..
fonts
new Tooltip-Handling, change Widescreen-sizing to mathematically correct value (0.75 alias 1.333), new Clock-Font
2009-05-07 22:46:54 +00:00
images
Changed the game grid just a little bit. Press up/down to change the number of rows. if you have less that 42 or 16 games it wont let you use 3 or 2 rows respectively. ( at least that was the plan. it may not work that way.)
2009-06-10 10:05:43 +00:00
libwbfs
*Small change in install again.
2009-05-20 19:51:28 +00:00
libwiigui
little fix. i took out a variable in the last version that is needed to move the covers right. oops.
2009-06-10 10:10:25 +00:00
mxml
Added support to read game information from xml. The first draft of the xml is in the downloads section of googlecode. Put the file (still zipped) in your titles.txt path. then highlite a game and press 2 to view stuff about the game. If a synopsis exists for that game in the file, you can see it by pressing a. Currently only 1 game has a synopsis.
2009-06-09 05:20:49 +00:00
sounds
-edited some graphics
2009-05-19 09:48:36 +00:00
unzip
Added support to read game information from xml. The first draft of the xml is in the downloads section of googlecode. Put the file (still zipped) in your titles.txt path. then highlite a game and press 2 to view stuff about the game. If a synopsis exists for that game in the file, you can see it by pressing a. Currently only 1 game has a synopsis.
2009-06-09 05:20:49 +00:00
apploader.c
*Whole new GlobalSettingsMenu arrangement (thx to dj_skull for his idea and plan (issue 433))
2009-06-06 17:26:52 +00:00
apploader.h
*Whole new GlobalSettingsMenu arrangement (thx to dj_skull for his idea and plan (issue 433))
2009-06-06 17:26:52 +00:00
audio.cpp
*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
2009-05-03 18:53:31 +00:00
audio.h
*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
2009-05-03 18:53:31 +00:00
cfg.c
*Fixed USB ReInit
2009-06-10 08:58:35 +00:00
cfg.h
makes it possible to use a FAT-Partition on the USB WBFS-Disk
2009-06-09 23:26:03 +00:00
CH2Unicode.c
*Added Unicode fix (thx to CDGod) (Chinese fix.) You might need another font for it. We won't include the Unicode font since its too big.
2009-05-17 08:40:47 +00:00
CH2Unicode.h
*Added Unicode fix (thx to CDGod) (Chinese fix.) You might need another font for it. We won't include the Unicode font since its too big.
2009-05-17 08:40:47 +00:00
data1
Set up 3rd tab in settings screen for any other settings. Added new images for tabs.(NeoRame). Did some housekeeping with the code.
2009-05-11 19:55:14 +00:00
disc.c
*Whole new GlobalSettingsMenu arrangement (thx to dj_skull for his idea and plan (issue 433))
2009-06-06 17:26:52 +00:00
disc.h
*Whole new GlobalSettingsMenu arrangement (thx to dj_skull for his idea and plan (issue 433))
2009-06-06 17:26:52 +00:00
dns.c
*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
2009-05-03 18:53:31 +00:00
dns.h
*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
2009-05-03 18:53:31 +00:00
dvd_broadway.c
*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
2009-05-03 18:53:31 +00:00
dvd_broadway.h
*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
2009-05-03 18:53:31 +00:00
fatmounter.c
*Fixed USB ReInit
2009-06-10 08:58:35 +00:00
fatmounter.h
*Fixed USB ReInit
2009-06-10 08:58:35 +00:00
filelist.h
Changed the game grid just a little bit. Press up/down to change the number of rows. if you have less that 42 or 16 games it wont let you use 3 or 2 rows respectively. ( at least that was the plan. it may not work that way.)
2009-06-10 10:05:43 +00:00
FreeTypeGX.cpp
*add scrolling Text to the GuiCostomOptionBrowser (now shown full Paths)
2009-05-29 13:20:28 +00:00
FreeTypeGX.h
commit my stuff again and fix it (no more codedumps on the Download)
2009-05-28 15:36:45 +00:00
fst.c
makes it possible to use a FAT-Partition on the USB WBFS-Disk
2009-06-09 23:26:03 +00:00
fst.h
*Fixed Estimation GameSize before Install BUG
2009-05-13 20:55:33 +00:00
fwrite_patch.h
*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
2009-05-03 18:53:31 +00:00
gameinfo.cpp
Changed the game grid just a little bit. Press up/down to change the number of rows. if you have less that 42 or 16 games it wont let you use 3 or 2 rows respectively. ( at least that was the plan. it may not work that way.)
2009-06-10 10:05:43 +00:00
gameinfo.h
Added support to read game information from xml. The first draft of the xml is in the downloads section of googlecode. Put the file (still zipped) in your titles.txt path. then highlite a game and press 2 to view stuff about the game. If a synopsis exists for that game in the file, you can see it by pressing a. Currently only 1 game has a synopsis.
2009-06-09 05:20:49 +00:00
GB2Unicode.c
*Little compile fix.
2009-05-18 20:13:52 +00:00
GB2Unicode.h
*Added German languagefile (final v1 by Amarabha)
2009-05-18 20:00:29 +00:00
geckomenu.h
*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
2009-05-03 18:53:31 +00:00
getentries.cpp
*Found and fixed bug in the CleanUpTest source
2009-06-04 22:13:39 +00:00
getentries.h
*Found and fixed bug in the CleanUpTest source
2009-06-04 22:13:39 +00:00
http.c
*Added Update Button to the Settings which can Update to newer Revs (only seen when in UnlockMode)
2009-05-28 12:12:52 +00:00
http.h
*Added Update Button to the Settings which can Update to newer Revs (only seen when in UnlockMode)
2009-05-28 12:12:52 +00:00
input.cpp
*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
2009-05-03 18:53:31 +00:00
input.h
*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
2009-05-03 18:53:31 +00:00
kenobiwii.h
*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
2009-05-03 18:53:31 +00:00
language.c
Added support to read game information from xml. The first draft of the xml is in the downloads section of googlecode. Put the file (still zipped) in your titles.txt path. then highlite a game and press 2 to view stuff about the game. If a synopsis exists for that game in the file, you can see it by pressing a. Currently only 1 game has a synopsis.
2009-06-09 05:20:49 +00:00
language.h
Added support to read game information from xml. The first draft of the xml is in the downloads section of googlecode. Put the file (still zipped) in your titles.txt path. then highlite a game and press 2 to view stuff about the game. If a synopsis exists for that game in the file, you can see it by pressing a. Currently only 1 game has a synopsis.
2009-06-09 05:20:49 +00:00
listfiles.c
makes it possible to use a FAT-Partition on the USB WBFS-Disk
2009-06-09 23:26:03 +00:00
listfiles.h
*Whole new GlobalSettingsMenu arrangement (thx to dj_skull for his idea and plan (issue 433))
2009-06-06 17:26:52 +00:00
main.cpp
makes it possible to use a FAT-Partition on the USB WBFS-Disk
2009-06-09 23:26:03 +00:00
main.h
NOTE: this commit requires "make clean" and the new libfat (see Downloads libfat-01-06-2009)
2009-06-01 15:50:18 +00:00
menu.cpp
Changed the game grid just a little bit. Press up/down to change the number of rows. if you have less that 42 or 16 games it wont let you use 3 or 2 rows respectively. ( at least that was the plan. it may not work that way.)
2009-06-10 10:05:43 +00:00
menu.h
*Whole new GlobalSettingsMenu arrangement (thx to dj_skull for his idea and plan (issue 433))
2009-06-06 17:26:52 +00:00
oggplayer.c
*Fixed gamebrowser wrong DPAD behaviour after switching from Carousell
2009-05-30 16:58:34 +00:00
oggplayer.h
*Added new custom backgroundmusic Menu (the music has to be in OGG Format. if you remove the path to the music the standard of the GUi is loaded right now)
2009-05-20 00:03:43 +00:00
partition.c
*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
2009-05-03 18:53:31 +00:00
partition.h
*Fixed Estimation GameSize before Install BUG
2009-05-13 20:55:33 +00:00
patchcode.c
*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
2009-05-03 18:53:31 +00:00
patchcode.h
*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
2009-05-03 18:53:31 +00:00
patchhook.S
*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
2009-05-03 18:53:31 +00:00
ppc.h
*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
2009-05-03 18:53:31 +00:00
PromptWindows.cpp
makes it possible to use a FAT-Partition on the USB WBFS-Disk
2009-06-09 23:26:03 +00:00
PromptWindows.h
*Whole new GlobalSettingsMenu arrangement (thx to dj_skull for his idea and plan (issue 433))
2009-06-06 17:26:52 +00:00
sdhc.c
Set up 3rd tab in settings screen for any other settings. Added new images for tabs.(NeoRame). Did some housekeeping with the code.
2009-05-11 19:55:14 +00:00
sdhc.h
*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
2009-05-03 18:53:31 +00:00
Settings.cpp
*Changed the OnScreenKeyboard to allow to remove "SD:/" now so you can just enter "USB:/" instead to use USB FAT/FAT32 for covers and stuff
2009-06-10 08:19:55 +00:00
Settings.h
*Found and fixed bug in the CleanUpTest source
2009-06-04 22:13:39 +00:00
SettingsPrompts.cpp
makes it possible to use a FAT-Partition on the USB WBFS-Disk
2009-06-09 23:26:03 +00:00
SettingsPrompts.h
*Whole new GlobalSettingsMenu arrangement (thx to dj_skull for his idea and plan (issue 433))
2009-06-06 17:26:52 +00:00
stub.S
Set up 3rd tab in settings screen for any other settings. Added new images for tabs.(NeoRame). Did some housekeeping with the code.
2009-05-11 19:55:14 +00:00
sys.cpp
*Found and fixed bug in the CleanUpTest source
2009-06-04 22:13:39 +00:00
sys.h
*Found and fixed bug in the CleanUpTest source
2009-06-04 22:13:39 +00:00
updater.c
*Added Update Button to the Settings which can Update to newer Revs (only seen when in UnlockMode)
2009-05-28 12:12:52 +00:00
updater.h
*Added Update Button to the Settings which can Update to newer Revs (only seen when in UnlockMode)
2009-05-28 12:12:52 +00:00
usbstorage.c
makes it possible to use a FAT-Partition on the USB WBFS-Disk
2009-06-09 23:26:03 +00:00
usbstorage.h
makes it possible to use a FAT-Partition on the USB WBFS-Disk
2009-06-09 23:26:03 +00:00
utils.c
*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
2009-05-03 18:53:31 +00:00
utils.h
*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
2009-05-03 18:53:31 +00:00
video2.c
*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
2009-05-03 18:53:31 +00:00
video2.h
*Fixed Estimation GameSize before Install BUG
2009-05-13 20:55:33 +00:00
video.cpp
Changed the game grid just a little bit. Press up/down to change the number of rows. if you have less that 42 or 16 games it wont let you use 3 or 2 rows respectively. ( at least that was the plan. it may not work that way.)
2009-06-10 10:05:43 +00:00
video.h
Changed the game grid just a little bit. Press up/down to change the number of rows. if you have less that 42 or 16 games it wont let you use 3 or 2 rows respectively. ( at least that was the plan. it may not work that way.)
2009-06-10 10:05:43 +00:00
wbfs.c
*Found and fixed bug in the CleanUpTest source
2009-06-04 22:13:39 +00:00
wbfs.h
makes it possible to use a FAT-Partition on the USB WBFS-Disk
2009-06-09 23:26:03 +00:00
wdvd.c
*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
2009-05-03 18:53:31 +00:00
wdvd.h
*Fixed Estimation GameSize before Install BUG
2009-05-13 20:55:33 +00:00
wpad.c
*Fixed GameSize not showing on install
2009-06-07 11:03:39 +00:00
wpad.h
*Fixed codedumps at startup
2009-06-05 15:43:32 +00:00
xml.c
Added support to read game information from xml. The first draft of the xml is in the downloads section of googlecode. Put the file (still zipped) in your titles.txt path. then highlite a game and press 2 to view stuff about the game. If a synopsis exists for that game in the file, you can see it by pressing a. Currently only 1 game has a synopsis.
2009-06-09 05:20:49 +00:00
xml.h
Added support to read game information from xml. The first draft of the xml is in the downloads section of googlecode. Put the file (still zipped) in your titles.txt path. then highlite a game and press 2 to view stuff about the game. If a synopsis exists for that game in the file, you can see it by pressing a. Currently only 1 game has a synopsis.
2009-06-09 05:20:49 +00:00