This version of USB Loader GX supersedes the SourceForge version, which was last updated in 2019.
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dimok321 d16ba4ed6c *Fix for startup problems. Especially for those with wiitdb.
*Startup is now using libogc usbstorage for loading configs
*Improved storing gametitles from wiitdb with less memory usage
*Added freeing of the memory allocated for wiitdb titles (oh boy)
*Changed wiitdb.zip search
2010-01-17 23:59:59 +00:00
data * Added initial NTFS support 2009-12-19 14:05:31 +00:00
gettext-bin change the handling of language-files. now use GNU gettext.(i hope, i have no file forgotten) 2009-06-23 18:59:28 +00:00
HBC * Language files update 2010-01-11 01:21:54 +00:00
Languages * Language files update 2010-01-11 01:21:54 +00:00
source *Fix for startup problems. Especially for those with wiitdb. 2010-01-17 23:59:59 +00:00
buildtype.sh Fixed the build on Unix machines 2009-11-18 09:28:44 +00:00
gui.pnproj * Language files update 2010-01-11 01:21:54 +00:00
gui.pnps * Language files update 2009-12-19 21:14:58 +00:00
Make.config.default * remove my old (and buggy) ramdisc (libFAT-Wrapper) with my new 2009-10-31 23:23:27 +00:00
Makefile * Added initial NTFS support 2009-12-19 14:05:31 +00:00
svnrev.sh For people who use two partitions (FAT32 and WBFS), wiitdb.zip won't be overwritten anymore when they update. The file is now loaded and saved as wiitdb_(partition).zip, so you can switch partitions and keep titles/infos. If wiitdb_(partition).zip is not found it loads wiitdb.zip. When exiting settings, the partition is now reloaded only when needed. WiiTDB update should work again for people who own more than 240 games. Fixed a rare crash that could be issue 1083. 2009-11-22 16:42:53 +00:00