 filesize = 0;
|
||||
LoadFileToMem(NIN_loader_path, &buffer, &filesize);
|
||||
if(!buffer)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
FreeHomebrewBuffer();
|
||||
CopyHomebrewMemory(buffer, 0, filesize);
|
||||
|
||||
AddBootArgument(NIN_loader_path);
|
||||
AddBootArgument((char*)nin_config, sizeof(NIN_CFG));
|
||||
|
||||
// Launch Nintendont
|
||||
return !(BootHomebrewFromMem() < 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Launch Nintendont
|
||||
return !(BootHomebrew(NIN_loader_path) < 0);
|
||||
}
|
||||
|
@ -7,6 +7,7 @@
|
||||
***************************************************************************/
|
||||
|
||||
#include <gccore.h>
|
||||
#include <ogc/machine/processor.h>
|
||||
#include <ogcsys.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
@ -112,6 +113,13 @@ static void ResetVideo_Menu()
|
||||
void InitVideo()
|
||||
{
|
||||
VIDEO_Init();
|
||||
|
||||
// If WiiU - Force 16:9 aspect ratio based on WiiU settings
|
||||
if((*(vu32*)(0xCD8005A0) >> 16 ) == 0xCAFE && Settings.widescreen)
|
||||
{
|
||||
write32(0xd8006a0, 0x30000004), mask32(0xd8006a8, 0, 2);
|
||||
}
|
||||
|
||||
vmode = VIDEO_GetPreferredMode(NULL); // get default video mode
|
||||
|
||||
vmode->viWidth = Settings.widescreen ? 708 : 694;
|
||||
|
@ -18,6 +18,7 @@ void __Wpad_PowerCallback(s32 chan)
|
||||
|
||||
s32 Wpad_Init(void)
|
||||
{
|
||||
WUPC_Init();
|
||||
s32 ret;
|
||||
|
||||
/* Initialize Wiimote subsystem */
|
||||
@ -39,6 +40,7 @@ void Wpad_Disconnect(void)
|
||||
WPAD_Disconnect(cnt);
|
||||
|
||||
/* Shutdown Wiimote subsystem */
|
||||
WUPC_Shutdown();
|
||||
WPAD_Shutdown();
|
||||
}
|
||||
|
||||
@ -64,12 +66,13 @@ u32 ButtonsHold(void)
|
||||
|
||||
int i;
|
||||
u32 buttons = 0;
|
||||
|
||||
WUPC_UpdateButtonStats();
|
||||
WPAD_ScanPads();
|
||||
PAD_ScanPads();
|
||||
|
||||
for (i = 3; i >= 0; i--)
|
||||
{
|
||||
buttons |= WUPC_ButtonsHeld(i);
|
||||
buttons |= PAD_ButtonsHeld(i);
|
||||
buttons |= WPAD_ButtonsHeld(i);
|
||||
}
|
||||
@ -80,12 +83,13 @@ u32 ButtonsPressed(void)
|
||||
{
|
||||
int i;
|
||||
u32 buttons = 0;
|
||||
|
||||
WUPC_UpdateButtonStats();
|
||||
WPAD_ScanPads();
|
||||
PAD_ScanPads();
|
||||
|
||||
for (i = 3; i >= 0; i--)
|
||||
{
|
||||
buttons |= WUPC_ButtonsDown(i);
|
||||
buttons |= PAD_ButtonsDown(i);
|
||||
buttons |= WPAD_ButtonsDown(i);
|
||||
}
|
||||
|
@ -2,6 +2,7 @@
|
||||
#define _WPAD_H_
|
||||
|
||||
#include <wiiuse/wpad.h>
|
||||
#include <wupc/wupc.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
|
Loading…
Reference in New Issue
Block a user