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ef30d9c6d9
Made function to check if a game has save data on the Wii nand. This can be used to allow/not allow booting certain alt dols. So far it is only called before 1 game, and it seems to work fine without issue.
38 lines
1.1 KiB
C
38 lines
1.1 KiB
C
/*
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libisfs -- a NAND filesystem devoptab library for the Wii
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Copyright (C) 2008 Joseph Jordan <joe.ftpii@psychlaw.com.au>
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from
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the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1.The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software in a
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product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2.Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3.This notice may not be removed or altered from any source distribution.
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*/
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#ifndef _LIBISFS_H
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#define _LIBISFS_H
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#include <ogc/isfs.h>
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#define ISFS_MAXPATHLEN (ISFS_MAXPATH + 1)
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bool ISFS_Mount();
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bool ISFS_Unmount();
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#endif /* _LIBISFS_H_ */
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