usbloadergx/source/GUI
dimok321 53574d6bc5 *threw out mxml because it is pissed on every little crap that is wrong in the xml and stops parsing the whole xml. Changed everything to use official TinyXML now (nice C++ classes). A lot of problems with categories and probably Wiinnertag now should be solved.
*fixed Theme Downloader to actually list the themes (wonder why no one reported that its broken)
*fixed freeze on 0 games and gameGrid
*added a "Sneek Video Patch" mode. According to WiiPower it can come in handy for some games. (Thanks to WiiPower)
*made showing categories on game details screen limited by the space available
*removed alt dol prompt on "default" setting for d2x users
*Added a Block SD Reload option
2011-06-25 19:50:57 +00:00
..
gui_box.cpp *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
gui_box.hpp *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
gui_button.cpp *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
gui_checkbox.cpp *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
gui_checkbox.hpp *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
gui_checkboxbrowser.cpp *fixed XFLIP_WTF setting (Cyan) 2011-06-18 07:00:42 +00:00
gui_checkboxbrowser.hpp *several code optimizations 2011-06-24 19:11:36 +00:00
gui_checksign.cpp *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
gui_checksign.hpp *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
gui_circle.cpp *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
gui_circle.hpp *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
gui_cross.cpp *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
gui_cross.hpp *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
gui_diskcover.cpp *several code optimizations 2011-06-24 19:11:36 +00:00
gui_diskcover.h *several code optimizations 2011-06-24 19:11:36 +00:00
gui_element.cpp *threw out mxml because it is pissed on every little crap that is wrong in the xml and stops parsing the whole xml. Changed everything to use official TinyXML now (nice C++ classes). A lot of problems with categories and probably Wiinnertag now should be solved. 2011-06-25 19:50:57 +00:00
gui_filebrowser.cpp *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
gui_filebrowser.h *several code optimizations 2011-06-24 19:11:36 +00:00
gui_gamebrowser.h *several code optimizations 2011-06-24 19:11:36 +00:00
gui_gamecarousel.cpp *threw out mxml because it is pissed on every little crap that is wrong in the xml and stops parsing the whole xml. Changed everything to use official TinyXML now (nice C++ classes). A lot of problems with categories and probably Wiinnertag now should be solved. 2011-06-25 19:50:57 +00:00
gui_gamecarousel.h *several code optimizations 2011-06-24 19:11:36 +00:00
gui_gamegrid.cpp *threw out mxml because it is pissed on every little crap that is wrong in the xml and stops parsing the whole xml. Changed everything to use official TinyXML now (nice C++ classes). A lot of problems with categories and probably Wiinnertag now should be solved. 2011-06-25 19:50:57 +00:00
gui_gamegrid.h *threw out mxml because it is pissed on every little crap that is wrong in the xml and stops parsing the whole xml. Changed everything to use official TinyXML now (nice C++ classes). A lot of problems with categories and probably Wiinnertag now should be solved. 2011-06-25 19:50:57 +00:00
gui_gamelist.cpp *several code optimizations 2011-06-24 19:11:36 +00:00
gui_gamelist.h *several code optimizations 2011-06-24 19:11:36 +00:00
gui_image_async.cpp *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
gui_image_async.h *several code optimizations 2011-06-24 19:11:36 +00:00
gui_image.cpp *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
gui_imagedata.cpp *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
gui_imagedata.h *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
gui_keyboard.cpp *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
gui_numpad.cpp *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
gui_optionbrowser.cpp *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
gui_optionbrowser.h *several code optimizations 2011-06-24 19:11:36 +00:00
gui_scrollbar.cpp *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
gui_scrollbar.hpp *several code optimizations 2011-06-24 19:11:36 +00:00
gui_searchbar.cpp *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
gui_searchbar.h *several code optimizations 2011-06-24 19:11:36 +00:00
gui_text.cpp *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
gui_tooltip.cpp *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
gui_trigger.cpp *several code optimizations 2011-06-24 19:11:36 +00:00
gui_window.cpp *several code optimizations 2011-06-24 19:11:36 +00:00
gui.h *several code optimizations 2011-06-24 19:11:36 +00:00
LoadCoverImage.cpp *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
LoadCoverImage.h *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
OptionList.cpp *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
OptionList.hpp *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
sigslot.h *Created an automatic resource list generation script which is executed when files are added/removed 2011-06-14 17:53:19 +00:00
Text.cpp *Added support for starting .wbfs game files from fat32/ntfs partitions on a sector size > 512 (tested with 4096) 2011-06-22 17:57:37 +00:00
Text.hpp *several code optimizations 2011-06-24 19:11:36 +00:00