mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-09-08 08:33:19 +02:00
![dimok321](/assets/img/avatar_default.png)
*Fixed loading languages *Fixed wiitdb download *Changed sorting/favorite stuff. You can now have favorite mode and abc/playcount/ranking sorts as well *Change to not allow FAT32/NTFS partitions with Waninkokos cIOS Rev < 18 *Fixed settings path to default to the boot device *Set default cIOS to 222 now if no config exists. *Removed support for Hermes v2 and v3 (only v4+ is supported now) *Fixed game settings saving *Maybe more i don't remember
38 lines
1.2 KiB
C++
38 lines
1.2 KiB
C++
#ifndef GAME_LIST_H_
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#define GAME_LIST_H_
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#include <vector>
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#include "wstring.hpp"
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#include "usbloader/disc.h"
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class GameList
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{
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public:
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GameList();
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int ReadGameList();
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int size() { return FilteredList.size(); };
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int GameCount() { return FullGameList.size(); };
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int FilterList(const wchar_t * gameFilter = NULL);
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int LoadUnfiltered();
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struct discHdr * at(int i);
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struct discHdr * operator[](int i) { return at(i); };
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struct discHdr * GetDiscHeader(const char * gameID);
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const wchar_t * GetCurrentFilter() { return GameFilter.c_str(); };
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const wchar_t * GetAvailableSearchChars() { return AvailableSearchChars.c_str(); };
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void SortList();
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void clear();
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protected:
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static bool NameSortCallback(const struct discHdr *a, const struct discHdr *b);
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static bool PlaycountSortCallback(const struct discHdr *a, const struct discHdr *b);
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static bool RankingSortCallback(const struct discHdr *a, const struct discHdr *b);
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wString AvailableSearchChars;
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wString GameFilter;
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std::vector<struct discHdr *> FilteredList;
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std::vector<struct discHdr> FullGameList;
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};
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extern GameList gameList;
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#endif
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