..
banner
*Stupid merging did not remove everything like supposed
2010-12-27 10:08:24 +00:00
BoxCover
*several code optimizations
2011-06-24 19:11:36 +00:00
cheats
*several code optimizations
2011-06-24 19:11:36 +00:00
Controls
*Added support for starting .wbfs game files from fat32/ntfs partitions on a sector size > 512 (tested with 4096)
2011-06-22 17:57:37 +00:00
FileOperations
*several code optimizations
2011-06-24 19:11:36 +00:00
GUI
*threw out mxml because it is pissed on every little crap that is wrong in the xml and stops parsing the whole xml. Changed everything to use official TinyXML now (nice C++ classes). A lot of problems with categories and probably Wiinnertag now should be solved.
2011-06-25 19:50:57 +00:00
homebrewboot
*threw out mxml because it is pissed on every little crap that is wrong in the xml and stops parsing the whole xml. Changed everything to use official TinyXML now (nice C++ classes). A lot of problems with categories and probably Wiinnertag now should be solved.
2011-06-25 19:50:57 +00:00
ImageOperations
*Set settings partition to 0 if usb port is changed and settings partition is greater than the total partition count on that usb port.
2011-02-06 18:36:32 +00:00
language
*Revert constant version number in credits (from release v2.0 to svn)
2011-01-09 16:03:29 +00:00
libs
*fix for loading games of NTFS partitions with sector size > 512 (thx oggzee for pointing it out)
2011-06-24 19:37:01 +00:00
memory
*Fixed use of mem2 memory. When MEM1 run out it freezes in libogc :\. Preventing it from running out completely now. (Thanks to NJ7 for all the tests he ran)
2011-06-26 21:38:05 +00:00
menu
*threw out mxml because it is pissed on every little crap that is wrong in the xml and stops parsing the whole xml. Changed everything to use official TinyXML now (nice C++ classes). A lot of problems with categories and probably Wiinnertag now should be solved.
2011-06-25 19:50:57 +00:00
mload
*Added support for starting .wbfs game files from fat32/ntfs partitions on a sector size > 512 (tested with 4096)
2011-06-22 17:57:37 +00:00
network
*Fixed use of mem2 memory. When MEM1 run out it freezes in libogc :\. Preventing it from running out completely now. (Thanks to NJ7 for all the tests he ran)
2011-06-26 21:38:05 +00:00
patches
*threw out mxml because it is pissed on every little crap that is wrong in the xml and stops parsing the whole xml. Changed everything to use official TinyXML now (nice C++ classes). A lot of problems with categories and probably Wiinnertag now should be solved.
2011-06-25 19:50:57 +00:00
prompts
*threw out mxml because it is pissed on every little crap that is wrong in the xml and stops parsing the whole xml. Changed everything to use official TinyXML now (nice C++ classes). A lot of problems with categories and probably Wiinnertag now should be solved.
2011-06-25 19:50:57 +00:00
settings
*Fixed use of mem2 memory. When MEM1 run out it freezes in libogc :\. Preventing it from running out completely now. (Thanks to NJ7 for all the tests he ran)
2011-06-26 21:38:05 +00:00
SoundOperations
*several code optimizations
2011-06-24 19:11:36 +00:00
system
*Added support for starting .wbfs game files from fat32/ntfs partitions on a sector size > 512 (tested with 4096)
2011-06-22 17:57:37 +00:00
themes
*Fixed use of mem2 memory. When MEM1 run out it freezes in libogc :\. Preventing it from running out completely now. (Thanks to NJ7 for all the tests he ran)
2011-06-26 21:38:05 +00:00
usbloader
*Fixed use of mem2 memory. When MEM1 run out it freezes in libogc :\. Preventing it from running out completely now. (Thanks to NJ7 for all the tests he ran)
2011-06-26 21:38:05 +00:00
utils
*fixed XFLIP_WTF setting (Cyan)
2011-06-18 07:00:42 +00:00
wad
*Created an automatic resource list generation script which is executed when files are added/removed
2011-06-14 17:53:19 +00:00
xml
*Fixed use of mem2 memory. When MEM1 run out it freezes in libogc :\. Preventing it from running out completely now. (Thanks to NJ7 for all the tests he ran)
2011-06-26 21:38:05 +00:00
audio.cpp
* Unified formating of source files.
2010-09-24 00:48:03 +00:00
audio.h
*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
2009-05-03 18:53:31 +00:00
FreeTypeGX.cpp
*Added a widescreen factor to the settings which defines how much the images should be scaled down in X-Axis to look like widescreen. This value is usually 640/854=0.75 but might be not "looking good" for some people, so it is a setting now. It is applied to covers/buttons/windows (on set widescreen prompts)/several images
2011-02-25 18:18:57 +00:00
FreeTypeGX.h
* Unified formating of source files.
2010-09-24 00:48:03 +00:00
gecko.c
*Added proper detection of cIOS d2x and show info about it on credits window
2011-06-04 16:29:08 +00:00
gecko.h
*Reworked the whole WiiTDB.xml parsing. This is now done with mxml due to a lack of memory the file is now streamed. Now the full wiitdb.xml file with all languages is always used. The update of WiiTDB is also changed. It is now only updated if the version of the wiitdb.xml file does not match the version of the online file.
2010-12-03 18:38:57 +00:00
input.cpp
*several code optimizations
2011-06-24 19:11:36 +00:00
input.h
*Corrected clock position (copy/paste mistake)
2011-01-02 09:23:44 +00:00
lstub.cpp
*Created an automatic resource list generation script which is executed when files are added/removed
2011-06-14 17:53:19 +00:00
lstub.h
* Unified formating of source files.
2010-09-24 00:48:03 +00:00
main.cpp
*Created an automatic resource list generation script which is executed when files are added/removed
2011-06-14 17:53:19 +00:00
main.h
* Unified formating of source files.
2010-09-24 00:48:03 +00:00
menu.cpp
*threw out mxml because it is pissed on every little crap that is wrong in the xml and stops parsing the whole xml. Changed everything to use official TinyXML now (nice C++ classes). A lot of problems with categories and probably Wiinnertag now should be solved.
2011-06-25 19:50:57 +00:00
menu.h
*Created an automatic resource list generation script which is executed when files are added/removed
2011-06-14 17:53:19 +00:00
StartUpProcess.cpp
*Added support for starting .wbfs game files from fat32/ntfs partitions on a sector size > 512 (tested with 4096)
2011-06-22 17:57:37 +00:00
StartUpProcess.h
*Created an automatic resource list generation script which is executed when files are added/removed
2011-06-14 17:53:19 +00:00
svnrev.h
* remove little unused code
2010-09-18 23:16:05 +00:00
sys.cpp
*threw out mxml because it is pissed on every little crap that is wrong in the xml and stops parsing the whole xml. Changed everything to use official TinyXML now (nice C++ classes). A lot of problems with categories and probably Wiinnertag now should be solved.
2011-06-25 19:50:57 +00:00
sys.h
*Added a GUI setting for HOME button layout
2011-01-22 16:10:36 +00:00
video.cpp
*Created an automatic resource list generation script which is executed when files are added/removed
2011-06-14 17:53:19 +00:00
video.h
*Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory)
2011-02-21 19:41:48 +00:00
wpad.c
*Corrected clock position (copy/paste mistake)
2011-01-02 09:23:44 +00:00
wpad.h
*Corrected clock position (copy/paste mistake)
2011-01-02 09:23:44 +00:00
wstring.cpp
* Unified formating of source files.
2010-09-24 00:48:03 +00:00
wstring.hpp
* Unified formating of source files.
2010-09-24 00:48:03 +00:00
ZipFile.cpp
*Added a "Theme Menu" to the global settings
2011-02-05 14:46:06 +00:00
ZipFile.h
*Added a "Theme Menu" to the global settings
2011-02-05 14:46:06 +00:00