This version of USB Loader GX supersedes the SourceForge version, which was last updated in 2019.
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2010-12-20 19:37:38 +00:00
data *Reworked all update functions 2010-12-18 13:20:45 +00:00
gettext-bin change the handling of language-files. now use GNU gettext.(i hope, i have no file forgotten) 2009-06-23 18:59:28 +00:00
HBC *Completely rewrote the asynchron GuiImageData class (problems from switch Carousel<->Grid layour should be fixed now) 2010-12-19 18:20:33 +00:00
Languages *Fixed crash on "pick alternative dol from list" 2010-12-17 17:50:44 +00:00
source *Completely rewrote the GameWindowPrompt into a class 2010-12-20 19:37:38 +00:00
buildtype.sh Fixed the build on Unix machines 2009-11-18 09:28:44 +00:00
gui.pnproj *Completely rewrote the GameWindowPrompt into a class 2010-12-20 19:37:38 +00:00
gui.pnps A lot of changes with this rev 2010-11-13 22:34:53 +00:00
Make.config.default *Fixed booting games for huge ext2/3/4 drives 2010-12-12 16:31:13 +00:00
Makefile *Fixed booting games for huge ext2/3/4 drives 2010-12-12 16:31:13 +00:00
svnrev.sh For people who use two partitions (FAT32 and WBFS), wiitdb.zip won't be overwritten anymore when they update. The file is now loaded and saved as wiitdb_(partition).zip, so you can switch partitions and keep titles/infos. If wiitdb_(partition).zip is not found it loads wiitdb.zip. When exiting settings, the partition is now reloaded only when needed. WiiTDB update should work again for people who own more than 240 games. Fixed a rare crash that could be issue 1083. 2009-11-22 16:42:53 +00:00