usbloadergx/source/patches
Cyan cd3b443f4e * Improved GameCube controller functions (patch by Dynamit)
R+Z=Screenshot, X=Gameinfo window, Y=Covers download
* Added Classic Controller and GameCube Controller support
  in GameInfo window: 
  Right stick=3D Cover movement, X=Flip 3DCover 180°, L/R=Zoom
* Added Wifi6 and wifi10 pictures for GameInfo window.
  (Thanks OriginalHamster)
* Added device priority selection for GameCube listing
  in global Loader settings (SD->USB, or USB->SD)
* Added a "Use global" language setting for Gamecube games.
* Added support for USB devices with modified MBR's signature
  to prevent WiiU's format message.
* Prevent Rockband cursor display on GameCube and WiiWare
  games with "band" in the title (Crach bandicoot, Beach
  Bandits, etc.)
* Added Dol's Video mode patcher in Loader/Game settings,
  for games which couldn't be forced. (MadWorld, MotoGP08,
  Mario Party 8, etc.)
    ♦ Region patch = Patches the dol's known video modes
            to the region selected in "Video mode" setting,
            but keep interlace/progressive references.
    ♦ ON = Patch all dol's known video modes to the one
            selected in "Video mode" setting.
    ♦ ALL = Patch all dol's found video mode patterns 
            (even unknown video modes) to the one selected 
            in "Video mode" setting.

* DML: Updated DM(L) version detection up to v2.10
* DML: Automatically enable PADHook if Screenshot setting
       is enabled
* DML: Fixed a bug where multiple video modes could be set
       at the same time
* DEVO: Added a prompt if trying to launch a game from a 
        non FAT32 partition.
* DEVO: Added Direct Mapping Buttons setting (Devo r200+)
* DEVO: Added support for Language setting

* Language files updated: Chinese, French
2013-08-18 14:30:39 +00:00
..
bca.c OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
bca.h *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
codehandler.c *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
codehandler.h *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
codehandleronly.h *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
codehandlerslota.c *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
codehandlerslota.h *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
defaultgameconfig.h *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
dolpatcher.c *Fixed compile error 2011-07-25 22:28:22 +00:00
dolpatcher.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
dvd_broadway.c *Fixed compile error 2011-07-25 22:28:22 +00:00
dvd_broadway.h *Fixed compile error 2011-07-25 22:28:22 +00:00
fwrite_patch.h *Fixed compile error 2011-07-25 22:28:22 +00:00
gamepatches.c * Improved GameCube controller functions (patch by Dynamit) 2013-08-18 14:30:39 +00:00
gamepatches.h * Improved GameCube controller functions (patch by Dynamit) 2013-08-18 14:30:39 +00:00
geckomenu.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
kenobiwii.h *Fixed compile error 2011-07-25 22:28:22 +00:00
multidol.c *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
multidol.h *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
patchcode.c *added ability to boot main.dol directly for channels (real and emu). The launcher method can be setup in the loader setting. 2012-01-08 18:24:46 +00:00
patchcode.h *Fixed ocarina not loading the gct file. 2011-11-15 21:01:25 +00:00
patchhook.S *Fixed compile error 2011-07-25 22:28:22 +00:00
ppc.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
wip.cpp *added new feature to force aspec ratio on games/channels (global and per game setting) (thx giantpune for help with disassemble) 2011-12-23 15:48:20 +00:00
wip.h *Fixed compile error 2011-07-25 22:28:22 +00:00